| /** |
| * Mouse test suite |
| */ |
| #include <limits.h> |
| #include <float.h> |
| |
| #include <SDL3/SDL.h> |
| #include <SDL3/SDL_test.h> |
| #include "testautomation_suites.h" |
| #include "testautomation_images.h" |
| |
| /* ================= Test Case Implementation ================== */ |
| |
| /* Test case functions */ |
| |
| /* Helper to evaluate state returned from SDL_GetMouseState */ |
| static int mouseStateCheck(Uint32 state) |
| { |
| return (state == 0) || |
| (state == SDL_BUTTON_MASK(SDL_BUTTON_LEFT)) || |
| (state == SDL_BUTTON_MASK(SDL_BUTTON_MIDDLE)) || |
| (state == SDL_BUTTON_MASK(SDL_BUTTON_RIGHT)) || |
| (state == SDL_BUTTON_MASK(SDL_BUTTON_X1)) || |
| (state == SDL_BUTTON_MASK(SDL_BUTTON_X2)); |
| } |
| |
| /** |
| * Check call to SDL_GetMouseState |
| * |
| */ |
| static int SDLCALL mouse_getMouseState(void *arg) |
| { |
| float x; |
| float y; |
| SDL_MouseButtonFlags state; |
| |
| /* Pump some events to update mouse state */ |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("Call to SDL_PumpEvents()"); |
| |
| /* Case where x, y pointer is NULL */ |
| state = SDL_GetMouseState(NULL, NULL); |
| SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)"); |
| SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); |
| |
| /* Case where x pointer is not NULL */ |
| x = -FLT_MAX; |
| state = SDL_GetMouseState(&x, NULL); |
| SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)"); |
| SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x); |
| SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); |
| |
| /* Case where y pointer is not NULL */ |
| y = -FLT_MAX; |
| state = SDL_GetMouseState(NULL, &y); |
| SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)"); |
| SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y); |
| SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); |
| |
| /* Case where x and y pointer is not NULL */ |
| x = -FLT_MAX; |
| y = -FLT_MAX; |
| state = SDL_GetMouseState(&x, &y); |
| SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)"); |
| SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x); |
| SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y); |
| SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * Check call to SDL_GetRelativeMouseState |
| * |
| */ |
| static int SDLCALL mouse_getRelativeMouseState(void *arg) |
| { |
| float x; |
| float y; |
| SDL_MouseButtonFlags state; |
| |
| /* Pump some events to update mouse state */ |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("Call to SDL_PumpEvents()"); |
| |
| /* Case where x, y pointer is NULL */ |
| state = SDL_GetRelativeMouseState(NULL, NULL); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)"); |
| SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); |
| |
| /* Case where x pointer is not NULL */ |
| x = -FLT_MAX; |
| state = SDL_GetRelativeMouseState(&x, NULL); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)"); |
| SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x); |
| SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); |
| |
| /* Case where y pointer is not NULL */ |
| y = -FLT_MAX; |
| state = SDL_GetRelativeMouseState(NULL, &y); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)"); |
| SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y); |
| SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); |
| |
| /* Case where x and y pointer is not NULL */ |
| x = -FLT_MAX; |
| y = -FLT_MAX; |
| state = SDL_GetRelativeMouseState(&x, &y); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)"); |
| SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x); |
| SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y); |
| SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /* XPM definition of mouse Cursor */ |
| static const char *g_mouseArrowData[] = { |
| /* pixels */ |
| "X ", |
| "XX ", |
| "X.X ", |
| "X..X ", |
| "X...X ", |
| "X....X ", |
| "X.....X ", |
| "X......X ", |
| "X.......X ", |
