)]}'
{
  "commit": "d138616331d532c2f6c8bad2f36f944959de2f1b",
  "tree": "53309886ae78eb6091e647c3ecfecb86b759c982",
  "parents": [
    "daaa350e10390982a32194038609512e7c5b7940"
  ],
  "author": {
    "name": "Raph Levien",
    "email": "raph@google.com",
    "time": "Tue Mar 19 18:10:36 2024 -0700"
  },
  "committer": {
    "name": "Raph Levien",
    "email": "raph@google.com",
    "time": "Tue Mar 19 18:15:43 2024 -0700"
  },
  "message": "Add missing barrier\n\nAdd barrier for write-after-read hazard in coarse. The loop in question processes 64k draw objects at a time, so the barrier only gets invoked when that limit is exceeded.\n\nAlso move new test scene so it isn\u0027t the first.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "fa6f71712c969e091f141ca15302d61848a58fcb",
      "old_mode": 33188,
      "old_path": "examples/scenes/src/test_scenes.rs",
      "new_id": "2e36a398b34e09d466a6c76d83b4662e529e9124",
      "new_mode": 33188,
      "new_path": "examples/scenes/src/test_scenes.rs"
    },
    {
      "type": "modify",
      "old_id": "6caa35a1364ff858533cf3b032fb125984c1048f",
      "old_mode": 33188,
      "old_path": "shader/coarse.wgsl",
      "new_id": "758244c8474e02994024c92ef5ff82b4fd8c08ce",
      "new_mode": 33188,
      "new_path": "shader/coarse.wgsl"
    }
  ]
}
