| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #include "../../video/SDL_blit.h" |
| |
| /* This code assumes that r, g, b, a are the source color, |
| * and in the blend and add case, the RGB values are premultiplied by a. |
| */ |
| |
| #define DRAW_MUL(_a, _b) (((unsigned)(_a) * (_b)) / 255) |
| |
| #define DRAW_FASTSETPIXEL(type) \ |
| *pixel = (type)color |
| |
| #define DRAW_FASTSETPIXEL1 DRAW_FASTSETPIXEL(Uint8) |
| #define DRAW_FASTSETPIXEL2 DRAW_FASTSETPIXEL(Uint16) |
| #define DRAW_FASTSETPIXEL4 DRAW_FASTSETPIXEL(Uint32) |
| |
| #define DRAW_FASTSETPIXELXY(x, y, type, bpp, color) \ |
| *(type *)((Uint8 *)dst->pixels + (y)*dst->pitch + (x)*bpp) = (type)color |
| |
| #define DRAW_FASTSETPIXELXY1(x, y) DRAW_FASTSETPIXELXY(x, y, Uint8, 1, color) |
| #define DRAW_FASTSETPIXELXY2(x, y) DRAW_FASTSETPIXELXY(x, y, Uint16, 2, color) |
| #define DRAW_FASTSETPIXELXY4(x, y) DRAW_FASTSETPIXELXY(x, y, Uint32, 4, color) |
| |
| #define DRAW_SETPIXEL(setpixel) \ |
| do { \ |
| unsigned sr = r, sg = g, sb = b, sa = a; \ |
| (void)sa; \ |
| setpixel; \ |
| } while (0) |
| |
| #define DRAW_SETPIXEL_BLEND(getpixel, setpixel) \ |
| do { \ |
| unsigned sr, sg, sb, sa = 0xFF; \ |
| getpixel; \ |
| sr = DRAW_MUL(inva, sr) + r; \ |
| sg = DRAW_MUL(inva, sg) + g; \ |
| sb = DRAW_MUL(inva, sb) + b; \ |
| sa = DRAW_MUL(inva, sa) + a; \ |
| setpixel; \ |
| } while (0) |
| |
| #define DRAW_SETPIXEL_ADD(getpixel, setpixel) \ |
| do { \ |
| unsigned sr, sg, sb, sa; \ |
| (void)sa; \ |
| getpixel; \ |
| sr += r; \ |
| if (sr > 0xff) \ |
| sr = 0xff; \ |
| sg += g; \ |
| if (sg > 0xff) \ |
| sg = 0xff; \ |
| sb += b; \ |
| if (sb > 0xff) \ |
| sb = 0xff; \ |
| setpixel; \ |
| } while (0) |
| |
| #define DRAW_SETPIXEL_MOD(getpixel, setpixel) \ |
| do { \ |
| unsigned sr, sg, sb, sa; \ |
| (void)sa; \ |
| getpixel; \ |
| sr = DRAW_MUL(sr, r); \ |
| sg = DRAW_MUL(sg, g); \ |
| sb = DRAW_MUL(sb, b); \ |
| setpixel; \ |
| } while (0) |
| |
| #define DRAW_SETPIXEL_MUL(getpixel, setpixel) \ |
| do { \ |
| unsigned sr, sg, sb, sa; \ |
| (void)sa; \ |
| getpixel; \ |
| sr = DRAW_MUL(sr, r) + DRAW_MUL(inva, sr); \ |
| if (sr > 0xff) \ |
| sr = 0xff; \ |
| sg = DRAW_MUL(sg, g) + DRAW_MUL(inva, sg); \ |
| if (sg > 0xff) \ |
| sg = 0xff; \ |
| sb = DRAW_MUL(sb, b) + DRAW_MUL(inva, sb); \ |
| if (sb > 0xff) \ |
| sb = 0xff; \ |
| setpixel; \ |
| } while (0) |
| |
| #define DRAW_SETPIXELXY(x, y, type, bpp, op) \ |
| do { \ |
| type *pixel = (type *)((Uint8 *)dst->pixels + (y)*dst->pitch + (x)*bpp); \ |
| op; \ |
| } while (0) |
| |
| /* |
| * Define draw operators for RGB555 |
| */ |
| |
| #define DRAW_SETPIXEL_RGB555 \ |
| DRAW_SETPIXEL(RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_BLEND_RGB555 \ |
| DRAW_SETPIXEL_BLEND(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ |
| RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_ADD_RGB555 \ |
| DRAW_SETPIXEL_ADD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ |
| RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_MOD_RGB555 \ |
| DRAW_SETPIXEL_MOD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ |
| RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_MUL_RGB555 \ |
| DRAW_SETPIXEL_MUL(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ |
| RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXELXY_RGB555(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB555) |
| |
| #define DRAW_SETPIXELXY_BLEND_RGB555(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB555) |
| |
| #define DRAW_SETPIXELXY_ADD_RGB555(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB555) |
| |
| #define DRAW_SETPIXELXY_MOD_RGB555(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB555) |
