| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| /* These are functions that need to be implemented by a port of SDL */ |
| |
| #ifndef SDL_systhread_h_ |
| #define SDL_systhread_h_ |
| |
| #include "SDL_thread_c.h" |
| |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /* This function creates a thread, passing args to SDL_RunThread(), |
| saves a system-dependent thread id in thread->id, and returns 0 |
| on success. |
| */ |
| #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD |
| extern int SDL_SYS_CreateThread(SDL_Thread *thread, |
| pfnSDL_CurrentBeginThread pfnBeginThread, |
| pfnSDL_CurrentEndThread pfnEndThread); |
| #else |
| extern int SDL_SYS_CreateThread(SDL_Thread *thread); |
| #endif |
| |
| /* This function does any necessary setup in the child thread */ |
| extern void SDL_SYS_SetupThread(const char *name); |
| |
| /* This function sets the current thread priority */ |
| extern int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority); |
| |
| /* This function waits for the thread to finish and frees any data |
| allocated by SDL_SYS_CreateThread() |
| */ |
| extern void SDL_SYS_WaitThread(SDL_Thread *thread); |
| |
| /* Mark thread as cleaned up as soon as it exits, without joining. */ |
| extern void SDL_SYS_DetachThread(SDL_Thread *thread); |
| |
| /* Get the thread local storage for this thread */ |
| extern SDL_TLSData *SDL_SYS_GetTLSData(void); |
| |
| /* Set the thread local storage for this thread */ |
| extern int SDL_SYS_SetTLSData(SDL_TLSData *data); |
| |
| /* This is for internal SDL use, so we don't need #ifdefs everywhere. */ |
| extern SDL_Thread * |
| SDL_CreateThreadInternal(int(SDLCALL *fn)(void *), const char *name, |
| const size_t stacksize, void *data); |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* SDL_systhread_h_ */ |