| /* |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| |
| /* Program to test surround sound audio channels */ |
| #include <SDL3/SDL.h> |
| #include <SDL3/SDL_main.h> |
| #include <SDL3/SDL_test.h> |
| |
| static int total_channels; |
| static int active_channel; |
| |
| #define SAMPLE_RATE_HZ 48000 |
| #define QUICK_TEST_TIME_MSEC 100 |
| #define CHANNEL_TEST_TIME_SEC 5 |
| #define MAX_AMPLITUDE SDL_MAX_SINT16 |
| |
| #define SINE_FREQ_HZ 500 |
| #define LFE_SINE_FREQ_HZ 50 |
| |
| /* The channel layout is defined in SDL_audio.h */ |
| static const char * |
| get_channel_name(int channel_index, int channel_count) |
| { |
| switch (channel_index) { |
| case 0: |
| return "Front Left"; |
| case 1: |
| return "Front Right"; |
| case 2: |
| switch (channel_count) { |
| case 3: |
| case 5: |
| return "Low Frequency Effects"; |
| case 4: |
| return "Back Left"; |
| default: |
| return "Front Center"; |
| } |
| case 3: |
| switch (channel_count) { |
| case 4: |
| return "Back Right"; |
| case 5: |
| return "Back Left"; |
| default: |
| return "Low Frequency Effects"; |
| } |
| case 4: |
| switch (channel_count) { |
| case 5: |
| return "Back Right"; |
| case 6: |
| return "Side Left"; |
| case 7: |
| return "Back Center"; |
| case 8: |
| return "Back Left"; |
| } |
| break; |
| case 5: |
| switch (channel_count) { |
| case 6: |
| return "Side Right"; |
| case 7: |
| return "Side Left"; |
| case 8: |
| return "Back Right"; |
| } |
| break; |
| case 6: |
| switch (channel_count) { |
| case 7: |
| return "Side Right"; |
| case 8: |
| return "Side Left"; |
| } |
| break; |
| case 7: |
| return "Side Right"; |
| } |
| SDLTest_AssertCheck(false, "Invalid channel_index for channel_count: channel_count=%d channel_index=%d", channel_count, channel_index); |
| SDL_assert(0); |
| return NULL; |
| } |
| |
| static bool is_lfe_channel(int channel_index, int channel_count) |
| { |
| return (channel_count == 3 && channel_index == 2) || (channel_count >= 6 && channel_index == 3); |
| } |
| |
| static void SDLCALL fill_buffer(void *userdata, SDL_AudioStream *stream, int len, int totallen) |
| { |
| const int samples = len / sizeof(Sint16); |
| Sint16 *buffer = NULL; |
| static int total_samples = 0; |
| int i; |
| |
| /* This can happen for a short time when switching devices */ |
| if (active_channel == total_channels) { |
| return; |
| } |
| |
| buffer = (Sint16 *) SDL_calloc(samples, sizeof(Sint16)); |
| if (!buffer) { |
| return; /* oh well. */ |
| } |
| |
| /* Play a sine wave on the active channel only */ |
| for (i = active_channel; i < samples; i += total_channels) { |
| float time = (float)total_samples++ / SAMPLE_RATE_HZ; |
| int sine_freq = is_lfe_channel(active_channel, total_channels) ? LFE_SINE_FREQ_HZ : SINE_FREQ_HZ; |
| int amplitude; |
| |
| /* Gradually ramp up and down to avoid audible pops when switching between channels */ |
| if (total_samples < SAMPLE_RATE_HZ) { |
| amplitude = total_samples * MAX_AMPLITUDE / SAMPLE_RATE_HZ; |
| } else if (total_samples > (CHANNEL_TEST_TIME_SEC - 1) * SAMPLE_RATE_HZ) { |
| amplitude = (CHANNEL_TEST_TIME_SEC * SAMPLE_RATE_HZ - total_samples) * MAX_AMPLITUDE / SAMPLE_RATE_HZ; |
