)]}'
{
  "commit": "bf9eabcdfcc292d0a2d98ab68c953583e2c4ae4b",
  "tree": "047e6b6e39bb0591edfae372b8c78a1a208d9c38",
  "parents": [
    "45bc031ed5faba8dd6134a4a76922c58bde3bd25"
  ],
  "author": {
    "name": "Raph Levien",
    "email": "raph@google.com",
    "time": "Mon Mar 25 09:25:35 2024 -0700"
  },
  "committer": {
    "name": "Raph Levien",
    "email": "raph@google.com",
    "time": "Fri Mar 29 09:46:41 2024 -0700"
  },
  "message": "Checkpoint work on sparse strip rendering\n\nWIP, at this point more of a code sketch. Will keep committing.\n",
  "tree_diff": [
    {
      "type": "add",
      "old_id": "0000000000000000000000000000000000000000",
      "old_mode": 0,
      "old_path": "/dev/null",
      "new_id": "8ac27cf807abc50dfe05f7ba3333bf0bdb262211",
      "new_mode": 33188,
      "new_path": "shader/merge.wgsl"
    }
  ]
}