| "X........X ", |
| "X.....XXXXX ", |
| "X..X..X ", |
| "X.X X..X ", |
| "XX X..X ", |
| "X X..X ", |
| " X..X ", |
| " X..X ", |
| " X..X ", |
| " XX ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " " |
| }; |
| |
| /* Helper that creates a new mouse cursor from an XPM */ |
| static SDL_Cursor *initArrowCursor(const char *image[]) |
| { |
| SDL_Cursor *cursor; |
| int i, row, col; |
| Uint8 data[4 * 32]; |
| Uint8 mask[4 * 32]; |
| |
| i = -1; |
| for (row = 0; row < 32; ++row) { |
| for (col = 0; col < 32; ++col) { |
| if (col % 8) { |
| data[i] <<= 1; |
| mask[i] <<= 1; |
| } else { |
| ++i; |
| data[i] = mask[i] = 0; |
| } |
| switch (image[row][col]) { |
| case 'X': |
| data[i] |= 0x01; |
| mask[i] |= 0x01; |
| break; |
| case '.': |
| mask[i] |= 0x01; |
| break; |
| case ' ': |
| break; |
| } |
| } |
| } |
| |
| cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0); |
| return cursor; |
| } |
| |
| /** |
| * Check call to SDL_CreateCursor and SDL_DestroyCursor |
| * |
| * \sa SDL_CreateCursor |
| * \sa SDL_DestroyCursor |
| */ |
| static int SDLCALL mouse_createFreeCursor(void *arg) |
| { |
| SDL_Cursor *cursor; |
| |
| /* Create a cursor */ |
| cursor = initArrowCursor(g_mouseArrowData); |
| SDLTest_AssertPass("Call to SDL_CreateCursor()"); |
| SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); |
| if (cursor == NULL) { |
| return TEST_ABORTED; |
| } |
| |
| /* Free cursor again */ |
| SDLTest_AssertPass("About to call SDL_DestroyCursor()"); |
| SDL_DestroyCursor(cursor); |
| SDLTest_AssertPass("Call to SDL_DestroyCursor()"); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * Check call to SDL_CreateColorCursor and SDL_DestroyCursor |
| * |
| * \sa SDL_CreateColorCursor |
| * \sa SDL_DestroyCursor |
| */ |
| static int SDLCALL mouse_createFreeColorCursor(void *arg) |
| { |
| SDL_Surface *face; |
| SDL_Cursor *cursor; |
| |
| /* Get sample surface */ |
| face = SDLTest_ImageFace(); |
| SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL"); |
| if (face == NULL) { |
| return TEST_ABORTED; |
| } |
| |
| /* Create a color cursor from surface */ |
| cursor = SDL_CreateColorCursor(face, 0, 0); |
| SDLTest_AssertPass("Call to SDL_CreateColorCursor()"); |
| SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL"); |
| if (cursor == NULL) { |
| SDL_DestroySurface(face); |
| return TEST_ABORTED; |
| } |
| |
| /* Free cursor again */ |
| SDLTest_AssertPass("About to call SDL_DestroyCursor()"); |
| SDL_DestroyCursor(cursor); |
| SDLTest_AssertPass("Call to SDL_DestroyCursor()"); |
| |
| /* Clean up */ |
| SDL_DestroySurface(face); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /* Helper that changes cursor visibility */ |
| static void changeCursorVisibility(bool state) |
| { |
| bool newState; |
| |
| if (state) { |
| SDL_ShowCursor(); |
| } else { |
| SDL_HideCursor(); |
| } |
| SDLTest_AssertPass("Call to %s", state ? "SDL_ShowCursor()" : "SDL_HideCursor()"); |
| |
| newState = SDL_CursorVisible(); |
| SDLTest_AssertPass("Call to SDL_CursorVisible()"); |
| SDLTest_AssertCheck(state == newState, "Validate new state, expected: %s, got: %s", |
| state ? "true" : "false", |
| newState ? "true" : "false"); |
| } |
| |
| /** |
| * Check call to SDL_ShowCursor |
| * |
| * \sa SDL_ShowCursor |
| */ |
| static int SDLCALL mouse_showCursor(void *arg) |
| { |
| bool currentState; |
| |
| /* Get current state */ |
| currentState = SDL_CursorVisible(); |
| SDLTest_AssertPass("Call to SDL_CursorVisible()"); |
| if (currentState) { |
| /* Hide the cursor, then show it again */ |
| changeCursorVisibility(false); |
| changeCursorVisibility(true); |
| } else { |
| /* Show the cursor, then hide it again */ |
| changeCursorVisibility(true); |
| changeCursorVisibility(false); |
| } |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * Check call to SDL_SetCursor |
| * |
| * \sa SDL_SetCursor |
| */ |
| static int SDLCALL mouse_setCursor(void *arg) |
| { |