| |
| #define DRAW_SETPIXELXY_MUL_RGB555(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB555) |
| |
| /* |
| * Define draw operators for RGB565 |
| */ |
| |
| #define DRAW_SETPIXEL_RGB565 \ |
| DRAW_SETPIXEL(RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_BLEND_RGB565 \ |
| DRAW_SETPIXEL_BLEND(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ |
| RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_ADD_RGB565 \ |
| DRAW_SETPIXEL_ADD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ |
| RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_MOD_RGB565 \ |
| DRAW_SETPIXEL_MOD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ |
| RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_MUL_RGB565 \ |
| DRAW_SETPIXEL_MUL(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ |
| RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXELXY_RGB565(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB565) |
| |
| #define DRAW_SETPIXELXY_BLEND_RGB565(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB565) |
| |
| #define DRAW_SETPIXELXY_ADD_RGB565(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB565) |
| |
| #define DRAW_SETPIXELXY_MOD_RGB565(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB565) |
| |
| #define DRAW_SETPIXELXY_MUL_RGB565(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB565) |
| |
| /* |
| * Define draw operators for RGB888 |
| */ |
| |
| #define DRAW_SETPIXEL_RGB888 \ |
| DRAW_SETPIXEL(RGB888_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_BLEND_RGB888 \ |
| DRAW_SETPIXEL_BLEND(RGB_FROM_RGB888(*pixel, sr, sg, sb), \ |
| RGB888_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_ADD_RGB888 \ |
| DRAW_SETPIXEL_ADD(RGB_FROM_RGB888(*pixel, sr, sg, sb), \ |
| RGB888_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_MOD_RGB888 \ |
| DRAW_SETPIXEL_MOD(RGB_FROM_RGB888(*pixel, sr, sg, sb), \ |
| RGB888_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_MUL_RGB888 \ |
| DRAW_SETPIXEL_MUL(RGB_FROM_RGB888(*pixel, sr, sg, sb), \ |
| RGB888_FROM_RGB(*pixel, sr, sg, sb)) |
| |
| #define DRAW_SETPIXELXY_RGB888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGB888) |
| |
| #define DRAW_SETPIXELXY_BLEND_RGB888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGB888) |
| |
| #define DRAW_SETPIXELXY_ADD_RGB888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGB888) |
| |
| #define DRAW_SETPIXELXY_MOD_RGB888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGB888) |
| |
| #define DRAW_SETPIXELXY_MUL_RGB888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGB888) |
| |
| /* |
| * Define draw operators for ARGB8888 |
| */ |
| |
| #define DRAW_SETPIXEL_ARGB8888 \ |
| DRAW_SETPIXEL(ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXEL_BLEND_ARGB8888 \ |
| DRAW_SETPIXEL_BLEND(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ |
| ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXEL_ADD_ARGB8888 \ |
| DRAW_SETPIXEL_ADD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ |
| ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXEL_MOD_ARGB8888 \ |
| DRAW_SETPIXEL_MOD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ |
| ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXEL_MUL_ARGB8888 \ |
| DRAW_SETPIXEL_MUL(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ |
| ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXELXY_ARGB8888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ARGB8888) |
| |
| #define DRAW_SETPIXELXY_BLEND_ARGB8888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_ARGB8888) |
| |
| #define DRAW_SETPIXELXY_ADD_ARGB8888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_ARGB8888) |
| |
