| struct Alloc |
| { |
| uint offset; |
| }; |
| |
| struct MallocResult |
| { |
| Alloc alloc; |
| bool failed; |
| }; |
| |
| struct PathRef |
| { |
| uint offset; |
| }; |
| |
| struct TileRef |
| { |
| uint offset; |
| }; |
| |
| struct Path |
| { |
| uint4 bbox; |
| TileRef tiles; |
| }; |
| |
| struct Config |
| { |
| uint n_elements; |
| uint n_pathseg; |
| uint width_in_tiles; |
| uint height_in_tiles; |
| Alloc tile_alloc; |
| Alloc bin_alloc; |
| Alloc ptcl_alloc; |
| Alloc pathseg_alloc; |
| Alloc anno_alloc; |
| Alloc trans_alloc; |
| Alloc path_bbox_alloc; |
| Alloc drawmonoid_alloc; |
| Alloc clip_alloc; |
| Alloc clip_bic_alloc; |
| Alloc clip_stack_alloc; |
| Alloc clip_bbox_alloc; |
| Alloc draw_bbox_alloc; |
| Alloc drawinfo_alloc; |
| uint n_trans; |
| uint n_path; |
| uint n_clip; |
| uint trans_offset; |
| uint linewidth_offset; |
| uint pathtag_offset; |
| uint pathseg_offset; |
| uint drawtag_offset; |
| uint drawdata_offset; |
| }; |
| |
| static const uint3 gl_WorkGroupSize = uint3(256u, 1u, 1u); |
| |
| RWByteAddressBuffer _70 : register(u0, space0); |
| ByteAddressBuffer _181 : register(t1, space0); |
| ByteAddressBuffer _257 : register(t2, space0); |
| |
| static uint3 gl_LocalInvocationID; |
| static uint3 gl_GlobalInvocationID; |
| struct SPIRV_Cross_Input |
| { |
| uint3 gl_LocalInvocationID : SV_GroupThreadID; |
| uint3 gl_GlobalInvocationID : SV_DispatchThreadID; |
| }; |
| |
| groupshared uint sh_tile_count[256]; |
| groupshared MallocResult sh_tile_alloc; |
| |
| float4 load_draw_bbox(uint draw_ix) |
| { |
| uint base = (_181.Load(64) >> uint(2)) + (4u * draw_ix); |
| float x0 = asfloat(_70.Load(base * 4 + 8)); |
| float y0 = asfloat(_70.Load((base + 1u) * 4 + 8)); |
| float x1 = asfloat(_70.Load((base + 2u) * 4 + 8)); |
| float y1 = asfloat(_70.Load((base + 3u) * 4 + 8)); |
| float4 bbox = float4(x0, y0, x1, y1); |
| return bbox; |
| } |
| |
| Alloc new_alloc(uint offset, uint size, bool mem_ok) |
| { |
| Alloc a; |
| a.offset = offset; |
| return a; |
| } |
| |
| MallocResult malloc(uint size) |
| { |
| uint _76; |
| _70.InterlockedAdd(0, size, _76); |
| uint offset = _76; |
| uint _83; |
| _70.GetDimensions(_83); |
| _83 = (_83 - 8) / 4; |
| MallocResult r; |
| r.failed = (offset + size) > uint(int(_83) * 4); |
| uint param = offset; |
| uint param_1 = size; |
| bool param_2 = !r.failed; |
| r.alloc = new_alloc(param, param_1, param_2); |
| if (r.failed) |
| { |
| uint _105; |
| _70.InterlockedMax(4, 1u, _105); |
| return r; |
| } |
| return r; |
| } |
| |
| Alloc slice_mem(Alloc a, uint offset, uint size) |
| { |
| Alloc _131 = { a.offset + offset }; |
| return _131; |
| } |
| |
| bool touch_mem(Alloc alloc, uint offset) |
| { |
| return true; |
| } |
| |
| void write_mem(Alloc alloc, uint offset, uint val) |
| { |
| Alloc param = alloc; |
| uint param_1 = offset; |
| if (!touch_mem(param, param_1)) |
| { |
| return; |
| } |
| _70.Store(offset * 4 + 8, val); |
| } |
| |
| void Path_write(Alloc a, PathRef ref, Path s) |
| { |
| uint ix = ref.offset >> uint(2); |
| Alloc param = a; |
| uint param_1 = ix + 0u; |
| uint param_2 = s.bbox.x | (s.bbox.y << uint(16)); |
| write_mem(param, param_1, param_2); |
| Alloc param_3 = a; |
