| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #if defined(SDL_PLATFORM_WINDOWS) && defined(HAVE_MMDEVICEAPI_H) |
| |
| #include "SDL_windows.h" |
| #include "SDL_immdevice.h" |
| #include "../../audio/SDL_sysaudio.h" |
| #include <objbase.h> // For CLSIDFromString |
| |
| typedef struct SDL_IMMDevice_HandleData |
| { |
| LPWSTR immdevice_id; |
| GUID directsound_guid; |
| } SDL_IMMDevice_HandleData; |
| |
| static const ERole SDL_IMMDevice_role = eConsole; // !!! FIXME: should this be eMultimedia? Should be a hint? |
| |
| // This is global to the WASAPI target, to handle hotplug and default device lookup. |
| static IMMDeviceEnumerator *enumerator = NULL; |
| static SDL_IMMDevice_callbacks immcallbacks; |
| |
| // PropVariantInit() is an inline function/macro in PropIdl.h that calls the C runtime's memset() directly. Use ours instead, to avoid dependency. |
| #ifdef PropVariantInit |
| #undef PropVariantInit |
| #endif |
| #define PropVariantInit(p) SDL_zerop(p) |
| |
| // Some GUIDs we need to know without linking to libraries that aren't available before Vista. |
| /* *INDENT-OFF* */ // clang-format off |
| static const CLSID SDL_CLSID_MMDeviceEnumerator = { 0xbcde0395, 0xe52f, 0x467c,{ 0x8e, 0x3d, 0xc4, 0x57, 0x92, 0x91, 0x69, 0x2e } }; |
| static const IID SDL_IID_IMMDeviceEnumerator = { 0xa95664d2, 0x9614, 0x4f35,{ 0xa7, 0x46, 0xde, 0x8d, 0xb6, 0x36, 0x17, 0xe6 } }; |
| static const IID SDL_IID_IMMNotificationClient = { 0x7991eec9, 0x7e89, 0x4d85,{ 0x83, 0x90, 0x6c, 0x70, 0x3c, 0xec, 0x60, 0xc0 } }; |
| static const IID SDL_IID_IMMEndpoint = { 0x1be09788, 0x6894, 0x4089,{ 0x85, 0x86, 0x9a, 0x2a, 0x6c, 0x26, 0x5a, 0xc5 } }; |
| static const PROPERTYKEY SDL_PKEY_Device_FriendlyName = { { 0xa45c254e, 0xdf1c, 0x4efd,{ 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, } }, 14 }; |
| static const PROPERTYKEY SDL_PKEY_AudioEngine_DeviceFormat = { { 0xf19f064d, 0x82c, 0x4e27,{ 0xbc, 0x73, 0x68, 0x82, 0xa1, 0xbb, 0x8e, 0x4c, } }, 0 }; |
| static const PROPERTYKEY SDL_PKEY_AudioEndpoint_GUID = { { 0x1da5d803, 0xd492, 0x4edd,{ 0x8c, 0x23, 0xe0, 0xc0, 0xff, 0xee, 0x7f, 0x0e, } }, 4 }; |
| /* *INDENT-ON* */ // clang-format on |
| |
| static bool FindByDevIDCallback(SDL_AudioDevice *device, void *userdata) |
| { |
| LPCWSTR devid = (LPCWSTR)userdata; |
| if (devid && device && device->handle) { |
| const SDL_IMMDevice_HandleData *handle = (const SDL_IMMDevice_HandleData *)device->handle; |
| if (handle->immdevice_id && SDL_wcscmp(handle->immdevice_id, devid) == 0) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| static SDL_AudioDevice *SDL_IMMDevice_FindByDevID(LPCWSTR devid) |
| { |
| return SDL_FindPhysicalAudioDeviceByCallback(FindByDevIDCallback, (void *) devid); |
| } |
| |
| LPGUID SDL_IMMDevice_GetDirectSoundGUID(SDL_AudioDevice *device) |
| { |
| return (device && device->handle) ? &(((SDL_IMMDevice_HandleData *) device->handle)->directsound_guid) : NULL; |
| } |
| |
| LPCWSTR SDL_IMMDevice_GetDevID(SDL_AudioDevice *device) |
| { |
| return (device && device->handle) ? ((const SDL_IMMDevice_HandleData *) device->handle)->immdevice_id : NULL; |
| } |
| |
| static void GetMMDeviceInfo(IMMDevice *device, char **utf8dev, WAVEFORMATEXTENSIBLE *fmt, GUID *guid) |
