Hybrid CPU/GPU renderer
This crate implements a hybrid CPU/GPU renderer for Vello. It offloads fine rasterization and other GPU-suited tasks while keeping core path processing on the CPU, making it a balanced solution for a variety of hardware.
This crate serves as an optimized hybrid rendering engine, leveraging both CPU and GPU where appropriate.
This version of Vello Hybrid has been verified to compile with Rust 1.86 and later.
Future versions of Vello Hybrid might increase the Rust version requirement. It will not be treated as a breaking change and as such can even happen with small patch releases.
As time has passed, some of Vello Hybrid‘s dependencies could have released versions with a higher Rust requirement. If you encounter a compilation issue due to a dependency and don’t want to upgrade your Rust toolchain, then you could downgrade the dependency.
# Use the problematic dependency's name and version cargo update -p package_name --precise 0.1.1
Discussion of Vello Hybrid development happens in the Linebender Zulip, specifically the #vello channel. All public content can be read without logging in.
Contributions are welcome by pull request. The Rust code of conduct applies.
Licensed under either of
at your option.