| #define DRAW_SETPIXELXY_MOD_ARGB8888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_ARGB8888) |
| |
| #define DRAW_SETPIXELXY_MUL_ARGB8888(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_ARGB8888) |
| |
| /* |
| * Define draw operators for general RGB |
| */ |
| |
| #define DRAW_SETPIXEL_RGB \ |
| DRAW_SETPIXEL(PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_BLEND_RGB \ |
| DRAW_SETPIXEL_BLEND(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ |
| PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_ADD_RGB \ |
| DRAW_SETPIXEL_ADD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ |
| PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_MOD_RGB \ |
| DRAW_SETPIXEL_MOD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ |
| PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| |
| #define DRAW_SETPIXEL_MUL_RGB \ |
| DRAW_SETPIXEL_MUL(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ |
| PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| |
| #define DRAW_SETPIXELXY2_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB) |
| |
| #define DRAW_SETPIXELXY4_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGB) |
| |
| #define DRAW_SETPIXELXY2_BLEND_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB) |
| |
| #define DRAW_SETPIXELXY4_BLEND_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGB) |
| |
| #define DRAW_SETPIXELXY2_ADD_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB) |
| |
| #define DRAW_SETPIXELXY4_ADD_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGB) |
| |
| #define DRAW_SETPIXELXY2_MOD_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB) |
| |
| #define DRAW_SETPIXELXY4_MOD_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGB) |
| |
| #define DRAW_SETPIXELXY2_MUL_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB) |
| |
| #define DRAW_SETPIXELXY4_MUL_RGB(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGB) |
| |
| /* |
| * Define draw operators for general RGBA |
| */ |
| |
| #define DRAW_SETPIXEL_RGBA \ |
| DRAW_SETPIXEL(PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXEL_BLEND_RGBA \ |
| DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ |
| PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXEL_ADD_RGBA \ |
| DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ |
| PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXEL_MOD_RGBA \ |
| DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ |
| PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXEL_MUL_RGBA \ |
| DRAW_SETPIXEL_MUL(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ |
| PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| |
| #define DRAW_SETPIXELXY4_RGBA(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGBA) |
| |
| #define DRAW_SETPIXELXY4_BLEND_RGBA(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGBA) |
| |
| #define DRAW_SETPIXELXY4_ADD_RGBA(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGBA) |
| |
| #define DRAW_SETPIXELXY4_MOD_RGBA(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGBA) |
| |
| #define DRAW_SETPIXELXY4_MUL_RGBA(x, y) \ |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGBA) |
| |
| /* |
| * Define line drawing macro |
| */ |
| |
| #define ABS(_x) ((_x) < 0 ? -(_x) : (_x)) |
| |
| /* Horizontal line */ |
| #define HLINE(type, op, draw_end) \ |
| { \ |
| int length; \ |
| int pitch = (dst->pitch / dst->format->BytesPerPixel); \ |
| type *pixel; \ |
| if (x1 <= x2) { \ |
| pixel = (type *)dst->pixels + y1 * pitch + x1; \ |
| length = draw_end ? (x2 - x1 + 1) : (x2 - x1); \ |
| } else { \ |
| pixel = (type *)dst->pixels + y1 * pitch + x2; \ |
| if (!draw_end) { \ |
| ++pixel; \ |
| } \ |
| length = draw_end ? (x1 - x2 + 1) : (x1 - x2); \ |
