Changelog

Unreleased

TODO: Before making a 0.0.10 (or 0.1.0) release, resolve the following issue: https://github.com/linebender/vello/pull/1665#issuecomment-4667033939!

This release has an MSRV of 1.88.

Changed

  • The API for rendering into a pixmap. The methods render_to_pixmap and composite_to_pixmap_at_offset have been replaced with a single unified render (and render_with) method that takes additional parameters for tweaking the behavior. (#1665 by @LaurenzV)
  • The architecture of Vello CPU. As part of this release, the architecture of Vello CPU has gotten a major overhaul. As a result of this rewrite:
    • Filter layers always render correctly, even at viewport boundaries.
    • A number of issues with layer clipping have been fixed.
    • Performance should be improved up to 10% across a different range of rendering workloads. ([#1701][] by @LaurenzV)

0.0.9 - 2026-05-30

This release has an MSRV of 1.88.

Fixed

Optimized

0.0.8 - 2026-05-15

This release has an MSRV of 1.88.

Added

  • render_decoration on glyph run builders for rendering text decorations with skip-ink behavior. (#1592 by @taj-p)
  • Support for rendering VARC glyphs in text paths. (#1594 by @nicoburns, @oscargus)
  • Support for synthetic font emboldening in text glyph runs via GlyphRunBuilder::font_embolden and glifo::FontEmbolden. (#1628 by @jrmoulton)

Changed

  • Migrated text rendering to glifo; rendering, glyph, and image APIs now use an explicit Resources object for persistent image and glyph caches. RenderContext::render_to_buffer, RenderContext::render_to_pixmap, RenderContext::composite_to_pixmap_at_offset, and RenderContext::glyph_run now take resources, and image registration moved from RenderContext to Resources. (#1562 by @LaurenzV)
  • Renamed image transparency hint APIs from may_have_opacities and *_opacity_hint to may_have_transparency and *_transparency_hint. (#1613 by @upsuper)

Removed

  • Experimental vello_api integration and api module. (#1602 by @waywardmonkeys)
  • Support for recordings. This decision was made due to a number of downsides that came with the implementation. See the corresponding PR and Zulip thread for more information. (#1611 by @LaurenzV)

Fixed

  • Rendering of rare degenerate radial gradients with undefined regions, which should render those regions transparent. (#1529 by @LaurenzV)
  • Incorrect rendering of filter layers containing nested clip layers. (#1541 by @LaurenzV)
  • x86 artifacts in bicubic image rendering caused by negative interpolated color values wrapping during SIMD f32 to u8 conversion. (#1563 by @LaurenzV)
  • Stroked glyph rendering when scaled glyph runs absorb the transform into the font size, preserving the expected stroke width. (#1576 by @LaurenzV)
  • COLR glyph rendering, including glyphs using non-default blend modes. (#1584 by @LaurenzV)
  • Rendering of inverted rectangles, including blurred rounded rectangles. (#1589 by @LaurenzV)

Optimized

  • CPU fine rasterization performance through improved SIMD codegen. (#1616 by @LaurenzV)

0.0.7 - 2026-03-24

This release has an MSRV of 1.92.

Added

  • composite_to_pixmap_at_offset method to RenderContext for compositing at specific offsets within a larger pixmap. (#1416 by @grebmeg)
  • ImageResolver for resolving opaque image IDs at rasterization time. (#1451 by @grebmeg)
  • Support for image tinting. (#1460 by @grebmeg)

Fixed

  • Rendering of blurred rounded rectangles with zero or very small blur standard deviations. (#1422 by @tomcur)
  • Off-by-one error in gaussian blur decimation filter. (#1488 by @LaurenzV)
  • Filter layers with zero clips. (#1437 by @LaurenzV)

Optimized

  • Bilinear image sampling in the RenderMode::OptimizeQuality (f32) pipeline. (#1343 by @tomcur)

0.0.6 - 2026-01-15

This release has an MSRV of 1.88.

Added

Changed

See also the vello_hybrid 0.0.6 and vello_common 0.0.6 releases.

0.0.5 - 2026-01-08

This release has an MSRV of 1.88.

Added

  • The RenderContext now has a set_blend_mode (and a corresponding blend_mode getter method) that can be used to support non-isolated blending. (#1159 by @LaurenzV)
  • The RenderContext now contains a push_clip_path and pop_clip_path method for performing non-isolated clipping. (#1203 by @LaurenzV)
  • Experimental support for image filter effects: (#1286 by @grebmeg)
    • New filter API methods on RenderContext:
      • set_filter_effect() - Set a filter to be applied to subsequent drawing operations.
      • push_filter_layer() - Create a new layer with a filter effect.
    • FilterEffect trait providing both u8 and f32 precision variants for rendering across different backends.
    • Gaussian Blur filter with configurable standard deviation and edge modes (None, Mirror, Wrap, Duplicate). Uses an optimized decimated blur algorithm with automatic downsampling for performance.
    • Drop Shadow filter with customizable offset, blur radius, and shadow color.
    • Flood filter for solid color fills.
  • A set_mask method to make it possible to mask rendered paths without inducing layer isolation. (#1237 by @LaurenzV)
  • Support for conditionally disabling the u8 or f32 pipeline. (#1294 by @nicoburns)

Changed

  • Improved performance of rendering opaque images. (#1327 by @grebmeg)

Known Limitations

  • Filter effects currently support only single-primitive filters; filter graphs with multiple chained primitives are not yet supported.
  • Multithreaded rendering is not supported for filter effects; filters are only applied in single-threaded mode.

See also the vello_hybrid 0.0.5 and vello_common 0.0.5 releases.

0.0.4 - 2025-10-17

This release has an MSRV of 1.86.

No changelog was kept for this release.

See also the vello_hybrid 0.0.4 and vello_common 0.0.4 releases.

0.0.3 - 2025-10-04

This release has an MSRV of 1.86.

No changelog was kept for this release.

See also the vello_common 0.0.3 release.

0.0.2 - 2025-09-22

This release has an MSRV of 1.85.

No changelog was kept for this release.

See also the vello_common 0.0.2 release.

0.0.1 - 2025-05-10

This release has an MSRV of 1.85.

This is the initial release. No changelog was kept for this release.

See also the vello_common 0.0.1 release.