The latest published Vello release is 0.3.0 which was released on 2024-10-04. You can find its changes documented below.
This release has an MSRV of 1.75.
This release has an MSRV of 1.75.
Adapter
from the utils DeviceHandle
(#634 by @cfagot)wgpu::Texture
s into a Vello scene (#636, #655 by @DJMcNab, @TrueDoctor)AaSupport
from a set of AaConfig
s (#654 by @simbleau)Encoding
for a scene can now be modified, circumventing guardrails for advanced use-cases (#701 by @timtom-dev)wgpu
to 22.1.0 (#635 by @waywardmonkeys)run_app
API from Winit (#626, #628 by @yutannihilation)vello.
(#677 by @waywardmonkeys)Pipelines
API from vello_shaders
(#612 by @DJMcNab)wgpu_profiler
is no longer stable (#694 by @DJMcNab)This release has an MSRV of 1.75.
wgpu
to 0.20.1. (#631by @waywardmonkeys)This release has an MSRV of 1.75.
From<Encoding>
for Scene
. (#538 by @waywardmonkeys)vello_shaders
crate to load and preprocess WGSL. (#563 by @armansito)#enable
post-process directive. (#550 by @armansito)RenderContext::new()
no longer returns a Result
. (#547 by @waywardmonkeys)wgpu
to 0.20. (#560 by @waywardmonkeys)force_rw_storage
feature. (#540 by @armansito)draw_leaf
uniformity. (#535 by @raphlinus)vello_encoding
. (#573 by @armansito)path_reduced_scan
buffer size. (#551 by @armansito)