| /* |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| |
| #include <SDL3/SDL.h> |
| #include <wayland-client.h> |
| #include <xdg-shell-client-protocol.h> |
| |
| #include "icon.h" |
| |
| #define WINDOW_WIDTH 640 |
| #define WINDOW_HEIGHT 480 |
| #define NUM_SPRITES 100 |
| #define MAX_SPEED 1 |
| |
| static SDL_Window *window; |
| static SDL_Renderer *renderer; |
| static SDL_Texture *sprite; |
| static SDL_FRect positions[NUM_SPRITES]; |
| static SDL_FRect velocities[NUM_SPRITES]; |
| static int sprite_w, sprite_h; |
| static int done; |
| |
| static SDL_Texture *CreateTexture(SDL_Renderer *r, unsigned char *data, unsigned int len, int *w, int *h) |
| { |
| SDL_Texture *texture = NULL; |
| SDL_Surface *surface; |
| SDL_IOStream *src = SDL_IOFromConstMem(data, len); |
| if (src) { |
| surface = SDL_LoadBMP_IO(src, true); |
| if (surface) { |
| /* Treat white as transparent */ |
| SDL_SetSurfaceColorKey(surface, true, SDL_MapSurfaceRGB(surface, 255, 255, 255)); |
| |
| texture = SDL_CreateTextureFromSurface(r, surface); |
| *w = surface->w; |
| *h = surface->h; |
| SDL_DestroySurface(surface); |
| } |
| } |
| return texture; |
| } |
| |
| static void MoveSprites(void) |
| { |
| int i; |
| int window_w; |
| int window_h; |
| SDL_FRect *position, *velocity; |
| |
| /* Get the window size */ |
| SDL_GetWindowSizeInPixels(window, &window_w, &window_h); |
| |
| /* Draw a gray background */ |
| SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); |
| SDL_RenderClear(renderer); |
| |
| /* Move the sprite, bounce at the wall, and draw */ |
| for (i = 0; i < NUM_SPRITES; ++i) { |
| position = &positions[i]; |
| velocity = &velocities[i]; |
| position->x += velocity->x; |
| if ((position->x < 0) || (position->x >= (window_w - sprite_w))) { |
| velocity->x = -velocity->x; |
| position->x += velocity->x; |
| } |
| position->y += velocity->y; |
| if ((position->y < 0) || (position->y >= (window_h - sprite_h))) { |
| velocity->y = -velocity->y; |
| position->y += velocity->y; |
| } |
| |
| /* Blit the sprite onto the screen */ |
| SDL_RenderTexture(renderer, sprite, NULL, position); |
| } |
| |
| /* Update the screen! */ |
| SDL_RenderPresent(renderer); |
| } |
| |
| static int InitSprites(void) |
| { |
| /* Create the sprite texture and initialize the sprite positions */ |
| sprite = CreateTexture(renderer, icon_bmp, icon_bmp_len, &sprite_w, &sprite_h); |
| |
| if (!sprite) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to create sprite texture"); |
| return -1; |
| } |
| |
| for (int i = 0; i < NUM_SPRITES; ++i) { |
| positions[i].x = (float)SDL_rand(WINDOW_WIDTH - sprite_w); |
| positions[i].y = (float)SDL_rand(WINDOW_HEIGHT - sprite_h); |
| positions[i].w = (float)sprite_w; |
| positions[i].h = (float)sprite_h; |
| velocities[i].x = 0.0f; |
| velocities[i].y = 0.0f; |
| while (velocities[i].x == 0.f && velocities[i].y == 0.f) { |
| velocities[i].x = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED); |
| velocities[i].y = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED); |
| } |
| } |
| |
| return 0; |
| } |
| |
| /* Encapsulated in a struct to silence shadow variable warnings */ |
| static struct _state |
| { |
| /* These are owned by SDL and must not be destroyed! */ |
| struct wl_display *wl_display; |
| struct wl_surface *wl_surface; |
| |
| /* These are owned by the application and need to be cleaned up on exit. */ |
| struct wl_registry *wl_registry; |
| struct xdg_wm_base *xdg_wm_base; |
| struct xdg_surface *xdg_surface; |
| struct xdg_toplevel *xdg_toplevel; |
| } state; |
| |
| static void xdg_surface_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) |
| { |
| xdg_surface_ack_configure(state.xdg_surface, serial); |
| } |
| |
| static const struct xdg_surface_listener xdg_surface_listener = { |
| .configure = xdg_surface_configure, |
| }; |
| |
| static void xdg_toplevel_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) |
| { |
| /* NOP */ |
| } |
| |
| static void xdg_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel) |
| { |
| done = 1; |
| } |
| |
| static void xdg_toplevel_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height) |
| { |
| /* NOP */ |
| } |
| |
| static void xdg_toplevel_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities) |
| { |
| /* NOP */ |
| } |
| |
| static const struct xdg_toplevel_listener xdg_toplevel_listener = { |
| .configure = xdg_toplevel_configure, |
| .close = xdg_toplevel_close, |
| .configure_bounds = xdg_toplevel_configure_bounds, |
| .wm_capabilities = xdg_toplevel_wm_capabilities |
| }; |
| |
| static void xdg_wm_base_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) |
| { |
| xdg_wm_base_pong(state.xdg_wm_base, serial); |
| } |
| |
| static const struct xdg_wm_base_listener xdg_wm_base_listener = { |
| .ping = xdg_wm_base_ping, |
| }; |
| |
| static void registry_global(void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version) |
| { |
| if (SDL_strcmp(interface, xdg_wm_base_interface.name) == 0) { |