| SDL_Cursor *cursor; |
| |
| /* Create a cursor */ |
| cursor = initArrowCursor(g_mouseArrowData); |
| SDLTest_AssertPass("Call to SDL_CreateCursor()"); |
| SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); |
| if (cursor == NULL) { |
| return TEST_ABORTED; |
| } |
| |
| /* Set the arrow cursor */ |
| SDL_SetCursor(cursor); |
| SDLTest_AssertPass("Call to SDL_SetCursor(cursor)"); |
| |
| /* Force redraw */ |
| SDL_SetCursor(NULL); |
| SDLTest_AssertPass("Call to SDL_SetCursor(NULL)"); |
| |
| /* Free cursor again */ |
| SDLTest_AssertPass("About to call SDL_DestroyCursor()"); |
| SDL_DestroyCursor(cursor); |
| SDLTest_AssertPass("Call to SDL_DestroyCursor()"); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * Check call to SDL_GetCursor |
| * |
| * \sa SDL_GetCursor |
| */ |
| static int SDLCALL mouse_getCursor(void *arg) |
| { |
| SDL_Cursor *cursor; |
| |
| /* Get current cursor */ |
| cursor = SDL_GetCursor(); |
| SDLTest_AssertPass("Call to SDL_GetCursor()"); |
| SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL"); |
| |
| return TEST_COMPLETED; |
| } |
| |
| #define MOUSE_TESTWINDOW_WIDTH 320 |
| #define MOUSE_TESTWINDOW_HEIGHT 200 |
| |
| /** |
| * Creates a test window |
| */ |
| static SDL_Window *createMouseSuiteTestWindow(void) |
| { |
| int width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT; |
| SDL_Window *window; |
| window = SDL_CreateWindow("mousecreateMouseSuiteTestWindow", width, height, 0); |
| SDLTest_AssertPass("SDL_CreateWindow()"); |
| SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result"); |
| return window; |
| } |
| |
| /** |
| * Destroy test window |
| */ |
| static void destroyMouseSuiteTestWindow(SDL_Window *window) |
| { |
| if (window) { |
| SDL_DestroyWindow(window); |
| window = NULL; |
| SDLTest_AssertPass("SDL_DestroyWindow()"); |
| } |
| } |
| |
| /** |
| * Check call to SDL_GetWindowRelativeMouseMode and SDL_SetWindowRelativeMouseMode |
| * |
| * \sa SDL_GetWindowRelativeMouseMode |
| * \sa SDL_SetWindowRelativeMouseMode |
| */ |
| static int SDLCALL mouse_getSetRelativeMouseMode(void *arg) |
| { |
| SDL_Window *window; |
| int result; |
| int i; |
| bool initialState; |
| bool currentState; |
| |
| /* Create test window */ |
| window = createMouseSuiteTestWindow(); |
| if (!window) { |
| return TEST_ABORTED; |
| } |
| |
| /* Capture original state so we can revert back to it later */ |
| initialState = SDL_GetWindowRelativeMouseMode(window); |
| SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)"); |
| |
| /* Repeat twice to check D->D transition */ |
| for (i = 0; i < 2; i++) { |
| /* Disable - should always be supported */ |
| result = SDL_SetWindowRelativeMouseMode(window, false); |
| SDLTest_AssertPass("Call to SDL_SetWindowRelativeMouseMode(window, FALSE)"); |
| SDLTest_AssertCheck(result == true, "Validate result value from SDL_SetWindowRelativeMouseMode, expected: true, got: %i", result); |
| currentState = SDL_GetWindowRelativeMouseMode(window); |
| SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)"); |
| SDLTest_AssertCheck(currentState == false, "Validate current state is FALSE, got: %i", currentState); |
| } |
| |
| /* Repeat twice to check D->E->E transition */ |
| for (i = 0; i < 2; i++) { |
| /* Enable - may not be supported */ |
| result = SDL_SetWindowRelativeMouseMode(window, true); |
| SDLTest_AssertPass("Call to SDL_SetWindowRelativeMouseMode(window, TRUE)"); |
| if (result != -1) { |
| SDLTest_AssertCheck(result == true, "Validate result value from SDL_SetWindowRelativeMouseMode, expected: true, got: %i", result); |
| currentState = SDL_GetWindowRelativeMouseMode(window); |
| SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)"); |
| SDLTest_AssertCheck(currentState == true, "Validate current state is TRUE, got: %i", currentState); |
| } |
| } |
| |
| /* Disable to check E->D transition */ |
| result = SDL_SetWindowRelativeMouseMode(window, false); |
