| /* |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| /* A simple program to test the Input Method support in the SDL library (2.0+) |
| If you build without SDL_ttf, you can use the GNU Unifont hex file instead. |
| Download at http://unifoundry.com/unifont.html */ |
| |
| #include <SDL3/SDL.h> |
| #include <SDL3/SDL_main.h> |
| #include <SDL3/SDL_test_font.h> |
| #ifdef HAVE_SDL_TTF |
| #include "SDL_ttf.h" |
| #endif |
| |
| #include <SDL3/SDL_test_common.h> |
| #include "testutils.h" |
| |
| #ifdef HAVE_SDL_TTF |
| #define DEFAULT_PTSIZE 30 |
| #endif |
| |
| #ifdef HAVE_SDL_TTF |
| #ifdef SDL_PLATFORM_MACOS |
| #define DEFAULT_FONT "/System/Library/Fonts/华文细黑.ttf" |
| #elif defined(SDL_PLATFORM_WIN32) |
| /* Some japanese font present on at least Windows 8.1. */ |
| #define DEFAULT_FONT "C:\\Windows\\Fonts\\yugothic.ttf" |
| #else |
| #define DEFAULT_FONT "NoDefaultFont.ttf" |
| #endif |
| #else |
| #define DEFAULT_FONT "unifont-15.1.05.hex" |
| #endif |
| #define MAX_TEXT_LENGTH 256 |
| |
| #define WINDOW_WIDTH 640 |
| #define WINDOW_HEIGHT 480 |
| |
| #define MARGIN 32.0f |
| #define LINE_HEIGHT (FONT_CHARACTER_SIZE + 4.0f) |
| #define CURSOR_BLINK_INTERVAL_MS 500 |
| |
| typedef struct |
| { |
| SDL_Window *window; |
| SDL_Renderer *renderer; |
| int rendererID; |
| bool settings_visible; |
| SDL_Texture *settings_icon; |
| SDL_FRect settings_rect; |
| SDL_PropertiesID text_settings; |
| SDL_FRect textRect; |
| SDL_FRect markedRect; |
| char text[MAX_TEXT_LENGTH]; |
| char markedText[MAX_TEXT_LENGTH]; |
| int cursor; |
| int cursor_length; |
| bool cursor_visible; |
| Uint64 last_cursor_change; |
| char **candidates; |
| int num_candidates; |
| int selected_candidate; |
| bool horizontal_candidates; |
| } WindowState; |
| |
| static SDLTest_CommonState *state; |
| static WindowState *windowstate; |
| static const SDL_Color lineColor = { 0, 0, 0, 255 }; |
| static const SDL_Color backColor = { 255, 255, 255, 255 }; |
| static const SDL_Color textColor = { 0, 0, 0, 255 }; |
| static SDL_BlendMode highlight_mode; |
| |
| static const struct |
| { |
| const char *label; |
| const char *setting; |
| int value; |
| } settings[] = { |
| { "Text", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT }, |
| { "Name", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_NAME }, |
| { "E-mail", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_EMAIL }, |
| { "Username", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_USERNAME }, |
| { "Password (hidden)", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN }, |
| { "Password (visible)", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE }, |
| { "Number", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_NUMBER }, |
| { "Numeric PIN (hidden)", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN }, |
| { "Numeric PIN (visible)", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE }, |
| { "", NULL }, |
| { "No capitalization", SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_NONE }, |
| { "Capitalize sentences", SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_SENTENCES }, |
| { "Capitalize words", SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_WORDS }, |
| { "All caps", SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_LETTERS }, |
| { "", NULL }, |
| { "Auto-correct OFF", SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN, false }, |
| { "Auto-correct ON", SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN, true }, |
| { "Multiline OFF", SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN, false }, |
| { "Multiline ON", SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN, true } |
| }; |
| |
| #ifdef HAVE_SDL_TTF |
| static TTF_Font *font; |
| #else |
| #define UNIFONT_MAX_CODEPOINT 0x1ffff |
| #define UNIFONT_NUM_GLYPHS 0x20000 |
| #define UNIFONT_REPLACEMENT 0xFFFD |
| /* Using 512x512 textures that are supported everywhere. */ |
| #define UNIFONT_TEXTURE_WIDTH 512 |
| #define UNIFONT_GLYPH_SIZE 16 |
| #define UNIFONT_GLYPH_BORDER 1 |
| #define UNIFONT_GLYPH_AREA (UNIFONT_GLYPH_BORDER + UNIFONT_GLYPH_SIZE + UNIFONT_GLYPH_BORDER) |
| #define UNIFONT_GLYPHS_IN_ROW (UNIFONT_TEXTURE_WIDTH / UNIFONT_GLYPH_AREA) |
| #define UNIFONT_GLYPHS_IN_TEXTURE (UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPHS_IN_ROW) |
| #define UNIFONT_NUM_TEXTURES ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE) |
| #define UNIFONT_TEXTURE_SIZE (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4) |
| #define UNIFONT_TEXTURE_PITCH (UNIFONT_TEXTURE_WIDTH * 4) |
| #define UNIFONT_DRAW_SCALE 2.0f |
| static struct UnifontGlyph |
| { |
| Uint8 width; |
| Uint8 data[32]; |
| } * unifontGlyph; |
| static SDL_Texture **unifontTexture; |