| uint param_4 = ix + 1u; |
| uint param_5 = s.bbox.z | (s.bbox.w << uint(16)); |
| write_mem(param_3, param_4, param_5); |
| Alloc param_6 = a; |
| uint param_7 = ix + 2u; |
| uint param_8 = s.tiles.offset; |
| write_mem(param_6, param_7, param_8); |
| } |
| |
| void comp_main() |
| { |
| uint th_ix = gl_LocalInvocationID.x; |
| uint element_ix = gl_GlobalInvocationID.x; |
| PathRef _241 = { _181.Load(16) + (element_ix * 12u) }; |
| PathRef path_ref = _241; |
| uint drawtag_base = _181.Load(100) >> uint(2); |
| uint drawtag = 0u; |
| if (element_ix < _181.Load(0)) |
| { |
| drawtag = _257.Load((drawtag_base + element_ix) * 4 + 0); |
| } |
| int x0 = 0; |
| int y0 = 0; |
| int x1 = 0; |
| int y1 = 0; |
| if ((drawtag != 0u) && (drawtag != 37u)) |
| { |
| uint param = element_ix; |
| float4 bbox = load_draw_bbox(param); |
| x0 = int(floor(bbox.x * 0.0625f)); |
| y0 = int(floor(bbox.y * 0.0625f)); |
| x1 = int(ceil(bbox.z * 0.0625f)); |
| y1 = int(ceil(bbox.w * 0.0625f)); |
| } |
| x0 = clamp(x0, 0, int(_181.Load(8))); |
| y0 = clamp(y0, 0, int(_181.Load(12))); |
| x1 = clamp(x1, 0, int(_181.Load(8))); |
| y1 = clamp(y1, 0, int(_181.Load(12))); |
| Path path; |
| path.bbox = uint4(uint(x0), uint(y0), uint(x1), uint(y1)); |
| uint tile_count = uint((x1 - x0) * (y1 - y0)); |
| sh_tile_count[th_ix] = tile_count; |
| uint total_tile_count = tile_count; |
| for (uint i = 0u; i < 8u; i++) |
| { |
| GroupMemoryBarrierWithGroupSync(); |
| if (th_ix >= (1u << i)) |
| { |
| total_tile_count += sh_tile_count[th_ix - (1u << i)]; |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| sh_tile_count[th_ix] = total_tile_count; |
| } |
| if (th_ix == 255u) |
| { |
| uint param_1 = total_tile_count * 8u; |
| MallocResult _392 = malloc(param_1); |
| sh_tile_alloc = _392; |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| MallocResult alloc_start = sh_tile_alloc; |
| bool _403; |
| if (!alloc_start.failed) |
| { |
| _403 = _70.Load(4) != 0u; |
| } |
| else |
| { |
| _403 = alloc_start.failed; |
| } |
| if (_403) |
| { |
| return; |
| } |
| if (element_ix < _181.Load(0)) |
| { |
| uint _416; |
| if (th_ix > 0u) |
| { |
| _416 = sh_tile_count[th_ix - 1u]; |
| } |
| else |
| { |
| _416 = 0u; |
| } |
| uint tile_subix = _416; |
| Alloc param_2 = alloc_start.alloc; |
| uint param_3 = 8u * tile_subix; |
| uint param_4 = 8u * tile_count; |
| Alloc tiles_alloc = slice_mem(param_2, param_3, param_4); |
| TileRef _438 = { tiles_alloc.offset }; |
| path.tiles = _438; |
| Alloc _444; |
| _444.offset = _181.Load(16); |
| Alloc param_5; |
| param_5.offset = _444.offset; |
| PathRef param_6 = path_ref; |
| Path param_7 = path; |
| Path_write(param_5, param_6, param_7); |
| } |
| uint total_count = sh_tile_count[255] * 2u; |
| uint start_ix = alloc_start.alloc.offset >> uint(2); |
| for (uint i_1 = th_ix; i_1 < total_count; i_1 += 256u) |
| { |
| Alloc param_8 = alloc_start.alloc; |
| uint param_9 = start_ix + i_1; |
| uint param_10 = 0u; |
| write_mem(param_8, param_9, param_10); |
| } |
| } |
| |
| [numthreads(256, 1, 1)] |
| void main(SPIRV_Cross_Input stage_input) |
| { |
| gl_LocalInvocationID = stage_input.gl_LocalInvocationID; |
| gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID; |
| comp_main(); |
| } |