| } else { |
| amplitude = MAX_AMPLITUDE; |
| } |
| |
| buffer[i] = (Sint16)(SDL_sin(6.283185f * sine_freq * time) * amplitude); |
| |
| /* Reset our state for next callback if this channel test is finished */ |
| if (total_samples == CHANNEL_TEST_TIME_SEC * SAMPLE_RATE_HZ) { |
| total_samples = 0; |
| active_channel++; |
| break; |
| } |
| } |
| |
| SDL_PutAudioStreamData(stream, buffer, samples * sizeof (Sint16)); |
| |
| SDL_free(buffer); |
| } |
| |
| int main(int argc, char *argv[]) |
| { |
| SDL_AudioDeviceID *devices; |
| SDLTest_CommonState *state; |
| int devcount = 0; |
| int i; |
| |
| /* Initialize test framework */ |
| state = SDLTest_CommonCreateState(argv, 0); |
| if (!state) { |
| return 1; |
| } |
| |
| if (!SDLTest_CommonDefaultArgs(state, argc, argv)) { |
| SDLTest_CommonQuit(state); |
| return 1; |
| } |
| |
| if (!SDL_Init(SDL_INIT_AUDIO)) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
| return 1; |
| } |
| |
| /* Show the list of available drivers */ |
| SDL_Log("Available audio drivers:"); |
| for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) { |
| SDL_Log("%i: %s", i, SDL_GetAudioDriver(i)); |
| } |
| |
| SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver()); |
| |
| devices = SDL_GetAudioPlaybackDevices(&devcount); |
| if (!devices) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GetAudioPlaybackDevices() failed: %s\n", SDL_GetError()); |
| } |
| |
| SDL_Log("Available audio devices:"); |
| for (i = 0; i < devcount; i++) { |
| SDL_Log("%s", SDL_GetAudioDeviceName(devices[i])); |
| } |
| |
| for (i = 0; i < devcount; i++) { |
| SDL_AudioStream *stream = NULL; |
| const char *devname = SDL_GetAudioDeviceName(devices[i]); |
| int j; |
| SDL_AudioSpec spec; |
| |
| SDL_Log("Testing audio device: %s\n", devname); |
| |
| if (!SDL_GetAudioDeviceFormat(devices[i], &spec, NULL)) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GetAudioDeviceFormat() failed: %s\n", SDL_GetError()); |
| continue; |
| } |
| |
| SDL_Log(" (%d channels)\n", spec.channels); |
| |
| spec.freq = SAMPLE_RATE_HZ; |
| spec.format = SDL_AUDIO_S16; |
| |
| /* These are used by the fill_buffer callback */ |
| total_channels = spec.channels; |
| active_channel = 0; |
| |
| stream = SDL_OpenAudioDeviceStream(devices[i], &spec, fill_buffer, NULL); |
| if (!stream) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_OpenAudioDeviceStream() failed: %s\n", SDL_GetError()); |
| continue; |
| } |
| SDL_ResumeAudioStreamDevice(stream); |
| |
| for (j = 0; j < total_channels; j++) { |
| const int sine_freq = is_lfe_channel(j, total_channels) ? LFE_SINE_FREQ_HZ : SINE_FREQ_HZ; |
| |
| SDL_Log("Playing %d Hz test tone on channel: %s\n", sine_freq, get_channel_name(j, total_channels)); |
| |
| /* fill_buffer() will increment the active channel */ |
| if (SDL_GetEnvironmentVariable(SDL_GetEnvironment(), "SDL_TESTS_QUICK") != NULL) { |
| SDL_Delay(QUICK_TEST_TIME_MSEC); |
| } else { |
| SDL_Delay(CHANNEL_TEST_TIME_SEC * 1000); |
| } |
| } |
| |
| SDL_DestroyAudioStream(stream); |
| } |
| SDL_free(devices); |
| |
| SDL_Quit(); |
| return 0; |
| } |