| /* |
| Copyright (C) Valve Corporation |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef CONTROLLER_TYPE_H |
| #define CONTROLLER_TYPE_H |
| #ifdef _WIN32 |
| #pragma once |
| #endif |
| |
| //----------------------------------------------------------------------------- |
| // Purpose: Steam Controller models |
| // WARNING: DO NOT RENUMBER EXISTING VALUES - STORED IN A DATABASE |
| //----------------------------------------------------------------------------- |
| typedef enum |
| { |
| k_eControllerType_None = -1, |
| k_eControllerType_Unknown = 0, |
| |
| // Steam Controllers |
| k_eControllerType_UnknownSteamController = 1, |
| k_eControllerType_SteamController = 2, |
| k_eControllerType_SteamControllerV2 = 3, |
| k_eControllerType_SteamControllerNeptune = 4, |
| |
| // Other Controllers |
| k_eControllerType_UnknownNonSteamController = 30, |
| k_eControllerType_XBox360Controller = 31, |
| k_eControllerType_XBoxOneController = 32, |
| k_eControllerType_PS3Controller = 33, |
| k_eControllerType_PS4Controller = 34, |
| k_eControllerType_WiiController = 35, |
| k_eControllerType_AppleController = 36, |
| k_eControllerType_AndroidController = 37, |
| k_eControllerType_SwitchProController = 38, |
| k_eControllerType_SwitchJoyConLeft = 39, |
| k_eControllerType_SwitchJoyConRight = 40, |
| k_eControllerType_SwitchJoyConPair = 41, |
| k_eControllerType_SwitchInputOnlyController = 42, |
| k_eControllerType_MobileTouch = 43, |
| k_eControllerType_XInputSwitchController = 44, // Client-side only, used to mark Nintendo Switch style controllers as using XInput instead of the Nintendo Switch protocol |
| k_eControllerType_PS5Controller = 45, |
| k_eControllerType_XInputPS4Controller = 46, // Client-side only, used to mark DualShock 4 style controllers using XInput instead of the DualShock 4 controller protocol |
| k_eControllerType_LastController, // Don't add game controllers below this enumeration - this enumeration can change value |
| |
| // Keyboards and Mice |
| k_eControllertype_GenericKeyboard = 400, |
| k_eControllertype_GenericMouse = 800, |
| } EControllerType; |
| |
| typedef struct |
| { |
| unsigned int m_unDeviceID; |
| EControllerType m_eControllerType; |
| const char *m_pszName; |
| } ControllerDescription_t; |
| |
| |
| extern EControllerType GuessControllerType( int nVID, int nPID ); |
| extern const char *GuessControllerName( int nVID, int nPID ); |
| |
| #endif // CONTROLLER_TYPE_H |