Simple DirectMedia Layer 2 for OS/2 & eComStation | |
================================================================================ | |
SDL port for OS/2, authored by Andrey Vasilkin <digi@os2.snc.ru>, 2016 | |
OpenGL not supported by this port. | |
Additional optional environment variables: | |
SDL_AUDIO_SHARE | |
Values: 0 or 1, default is 0 | |
Initializes the device as shareable or exclusively acquired. | |
SDL_VIDEODRIVER | |
Values: DIVE or VMAN, default is DIVE | |
Use video subsystem: Direct interface video extensions (DIVE) or | |
Video Manager (VMAN). | |
You may significantly increase video output speed with OS4 kernel and patched | |
files vman.dll and dive.dll or with latest versions of ACPI support and video | |
driver Panorama. | |
Latest versions of OS/4 kernel: | |
http://gus.biysk.ru/os4/ | |
(Info: https://www.os2world.com/wiki/index.php/Phoenix_OS/4) | |
Patched files vman.dll and dive.dll: | |
http://gus.biysk.ru/os4/test/pached_dll/PATCHED_DLL.RAR | |
Compiling: | |
---------- | |
Open Watcom 1.9 or newer is tested. For the new Open Watcom V2 fork, see: | |
https://github.com/open-watcom/ and https://open-watcom.github.io | |
WATCOM environment variable must to be set to the Open Watcom install | |
directory. To compile, run: wmake -f Makefile.os2 | |
Installing: | |
----------- | |
- eComStation: | |
If you have previously installed SDL2, make a Backup copy of SDL2.dll | |
located in D:\ecs\dll (where D: is disk on which installed eComStation). | |
Stop all programs running with SDL2. Copy SDL2.dll to D:\ecs\dll | |
- OS/2: | |
Copy SDL2.dll to any directory on your LIBPATH. If you have a previous | |
version installed, close all SDL2 applications before replacing the old | |
copy. Also make sure that any other older versions of DLLs are removed | |
from your system. | |
Joysticks in SDL2: | |
------------------ | |
The joystick code in SDL2 is a direct forward-port from the SDL-1.2 version. | |
Here is the original documentation from SDL-1.2: | |
The Joystick detection only works for standard joysticks (2 buttons, 2 axes | |
and the like). Therefore, if you use a non-standard joystick, you should | |
specify its features in the SDL_OS2_JOYSTICK environment variable in a batch | |
file or CONFIG.SYS, so SDL applications can provide full capability to your | |
device. The syntax is: | |
SET SDL_OS2_JOYSTICK=[JOYSTICK_NAME] [AXES] [BUTTONS] [HATS] [BALLS] | |
So, it you have a Gravis GamePad with 4 axes, 2 buttons, 2 hats and 0 balls, | |
the line should be: | |
SET SDL_OS2_JOYSTICK=Gravis_GamePad 4 2 2 0 | |
If you want to add spaces in your joystick name, just surround it with | |
quotes or double-quotes: | |
SET SDL_OS2_JOYSTICK='Gravis GamePad' 4 2 2 0 | |
or | |
SET SDL_OS2_JOYSTICK="Gravis GamePad" 4 2 2 0 | |
Note however that Balls and Hats are not supported under OS/2, and the | |
value will be ignored... but it is wise to define these correctly because | |
in the future those can be supported. | |
Also the number of buttons is limited to 2 when using two joysticks, | |
4 when using one joystick with 4 axes, 6 when using a joystick with 3 axes | |
and 8 when using a joystick with 2 axes. Notice however these are limitations | |
of the Joystick Port hardware, not OS/2. |