| { |
| /* PKEY_Device_FriendlyName gives you "Speakers (SoundBlaster Pro)" which drives me nuts. I'd rather it be |
| "SoundBlaster Pro (Speakers)" but I guess that's developers vs users. Windows uses the FriendlyName in |
| its own UIs, like Volume Control, etc. */ |
| IPropertyStore *props = NULL; |
| *utf8dev = NULL; |
| SDL_zerop(fmt); |
| if (SUCCEEDED(IMMDevice_OpenPropertyStore(device, STGM_READ, &props))) { |
| PROPVARIANT var; |
| PropVariantInit(&var); |
| if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_Device_FriendlyName, &var))) { |
| *utf8dev = WIN_StringToUTF8W(var.pwszVal); |
| } |
| PropVariantClear(&var); |
| if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_AudioEngine_DeviceFormat, &var))) { |
| SDL_memcpy(fmt, var.blob.pBlobData, SDL_min(var.blob.cbSize, sizeof(WAVEFORMATEXTENSIBLE))); |
| } |
| PropVariantClear(&var); |
| if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_AudioEndpoint_GUID, &var))) { |
| (void)CLSIDFromString(var.pwszVal, guid); |
| } |
| PropVariantClear(&var); |
| IPropertyStore_Release(props); |
| } |
| } |
| |
| void SDL_IMMDevice_FreeDeviceHandle(SDL_AudioDevice *device) |
| { |
| if (device && device->handle) { |
| SDL_IMMDevice_HandleData *handle = (SDL_IMMDevice_HandleData *) device->handle; |
| SDL_free(handle->immdevice_id); |
| SDL_free(handle); |
| device->handle = NULL; |
| } |
| } |
| |
| static SDL_AudioDevice *SDL_IMMDevice_Add(const bool recording, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid, GUID *dsoundguid) |
| { |
| /* You can have multiple endpoints on a device that are mutually exclusive ("Speakers" vs "Line Out" or whatever). |
| In a perfect world, things that are unplugged won't be in this collection. The only gotcha is probably for |
| phones and tablets, where you might have an internal speaker and a headphone jack and expect both to be |
| available and switch automatically. (!!! FIXME...?) */ |
| |
| if (!devname) { |
| return NULL; |
| } |
| |
| // see if we already have this one first. |
| SDL_AudioDevice *device = SDL_IMMDevice_FindByDevID(devid); |
| if (device) { |
| if (SDL_GetAtomicInt(&device->zombie)) { |
| // whoa, it came back! This can happen if you unplug and replug USB headphones while we're still keeping the SDL object alive. |
| // Kill this device's IMMDevice id; the device will go away when the app closes it, or maybe a new default device is chosen |
| // (possibly this reconnected device), so we just want to make sure IMMDevice doesn't try to find the old device by the existing ID string. |
| SDL_IMMDevice_HandleData *handle = (SDL_IMMDevice_HandleData *) device->handle; |
| SDL_free(handle->immdevice_id); |
| handle->immdevice_id = NULL; |
| device = NULL; // add a new device, below. |
| } |
| } |
| |
| if (!device) { |
| // handle is freed by SDL_IMMDevice_FreeDeviceHandle! |
| SDL_IMMDevice_HandleData *handle = (SDL_IMMDevice_HandleData *)SDL_malloc(sizeof(SDL_IMMDevice_HandleData)); |
| if (!handle) { |
| return NULL; |
| } |
| handle->immdevice_id = SDL_wcsdup(devid); |
| if (!handle->immdevice_id) { |
| SDL_free(handle); |
| return NULL; |
| } |
| SDL_memcpy(&handle->directsound_guid, dsoundguid, sizeof(GUID)); |
| |
| SDL_AudioSpec spec; |
| SDL_zero(spec); |
| spec.channels = (Uint8)fmt->Format.nChannels; |
| spec.freq = fmt->Format.nSamplesPerSec; |
| spec.format = SDL_WaveFormatExToSDLFormat((WAVEFORMATEX *)fmt); |
| |
| device = SDL_AddAudioDevice(recording, devname, &spec, handle); |
| if (!device) { |
| SDL_free(handle->immdevice_id); |
| SDL_free(handle); |
| } |
| } |
| |
| return device; |
| } |
| |
| /* We need a COM subclass of IMMNotificationClient for hotplug support, which is |
| easy in C++, but we have to tapdance more to make work in C. |
| Thanks to this page for coaching on how to make this work: |
| https://www.codeproject.com/Articles/13601/COM-in-plain-C */ |
| |
| typedef struct SDLMMNotificationClient |
| { |
| const IMMNotificationClientVtbl *lpVtbl; |
| SDL_AtomicInt refcount; |
| } SDLMMNotificationClient; |
| |
| static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_QueryInterface(IMMNotificationClient *client, REFIID iid, void **ppv) |
| { |
| if ((WIN_IsEqualIID(iid, &IID_IUnknown)) || (WIN_IsEqualIID(iid, &SDL_IID_IMMNotificationClient))) { |
| *ppv = client; |
| client->lpVtbl->AddRef(client); |
| return S_OK; |
| } |
| |
| *ppv = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE SDLMMNotificationClient_AddRef(IMMNotificationClient *iclient) |
| { |
| SDLMMNotificationClient *client = (SDLMMNotificationClient *)iclient; |
| return (ULONG)(SDL_AtomicIncRef(&client->refcount) + 1); |
| } |
| |
| static ULONG STDMETHODCALLTYPE SDLMMNotificationClient_Release(IMMNotificationClient *iclient) |
| { |
| // client is a static object; we don't ever free it. |
| SDLMMNotificationClient *client = (SDLMMNotificationClient *)iclient; |
| const ULONG rc = SDL_AtomicDecRef(&client->refcount); |
| if (rc == 0) { |
| SDL_SetAtomicInt(&client->refcount, 0); // uhh... |
| return 0; |
| } |
| return rc - 1; |
| } |
| |
| // These are the entry points called when WASAPI device endpoints change. |
| static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDefaultDeviceChanged(IMMNotificationClient *iclient, EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) |
| { |
| if (role == SDL_IMMDevice_role) { |
| immcallbacks.default_audio_device_changed(SDL_IMMDevice_FindByDevID(pwstrDeviceId)); |
| } |
| return S_OK; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceAdded(IMMNotificationClient *iclient, LPCWSTR pwstrDeviceId) |
| { |
| /* we ignore this; devices added here then progress to ACTIVE, if appropriate, in |
| OnDeviceStateChange, making that a better place to deal with device adds. More |
| importantly: the first time you plug in a USB audio device, this callback will |
| fire, but when you unplug it, it isn't removed (it's state changes to NOTPRESENT). |
| Plugging it back in won't fire this callback again. */ |
| return S_OK; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceRemoved(IMMNotificationClient *iclient, LPCWSTR pwstrDeviceId) |
| { |
| return S_OK; // See notes in OnDeviceAdded handler about why we ignore this. |
| } |
| |
| static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceStateChanged(IMMNotificationClient *iclient, LPCWSTR pwstrDeviceId, DWORD dwNewState) |
| { |
