)]}'
{
  "commit": "93beb7ccb3902fbb85172ea4cb35ac995977fda4",
  "tree": "dd26b22ad6654b2cbd15af9afbdd949065e71673",
  "parents": [
    "a97987f02c2e5f7cb4837c25dd2b3e65cb310105"
  ],
  "author": {
    "name": "Daniel McNab",
    "email": "36049421+DJMcNab@users.noreply.github.com",
    "time": "Thu Jul 10 18:05:03 2025 +0100"
  },
  "committer": {
    "name": "GitHub",
    "email": "noreply@github.com",
    "time": "Thu Jul 10 17:05:03 2025 +0000"
  },
  "message": "Don\u0027t encode empty strokes (#785)\n\nFixes https://github.com/linebender/vello/issues/662\n\nI was unable to isolate why this bug originally occurs (making the\nstroke expansion conditional on the width being non-zero appeared to\nwork, but artificially increasing the offset didn\u0027t change anything), as\nI failed to find the condition mentioned in\nhttps://github.com/linebender/vello/issues/662#issuecomment-2289723432.\n\nHowever, I was able to make the fix suggested by Chad in\nhttps://github.com/linebender/vello/issues/662#issuecomment-2283730287.\n\nThis fix wouldn\u0027t apply to manually created (or GPU encoded scenes), but\nthat\u0027s pretty much fine, as we don\u0027t really support those.",
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