| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../SDL_internal.h" |
| |
| #include "SDL_rect.h" |
| #include "SDL_rect_c.h" |
| |
| /* There's no float version of this at the moment, because it's not a public API |
| and internally we only need the int version. */ |
| SDL_bool SDL_GetSpanEnclosingRect(int width, int height, |
| int numrects, const SDL_Rect *rects, SDL_Rect *span) |
| { |
| int i; |
| int span_y1, span_y2; |
| int rect_y1, rect_y2; |
| |
| if (width < 1) { |
| SDL_InvalidParamError("width"); |
| return SDL_FALSE; |
| } else if (height < 1) { |
| SDL_InvalidParamError("height"); |
| return SDL_FALSE; |
| } else if (rects == NULL) { |
| SDL_InvalidParamError("rects"); |
| return SDL_FALSE; |
| } else if (span == NULL) { |
| SDL_InvalidParamError("span"); |
| return SDL_FALSE; |
| } else if (numrects < 1) { |
| SDL_InvalidParamError("numrects"); |
| return SDL_FALSE; |
| } |
| |
| /* Initialize to empty rect */ |
| span_y1 = height; |
| span_y2 = 0; |
| |
| for (i = 0; i < numrects; ++i) { |
| rect_y1 = rects[i].y; |
| rect_y2 = rect_y1 + rects[i].h; |
| |
| /* Clip out of bounds rectangles, and expand span rect */ |
| if (rect_y1 < 0) { |
| span_y1 = 0; |
| } else if (rect_y1 < span_y1) { |
| span_y1 = rect_y1; |
| } |
| if (rect_y2 > height) { |
| span_y2 = height; |
| } else if (rect_y2 > span_y2) { |
| span_y2 = rect_y2; |
| } |
| } |
| if (span_y2 > span_y1) { |
| span->x = 0; |
| span->y = span_y1; |
| span->w = width; |
| span->h = (span_y2 - span_y1); |
| return SDL_TRUE; |
| } |
| return SDL_FALSE; |
| } |
| |
| /* For use with the Cohen-Sutherland algorithm for line clipping, in SDL_rect_impl.h */ |
| #define CODE_BOTTOM 1 |
| #define CODE_TOP 2 |
| #define CODE_LEFT 4 |
| #define CODE_RIGHT 8 |
| |
| /* Same code twice, for float and int versions... */ |
| #define RECTTYPE SDL_Rect |
| #define POINTTYPE SDL_Point |
| #define SCALARTYPE int |
| #define COMPUTEOUTCODE ComputeOutCode |
| #define SDL_HASINTERSECTION SDL_HasIntersection |
| #define SDL_INTERSECTRECT SDL_IntersectRect |
| #define SDL_RECTEMPTY SDL_RectEmpty |
| #define SDL_UNIONRECT SDL_UnionRect |
| #define SDL_ENCLOSEPOINTS SDL_EnclosePoints |
| #define SDL_INTERSECTRECTANDLINE SDL_IntersectRectAndLine |
| #include "SDL_rect_impl.h" |
| |
| #define RECTTYPE SDL_FRect |
| #define POINTTYPE SDL_FPoint |
| #define SCALARTYPE float |
| #define COMPUTEOUTCODE ComputeOutCodeF |
| #define SDL_HASINTERSECTION SDL_HasIntersectionF |
| #define SDL_INTERSECTRECT SDL_IntersectFRect |
| #define SDL_RECTEMPTY SDL_FRectEmpty |
| #define SDL_UNIONRECT SDL_UnionFRect |
| #define SDL_ENCLOSEPOINTS SDL_EncloseFPoints |
| #define SDL_INTERSECTRECTANDLINE SDL_IntersectFRectAndLine |
| #include "SDL_rect_impl.h" |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |