commit | 53dea9830964eee8b5c2a7ee0a65d6e268dc78a1 | [log] [tgz] |
---|---|---|
author | Ryan C. Gordon <icculus@icculus.org> | Mon Apr 25 13:51:15 2022 -0400 |
committer | Ryan C. Gordon <icculus@icculus.org> | Mon Apr 25 14:00:04 2022 -0400 |
tree | 0309557cf081d866c4d9fd0f41cb448d97e563ae | |
parent | 981e1e3c4489add5bf6d4df5415af3cf1ef2773d [diff] |
x11: revert checks for _NET_WM_STATE_FULLSCREEN changes. This reverts commit 85977354fbce9ecb2add660a88e6bec3532c3e26. This reverts commit 0249df9d960f9bc28b476e1171c5501fc37cca12. Fixes #5572. Reopens #5390.
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)