| #pragma clang diagnostic ignored "-Wmissing-prototypes" |
| |
| #include <metal_stdlib> |
| #include <simd/simd.h> |
| |
| using namespace metal; |
| |
| struct DrawMonoid |
| { |
| uint path_ix; |
| uint clip_ix; |
| uint scene_offset; |
| uint info_offset; |
| }; |
| |
| struct Alloc |
| { |
| uint offset; |
| }; |
| |
| struct Config |
| { |
| uint n_elements; |
| uint n_pathseg; |
| uint width_in_tiles; |
| uint height_in_tiles; |
| Alloc tile_alloc; |
| Alloc bin_alloc; |
| Alloc ptcl_alloc; |
| Alloc pathseg_alloc; |
| Alloc anno_alloc; |
| Alloc trans_alloc; |
| Alloc path_bbox_alloc; |
| Alloc drawmonoid_alloc; |
| Alloc clip_alloc; |
| Alloc clip_bic_alloc; |
| Alloc clip_stack_alloc; |
| Alloc clip_bbox_alloc; |
| Alloc draw_bbox_alloc; |
| Alloc drawinfo_alloc; |
| uint n_trans; |
| uint n_path; |
| uint n_clip; |
| uint trans_offset; |
| uint linewidth_offset; |
| uint pathtag_offset; |
| uint pathseg_offset; |
| uint drawtag_offset; |
| uint drawdata_offset; |
| }; |
| |
| struct ConfigBuf |
| { |
| Config conf; |
| }; |
| |
| struct SceneBuf |
| { |
| uint scene[1]; |
| }; |
| |
| struct DrawMonoid_1 |
| { |
| uint path_ix; |
| uint clip_ix; |
| uint scene_offset; |
| uint info_offset; |
| }; |
| |
| struct OutBuf |
| { |
| DrawMonoid_1 outbuf[1]; |
| }; |
| |
| struct Memory |
| { |
| uint mem_offset; |
| uint mem_error; |
| uint memory[1]; |
| }; |
| |
| constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(256u, 1u, 1u); |
| |
| static inline __attribute__((always_inline)) |
| DrawMonoid map_tag(thread const uint& tag_word) |
| { |
| uint has_path = uint(tag_word != 0u); |
| return DrawMonoid{ has_path, tag_word & 1u, tag_word & 28u, (tag_word >> uint(4)) & 60u }; |
| } |
| |
| static inline __attribute__((always_inline)) |
| DrawMonoid combine_draw_monoid(thread const DrawMonoid& a, thread const DrawMonoid& b) |
| { |
| DrawMonoid c; |
| c.path_ix = a.path_ix + b.path_ix; |
| c.clip_ix = a.clip_ix + b.clip_ix; |
| c.scene_offset = a.scene_offset + b.scene_offset; |
| c.info_offset = a.info_offset + b.info_offset; |
| return c; |
| } |
| |
| kernel void main0(const device ConfigBuf& _87 [[buffer(1)]], const device SceneBuf& _97 [[buffer(2)]], device OutBuf& _188 [[buffer(3)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]]) |
| { |
| threadgroup DrawMonoid sh_scratch[256]; |
| uint ix = gl_GlobalInvocationID.x * 8u; |
| uint drawtag_base = _87.conf.drawtag_offset >> uint(2); |
| uint tag_word = _97.scene[drawtag_base + ix]; |
| uint param = tag_word; |
| DrawMonoid agg = map_tag(param); |
| for (uint i = 1u; i < 8u; i++) |
| { |
| uint tag_word_1 = _97.scene[(drawtag_base + ix) + i]; |
| uint param_1 = tag_word_1; |
| DrawMonoid param_2 = agg; |
| DrawMonoid param_3 = map_tag(param_1); |
| agg = combine_draw_monoid(param_2, param_3); |
| } |
| sh_scratch[gl_LocalInvocationID.x] = agg; |
| for (uint i_1 = 0u; i_1 < 8u; i_1++) |
| { |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| if ((gl_LocalInvocationID.x + (1u << i_1)) < 256u) |
| { |
| DrawMonoid other = sh_scratch[gl_LocalInvocationID.x + (1u << i_1)]; |
| DrawMonoid param_4 = agg; |
| DrawMonoid param_5 = other; |
| agg = combine_draw_monoid(param_4, param_5); |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| sh_scratch[gl_LocalInvocationID.x] = agg; |
| } |
| if (gl_LocalInvocationID.x == 0u) |
| { |
| _188.outbuf[gl_WorkGroupID.x].path_ix = agg.path_ix; |
| _188.outbuf[gl_WorkGroupID.x].clip_ix = agg.clip_ix; |
| _188.outbuf[gl_WorkGroupID.x].scene_offset = agg.scene_offset; |
| _188.outbuf[gl_WorkGroupID.x].info_offset = agg.info_offset; |
| } |
| } |
| |