| static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = { 0 }; |
| |
| /* Unifont loading code start */ |
| |
| static Uint8 dehex(char c) |
| { |
| if (c >= '0' && c <= '9') { |
| return c - '0'; |
| } else if (c >= 'a' && c <= 'f') { |
| return c - 'a' + 10; |
| } else if (c >= 'A' && c <= 'F') { |
| return c - 'A' + 10; |
| } |
| return 255; |
| } |
| |
| static Uint8 dehex2(char c1, char c2) |
| { |
| return (dehex(c1) << 4) | dehex(c2); |
| } |
| |
| static Uint8 validate_hex(const char *cp, size_t len, Uint32 *np) |
| { |
| Uint32 n = 0; |
| for (; len > 0; cp++, len--) { |
| Uint8 c = dehex(*cp); |
| if (c == 255) { |
| return 0; |
| } |
| n = (n << 4) | c; |
| } |
| if (np) { |
| *np = n; |
| } |
| return 1; |
| } |
| |
| static int unifont_init(const char *fontname) |
| { |
| Uint8 hexBuffer[65]; |
| Uint32 numGlyphs = 0; |
| int lineNumber = 1; |
| size_t bytesRead; |
| SDL_IOStream *hexFile; |
| const size_t unifontGlyphSize = UNIFONT_NUM_GLYPHS * sizeof(struct UnifontGlyph); |
| const size_t unifontTextureSize = UNIFONT_NUM_TEXTURES * state->num_windows * sizeof(void *); |
| char *filename; |
| |
| /* Allocate memory for the glyph data so the file can be closed after initialization. */ |
| unifontGlyph = (struct UnifontGlyph *)SDL_malloc(unifontGlyphSize); |
| if (!unifontGlyph) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.\n", (int)(unifontGlyphSize + 1023) / 1024); |
| return -1; |
| } |
| SDL_memset(unifontGlyph, 0, unifontGlyphSize); |
| |
| /* Allocate memory for texture pointers for all renderers. */ |
| unifontTexture = (SDL_Texture **)SDL_malloc(unifontTextureSize); |
| if (!unifontTexture) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.\n", (int)(unifontTextureSize + 1023) / 1024); |
| return -1; |
| } |
| SDL_memset(unifontTexture, 0, unifontTextureSize); |
| |
| filename = GetResourceFilename(NULL, fontname); |
| if (!filename) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n"); |
| return -1; |
| } |
| hexFile = SDL_IOFromFile(filename, "rb"); |
| SDL_free(filename); |
| if (!hexFile) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s\n", fontname); |
| return -1; |
| } |
| |
| /* Read all the glyph data into memory to make it accessible later when textures are created. */ |
| do { |
| int i, codepointHexSize; |
| size_t bytesOverread; |
| Uint8 glyphWidth; |
| Uint32 codepoint; |
| |
| bytesRead = SDL_ReadIO(hexFile, hexBuffer, 9); |
| if (numGlyphs > 0 && bytesRead == 0) { |
| break; /* EOF */ |
| } |
| if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9)) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n"); |
| return -1; |
| } |
| |
| /* Looking for the colon that separates the codepoint and glyph data at position 2, 4, 6 and 8. */ |
| if (hexBuffer[2] == ':') { |
| codepointHexSize = 2; |
| } else if (hexBuffer[4] == ':') { |
| codepointHexSize = 4; |
| } else if (hexBuffer[6] == ':') { |
| codepointHexSize = 6; |
| } else if (hexBuffer[8] == ':') { |
| codepointHexSize = 8; |
| } else { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.\n", lineNumber); |
| return -1; |
| } |
| |
| if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint)) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.\n", lineNumber); |
| return -1; |
| } |
| if (codepoint > UNIFONT_MAX_CODEPOINT) { |
| SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.\n", lineNumber, UNIFONT_MAX_CODEPOINT); |
| } |
| |
| /* If there was glyph data read in the last file read, move it to the front of the buffer. */ |
| bytesOverread = 8 - codepointHexSize; |
| if (codepointHexSize < 8) { |
| SDL_memmove(hexBuffer, hexBuffer + codepointHexSize + 1, bytesOverread); |
| } |
| bytesRead = SDL_ReadIO(hexFile, hexBuffer + bytesOverread, 33 - bytesOverread); |
| |
| if (bytesRead < (33 - bytesOverread)) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n"); |
| return -1; |
| } |
| if (hexBuffer[32] == '\n') { |
| glyphWidth = 8; |
| } else { |
| glyphWidth = 16; |
| bytesRead = SDL_ReadIO(hexFile, hexBuffer + 33, 32); |
| if (bytesRead < 32) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n"); |
| return -1; |
| } |
| } |
| |
| if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL)) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.\n", lineNumber); |
| return -1; |
| } |
| |
| if (codepoint <= UNIFONT_MAX_CODEPOINT) { |
| if (unifontGlyph[codepoint].width > 0) { |
| SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08" SDL_PRIx32 " in hex file on line %d.\n", codepoint, lineNumber); |
| } else { |
| unifontGlyph[codepoint].width = glyphWidth; |
| /* Pack the hex data into a more compact form. */ |
| for (i = 0; i < glyphWidth * 2; i++) { |
| unifontGlyph[codepoint].data[i] = dehex2(hexBuffer[i * 2], hexBuffer[i * 2 + 1]); |
| } |
| numGlyphs++; |
| } |