| } \ |
| while (length--) { \ |
| op; \ |
| ++pixel; \ |
| } \ |
| } |
| |
| /* Vertical line */ |
| #define VLINE(type, op, draw_end) \ |
| { \ |
| int length; \ |
| int pitch = (dst->pitch / dst->format->BytesPerPixel); \ |
| type *pixel; \ |
| if (y1 <= y2) { \ |
| pixel = (type *)dst->pixels + y1 * pitch + x1; \ |
| length = draw_end ? (y2 - y1 + 1) : (y2 - y1); \ |
| } else { \ |
| pixel = (type *)dst->pixels + y2 * pitch + x1; \ |
| if (!draw_end) { \ |
| pixel += pitch; \ |
| } \ |
| length = draw_end ? (y1 - y2 + 1) : (y1 - y2); \ |
| } \ |
| while (length--) { \ |
| op; \ |
| pixel += pitch; \ |
| } \ |
| } |
| |
| /* Diagonal line */ |
| #define DLINE(type, op, draw_end) \ |
| { \ |
| int length; \ |
| int pitch = (dst->pitch / dst->format->BytesPerPixel); \ |
| type *pixel; \ |
| if (y1 <= y2) { \ |
| pixel = (type *)dst->pixels + y1 * pitch + x1; \ |
| if (x1 <= x2) { \ |
| ++pitch; \ |
| } else { \ |
| --pitch; \ |
| } \ |
| length = (y2 - y1); \ |
| } else { \ |
| pixel = (type *)dst->pixels + y2 * pitch + x2; \ |
| if (x2 <= x1) { \ |
| ++pitch; \ |
| } else { \ |
| --pitch; \ |
| } \ |
| if (!draw_end) { \ |
| pixel += pitch; \ |
| } \ |
| length = (y1 - y2); \ |
| } \ |
| if (draw_end) { \ |
| ++length; \ |
| } \ |
| while (length--) { \ |
| op; \ |
| pixel += pitch; \ |
| } \ |
| } |
| |
| /* Bresenham's line algorithm */ |
| #define BLINE(x1, y1, x2, y2, op, draw_end) \ |
| { \ |
| int i, deltax, deltay, numpixels; \ |
| int d, dinc1, dinc2; \ |
| int x, xinc1, xinc2; \ |
| int y, yinc1, yinc2; \ |
| \ |
| deltax = ABS(x2 - x1); \ |
| deltay = ABS(y2 - y1); \ |
| \ |
| if (deltax >= deltay) { \ |
| numpixels = deltax + 1; \ |
| d = (2 * deltay) - deltax; \ |
| dinc1 = deltay * 2; \ |
| dinc2 = (deltay - deltax) * 2; \ |
| xinc1 = 1; \ |
| xinc2 = 1; \ |
| yinc1 = 0; \ |
| yinc2 = 1; \ |
| } else { \ |
| numpixels = deltay + 1; \ |
| d = (2 * deltax) - deltay; \ |
| dinc1 = deltax * 2; \ |
| dinc2 = (deltax - deltay) * 2; \ |
| xinc1 = 0; \ |
| xinc2 = 1; \ |
| yinc1 = 1; \ |
| yinc2 = 1; \ |
| } \ |
| \ |
| if (x1 > x2) { \ |
| xinc1 = -xinc1; \ |
| xinc2 = -xinc2; \ |
| } \ |
| if (y1 > y2) { \ |
| yinc1 = -yinc1; \ |
| yinc2 = -yinc2; \ |
| } \ |
| \ |
| x = x1; \ |
| y = y1; \ |
| \ |
| if (!draw_end) { \ |
| --numpixels; \ |
| } \ |
| for (i = 0; i < numpixels; ++i) { \ |
| op(x, y); \ |
| if (d < 0) { \ |
| d += dinc1; \ |
| x += xinc1; \ |
| y += yinc1; \ |
| } else { \ |
| d += dinc2; \ |
| x += xinc2; \ |
| y += yinc2; \ |
| } \ |
| } \ |
| } |
| |
| /* Xiaolin Wu's line algorithm, based on Michael Abrash's implementation */ |
| #define WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ |
| { \ |
| Uint16 ErrorAdj, ErrorAcc; \ |
| Uint16 ErrorAccTemp, Weighting; \ |
| int DeltaX, DeltaY, Temp, XDir; \ |
| unsigned r, g, b, a, inva; \ |
| \ |
| /* Draw the initial pixel, which is always exactly intersected by \ |
| the line and so needs no weighting */ \ |
| opaque_op(x1, y1); \ |
| \ |
| /* Draw the final pixel, which is always exactly intersected by the line \ |
| and so needs no weighting */ \ |
| if (draw_end) { \ |
| opaque_op(x2, y2); \ |
| } \ |
| \ |
| /* Make sure the line runs top to bottom */ \ |
| if (y1 > y2) { \ |
| Temp = y1; \ |
| y1 = y2; \ |
| y2 = Temp; \ |
| Temp = x1; \ |
| x1 = x2; \ |
| x2 = Temp; \ |
| } \ |
| DeltaY = y2 - y1; \ |
| \ |
| if ((DeltaX = x2 - x1) >= 0) { \ |
| XDir = 1; \ |
| } else { \ |
| XDir = -1; \ |
| DeltaX = -DeltaX; /* make DeltaX positive */ \ |
| } \ |
| \ |
| /* line is not horizontal, diagonal, or vertical */ \ |
| ErrorAcc = 0; /* initialize the line error accumulator to 0 */ \ |
| \ |
| /* Is this an X-major or Y-major line? */ \ |
| if (DeltaY > DeltaX) { \ |
| /* Y-major line; calculate 16-bit fixed-point fractional part of a \ |
| pixel that X advances each time Y advances 1 pixel, truncating the \ |
| result so that we won't overrun the endpoint along the X axis */ \ |
| ErrorAdj = ((unsigned long)DeltaX << 16) / (unsigned long)DeltaY; \ |
| /* Draw all pixels other than the first and last */ \ |
| while (--DeltaY) { \ |
| ErrorAccTemp = ErrorAcc; /* remember currrent accumulated error */ \ |
| ErrorAcc += ErrorAdj; /* calculate error for next pixel */ \ |
| if (ErrorAcc <= ErrorAccTemp) { \ |
| /* The error accumulator turned over, so advance the X coord */ \ |
| x1 += XDir; \ |
| } \ |
| y1++; /* Y-major, so always advance Y */ \ |
| /* The IntensityBits most significant bits of ErrorAcc give us the \ |
| intensity weighting for this pixel, and the complement of the \ |
| weighting for the paired pixel */ \ |
| Weighting = ErrorAcc >> 8; \ |
| { \ |
| a = DRAW_MUL(_a, (Weighting ^ 255)); \ |
| r = DRAW_MUL(_r, a); \ |
| g = DRAW_MUL(_g, a); \ |
| b = DRAW_MUL(_b, a); \ |
| inva = (a ^ 0xFF); \ |
| blend_op(x1, y1); \ |
| } \ |
| { \ |
| a = DRAW_MUL(_a, Weighting); \ |
| r = DRAW_MUL(_r, a); \ |
| g = DRAW_MUL(_g, a); \ |
| b = DRAW_MUL(_b, a); \ |
| inva = (a ^ 0xFF); \ |
| blend_op(x1 + XDir, y1); \ |
| } \ |
| } \ |
| } else { \ |
| /* X-major line; calculate 16-bit fixed-point fractional part of a \ |
| pixel that Y advances each time X advances 1 pixel, truncating the \ |
| result to avoid overrunning the endpoint along the X axis */ \ |
| ErrorAdj = ((unsigned long)DeltaY << 16) / (unsigned long)DeltaX; \ |
| /* Draw all pixels other than the first and last */ \ |
| while (--DeltaX) { \ |
| ErrorAccTemp = ErrorAcc; /* remember currrent accumulated error */ \ |
| ErrorAcc += ErrorAdj; /* calculate error for next pixel */ \ |
| if (ErrorAcc <= ErrorAccTemp) { \ |
| /* The error accumulator turned over, so advance the Y coord */ \ |
| y1++; \ |
| } \ |
| x1 += XDir; /* X-major, so always advance X */ \ |
| /* The IntensityBits most significant bits of ErrorAcc give us the \ |
| intensity weighting for this pixel, and the complement of the \ |
| weighting for the paired pixel */ \ |
| Weighting = ErrorAcc >> 8; \ |
| { \ |
| a = DRAW_MUL(_a, (Weighting ^ 255)); \ |
| r = DRAW_MUL(_r, a); \ |
| g = DRAW_MUL(_g, a); \ |
| b = DRAW_MUL(_b, a); \ |
| inva = (a ^ 0xFF); \ |
| blend_op(x1, y1); \ |
| } \ |
| { \ |
| a = DRAW_MUL(_a, Weighting); \ |
| r = DRAW_MUL(_r, a); \ |
| g = DRAW_MUL(_g, a); \ |
| b = DRAW_MUL(_b, a); \ |
| inva = (a ^ 0xFF); \ |
| blend_op(x1, y1 + 1); \ |
| } \ |
| } \ |
| } \ |
| } |
| |
| #ifdef AA_LINES |
| #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ |
| WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) |
| #else |
| #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ |
| BLINE(x1, y1, x2, y2, opaque_op, draw_end) |
| #endif |
| |
| /* |
| * Define fill rect macro |
| */ |
| |
| #define FILLRECT(type, op) \ |
| do { \ |
| int width = rect->w; \ |
| int height = rect->h; \ |
| int pitch = (dst->pitch / dst->format->BytesPerPixel); \ |
| int skip = pitch - width; \ |
| type *pixel = (type *)dst->pixels + rect->y * pitch + rect->x; \ |
| while (height--) { \ |
| { \ |
| int n = (width + 3) / 4; \ |
| switch (width & 3) { \ |
| case 0: \ |
| do { \ |
| op; \ |
| pixel++; \ |
| SDL_FALLTHROUGH; \ |
| case 3: \ |
| op; \ |
| pixel++; \ |
| SDL_FALLTHROUGH; \ |
| case 2: \ |
| op; \ |
| pixel++; \ |
| SDL_FALLTHROUGH; \ |
| case 1: \ |
| op; \ |
| pixel++; \ |
| } while (--n > 0); \ |
| } \ |
| } \ |
| pixel += skip; \ |
| } \ |
| } while (0) |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |