| struct DrawMonoid |
| { |
| uint path_ix; |
| uint clip_ix; |
| uint scene_offset; |
| uint info_offset; |
| }; |
| |
| struct Alloc |
| { |
| uint offset; |
| }; |
| |
| struct Config |
| { |
| uint n_elements; |
| uint n_pathseg; |
| uint width_in_tiles; |
| uint height_in_tiles; |
| Alloc tile_alloc; |
| Alloc bin_alloc; |
| Alloc ptcl_alloc; |
| Alloc pathseg_alloc; |
| Alloc anno_alloc; |
| Alloc trans_alloc; |
| Alloc path_bbox_alloc; |
| Alloc drawmonoid_alloc; |
| Alloc clip_alloc; |
| Alloc clip_bic_alloc; |
| Alloc clip_stack_alloc; |
| Alloc clip_bbox_alloc; |
| Alloc draw_bbox_alloc; |
| Alloc drawinfo_alloc; |
| uint n_trans; |
| uint n_path; |
| uint n_clip; |
| uint trans_offset; |
| uint linewidth_offset; |
| uint pathtag_offset; |
| uint pathseg_offset; |
| uint drawtag_offset; |
| uint drawdata_offset; |
| }; |
| |
| static const uint3 gl_WorkGroupSize = uint3(256u, 1u, 1u); |
| |
| static const DrawMonoid _23 = { 0u, 0u, 0u, 0u }; |
| |
| ByteAddressBuffer _92 : register(t1, space0); |
| ByteAddressBuffer _102 : register(t2, space0); |
| ByteAddressBuffer _202 : register(t3, space0); |
| RWByteAddressBuffer _284 : register(u0, space0); |
| |
| static uint3 gl_WorkGroupID; |
| static uint3 gl_LocalInvocationID; |
| static uint3 gl_GlobalInvocationID; |
| struct SPIRV_Cross_Input |
| { |
| uint3 gl_WorkGroupID : SV_GroupID; |
| uint3 gl_LocalInvocationID : SV_GroupThreadID; |
| uint3 gl_GlobalInvocationID : SV_DispatchThreadID; |
| }; |
| |
| groupshared DrawMonoid sh_scratch[256]; |
| |
| DrawMonoid map_tag(uint tag_word) |
| { |
| uint has_path = uint(tag_word != 0u); |
| DrawMonoid _75 = { has_path, tag_word & 1u, tag_word & 28u, (tag_word >> uint(4)) & 28u }; |
| return _75; |
| } |
| |
| DrawMonoid combine_draw_monoid(DrawMonoid a, DrawMonoid b) |
| { |
| DrawMonoid c; |
| c.path_ix = a.path_ix + b.path_ix; |
| c.clip_ix = a.clip_ix + b.clip_ix; |
| c.scene_offset = a.scene_offset + b.scene_offset; |
| c.info_offset = a.info_offset + b.info_offset; |
| return c; |
| } |
| |
| DrawMonoid draw_monoid_identity() |
| { |
| return _23; |
| } |
| |
| void comp_main() |
| { |
| uint ix = gl_GlobalInvocationID.x * 8u; |
| uint drawtag_base = _92.Load(100) >> uint(2); |
| uint tag_word = _102.Load((drawtag_base + ix) * 4 + 0); |
| uint param = tag_word; |
| DrawMonoid agg = map_tag(param); |
| DrawMonoid local[8]; |
| local[0] = agg; |
| for (uint i = 1u; i < 8u; i++) |
| { |
| tag_word = _102.Load(((drawtag_base + ix) + i) * 4 + 0); |
| uint param_1 = tag_word; |
| DrawMonoid param_2 = agg; |
| DrawMonoid param_3 = map_tag(param_1); |
| agg = combine_draw_monoid(param_2, param_3); |
| local[i] = agg; |
| } |
| sh_scratch[gl_LocalInvocationID.x] = agg; |
| for (uint i_1 = 0u; i_1 < 8u; i_1++) |
| { |
| GroupMemoryBarrierWithGroupSync(); |
| if (gl_LocalInvocationID.x >= (1u << i_1)) |
| { |
| DrawMonoid other = sh_scratch[gl_LocalInvocationID.x - (1u << i_1)]; |
| DrawMonoid param_4 = other; |
| DrawMonoid param_5 = agg; |
| agg = combine_draw_monoid(param_4, param_5); |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| sh_scratch[gl_LocalInvocationID.x] = agg; |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| DrawMonoid row = draw_monoid_identity(); |
| if (gl_WorkGroupID.x > 0u) |
| { |
| DrawMonoid _208; |
| _208.path_ix = _202.Load((gl_WorkGroupID.x - 1u) * 16 + 0); |
| _208.clip_ix = _202.Load((gl_WorkGroupID.x - 1u) * 16 + 4); |
| _208.scene_offset = _202.Load((gl_WorkGroupID.x - 1u) * 16 + 8); |
| _208.info_offset = _202.Load((gl_WorkGroupID.x - 1u) * 16 + 12); |
| row.path_ix = _208.path_ix; |
| row.clip_ix = _208.clip_ix; |
| row.scene_offset = _208.scene_offset; |
| row.info_offset = _208.info_offset; |
| } |
| if (gl_LocalInvocationID.x > 0u) |
| { |
| DrawMonoid param_6 = row; |
| DrawMonoid param_7 = sh_scratch[gl_LocalInvocationID.x - 1u]; |
| row = combine_draw_monoid(param_6, param_7); |
| } |
| uint drawdata_base = _92.Load(104) >> uint(2); |
| uint drawinfo_base = _92.Load(68) >> uint(2); |
| uint out_ix = gl_GlobalInvocationID.x * 8u; |
| uint out_base = (_92.Load(44) >> uint(2)) + (out_ix * 4u); |
| uint clip_out_base = _92.Load(48) >> uint(2); |
| float4 mat; |
| float2 translate; |
| for (uint i_2 = 0u; i_2 < 8u; i_2++) |
| { |
| DrawMonoid m = row; |
| if (i_2 > 0u) |
| { |
| DrawMonoid param_8 = m; |
| DrawMonoid param_9 = local[i_2 - 1u]; |
| m = combine_draw_monoid(param_8, param_9); |
| } |
| _284.Store((out_base + (i_2 * 4u)) * 4 + 8, m.path_ix); |
| _284.Store(((out_base + (i_2 * 4u)) + 1u) * 4 + 8, m.clip_ix); |
| _284.Store(((out_base + (i_2 * 4u)) + 2u) * 4 + 8, m.scene_offset); |
| _284.Store(((out_base + (i_2 * 4u)) + 3u) * 4 + 8, m.info_offset); |
| uint dd = drawdata_base + (m.scene_offset >> uint(2)); |
| uint di = drawinfo_base + (m.info_offset >> uint(2)); |
| tag_word = _102.Load(((drawtag_base + ix) + i_2) * 4 + 0); |
| if ((((tag_word == 68u) || (tag_word == 276u)) || (tag_word == 72u)) || (tag_word == 5u)) |
| { |
| uint bbox_offset = (_92.Load(40) >> uint(2)) + (6u * m.path_ix); |
| float bbox_l = float(_284.Load(bbox_offset * 4 + 8)) - 32768.0f; |
| float bbox_t = float(_284.Load((bbox_offset + 1u) * 4 + 8)) - 32768.0f; |
| float bbox_r = float(_284.Load((bbox_offset + 2u) * 4 + 8)) - 32768.0f; |
| float bbox_b = float(_284.Load((bbox_offset + 3u) * 4 + 8)) - 32768.0f; |
| float4 bbox = float4(bbox_l, bbox_t, bbox_r, bbox_b); |
| float linewidth = asfloat(_284.Load((bbox_offset + 4u) * 4 + 8)); |
| uint fill_mode = uint(linewidth >= 0.0f); |
| if ((linewidth >= 0.0f) || (tag_word == 276u)) |
| { |
| uint trans_ix = _284.Load((bbox_offset + 5u) * 4 + 8); |
| uint t = (_92.Load(36) >> uint(2)) + (6u * trans_ix); |
| mat = asfloat(uint4(_284.Load(t * 4 + 8), _284.Load((t + 1u) * 4 + 8), _284.Load((t + 2u) * 4 + 8), _284.Load((t + 3u) * 4 + 8))); |
| if (tag_word == 276u) |
| { |
| translate = asfloat(uint2(_284.Load((t + 4u) * 4 + 8), _284.Load((t + 5u) * 4 + 8))); |
| } |
| } |
| if (linewidth >= 0.0f) |
| { |
| linewidth *= sqrt(abs((mat.x * mat.w) - (mat.y * mat.z))); |
| } |
| switch (tag_word) |
| { |
| case 68u: |
| case 72u: |
| { |
| _284.Store(di * 4 + 8, asuint(linewidth)); |
| break; |
| } |
| case 276u: |
| { |
| _284.Store(di * 4 + 8, asuint(linewidth)); |
| uint index = _102.Load(dd * 4 + 0); |
| float2 p0 = asfloat(uint2(_102.Load((dd + 1u) * 4 + 0), _102.Load((dd + 2u) * 4 + 0))); |
| float2 p1 = asfloat(uint2(_102.Load((dd + 3u) * 4 + 0), _102.Load((dd + 4u) * 4 + 0))); |
| p0 = ((mat.xy * p0.x) + (mat.zw * p0.y)) + translate; |
| p1 = ((mat.xy * p1.x) + (mat.zw * p1.y)) + translate; |
| float2 dxy = p1 - p0; |
| float scale = 1.0f / ((dxy.x * dxy.x) + (dxy.y * dxy.y)); |
| float line_x = dxy.x * scale; |
| float line_y = dxy.y * scale; |
| float line_c = -((p0.x * line_x) + (p0.y * line_y)); |
| _284.Store((di + 1u) * 4 + 8, asuint(line_x)); |
| _284.Store((di + 2u) * 4 + 8, asuint(line_y)); |
| _284.Store((di + 3u) * 4 + 8, asuint(line_c)); |
| break; |
| } |
| case 5u: |
| { |
| break; |
| } |
| } |
| } |
| if ((tag_word == 5u) || (tag_word == 37u)) |
| { |
| uint path_ix = ~(out_ix + i_2); |
| if (tag_word == 5u) |
| { |
| path_ix = m.path_ix; |
| } |
| _284.Store((clip_out_base + m.clip_ix) * 4 + 8, path_ix); |
| } |
| } |
| } |
| |
| [numthreads(256, 1, 1)] |
| void main(SPIRV_Cross_Input stage_input) |
| { |
| gl_WorkGroupID = stage_input.gl_WorkGroupID; |
| gl_LocalInvocationID = stage_input.gl_LocalInvocationID; |
| gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID; |
| comp_main(); |
| } |