| #include <metal_stdlib> |
| #include <simd/simd.h> |
| |
| using namespace metal; |
| |
| struct Alloc |
| { |
| uint offset; |
| }; |
| |
| struct Config |
| { |
| uint n_elements; |
| uint n_pathseg; |
| uint width_in_tiles; |
| uint height_in_tiles; |
| Alloc tile_alloc; |
| Alloc bin_alloc; |
| Alloc ptcl_alloc; |
| Alloc pathseg_alloc; |
| Alloc anno_alloc; |
| Alloc trans_alloc; |
| Alloc path_bbox_alloc; |
| Alloc drawmonoid_alloc; |
| Alloc clip_alloc; |
| Alloc clip_bic_alloc; |
| Alloc clip_stack_alloc; |
| Alloc clip_bbox_alloc; |
| Alloc draw_bbox_alloc; |
| Alloc drawinfo_alloc; |
| uint n_trans; |
| uint n_path; |
| uint n_clip; |
| uint trans_offset; |
| uint linewidth_offset; |
| uint pathtag_offset; |
| uint pathseg_offset; |
| uint drawtag_offset; |
| uint drawdata_offset; |
| }; |
| |
| struct ConfigBuf |
| { |
| Config conf; |
| }; |
| |
| struct Memory |
| { |
| uint mem_offset; |
| uint mem_error; |
| uint memory[1]; |
| }; |
| |
| constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(512u, 1u, 1u); |
| |
| kernel void main0(device Memory& _45 [[buffer(0)]], const device ConfigBuf& _21 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]]) |
| { |
| uint ix = gl_GlobalInvocationID.x; |
| if (ix < _21.conf.n_path) |
| { |
| uint out_ix = (_21.conf.path_bbox_alloc.offset >> uint(2)) + (6u * ix); |
| _45.memory[out_ix] = 65535u; |
| _45.memory[out_ix + 1u] = 65535u; |
| _45.memory[out_ix + 2u] = 0u; |
| _45.memory[out_ix + 3u] = 0u; |
| } |
| } |
| |