| } |
| |
| lineNumber++; |
| } while (bytesRead > 0); |
| |
| SDL_CloseIO(hexFile); |
| SDL_Log("unifont: Loaded %" SDL_PRIu32 " glyphs.\n", numGlyphs); |
| return 0; |
| } |
| |
| static void unifont_make_rgba(const Uint8 *src, Uint8 *dst, Uint8 width) |
| { |
| int i, j; |
| Uint8 *row = dst; |
| |
| for (i = 0; i < width * 2; i++) { |
| Uint8 data = src[i]; |
| for (j = 0; j < 8; j++) { |
| if (data & 0x80) { |
| row[0] = textColor.r; |
| row[1] = textColor.g; |
| row[2] = textColor.b; |
| row[3] = textColor.a; |
| } else { |
| row[0] = 0; |
| row[1] = 0; |
| row[2] = 0; |
| row[3] = 0; |
| } |
| data <<= 1; |
| row += 4; |
| } |
| |
| if (width == 8 || (width == 16 && i % 2 == 1)) { |
| dst += UNIFONT_TEXTURE_PITCH; |
| row = dst; |
| } |
| } |
| } |
| |
| static int unifont_load_texture(Uint32 textureID) |
| { |
| int i; |
| Uint8 *textureRGBA; |
| |
| if (textureID >= UNIFONT_NUM_TEXTURES) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %" SDL_PRIu32 "\n", textureID); |
| return -1; |
| } |
| |
| textureRGBA = (Uint8 *)SDL_malloc(UNIFONT_TEXTURE_SIZE); |
| if (!textureRGBA) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.\n", UNIFONT_TEXTURE_SIZE / 1024 / 1024); |
| return -1; |
| } |
| SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE); |
| |
| /* Copy the glyphs into memory in RGBA format. */ |
| for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++) { |
| Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i; |
| if (unifontGlyph[codepoint].width > 0) { |
| const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE; |
| const size_t offset = ((size_t)cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * UNIFONT_GLYPH_AREA + (cInTex % UNIFONT_GLYPHS_IN_ROW) * UNIFONT_GLYPH_AREA * 4; |
| unifont_make_rgba(unifontGlyph[codepoint].data, textureRGBA + offset, unifontGlyph[codepoint].width); |
| } |
| } |
| |
| /* Create textures and upload the RGBA data from above. */ |
| for (i = 0; i < state->num_windows; ++i) { |
| SDL_Renderer *renderer = state->renderers[i]; |
| SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID]; |
| if (state->windows[i] == NULL || renderer == NULL || tex != NULL) { |
| continue; |
| } |
| tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH); |
| if (tex == NULL) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %" SDL_PRIu32 " for renderer %d.\n", textureID, i); |
| return -1; |
| } |
| unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex; |
| SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND); |
| if (!SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH)) { |
| SDL_Log("unifont error: Failed to update texture %" SDL_PRIu32 " data for renderer %d.\n", textureID, i); |
| } |
| } |
| |
| SDL_free(textureRGBA); |
| unifontTextureLoaded[textureID] = 1; |
| return -1; |
| } |
| |
| static int unifont_glyph_width(Uint32 codepoint) |
| { |
| if (codepoint > UNIFONT_MAX_CODEPOINT || |
| unifontGlyph[codepoint].width == 0) { |
| codepoint = UNIFONT_REPLACEMENT; |
| } |
| return unifontGlyph[codepoint].width; |
| } |
| |
| static int unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_FRect *dst) |
| { |
| SDL_Texture *texture; |
| Uint32 textureID; |
| SDL_FRect srcrect; |
| srcrect.w = srcrect.h = (float)UNIFONT_GLYPH_SIZE; |
| |
| if (codepoint > UNIFONT_MAX_CODEPOINT || |
| unifontGlyph[codepoint].width == 0) { |
| codepoint = UNIFONT_REPLACEMENT; |
| } |
| |
| textureID = codepoint / UNIFONT_GLYPHS_IN_TEXTURE; |
| if (!unifontTextureLoaded[textureID]) { |
| if (unifont_load_texture(textureID) < 0) { |
| return 0; |
| } |
| } |
| texture = unifontTexture[UNIFONT_NUM_TEXTURES * rendererID + textureID]; |
| if (texture) { |
| const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE; |
| srcrect.x = (float)(cInTex % UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPH_AREA); |
| srcrect.y = (float)(cInTex / UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPH_AREA); |
| SDL_RenderTexture(state->renderers[rendererID], texture, &srcrect, dst); |
| } |
| return unifontGlyph[codepoint].width; |
| } |
| |
| static void unifont_cleanup(void) |
| { |
| int i, j; |
| for (i = 0; i < state->num_windows; ++i) { |
| SDL_Renderer *renderer = state->renderers[i]; |
| if (state->windows[i] == NULL || !renderer) { |
| continue; |
| } |
| for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) { |
| SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + j]; |
| if (tex) { |
| SDL_DestroyTexture(tex); |
| } |
| } |
| } |
| |
| for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) { |
| unifontTextureLoaded[j] = 0; |
| } |
| |
| SDL_free(unifontTexture); |
| SDL_free(unifontGlyph); |
| } |
| |
| /* Unifont code end */ |
| #endif |
| |
| static size_t utf8_length(unsigned char c) |
| { |