| IMMDevice *device = NULL; |
| |
| if (SUCCEEDED(IMMDeviceEnumerator_GetDevice(enumerator, pwstrDeviceId, &device))) { |
| IMMEndpoint *endpoint = NULL; |
| if (SUCCEEDED(IMMDevice_QueryInterface(device, &SDL_IID_IMMEndpoint, (void **)&endpoint))) { |
| EDataFlow flow; |
| if (SUCCEEDED(IMMEndpoint_GetDataFlow(endpoint, &flow))) { |
| const bool recording = (flow == eCapture); |
| if (dwNewState == DEVICE_STATE_ACTIVE) { |
| char *utf8dev; |
| WAVEFORMATEXTENSIBLE fmt; |
| GUID dsoundguid; |
| GetMMDeviceInfo(device, &utf8dev, &fmt, &dsoundguid); |
| if (utf8dev) { |
| SDL_IMMDevice_Add(recording, utf8dev, &fmt, pwstrDeviceId, &dsoundguid); |
| SDL_free(utf8dev); |
| } |
| } else { |
| immcallbacks.audio_device_disconnected(SDL_IMMDevice_FindByDevID(pwstrDeviceId)); |
| } |
| } |
| IMMEndpoint_Release(endpoint); |
| } |
| IMMDevice_Release(device); |
| } |
| |
| return S_OK; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnPropertyValueChanged(IMMNotificationClient *client, LPCWSTR pwstrDeviceId, const PROPERTYKEY key) |
| { |
| return S_OK; // we don't care about these. |
| } |
| |
| static const IMMNotificationClientVtbl notification_client_vtbl = { |
| SDLMMNotificationClient_QueryInterface, |
| SDLMMNotificationClient_AddRef, |
| SDLMMNotificationClient_Release, |
| SDLMMNotificationClient_OnDeviceStateChanged, |
| SDLMMNotificationClient_OnDeviceAdded, |
| SDLMMNotificationClient_OnDeviceRemoved, |
| SDLMMNotificationClient_OnDefaultDeviceChanged, |
| SDLMMNotificationClient_OnPropertyValueChanged |
| }; |
| |
| static SDLMMNotificationClient notification_client = { ¬ification_client_vtbl, { 1 } }; |
| |
| bool SDL_IMMDevice_Init(const SDL_IMMDevice_callbacks *callbacks) |
| { |
| HRESULT ret; |
| |
| // just skip the discussion with COM here. |
| if (!WIN_IsWindowsVistaOrGreater()) { |
| return SDL_SetError("IMMDevice support requires Windows Vista or later"); |
| } |
| |
| if (FAILED(WIN_CoInitialize())) { |
| return SDL_SetError("IMMDevice: CoInitialize() failed"); |
| } |
| |
| ret = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &SDL_IID_IMMDeviceEnumerator, (LPVOID *)&enumerator); |
| if (FAILED(ret)) { |
| WIN_CoUninitialize(); |
| return WIN_SetErrorFromHRESULT("IMMDevice CoCreateInstance(MMDeviceEnumerator)", ret); |
| } |
| |
| if (callbacks) { |
| SDL_copyp(&immcallbacks, callbacks); |
| } else { |
| SDL_zero(immcallbacks); |
| } |
| |
| if (!immcallbacks.audio_device_disconnected) { |
| immcallbacks.audio_device_disconnected = SDL_AudioDeviceDisconnected; |
| } |
| if (!immcallbacks.default_audio_device_changed) { |
| immcallbacks.default_audio_device_changed = SDL_DefaultAudioDeviceChanged; |
| } |
| |
| return true; |
| } |
| |
| void SDL_IMMDevice_Quit(void) |
| { |
| if (enumerator) { |
| IMMDeviceEnumerator_UnregisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)¬ification_client); |
| IMMDeviceEnumerator_Release(enumerator); |
| enumerator = NULL; |
| } |
| |
| SDL_zero(immcallbacks); |
| |
| WIN_CoUninitialize(); |
| } |
| |
| bool SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, bool recording) |
| { |
| const Uint64 timeout = SDL_GetTicks() + 8000; // intel's audio drivers can fail for up to EIGHT SECONDS after a device is connected or we wake from sleep. |