| state.xdg_wm_base = wl_registry_bind(state.wl_registry, name, &xdg_wm_base_interface, 1); |
| xdg_wm_base_add_listener(state.xdg_wm_base, &xdg_wm_base_listener, NULL); |
| } |
| } |
| |
| static void registry_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name) |
| { |
| /* NOP */ |
| } |
| |
| static const struct wl_registry_listener wl_registry_listener = { |
| .global = registry_global, |
| .global_remove = registry_global_remove, |
| }; |
| |
| int main(int argc, char **argv) |
| { |
| int ret = -1; |
| SDL_PropertiesID props; |
| |
| if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) { |
| return -1; |
| } |
| |
| if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") != 0) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Video driver must be 'wayland', not '%s'", SDL_GetCurrentVideoDriver()); |
| goto exit; |
| } |
| |
| /* Create a window with the custom surface role property set. */ |
| props = SDL_CreateProperties(); |
| SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN, true); /* Roleless surface */ |
| SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, true); /* OpenGL enabled */ |
| SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, WINDOW_WIDTH); /* Default width */ |
| SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, WINDOW_HEIGHT); /* Default height */ |
| SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN, true); /* Handle DPI scaling internally */ |
| SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, "Wayland custom surface role test"); /* Default title */ |
| |
| window = SDL_CreateWindowWithProperties(props); |
| SDL_DestroyProperties(props); |
| if (!window) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Window creation failed"); |
| goto exit; |
| } |
| |
| /* Create the renderer */ |
| renderer = SDL_CreateRenderer(window, NULL); |
| if (!renderer) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Renderer creation failed"); |
| goto exit; |
| } |
| |
| /* Get the display object and use it to create a registry object, which will enumerate the xdg_wm_base protocol. */ |
| state.wl_display = SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, NULL); |
| state.wl_registry = wl_display_get_registry(state.wl_display); |
| wl_registry_add_listener(state.wl_registry, &wl_registry_listener, NULL); |
| |
| /* Roundtrip to enumerate registry objects. */ |
| wl_display_roundtrip(state.wl_display); |
| |
| if (!state.xdg_wm_base) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "'xdg_wm_base' protocol not found!"); |
| goto exit; |
| } |
| |
| /* Get the wl_surface object from the SDL_Window, and create a toplevel window with it. */ |
| state.wl_surface = SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, NULL); |
| |
| /* Create the xdg_surface from the wl_surface. */ |
| state.xdg_surface = xdg_wm_base_get_xdg_surface(state.xdg_wm_base, state.wl_surface); |
| xdg_surface_add_listener(state.xdg_surface, &xdg_surface_listener, NULL); |
| |
| /* Create the xdg_toplevel from the xdg_surface. */ |
| state.xdg_toplevel = xdg_surface_get_toplevel(state.xdg_surface); |
| xdg_toplevel_add_listener(state.xdg_toplevel, &xdg_toplevel_listener, NULL); |
| xdg_toplevel_set_title(state.xdg_toplevel, SDL_GetWindowTitle(window)); |
| |
| /* Initialize the sprites. */ |
| if (InitSprites() < 0) { |
| goto exit; |
| } |
| |
| while (!done) { |
| SDL_Event event; |
| while (SDL_PollEvent(&event)) { |
| if (event.type == SDL_EVENT_KEY_DOWN) { |
| switch (event.key.key) { |
| case SDLK_ESCAPE: |
| done = 1; |
| break; |
| case SDLK_EQUALS: |
| /* Ctrl+ enlarges the window */ |
| if (event.key.mod & SDL_KMOD_CTRL) { |
| int w, h; |
| SDL_GetWindowSize(window, &w, &h); |
| SDL_SetWindowSize(window, w * 2, h * 2); |
| } |
| break; |
| case SDLK_MINUS: |
| /* Ctrl- shrinks the window */ |
| if (event.key.mod & SDL_KMOD_CTRL) { |
| int w, h; |
| SDL_GetWindowSize(window, &w, &h); |
| SDL_SetWindowSize(window, w / 2, h / 2); |
| } |
| break; |
| default: |
| break; |
| } |
| } |
| } |
| |
| /* Draw the sprites */ |
| MoveSprites(); |
| } |
| |
| ret = 0; |
| |
| exit: |
| /* The display and surface handles obtained from SDL are owned by SDL and must *NOT* be destroyed here! */ |
| if (state.xdg_toplevel) { |
| xdg_toplevel_destroy(state.xdg_toplevel); |
| state.xdg_toplevel = NULL; |
| } |
| if (state.xdg_surface) { |
| xdg_surface_destroy(state.xdg_surface); |
| state.xdg_surface = NULL; |
| } |
| if (state.xdg_wm_base) { |
| xdg_wm_base_destroy(state.xdg_wm_base); |
| state.xdg_wm_base = NULL; |
| } |
| if (state.wl_registry) { |
| wl_registry_destroy(state.wl_registry); |
| state.wl_registry = NULL; |
| } |
| |
| /* Destroy the SDL resources */ |
| if (sprite) { |
| SDL_DestroyTexture(sprite); |
| sprite = NULL; |
| } |
| if (renderer) { |
| SDL_DestroyRenderer(renderer); |
| renderer = NULL; |
| } |
| if (window) { |
| SDL_DestroyWindow(window); |
| window = NULL; |
| } |
| |
| SDL_Quit(); |
| return ret; |
| } |