| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef SDL_sysstorage_h_ |
| #define SDL_sysstorage_h_ |
| |
| #include "SDL_internal.h" |
| |
| typedef struct TitleStorageBootStrap |
| { |
| const char *name; |
| const char *desc; |
| SDL_Storage *(*create)(const char*, SDL_PropertiesID); |
| } TitleStorageBootStrap; |
| |
| typedef struct UserStorageBootStrap |
| { |
| const char *name; |
| const char *desc; |
| SDL_Storage *(*create)(const char*, const char*, SDL_PropertiesID); |
| } UserStorageBootStrap; |
| |
| /* Not all of these are available in a given build. Use #ifdefs, etc. */ |
| |
| extern TitleStorageBootStrap GENERIC_titlebootstrap; |
| /* Steam does not have title storage APIs */ |
| |
| extern UserStorageBootStrap GENERIC_userbootstrap; |
| extern UserStorageBootStrap STEAM_userbootstrap; |
| |
| extern SDL_Storage *GENERIC_OpenFileStorage(const char *path); |
| |
| #endif /* SDL_sysstorage_h_ */ |