| SDLTest_AssertPass("Call to SDL_SetWindowRelativeMouseMode(window, FALSE)"); |
| SDLTest_AssertCheck(result == true, "Validate result value from SDL_SetWindowRelativeMouseMode, expected: true, got: %i", result); |
| currentState = SDL_GetWindowRelativeMouseMode(window); |
| SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)"); |
| SDLTest_AssertCheck(currentState == false, "Validate current state is FALSE, got: %i", currentState); |
| |
| /* Revert to original state - ignore result */ |
| result = SDL_SetWindowRelativeMouseMode(window, initialState); |
| |
| /* Clean up test window */ |
| destroyMouseSuiteTestWindow(window); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * Check call to SDL_WarpMouseInWindow |
| * |
| * \sa SDL_WarpMouseInWindow |
| */ |
| static int SDLCALL mouse_warpMouseInWindow(void *arg) |
| { |
| const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; |
| int numPositions = 6; |
| float xPositions[6]; |
| float yPositions[6]; |
| float x, y; |
| int i, j; |
| SDL_Window *window; |
| |
| xPositions[0] = -1; |
| xPositions[1] = 0; |
| xPositions[2] = 1; |
| xPositions[3] = (float)w - 1; |
| xPositions[4] = (float)w; |
| xPositions[5] = (float)w + 1; |
| yPositions[0] = -1; |
| yPositions[1] = 0; |
| yPositions[2] = 1; |
| yPositions[3] = (float)h - 1; |
| yPositions[4] = (float)h; |
| yPositions[5] = (float)h + 1; |
| /* Create test window */ |
| window = createMouseSuiteTestWindow(); |
| if (!window) { |
| return TEST_ABORTED; |
| } |
| |
| /* Mouse to random position inside window */ |
| x = (float)SDLTest_RandomIntegerInRange(1, w - 1); |
| y = (float)SDLTest_RandomIntegerInRange(1, h - 1); |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); |
| |
| /* Same position again */ |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); |
| |
| /* Mouse to various boundary positions */ |
| for (i = 0; i < numPositions; i++) { |
| for (j = 0; j < numPositions; j++) { |
| x = xPositions[i]; |
| y = yPositions[j]; |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); |
| |
| /* TODO: add tracking of events and check that each call generates a mouse motion event */ |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("SDL_PumpEvents()"); |
| } |
| } |
| |
| /* Clean up test window */ |
| destroyMouseSuiteTestWindow(window); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * Check call to SDL_GetMouseFocus |
| * |
| * \sa SDL_GetMouseFocus |
| */ |
| static int SDLCALL mouse_getMouseFocus(void *arg) |
| { |
| const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; |
| float x, y; |
| SDL_Window *window; |
| SDL_Window *focusWindow; |
| const bool video_driver_is_wayland = !SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland"); |
| |
| /* Get focus - focus non-deterministic */ |
| focusWindow = SDL_GetMouseFocus(); |
| SDLTest_AssertPass("SDL_GetMouseFocus()"); |
| |
| /* Create test window */ |
| window = createMouseSuiteTestWindow(); |
| if (!window) { |
| return TEST_ABORTED; |
| } |
| |
| /* Wayland explicitly disallows warping the mouse pointer, so this test must be skipped. */ |
| if (!video_driver_is_wayland) { |
| /* Mouse to random position inside window */ |
| x = (float)SDLTest_RandomIntegerInRange(1, w - 1); |
| y = (float)SDLTest_RandomIntegerInRange(1, h - 1); |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); |
| |
| /* Pump events to update focus state */ |
| SDL_Delay(100); |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("SDL_PumpEvents()"); |
| |
| /* Get focus with explicit window setup - focus deterministic */ |
| focusWindow = SDL_GetMouseFocus(); |
| SDLTest_AssertPass("SDL_GetMouseFocus()"); |
| SDLTest_AssertCheck(focusWindow != NULL, "Check returned window value is not NULL"); |
| SDLTest_AssertCheck(focusWindow == window, "Check returned window value is test window"); |
| |
| /* Mouse to random position outside window */ |
| x = (float)SDLTest_RandomIntegerInRange(-9, -1); |
