| # Simple DirectMedia Layer |
| |
| https://www.libsdl.org/ |
| |
| Simple DirectMedia Layer is a cross-platform development library designed |
| to provide low level access to audio, keyboard, mouse, joystick, and graphics |
| hardware. It is used by video playback software, emulators, and popular games |
| including Valve's award winning catalog and many Humble Bundle games. |
| |
| SDL officially supports Windows, macOS, Linux, iOS, Android, Xbox, PlayStation 4/5, Nintendo Switch, and many other platforms. |
| |
| SDL is written in C, works natively with C++, and there are bindings |
| available for several other languages, including C# and Python. |
| |
| This library is distributed under the zlib license, which can be found |
| in the file "LICENSE.txt". |
| |
| Information on building SDL with CMake is available in [README-cmake.md](README-cmake.md) |
| |
| The best way to learn how to use SDL is to check out the header files in |
| the "include" subdirectory and the programs in the "examples" subdirectory. |
| The header files and test programs are well commented and always up to date. |
| |
| Information on reporting bugs and contributing is available in [README-contributing.md](README-contributing.md) |
| |
| More documentation and FAQs are available online at the [wiki](http://wiki.libsdl.org/) |
| |
| - [Migrating from SDL 2.0](README-migration.md) |
| - [main()](README-main-functions.md) |
| - [High DPI Support](README-highdpi.md) |
| - [Touch](README-touch.md) |
| - [Supported platforms](README-platforms.md) |
| - [Porting information](README-porting.md) |
| |
| If you need help with the library, or just want to discuss SDL related |
| issues, you can join the [SDL Discourse](https://discourse.libsdl.org/), |
| which can be used as a web forum or a mailing list, at your preference. |
| |
| If you want to report bugs or contribute patches, please submit them to |
| [our bug tracker](https://github.com/libsdl-org/SDL/issues) |
| |
| Enjoy! |
| |
| |
| Sam Lantinga <mailto:slouken@libsdl.org> |