| c = (unsigned char)(0xff & c); |
| if (c < 0x80) { |
| return 1; |
| } else if ((c >> 5) == 0x6) { |
| return 2; |
| } else if ((c >> 4) == 0xe) { |
| return 3; |
| } else if ((c >> 3) == 0x1e) { |
| return 4; |
| } |
| return 0; |
| } |
| |
| #ifdef HAVE_SDL_TTF |
| static char *utf8_next(char *p) |
| { |
| size_t len = utf8_length(*p); |
| size_t i = 0; |
| if (!len) { |
| return 0; |
| } |
| |
| for (; i < len; ++i) { |
| ++p; |
| if (!*p) { |
| return 0; |
| } |
| } |
| return p; |
| } |
| |
| |
| static char *utf8_advance(char *p, size_t distance) |
| { |
| size_t i = 0; |
| for (; i < distance && p; ++i) { |
| p = utf8_next(p); |
| } |
| return p; |
| } |
| #endif |
| |
| static Uint32 utf8_decode(const char *p, size_t len) |
| { |
| Uint32 codepoint = 0; |
| size_t i = 0; |
| if (!len) { |
| return 0; |
| } |
| |
| for (; i < len; ++i) { |
| if (i == 0) { |
| codepoint = (0xff >> len) & *p; |
| } else { |
| codepoint <<= 6; |
| codepoint |= 0x3f & *p; |
| } |
| if (!*p) { |
| return 0; |
| } |
| p++; |
| } |
| |
| return codepoint; |
| } |
| |
| static WindowState *GetWindowStateForWindowID(SDL_WindowID windowID) |
| { |
| int i; |
| SDL_Window *window = SDL_GetWindowFromID(windowID); |
| |
| for (i = 0; i < state->num_windows; ++i) { |
| if (windowstate[i].window == window) { |
| return &windowstate[i]; |
| } |
| } |
| return NULL; |
| } |
| |
| static void InitInput(WindowState *ctx) |
| { |
| /* Prepare a rect for text input */ |
| ctx->textRect.x = ctx->textRect.y = 100.0f; |
| ctx->textRect.w = DEFAULT_WINDOW_WIDTH - 2 * ctx->textRect.x; |
| ctx->textRect.h = 50.0f; |
| ctx->markedRect = ctx->textRect; |
| |
| ctx->text_settings = SDL_CreateProperties(); |
| |
| SDL_StartTextInputWithProperties(ctx->window, ctx->text_settings); |
| } |
| |
| |
| static void ClearCandidates(WindowState *ctx) |
| { |
| int i; |
| |
| for (i = 0; i < ctx->num_candidates; ++i) { |
| SDL_free(ctx->candidates[i]); |
| } |
| SDL_free(ctx->candidates); |
| ctx->candidates = NULL; |
| ctx->num_candidates = 0; |
| } |
| |
| static void SaveCandidates(WindowState *ctx, SDL_Event *event) |
| { |
| int i; |
| |
| ClearCandidates(ctx); |
| |
| ctx->num_candidates = event->edit_candidates.num_candidates; |
| if (ctx->num_candidates > 0) { |
| ctx->candidates = (char **)SDL_malloc(ctx->num_candidates * sizeof(*ctx->candidates)); |
| if (!ctx->candidates) { |
| ctx->num_candidates = 0; |
| return; |
| } |
| for (i = 0; i < ctx->num_candidates; ++i) { |
| ctx->candidates[i] = SDL_strdup(event->edit_candidates.candidates[i]); |
| } |
| ctx->selected_candidate = event->edit_candidates.selected_candidate; |
| ctx->horizontal_candidates = event->edit_candidates.horizontal; |
| } |
| } |
| |
| static void DrawCandidates(WindowState *ctx, SDL_FRect *cursorRect) |
| { |
| SDL_Renderer *renderer = ctx->renderer; |
| int rendererID = ctx->rendererID; |
| int i; |
| int output_w = 0, output_h = 0; |
| float w = 0.0f, h = 0.0f; |
| SDL_FRect candidatesRect, dstRect, underlineRect; |
| |
| if (ctx->num_candidates == 0) { |
| return; |
| } |
| |
| /* Calculate the size of the candidate list */ |
| for (i = 0; i < ctx->num_candidates; ++i) { |
| if (!ctx->candidates[i]) { |
| continue; |
| } |
| |
| #ifdef HAVE_SDL_TTF |
| /* FIXME */ |
| #else |
| if (ctx->horizontal_candidates) { |
| const char *utext = ctx->candidates[i]; |
| Uint32 codepoint; |
| size_t len; |
| float advance = 0.0f; |
| |
| if (i > 0) { |
| advance += unifont_glyph_width(' ') * UNIFONT_DRAW_SCALE; |
| } |
| while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) { |
| advance += unifont_glyph_width(codepoint) * UNIFONT_DRAW_SCALE; |
| utext += len; |
| } |
| w += advance; |
| h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| } else { |
| const char *utext = ctx->candidates[i]; |
| Uint32 codepoint; |
| size_t len; |
| float advance = 0.0f; |
| |
| while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) { |
| advance += unifont_glyph_width(codepoint) * UNIFONT_DRAW_SCALE; |
| utext += len; |
| } |
| w = SDL_max(w, advance); |
| if (i > 0) { |
| h += 2.0f; |
| } |
| h += UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| } |
| #endif |
| } |
| |
| /* Position the candidate window */ |
| SDL_GetCurrentRenderOutputSize(renderer, &output_w, &output_h); |
| candidatesRect.x = cursorRect->x; |
| candidatesRect.y = cursorRect->y + cursorRect->h + 2.0f; |
| candidatesRect.w = 1.0f + 2.0f + w + 2.0f + 1.0f; |
| candidatesRect.h = 1.0f + 2.0f + h + 2.0f + 1.0f; |
| if ((candidatesRect.x + candidatesRect.w) > output_w) { |
| candidatesRect.x = (output_w - candidatesRect.w); |
| if (candidatesRect.x < 0.0f) { |
| candidatesRect.x = 0.0f; |
| } |
| } |
| |
| /* Draw the candidate background */ |
| SDL_SetRenderDrawColor(renderer, 0xAA, 0xAA, 0xAA, 0xFF); |
| SDL_RenderFillRect(renderer, &candidatesRect); |
| SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF); |
| SDL_RenderRect(renderer, &candidatesRect); |
| |
| /* Draw the candidates */ |
| dstRect.x = candidatesRect.x + 3.0f; |
| dstRect.y = candidatesRect.y + 3.0f; |
| for (i = 0; i < ctx->num_candidates; ++i) { |
| if (!ctx->candidates[i]) { |
| continue; |
| } |
| |
| #ifdef HAVE_SDL_TTF |
| /* FIXME */ |
| #else |
| dstRect.w = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| dstRect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| |
| if (ctx->horizontal_candidates) { |
| const char *utext = ctx->candidates[i]; |
| Uint32 codepoint; |
| size_t len; |
| float start; |
| |
| if (i > 0) { |
| dstRect.x += unifont_draw_glyph(' ', rendererID, &dstRect) * UNIFONT_DRAW_SCALE; |
| } |
| |
| start = dstRect.x + 2 * unifont_glyph_width(' ') * UNIFONT_DRAW_SCALE; |
| while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) { |
| dstRect.x += unifont_draw_glyph(codepoint, rendererID, &dstRect) * UNIFONT_DRAW_SCALE; |
| utext += len; |
| } |
| |
| if (i == ctx->selected_candidate) { |
| underlineRect.x = start; |
| underlineRect.y = dstRect.y + dstRect.h - 2; |
| underlineRect.h = 2; |
| underlineRect.w = dstRect.x - start; |
| |
| SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a); |
| SDL_RenderFillRect(renderer, &underlineRect); |
| } |
| } else { |
| const char *utext = ctx->candidates[i]; |
| Uint32 codepoint; |
| size_t len; |
| float start; |
| |
| dstRect.x = candidatesRect.x + 3.0f; |
| |
| start = dstRect.x + 2 * unifont_glyph_width(' ') * UNIFONT_DRAW_SCALE; |
| while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) { |
| dstRect.x += unifont_draw_glyph(codepoint, rendererID, &dstRect) * UNIFONT_DRAW_SCALE; |
| utext += len; |
| } |
| |
| if (i == ctx->selected_candidate) { |
| underlineRect.x = start; |
| underlineRect.y = dstRect.y + dstRect.h - 2; |
| underlineRect.h = 2; |
| underlineRect.w = dstRect.x - start; |
| |
| SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a); |
| SDL_RenderFillRect(renderer, &underlineRect); |
| } |
| |
| if (i > 0) { |
| dstRect.y += 2.0f; |
| } |
| dstRect.y += dstRect.h; |
| } |
| #endif |
| } |
| } |
| |
| static void UpdateTextInputArea(WindowState *ctx, const SDL_FRect *cursorRect) |
| { |
| SDL_Rect rect; |
| int cursor_offset = (int)(cursorRect->x - ctx->textRect.x); |
| |
| rect.x = (int)ctx->textRect.x; |
| rect.y = (int)ctx->textRect.y; |
| rect.w = (int)ctx->textRect.w; |
| rect.h = (int)ctx->textRect.h; |
| SDL_SetTextInputArea(ctx->window, &rect, cursor_offset); |
| } |
| |
| static void CleanupVideo(void) |
| { |
| int i; |
| |
| for (i = 0; i < state->num_windows; ++i) { |
| WindowState *ctx = &windowstate[i]; |
| |
| SDL_StopTextInput(ctx->window); |
| ClearCandidates(ctx); |
| SDL_DestroyProperties(ctx->text_settings); |
| } |
| #ifdef HAVE_SDL_TTF |
| TTF_CloseFont(font); |
| TTF_Quit(); |
| #else |
| unifont_cleanup(); |
| #endif |
| } |
| |
| static void DrawSettingsButton(WindowState *ctx) |
| { |
| SDL_Renderer *renderer = ctx->renderer; |
| |
| SDL_RenderTexture(renderer, ctx->settings_icon, NULL, &ctx->settings_rect); |
| } |
| |
| static void ToggleSettings(WindowState *ctx) |
| { |
| if (ctx->settings_visible) { |
| ctx->settings_visible = false; |
| SDL_StartTextInputWithProperties(ctx->window, ctx->text_settings); |
| } else { |
| SDL_StopTextInput(ctx->window); |
| ctx->settings_visible = true; |
| } |
| } |
| |
| static int GetDefaultSetting(SDL_PropertiesID props, const char *setting) |
| { |
| if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_TYPE_NUMBER) == 0) { |
| return SDL_TEXTINPUT_TYPE_TEXT; |
| } |
| |
| if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER) == 0) { |
| switch (SDL_GetNumberProperty(props, SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT)) { |
| case SDL_TEXTINPUT_TYPE_TEXT: |
| return SDL_CAPITALIZE_SENTENCES; |
| case SDL_TEXTINPUT_TYPE_TEXT_NAME: |
| return SDL_CAPITALIZE_WORDS; |
| default: |
| return SDL_CAPITALIZE_NONE; |
| } |
| } |
| |
| if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN) == 0) { |
| return true; |
| } |
| |
| if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN) == 0) { |
| return true; |
| } |
| |
| SDL_assert(!"Unknown setting"); |
| return 0; |
| } |
| |
| static void DrawSettings(WindowState *ctx) |
| { |
| SDL_Renderer *renderer = ctx->renderer; |
| SDL_FRect checkbox; |
| int i; |
| |
| checkbox.x = MARGIN; |
| checkbox.y = MARGIN; |
| checkbox.w = (float)FONT_CHARACTER_SIZE; |
| checkbox.h = (float)FONT_CHARACTER_SIZE; |
| |
| for (i = 0; i < SDL_arraysize(settings); ++i) { |
| if (settings[i].setting) { |
| int value = (int)SDL_GetNumberProperty(ctx->text_settings, settings[i].setting, GetDefaultSetting(ctx->text_settings, settings[i].setting)); |
| if (value == settings[i].value) { |
| SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255); |
| SDL_RenderFillRect(renderer, &checkbox); |
| } |
| SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a); |
| SDL_RenderRect(renderer, &checkbox); |
| SDLTest_DrawString(renderer, checkbox.x + checkbox.w + 8.0f, checkbox.y, settings[i].label); |
| } |
| checkbox.y += LINE_HEIGHT; |
| } |
| } |
| |
| static void ClickSettings(WindowState *ctx, float x, float y) |
| { |
| int setting = (int)SDL_floorf((y - MARGIN) / LINE_HEIGHT); |
| if (setting >= 0 && setting < SDL_arraysize(settings)) { |
| SDL_SetNumberProperty(ctx->text_settings, settings[setting].setting, settings[setting].value); |
| } |
| } |
| |
| static void RedrawWindow(WindowState *ctx) |
| { |
| SDL_Renderer *renderer = ctx->renderer; |
| int rendererID = ctx->rendererID; |
| SDL_FRect drawnTextRect, cursorRect, underlineRect; |
| char text[MAX_TEXT_LENGTH]; |
| |
| DrawSettingsButton(ctx); |
| |
| if (ctx->settings_visible) { |
| DrawSettings(ctx); |
| return; |
| } |
| |
| /* Hide the text if it's a password */ |
| switch ((SDL_TextInputType)SDL_GetNumberProperty(ctx->text_settings, SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT)) { |
| case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN: |
| case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN: { |
| size_t len = SDL_utf8strlen(ctx->text); |
| SDL_memset(text, '*', len); |
| text[len] = '\0'; |
| break; |
| } |
| default: |
| SDL_strlcpy(text, ctx->text, sizeof(text)); |
| break; |
| } |
| |
| SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a); |
| SDL_RenderFillRect(renderer, &ctx->textRect); |
| |
| /* Initialize the drawn text rectangle for the cursor */ |
| drawnTextRect.x = ctx->textRect.x; |
| drawnTextRect.y = ctx->textRect.y + (ctx->textRect.h - UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE) / 2; |
| drawnTextRect.w = 0.0f; |
| drawnTextRect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| |
| if (text[0]) { |
| #ifdef HAVE_SDL_TTF |
| SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, textColor); |
| SDL_Texture *texture; |
| |
| /* Vertically center text */ |
| drawnTextRect.y = ctx->textRect.y + (ctx->textRect.h - textSur->h) / 2; |
| drawnTextRect.w = textSur->w; |
| drawnTextRect.h = textSur->h; |
| |
| texture = SDL_CreateTextureFromSurface(renderer, textSur); |
| SDL_DestroySurface(textSur); |
| |
| SDL_RenderTexture(renderer, texture, NULL, &drawnTextRect); |
| SDL_DestroyTexture(texture); |
| #else |
| char *utext = text; |
| Uint32 codepoint; |
| size_t len; |
| SDL_FRect dstrect; |
| |
| dstrect.x = ctx->textRect.x; |
| dstrect.y = ctx->textRect.y + (ctx->textRect.h - UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE) / 2; |
| dstrect.w = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| dstrect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| drawnTextRect.y = dstrect.y; |
| drawnTextRect.h = dstrect.h; |
| |
| while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) { |
| float advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE; |
| dstrect.x += advance; |
| drawnTextRect.w += advance; |
| utext += len; |
| } |
| #endif |
| } |
| |
| /* The marked text rectangle is the text area that hasn't been filled by committed text */ |
| ctx->markedRect.x = ctx->textRect.x + drawnTextRect.w; |
| ctx->markedRect.w = ctx->textRect.w - drawnTextRect.w; |
| |
| /* Update the drawn text rectangle for composition text, after the committed text */ |
| drawnTextRect.x += drawnTextRect.w; |
| drawnTextRect.w = 0; |
| |
| /* Set the cursor to the new location, we'll update it as we go, below */ |
| cursorRect = drawnTextRect; |
| cursorRect.w = 2; |
| cursorRect.h = drawnTextRect.h; |
| |
| if (ctx->markedText[0]) { |
| #ifdef HAVE_SDL_TTF |
| SDL_Surface *textSur; |
| SDL_Texture *texture; |
| if (ctx->cursor) { |
| char *p = utf8_advance(ctx->markedText, ctx->cursor); |
| char c = 0; |
| if (!p) { |
| p = &ctx->markedText[SDL_strlen(ctx->markedText)]; |
| } |
| |
| c = *p; |
| *p = 0; |
| TTF_SizeUTF8(font, ctx->markedText, &drawnTextRect.w, NULL); |
| cursorRect.x += drawnTextRect.w; |
| *p = c; |
| } |
| textSur = TTF_RenderUTF8_Blended(font, ctx->markedText, textColor); |
| /* Vertically center text */ |
| drawnTextRect.y = ctx->textRect.y + (ctx->textRect.h - textSur->h) / 2; |
| drawnTextRect.w = textSur->w; |
| drawnTextRect.h = textSur->h; |
| |
| texture = SDL_CreateTextureFromSurface(renderer, textSur); |
| SDL_DestroySurface(textSur); |
| |
| SDL_RenderTexture(renderer, texture, NULL, &drawnTextRect); |
| SDL_DestroyTexture(texture); |
| |
| if (ctx->cursor_length > 0) { |
| /* FIXME: Need to measure text extents */ |
| cursorRect.w = ctx->cursor_length * UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| } |
| #else |
| int i = 0; |
| char *utext = ctx->markedText; |
| Uint32 codepoint; |
| size_t len; |
| SDL_FRect dstrect; |
| |
| dstrect.x = drawnTextRect.x; |
| dstrect.y = ctx->textRect.y + (ctx->textRect.h - UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE) / 2; |
| dstrect.w = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| dstrect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| drawnTextRect.y = dstrect.y; |
| drawnTextRect.h = dstrect.h; |
| |
| while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) { |
| float advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE; |
| dstrect.x += advance; |
| drawnTextRect.w += advance; |
| if (i < ctx->cursor) { |
| cursorRect.x += advance; |
| } |
| i++; |
| utext += len; |
| } |
| |
| if (ctx->cursor_length > 0) { |
| cursorRect.w = ctx->cursor_length * UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE; |
| } |
| #endif |
| |
| cursorRect.y = drawnTextRect.y; |
| cursorRect.h = drawnTextRect.h; |
| |
| underlineRect = ctx->markedRect; |
| underlineRect.y = drawnTextRect.y + drawnTextRect.h - 2; |
| underlineRect.h = 2; |
| underlineRect.w = drawnTextRect.w; |
| |
| SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a); |
| SDL_RenderFillRect(renderer, &underlineRect); |
| } |
| |
| /* Draw the cursor */ |
| Uint64 now = SDL_GetTicks(); |
| if ((now - ctx->last_cursor_change) >= CURSOR_BLINK_INTERVAL_MS) { |
| ctx->cursor_visible = !ctx->cursor_visible; |
| ctx->last_cursor_change = now; |
| } |
| if (ctx->cursor_length > 0) { |
| /* We'll show a highlight */ |
| SDL_SetRenderDrawBlendMode(renderer, highlight_mode); |
| SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255); |
| SDL_RenderFillRect(renderer, &cursorRect); |
| SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE); |
| } else if (ctx->cursor_visible) { |
| SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a); |
| SDL_RenderFillRect(renderer, &cursorRect); |
| } |
| |
| /* Draw the candidates */ |
| DrawCandidates(ctx, &cursorRect); |
| |
| /* Update the area used to draw composition UI */ |
| UpdateTextInputArea(ctx, &cursorRect); |
| } |
| |
| static void Redraw(void) |
| { |
| int i; |
| for (i = 0; i < state->num_windows; ++i) { |
| SDL_Renderer *renderer = state->renderers[i]; |
| if (state->windows[i] == NULL) { |
| continue; |
| } |
| SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); |
| SDL_RenderClear(renderer); |
| |
| RedrawWindow(&windowstate[i]); |
| |
| SDL_RenderPresent(renderer); |
| } |
| } |
| |
| int main(int argc, char *argv[]) |
| { |
| bool render_composition = false; |
| bool render_candidates = false; |
| int i, done; |
| SDL_Event event; |
| char *fontname = NULL; |
| |
| /* Initialize test framework */ |
| state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); |
| if (!state) { |
| return 1; |
| } |
| |
| /* Parse commandline */ |
| for (i = 1; i < argc;) { |
| int consumed; |
| |
| consumed = SDLTest_CommonArg(state, i); |
| if (SDL_strcmp(argv[i], "--font") == 0) { |
| if (*argv[i + 1]) { |
| fontname = argv[i + 1]; |
| consumed = 2; |
| } |
| } else if (SDL_strcmp(argv[i], "--render-composition") == 0) { |
| render_composition = true; |
| consumed = 1; |
| } else if (SDL_strcmp(argv[i], "--render-candidates") == 0) { |
| render_candidates = true; |
| consumed = 1; |
| } |
| if (consumed <= 0) { |
| static const char *options[] = { "[--font fontfile] [--render-composition] [--render-candidates]", NULL }; |
| SDLTest_CommonLogUsage(state, argv[0], options); |
| return 1; |
| } |
| |
| i += consumed; |
| } |
| |
| if (render_composition && render_candidates) { |
| SDL_SetHint(SDL_HINT_IME_IMPLEMENTED_UI, "composition,candidates"); |
| } else if (render_composition) { |
| SDL_SetHint(SDL_HINT_IME_IMPLEMENTED_UI, "composition"); |
| } else if (render_candidates) { |
| SDL_SetHint(SDL_HINT_IME_IMPLEMENTED_UI, "candidates"); |
| } |
| |
| if (!SDLTest_CommonInit(state)) { |
| return 2; |
| } |
| |
| windowstate = (WindowState *)SDL_calloc(state->num_windows, sizeof(*windowstate)); |
| if (!windowstate) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate window state: %s\n", SDL_GetError()); |
| return -1; |
| } |
| |
| fontname = GetResourceFilename(fontname, DEFAULT_FONT); |
| |
| #ifdef HAVE_SDL_TTF |
| /* Initialize fonts */ |
| TTF_Init(); |
| |
| font = TTF_OpenFont(fontname, DEFAULT_PTSIZE); |
| if (!font) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to find font: %s\n", SDL_GetError()); |
| return -1; |
| } |
| #else |
| if (unifont_init(fontname) < 0) { |
| return -1; |
| } |
| #endif |
| |
| SDL_Log("Using font: %s\n", fontname); |
| |
| /* Initialize window state */ |
| for (i = 0; i < state->num_windows; ++i) { |
| WindowState *ctx = &windowstate[i]; |
| SDL_Window *window = state->windows[i]; |
| SDL_Renderer *renderer = state->renderers[i]; |
| int icon_w = 0, icon_h = 0; |
| |
| SDL_SetRenderLogicalPresentation(renderer, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_LOGICAL_PRESENTATION_LETTERBOX); |
| |
| ctx->window = window; |
| ctx->renderer = renderer; |
| ctx->rendererID = i; |
| ctx->settings_icon = LoadTexture(renderer, "icon.bmp", true, &icon_w, &icon_h); |
| ctx->settings_rect.x = (float)WINDOW_WIDTH - icon_w - MARGIN; |
| ctx->settings_rect.y = MARGIN; |
| ctx->settings_rect.w = (float)icon_w; |
| ctx->settings_rect.h = (float)icon_h; |
| |
| InitInput(ctx); |
| |
| SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE); |
| SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); |
| SDL_RenderClear(renderer); |
| } |
| highlight_mode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR, |
| SDL_BLENDFACTOR_ZERO, |
| SDL_BLENDOPERATION_ADD, |
| SDL_BLENDFACTOR_ZERO, |
| SDL_BLENDFACTOR_ONE, |
| SDL_BLENDOPERATION_ADD); |
| |
| /* Main render loop */ |
| done = 0; |
| while (!done) { |
| /* Check for events */ |
| while (SDL_PollEvent(&event)) { |
| SDLTest_CommonEvent(state, &event, &done); |
| switch (event.type) { |
| case SDL_EVENT_MOUSE_BUTTON_UP: { |
| SDL_FPoint point; |
| WindowState *ctx = GetWindowStateForWindowID(event.button.windowID); |
| if (!ctx) { |
| break; |
| } |
| |
| SDL_ConvertEventToRenderCoordinates(ctx->renderer, &event); |
| point.x = event.button.x; |
| point.y = event.button.y; |
| if (SDL_PointInRectFloat(&point, &ctx->settings_rect)) { |
| ToggleSettings(ctx); |
| } else if (ctx->settings_visible) { |
| ClickSettings(ctx, point.x, point.y); |
| } |
| break; |
| } |
| case SDL_EVENT_KEY_DOWN: { |
| WindowState *ctx = GetWindowStateForWindowID(event.key.windowID); |
| if (!ctx) { |
| break; |
| } |
| |
| switch (event.key.key) { |
| case SDLK_RETURN: |
| ctx->text[0] = 0x00; |
| break; |
| case SDLK_BACKSPACE: |
| /* Only delete text if not in editing mode. */ |
| if (!ctx->markedText[0]) { |
| size_t textlen = SDL_strlen(ctx->text); |
| |
| do { |
| if (textlen == 0) { |
| break; |
| } |
| if (!(ctx->text[textlen - 1] & 0x80)) { |
| /* One byte */ |
| ctx->text[textlen - 1] = 0x00; |
| break; |
| } |
| if ((ctx->text[textlen - 1] & 0xC0) == 0x80) { |
| /* Byte from the multibyte sequence */ |
| ctx->text[textlen - 1] = 0x00; |
| textlen--; |
| } |
| if ((ctx->text[textlen - 1] & 0xC0) == 0xC0) { |
| /* First byte of multibyte sequence */ |
| ctx->text[textlen - 1] = 0x00; |
| break; |
| } |
| } while (1); |
| } |
| break; |
| default: |
| break; |
| } |
| |
| if (done) { |
| break; |
| } |
| |
| SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s\n", |
| event.key.scancode, |
| SDL_GetScancodeName(event.key.scancode), |
| SDL_static_cast(Uint32, event.key.key), |
| SDL_GetKeyName(event.key.key)); |
| break; |
| } |
| case SDL_EVENT_TEXT_INPUT: { |
| WindowState *ctx = GetWindowStateForWindowID(event.text.windowID); |
| if (!ctx) { |
| break; |
| } |
| |
| if (event.text.text[0] == '\0' || event.text.text[0] == '\n' || ctx->markedRect.w < 0) { |
| break; |
| } |
| |
| SDL_Log("Keyboard: text input \"%s\"\n", event.text.text); |
| |
| if (SDL_strlen(ctx->text) + SDL_strlen(event.text.text) < sizeof(ctx->text)) { |
| SDL_strlcat(ctx->text, event.text.text, sizeof(ctx->text)); |
| } |
| |
| SDL_Log("text inputted: %s\n", ctx->text); |
| |
| /* After text inputted, we can clear up markedText because it */ |
| /* is committed */ |
| ctx->markedText[0] = 0; |
| break; |
| } |
| case SDL_EVENT_TEXT_EDITING: { |
| WindowState *ctx = GetWindowStateForWindowID(event.edit.windowID); |
| if (!ctx) { |
| break; |
| } |
| |
| SDL_Log("text editing \"%s\", selected range (%" SDL_PRIs32 ", %" SDL_PRIs32 ")\n", |
| event.edit.text, event.edit.start, event.edit.length); |
| |
| SDL_strlcpy(ctx->markedText, event.edit.text, sizeof(ctx->markedText)); |
| ctx->cursor = event.edit.start; |
| ctx->cursor_length = event.edit.length; |
| break; |
| } |
| case SDL_EVENT_TEXT_EDITING_CANDIDATES: { |
| WindowState *ctx = GetWindowStateForWindowID(event.edit.windowID); |
| if (!ctx) { |
| break; |
| } |
| |
| SDL_Log("text candidates:\n"); |
| for (i = 0; i < event.edit_candidates.num_candidates; ++i) { |
| SDL_Log("%c%s\n", i == event.edit_candidates.selected_candidate ? '>' : ' ', event.edit_candidates.candidates[i]); |
| } |
| |
| ClearCandidates(ctx); |
| SaveCandidates(ctx, &event); |
| break; |
| } |
| default: |
| break; |
| } |
| } |
| |
| Redraw(); |
| } |
| SDL_free(fontname); |
| CleanupVideo(); |
| SDLTest_CommonQuit(state); |
| return 0; |
| } |