| #pragma clang diagnostic ignored "-Wmissing-prototypes" |
| #pragma clang diagnostic ignored "-Wunused-variable" |
| |
| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #include <metal_atomic> |
| |
| using namespace metal; |
| |
| struct Alloc |
| { |
| uint offset; |
| }; |
| |
| struct MallocResult |
| { |
| Alloc alloc; |
| bool failed; |
| }; |
| |
| struct PathRef |
| { |
| uint offset; |
| }; |
| |
| struct TileRef |
| { |
| uint offset; |
| }; |
| |
| struct Path |
| { |
| uint4 bbox; |
| TileRef tiles; |
| }; |
| |
| struct Memory |
| { |
| uint mem_offset; |
| uint mem_error; |
| uint memory[1]; |
| }; |
| |
| struct Alloc_1 |
| { |
| uint offset; |
| }; |
| |
| struct Config |
| { |
| uint n_elements; |
| uint n_pathseg; |
| uint width_in_tiles; |
| uint height_in_tiles; |
| Alloc_1 tile_alloc; |
| Alloc_1 bin_alloc; |
| Alloc_1 ptcl_alloc; |
| Alloc_1 pathseg_alloc; |
| Alloc_1 anno_alloc; |
| Alloc_1 trans_alloc; |
| Alloc_1 path_bbox_alloc; |
| Alloc_1 drawmonoid_alloc; |
| Alloc_1 clip_alloc; |
| Alloc_1 clip_bic_alloc; |
| Alloc_1 clip_stack_alloc; |
| Alloc_1 clip_bbox_alloc; |
| Alloc_1 draw_bbox_alloc; |
| Alloc_1 drawinfo_alloc; |
| uint n_trans; |
| uint n_path; |
| uint n_clip; |
| uint trans_offset; |
| uint linewidth_offset; |
| uint pathtag_offset; |
| uint pathseg_offset; |
| uint drawtag_offset; |
| uint drawdata_offset; |
| }; |
| |
| struct ConfigBuf |
| { |
| Config conf; |
| }; |
| |
| struct SceneBuf |
| { |
| uint scene[1]; |
| }; |
| |
| constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(256u, 1u, 1u); |
| |
| static inline __attribute__((always_inline)) |
| float4 load_draw_bbox(thread const uint& draw_ix, device Memory& v_70, constant uint& v_70BufferSize, const device ConfigBuf& v_181) |
| { |
| uint base = (v_181.conf.draw_bbox_alloc.offset >> uint(2)) + (4u * draw_ix); |
| float x0 = as_type<float>(v_70.memory[base]); |
| float y0 = as_type<float>(v_70.memory[base + 1u]); |
| float x1 = as_type<float>(v_70.memory[base + 2u]); |
| float y1 = as_type<float>(v_70.memory[base + 3u]); |
| float4 bbox = float4(x0, y0, x1, y1); |
| return bbox; |
| } |
| |
| static inline __attribute__((always_inline)) |
| Alloc new_alloc(thread const uint& offset, thread const uint& size, thread const bool& mem_ok) |
| { |
| Alloc a; |
| a.offset = offset; |
| return a; |
| } |
| |
| static inline __attribute__((always_inline)) |
| MallocResult malloc(thread const uint& size, device Memory& v_70, constant uint& v_70BufferSize) |
| { |
| uint _76 = atomic_fetch_add_explicit((device atomic_uint*)&v_70.mem_offset, size, memory_order_relaxed); |
| uint offset = _76; |
| MallocResult r; |
| r.failed = (offset + size) > uint(int((v_70BufferSize - 8) / 4) * 4); |
| uint param = offset; |
| uint param_1 = size; |
| bool param_2 = !r.failed; |
| r.alloc = new_alloc(param, param_1, param_2); |
| if (r.failed) |
| { |
| uint _105 = atomic_fetch_max_explicit((device atomic_uint*)&v_70.mem_error, 1u, memory_order_relaxed); |
| return r; |
| } |
| return r; |
| } |
| |
| static inline __attribute__((always_inline)) |
| Alloc slice_mem(thread const Alloc& a, thread const uint& offset, thread const uint& size) |
| { |
| return Alloc{ a.offset + offset }; |
| } |
| |
| static inline __attribute__((always_inline)) |
| bool touch_mem(thread const Alloc& alloc, thread const uint& offset) |
| { |
| return true; |
| } |
| |
| static inline __attribute__((always_inline)) |
| void write_mem(thread const Alloc& alloc, thread const uint& offset, thread const uint& val, device Memory& v_70, constant uint& v_70BufferSize) |
| { |
| Alloc param = alloc; |
| uint param_1 = offset; |
| if (!touch_mem(param, param_1)) |
| { |
| return; |
| } |
| v_70.memory[offset] = val; |
| } |
| |
| static inline __attribute__((always_inline)) |
| void Path_write(thread const Alloc& a, thread const PathRef& ref, thread const Path& s, device Memory& v_70, constant uint& v_70BufferSize) |
| { |
| uint ix = ref.offset >> uint(2); |
| Alloc param = a; |
| uint param_1 = ix + 0u; |
| uint param_2 = s.bbox.x | (s.bbox.y << uint(16)); |
| write_mem(param, param_1, param_2, v_70, v_70BufferSize); |
| Alloc param_3 = a; |
| uint param_4 = ix + 1u; |
| uint param_5 = s.bbox.z | (s.bbox.w << uint(16)); |
| write_mem(param_3, param_4, param_5, v_70, v_70BufferSize); |
| Alloc param_6 = a; |
| uint param_7 = ix + 2u; |
| uint param_8 = s.tiles.offset; |
| write_mem(param_6, param_7, param_8, v_70, v_70BufferSize); |
| } |
| |
| kernel void main0(constant uint* spvBufferSizeConstants [[buffer(25)]], device Memory& v_70 [[buffer(0)]], const device ConfigBuf& v_181 [[buffer(1)]], const device SceneBuf& _257 [[buffer(2)]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]]) |
| { |
| threadgroup uint sh_tile_count[256]; |
| threadgroup MallocResult sh_tile_alloc; |
| constant uint& v_70BufferSize = spvBufferSizeConstants[0]; |
| uint th_ix = gl_LocalInvocationID.x; |
| uint element_ix = gl_GlobalInvocationID.x; |
| PathRef path_ref = PathRef{ v_181.conf.tile_alloc.offset + (element_ix * 12u) }; |
| uint drawtag_base = v_181.conf.drawtag_offset >> uint(2); |
| uint drawtag = 0u; |
| if (element_ix < v_181.conf.n_elements) |
| { |
| drawtag = _257.scene[drawtag_base + element_ix]; |
| } |
| int x0 = 0; |
| int y0 = 0; |
| int x1 = 0; |
| int y1 = 0; |
| if ((drawtag != 0u) && (drawtag != 37u)) |
| { |
| uint param = element_ix; |
| float4 bbox = load_draw_bbox(param, v_70, v_70BufferSize, v_181); |
| x0 = int(floor(bbox.x * 0.0625)); |
| y0 = int(floor(bbox.y * 0.0625)); |
| x1 = int(ceil(bbox.z * 0.0625)); |
| y1 = int(ceil(bbox.w * 0.0625)); |
| } |
| x0 = clamp(x0, 0, int(v_181.conf.width_in_tiles)); |
| y0 = clamp(y0, 0, int(v_181.conf.height_in_tiles)); |
| x1 = clamp(x1, 0, int(v_181.conf.width_in_tiles)); |
| y1 = clamp(y1, 0, int(v_181.conf.height_in_tiles)); |
| Path path; |
| path.bbox = uint4(uint(x0), uint(y0), uint(x1), uint(y1)); |
| uint tile_count = uint((x1 - x0) * (y1 - y0)); |
| sh_tile_count[th_ix] = tile_count; |
| uint total_tile_count = tile_count; |
| for (uint i = 0u; i < 8u; i++) |
| { |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| if (th_ix >= (1u << i)) |
| { |
| total_tile_count += sh_tile_count[th_ix - (1u << i)]; |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| sh_tile_count[th_ix] = total_tile_count; |
| } |
| if (th_ix == 255u) |
| { |
| uint param_1 = total_tile_count * 8u; |
| MallocResult _392 = malloc(param_1, v_70, v_70BufferSize); |
| sh_tile_alloc = _392; |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| MallocResult alloc_start = sh_tile_alloc; |
| bool _403; |
| if (!alloc_start.failed) |
| { |
| _403 = v_70.mem_error != 0u; |
| } |
| else |
| { |
| _403 = alloc_start.failed; |
| } |
| if (_403) |
| { |
| return; |
| } |
| if (element_ix < v_181.conf.n_elements) |
| { |
| uint _416; |
| if (th_ix > 0u) |
| { |
| _416 = sh_tile_count[th_ix - 1u]; |
| } |
| else |
| { |
| _416 = 0u; |
| } |
| uint tile_subix = _416; |
| Alloc param_2 = alloc_start.alloc; |
| uint param_3 = 8u * tile_subix; |
| uint param_4 = 8u * tile_count; |
| Alloc tiles_alloc = slice_mem(param_2, param_3, param_4); |
| path.tiles = TileRef{ tiles_alloc.offset }; |
| Alloc param_5; |
| param_5.offset = v_181.conf.tile_alloc.offset; |
| PathRef param_6 = path_ref; |
| Path param_7 = path; |
| Path_write(param_5, param_6, param_7, v_70, v_70BufferSize); |
| } |
| uint total_count = sh_tile_count[255] * 2u; |
| uint start_ix = alloc_start.alloc.offset >> uint(2); |
| for (uint i_1 = th_ix; i_1 < total_count; i_1 += 256u) |
| { |
| Alloc param_8 = alloc_start.alloc; |
| uint param_9 = start_ix + i_1; |
| uint param_10 = 0u; |
| write_mem(param_8, param_9, param_10, v_70, v_70BufferSize); |
| } |
| } |
| |