| |
| SDL_assert(device != NULL); |
| SDL_assert(immdevice != NULL); |
| |
| LPCWSTR devid = SDL_IMMDevice_GetDevID(device); |
| SDL_assert(devid != NULL); |
| |
| HRESULT ret; |
| while ((ret = IMMDeviceEnumerator_GetDevice(enumerator, devid, immdevice)) == E_NOTFOUND) { |
| const Uint64 now = SDL_GetTicks(); |
| if (timeout > now) { |
| const Uint64 ticksleft = timeout - now; |
| SDL_Delay((Uint32)SDL_min(ticksleft, 300)); // wait awhile and try again. |
| continue; |
| } |
| break; |
| } |
| |
| if (!SUCCEEDED(ret)) { |
| return WIN_SetErrorFromHRESULT("WASAPI can't find requested audio endpoint", ret); |
| } |
| return true; |
| } |
| |
| static void EnumerateEndpointsForFlow(const bool recording, SDL_AudioDevice **default_device) |
| { |
| /* Note that WASAPI separates "adapter devices" from "audio endpoint devices" |
| ...one adapter device ("SoundBlaster Pro") might have multiple endpoint devices ("Speakers", "Line-Out"). */ |
| |
| IMMDeviceCollection *collection = NULL; |
| if (FAILED(IMMDeviceEnumerator_EnumAudioEndpoints(enumerator, recording ? eCapture : eRender, DEVICE_STATE_ACTIVE, &collection))) { |
| return; |
| } |
| |
| UINT total = 0; |
| if (FAILED(IMMDeviceCollection_GetCount(collection, &total))) { |
| IMMDeviceCollection_Release(collection); |
| return; |
| } |
| |
| LPWSTR default_devid = NULL; |
| if (default_device) { |
| IMMDevice *default_immdevice = NULL; |
| const EDataFlow dataflow = recording ? eCapture : eRender; |
| if (SUCCEEDED(IMMDeviceEnumerator_GetDefaultAudioEndpoint(enumerator, dataflow, SDL_IMMDevice_role, &default_immdevice))) { |
| LPWSTR devid = NULL; |
| if (SUCCEEDED(IMMDevice_GetId(default_immdevice, &devid))) { |
| default_devid = SDL_wcsdup(devid); // if this fails, oh well. |
| CoTaskMemFree(devid); |
| } |
| IMMDevice_Release(default_immdevice); |
| } |
| } |
| |
| for (UINT i = 0; i < total; i++) { |
| IMMDevice *immdevice = NULL; |
| if (SUCCEEDED(IMMDeviceCollection_Item(collection, i, &immdevice))) { |
| LPWSTR devid = NULL; |
| if (SUCCEEDED(IMMDevice_GetId(immdevice, &devid))) { |
| char *devname = NULL; |
| WAVEFORMATEXTENSIBLE fmt; |
| GUID dsoundguid; |
| SDL_zero(fmt); |
| SDL_zero(dsoundguid); |
| GetMMDeviceInfo(immdevice, &devname, &fmt, &dsoundguid); |
| if (devname) { |
| SDL_AudioDevice *sdldevice = SDL_IMMDevice_Add(recording, devname, &fmt, devid, &dsoundguid); |
| if (default_device && default_devid && SDL_wcscmp(default_devid, devid) == 0) { |
| *default_device = sdldevice; |
| } |
| SDL_free(devname); |
| } |
| CoTaskMemFree(devid); |
| } |
| IMMDevice_Release(immdevice); |
| } |
| } |
| |
| SDL_free(default_devid); |
| |
| IMMDeviceCollection_Release(collection); |
| } |
| |
| void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording) |
| { |
| EnumerateEndpointsForFlow(false, default_playback); |
| EnumerateEndpointsForFlow(true, default_recording); |
| |
| // if this fails, we just won't get hotplug events. Carry on anyhow. |
| IMMDeviceEnumerator_RegisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)¬ification_client); |
| } |
| |
| #endif // defined(SDL_PLATFORM_WINDOWS) && defined(HAVE_MMDEVICEAPI_H) |