| #pragma clang diagnostic ignored "-Wmissing-prototypes" |
| #pragma clang diagnostic ignored "-Wunused-variable" |
| |
| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #include <metal_atomic> |
| |
| using namespace metal; |
| |
| struct Alloc |
| { |
| uint offset; |
| }; |
| |
| struct MallocResult |
| { |
| Alloc alloc; |
| bool failed; |
| }; |
| |
| struct BinInstanceRef |
| { |
| uint offset; |
| }; |
| |
| struct BinInstance |
| { |
| uint element_ix; |
| }; |
| |
| struct DrawMonoid |
| { |
| uint path_ix; |
| uint clip_ix; |
| uint scene_offset; |
| uint info_offset; |
| }; |
| |
| struct Memory |
| { |
| uint mem_offset; |
| uint mem_error; |
| uint memory[1]; |
| }; |
| |
| struct Alloc_1 |
| { |
| uint offset; |
| }; |
| |
| struct Config |
| { |
| uint n_elements; |
| uint n_pathseg; |
| uint width_in_tiles; |
| uint height_in_tiles; |
| Alloc_1 tile_alloc; |
| Alloc_1 bin_alloc; |
| Alloc_1 ptcl_alloc; |
| Alloc_1 pathseg_alloc; |
| Alloc_1 anno_alloc; |
| Alloc_1 trans_alloc; |
| Alloc_1 path_bbox_alloc; |
| Alloc_1 drawmonoid_alloc; |
| Alloc_1 clip_alloc; |
| Alloc_1 clip_bic_alloc; |
| Alloc_1 clip_stack_alloc; |
| Alloc_1 clip_bbox_alloc; |
| Alloc_1 draw_bbox_alloc; |
| Alloc_1 drawinfo_alloc; |
| uint n_trans; |
| uint n_path; |
| uint n_clip; |
| uint trans_offset; |
| uint linewidth_offset; |
| uint pathtag_offset; |
| uint pathseg_offset; |
| uint drawtag_offset; |
| uint drawdata_offset; |
| }; |
| |
| struct ConfigBuf |
| { |
| Config conf; |
| }; |
| |
| constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(256u, 1u, 1u); |
| |
| static inline __attribute__((always_inline)) |
| DrawMonoid load_draw_monoid(thread const uint& element_ix, device Memory& v_81, constant uint& v_81BufferSize, const device ConfigBuf& v_156) |
| { |
| uint base = (v_156.conf.drawmonoid_alloc.offset >> uint(2)) + (4u * element_ix); |
| uint path_ix = v_81.memory[base]; |
| uint clip_ix = v_81.memory[base + 1u]; |
| uint scene_offset = v_81.memory[base + 2u]; |
| uint info_offset = v_81.memory[base + 3u]; |
| return DrawMonoid{ path_ix, clip_ix, scene_offset, info_offset }; |
| } |
| |
| static inline __attribute__((always_inline)) |
| float4 load_clip_bbox(thread const uint& clip_ix, device Memory& v_81, constant uint& v_81BufferSize, const device ConfigBuf& v_156) |
| { |
| uint base = (v_156.conf.clip_bbox_alloc.offset >> uint(2)) + (4u * clip_ix); |
| float x0 = as_type<float>(v_81.memory[base]); |
| float y0 = as_type<float>(v_81.memory[base + 1u]); |
| float x1 = as_type<float>(v_81.memory[base + 2u]); |
| float y1 = as_type<float>(v_81.memory[base + 3u]); |
| float4 bbox = float4(x0, y0, x1, y1); |
| return bbox; |
| } |
| |
| static inline __attribute__((always_inline)) |
| float4 load_path_bbox(thread const uint& path_ix, device Memory& v_81, constant uint& v_81BufferSize, const device ConfigBuf& v_156) |
| { |
| uint base = (v_156.conf.path_bbox_alloc.offset >> uint(2)) + (6u * path_ix); |
| float bbox_l = float(v_81.memory[base]) - 32768.0; |
| float bbox_t = float(v_81.memory[base + 1u]) - 32768.0; |
| float bbox_r = float(v_81.memory[base + 2u]) - 32768.0; |
| float bbox_b = float(v_81.memory[base + 3u]) - 32768.0; |
| float4 bbox = float4(bbox_l, bbox_t, bbox_r, bbox_b); |
| return bbox; |
| } |
| |
| static inline __attribute__((always_inline)) |
| float4 bbox_intersect(thread const float4& a, thread const float4& b) |
| { |
| return float4(fast::max(a.xy, b.xy), fast::min(a.zw, b.zw)); |
| } |
| |
| static inline __attribute__((always_inline)) |
| void store_draw_bbox(thread const uint& draw_ix, thread const float4& bbox, device Memory& v_81, constant uint& v_81BufferSize, const device ConfigBuf& v_156) |
| { |
| uint base = (v_156.conf.draw_bbox_alloc.offset >> uint(2)) + (4u * draw_ix); |
| v_81.memory[base] = as_type<uint>(bbox.x); |
| v_81.memory[base + 1u] = as_type<uint>(bbox.y); |
| v_81.memory[base + 2u] = as_type<uint>(bbox.z); |
| v_81.memory[base + 3u] = as_type<uint>(bbox.w); |
| } |
| |
| static inline __attribute__((always_inline)) |
| Alloc new_alloc(thread const uint& offset, thread const uint& size, thread const bool& mem_ok) |
| { |
| Alloc a; |
| a.offset = offset; |
| return a; |
| } |
| |
| static inline __attribute__((always_inline)) |
| MallocResult malloc(thread const uint& size, device Memory& v_81, constant uint& v_81BufferSize) |
| { |
| uint _87 = atomic_fetch_add_explicit((device atomic_uint*)&v_81.mem_offset, size, memory_order_relaxed); |
| uint offset = _87; |
| MallocResult r; |
| r.failed = (offset + size) > uint(int((v_81BufferSize - 8) / 4) * 4); |
| uint param = offset; |
| uint param_1 = size; |
| bool param_2 = !r.failed; |
| r.alloc = new_alloc(param, param_1, param_2); |
| if (r.failed) |
| { |
| uint _116 = atomic_fetch_max_explicit((device atomic_uint*)&v_81.mem_error, 1u, memory_order_relaxed); |
| return r; |
| } |
| return r; |
| } |
| |
| static inline __attribute__((always_inline)) |
| bool touch_mem(thread const Alloc& alloc, thread const uint& offset) |
| { |
| return true; |
| } |
| |
| static inline __attribute__((always_inline)) |
| void write_mem(thread const Alloc& alloc, thread const uint& offset, thread const uint& val, device Memory& v_81, constant uint& v_81BufferSize) |
| { |
| Alloc param = alloc; |
| uint param_1 = offset; |
| if (!touch_mem(param, param_1)) |
| { |
| return; |
| } |
| v_81.memory[offset] = val; |
| } |
| |
| static inline __attribute__((always_inline)) |
| void BinInstance_write(thread const Alloc& a, thread const BinInstanceRef& ref, thread const BinInstance& s, device Memory& v_81, constant uint& v_81BufferSize) |
| { |
| uint ix = ref.offset >> uint(2); |
| Alloc param = a; |
| uint param_1 = ix + 0u; |
| uint param_2 = s.element_ix; |
| write_mem(param, param_1, param_2, v_81, v_81BufferSize); |
| } |
| |
| kernel void main0(constant uint* spvBufferSizeConstants [[buffer(25)]], device Memory& v_81 [[buffer(0)]], const device ConfigBuf& v_156 [[buffer(1)]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]]) |
| { |
| threadgroup uint bitmaps[8][256]; |
| threadgroup short sh_alloc_failed; |
| threadgroup uint count[8][256]; |
| threadgroup Alloc sh_chunk_alloc[256]; |
| constant uint& v_81BufferSize = spvBufferSizeConstants[0]; |
| uint my_partition = gl_WorkGroupID.x; |
| for (uint i = 0u; i < 8u; i++) |
| { |
| bitmaps[i][gl_LocalInvocationID.x] = 0u; |
| } |
| if (gl_LocalInvocationID.x == 0u) |
| { |
| sh_alloc_failed = short(false); |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| uint element_ix = (my_partition * 256u) + gl_LocalInvocationID.x; |
| int x0 = 0; |
| int y0 = 0; |
| int x1 = 0; |
| int y1 = 0; |
| if (element_ix < v_156.conf.n_elements) |
| { |
| uint param = element_ix; |
| DrawMonoid draw_monoid = load_draw_monoid(param, v_81, v_81BufferSize, v_156); |
| uint path_ix = draw_monoid.path_ix; |
| float4 clip_bbox = float4(-1000000000.0, -1000000000.0, 1000000000.0, 1000000000.0); |
| uint clip_ix = draw_monoid.clip_ix; |
| if (clip_ix > 0u) |
| { |
| uint param_1 = clip_ix - 1u; |
| clip_bbox = load_clip_bbox(param_1, v_81, v_81BufferSize, v_156); |
| } |
| uint param_2 = path_ix; |