| y = (float)SDLTest_RandomIntegerInRange(-9, -1); |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y); |
| } else { |
| SDLTest_Log("Skipping mouse warp focus tests: Wayland does not support warping the mouse pointer"); |
| } |
| |
| /* Clean up test window */ |
| destroyMouseSuiteTestWindow(window); |
| |
| /* Pump events to update focus state */ |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("SDL_PumpEvents()"); |
| |
| /* Get focus for non-existing window */ |
| focusWindow = SDL_GetMouseFocus(); |
| SDLTest_AssertPass("SDL_GetMouseFocus()"); |
| SDLTest_AssertCheck(focusWindow == NULL, "Check returned window value is NULL"); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * Check call to SDL_GetDefaultCursor |
| * |
| * \sa SDL_GetDefaultCursor |
| */ |
| static int SDLCALL mouse_getDefaultCursor(void *arg) |
| { |
| SDL_Cursor *cursor; |
| |
| /* Get current cursor */ |
| cursor = SDL_GetDefaultCursor(); |
| SDLTest_AssertPass("Call to SDL_GetDefaultCursor()"); |
| SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetDefaultCursor() is not NULL"); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * Check call to SDL_GetGlobalMouseState |
| * |
| * \sa SDL_GetGlobalMouseState |
| */ |
| static int SDLCALL mouse_getGlobalMouseState(void *arg) |
| { |
| float x; |
| float y; |
| SDL_MouseButtonFlags state; |
| |
| x = -FLT_MAX; |
| y = -FLT_MAX; |
| |
| /* Get current cursor */ |
| state = SDL_GetGlobalMouseState(&x, &y); |
| SDLTest_AssertPass("Call to SDL_GetGlobalMouseState()"); |
| SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %.f", x); |
| SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %.f", y); |
| SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /* ================= Test References ================== */ |
| |
| /* Mouse test cases */ |
| static const SDLTest_TestCaseReference mouseTestGetMouseState = { |
| mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestGetRelativeMouseState = { |
| mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestCreateFreeCursor = { |
| mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_DestroyCursor", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestShowCursor = { |
| mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestSetCursor = { |
| mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestGetCursor = { |
| mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestWarpMouseInWindow = { |
| mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestGetMouseFocus = { |
| mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_GetMouseFocus", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestCreateFreeColorCursor = { |
| mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_DestroyCursor", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestGetSetRelativeMouseMode = { |
| mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetWindowRelativeMouseMode and SDL_SetWindowRelativeMouseMode", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestGetDefaultCursor = { |
| mouse_getDefaultCursor, "mouse_getDefaultCursor", "Check call to SDL_GetDefaultCursor", TEST_ENABLED |
| }; |
| |
| static const SDLTest_TestCaseReference mouseTestGetGlobalMouseState = { |
| mouse_getGlobalMouseState, "mouse_getGlobalMouseState", "Check call to SDL_GetGlobalMouseState", TEST_ENABLED |
| }; |
| |
| /* Sequence of Mouse test cases */ |
| static const SDLTest_TestCaseReference *mouseTests[] = { |
| &mouseTestGetMouseState, |
| &mouseTestGetRelativeMouseState, |
| &mouseTestCreateFreeCursor, |
| &mouseTestShowCursor, |
| &mouseTestSetCursor, |
| &mouseTestGetCursor, |
| &mouseTestWarpMouseInWindow, |
| &mouseTestGetMouseFocus, |
| &mouseTestCreateFreeColorCursor, |
| &mouseTestGetSetRelativeMouseMode, |
| &mouseTestGetDefaultCursor, |
| &mouseTestGetGlobalMouseState, |
| NULL |
| }; |
| |
| /* Mouse test suite (global) */ |
| SDLTest_TestSuiteReference mouseTestSuite = { |
| "Mouse", |
| NULL, |
| mouseTests, |
| NULL |
| }; |