| float4 path_bbox = load_path_bbox(param_2, v_81, v_81BufferSize, v_156); |
| float4 param_3 = path_bbox; |
| float4 param_4 = clip_bbox; |
| float4 bbox = bbox_intersect(param_3, param_4); |
| float4 _417 = bbox; |
| float4 _419 = bbox; |
| float2 _421 = fast::max(_417.xy, _419.zw); |
| bbox.z = _421.x; |
| bbox.w = _421.y; |
| uint param_5 = element_ix; |
| float4 param_6 = bbox; |
| store_draw_bbox(param_5, param_6, v_81, v_81BufferSize, v_156); |
| x0 = int(floor(bbox.x * 0.00390625)); |
| y0 = int(floor(bbox.y * 0.00390625)); |
| x1 = int(ceil(bbox.z * 0.00390625)); |
| y1 = int(ceil(bbox.w * 0.00390625)); |
| } |
| uint width_in_bins = ((v_156.conf.width_in_tiles + 16u) - 1u) / 16u; |
| uint height_in_bins = ((v_156.conf.height_in_tiles + 16u) - 1u) / 16u; |
| x0 = clamp(x0, 0, int(width_in_bins)); |
| x1 = clamp(x1, x0, int(width_in_bins)); |
| y0 = clamp(y0, 0, int(height_in_bins)); |
| y1 = clamp(y1, y0, int(height_in_bins)); |
| if (x0 == x1) |
| { |
| y1 = y0; |
| } |
| int x = x0; |
| int y = y0; |
| uint my_slice = gl_LocalInvocationID.x / 32u; |
| uint my_mask = 1u << (gl_LocalInvocationID.x & 31u); |
| while (y < y1) |
| { |
| uint _523 = atomic_fetch_or_explicit((threadgroup atomic_uint*)&bitmaps[my_slice][(uint(y) * width_in_bins) + uint(x)], my_mask, memory_order_relaxed); |
| x++; |
| if (x == x1) |
| { |
| x = x0; |
| y++; |
| } |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| uint element_count = 0u; |
| for (uint i_1 = 0u; i_1 < 8u; i_1++) |
| { |
| element_count += uint(int(popcount(bitmaps[i_1][gl_LocalInvocationID.x]))); |
| count[i_1][gl_LocalInvocationID.x] = element_count; |
| } |
| uint param_7 = 0u; |
| uint param_8 = 0u; |
| bool param_9 = true; |
| Alloc chunk_alloc = new_alloc(param_7, param_8, param_9); |
| if (element_count != 0u) |
| { |
| uint param_10 = element_count * 4u; |
| MallocResult _573 = malloc(param_10, v_81, v_81BufferSize); |
| MallocResult chunk = _573; |
| chunk_alloc = chunk.alloc; |
| sh_chunk_alloc[gl_LocalInvocationID.x] = chunk_alloc; |
| if (chunk.failed) |
| { |
| sh_alloc_failed = short(true); |
| } |
| } |
| uint out_ix = (v_156.conf.bin_alloc.offset >> uint(2)) + (((my_partition * 256u) + gl_LocalInvocationID.x) * 2u); |
| Alloc param_11; |
| param_11.offset = v_156.conf.bin_alloc.offset; |
| uint param_12 = out_ix; |
| uint param_13 = element_count; |
| write_mem(param_11, param_12, param_13, v_81, v_81BufferSize); |
| Alloc param_14; |
| param_14.offset = v_156.conf.bin_alloc.offset; |
| uint param_15 = out_ix + 1u; |
| uint param_16 = chunk_alloc.offset; |
| write_mem(param_14, param_15, param_16, v_81, v_81BufferSize); |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| bool _630; |
| if (!bool(sh_alloc_failed)) |
| { |
| _630 = v_81.mem_error != 0u; |
| } |
| else |
| { |
| _630 = bool(sh_alloc_failed); |
| } |
| if (_630) |
| { |
| return; |
| } |
| x = x0; |
| y = y0; |
| while (y < y1) |
| { |
| uint bin_ix = (uint(y) * width_in_bins) + uint(x); |
| uint out_mask = bitmaps[my_slice][bin_ix]; |
| if ((out_mask & my_mask) != 0u) |
| { |
| uint idx = uint(int(popcount(out_mask & (my_mask - 1u)))); |
| if (my_slice > 0u) |
| { |
| idx += count[my_slice - 1u][bin_ix]; |
| } |
| Alloc out_alloc = sh_chunk_alloc[bin_ix]; |
| uint out_offset = out_alloc.offset + (idx * 4u); |
| Alloc param_17 = out_alloc; |
| BinInstanceRef param_18 = BinInstanceRef{ out_offset }; |
| BinInstance param_19 = BinInstance{ element_ix }; |
| BinInstance_write(param_17, param_18, param_19, v_81, v_81BufferSize); |
| } |
| x++; |
| if (x == x1) |
| { |
| x = x0; |
| y++; |
| } |
| } |
| } |
| |