| /* |
| Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| |
| #include "SDL.h" |
| |
| #include "testyuv_cvt.h" |
| |
| |
| static float clip3(float x, float y, float z) |
| { |
| return ((z < x) ? x : ((z > y) ? y : z)); |
| } |
| |
| static void RGBtoYUV(Uint8 * rgb, int *yuv, SDL_YUV_CONVERSION_MODE mode, int monochrome, int luminance) |
| { |
| if (mode == SDL_YUV_CONVERSION_JPEG) { |
| /* Full range YUV */ |
| yuv[0] = (int)(0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]); |
| yuv[1] = (int)((rgb[2] - yuv[0]) * 0.565 + 128); |
| yuv[2] = (int)((rgb[0] - yuv[0]) * 0.713 + 128); |
| } else { |
| // This formula is from Microsoft's documentation: |
| // https://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx |
| // L = Kr * R + Kb * B + (1 - Kr - Kb) * G |
| // Y = SDL_floor(2^(M-8) * (219*(L-Z)/S + 16) + 0.5); |
| // U = clip3(0, (2^M)-1, SDL_floor(2^(M-8) * (112*(B-L) / ((1-Kb)*S) + 128) + 0.5)); |
| // V = clip3(0, (2^M)-1, SDL_floor(2^(M-8) * (112*(R-L) / ((1-Kr)*S) + 128) + 0.5)); |
| float S, Z, R, G, B, L, Kr, Kb, Y, U, V; |
| |
| if (mode == SDL_YUV_CONVERSION_BT709) { |
| /* BT.709 */ |
| Kr = 0.2126f; |
| Kb = 0.0722f; |
| } else { |
| /* BT.601 */ |
| Kr = 0.299f; |
| Kb = 0.114f; |
| } |
| |
| S = 255.0f; |
| Z = 0.0f; |
| R = rgb[0]; |
| G = rgb[1]; |
| B = rgb[2]; |
| L = Kr * R + Kb * B + (1 - Kr - Kb) * G; |
| Y = (Uint8)SDL_floorf((219*(L-Z)/S + 16) + 0.5f); |
| U = (Uint8)clip3(0, 255, SDL_floorf((112.0f*(B-L) / ((1.0f-Kb)*S) + 128) + 0.5f)); |
| V = (Uint8)clip3(0, 255, SDL_floorf((112.0f*(R-L) / ((1.0f-Kr)*S) + 128) + 0.5f)); |
| |
| yuv[0] = (Uint8)Y; |
| yuv[1] = (Uint8)U; |
| yuv[2] = (Uint8)V; |
| } |
| |
| if (monochrome) { |
| yuv[1] = 128; |
| yuv[2] = 128; |
| } |
| |
| if (luminance != 100) { |
| yuv[0] = yuv[0] * luminance / 100; |
| if (yuv[0] > 255) |
| yuv[0] = 255; |
| } |
| } |
| |
| static void ConvertRGBtoPlanar2x2(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, SDL_YUV_CONVERSION_MODE mode, int monochrome, int luminance) |
| { |
| int x, y; |
| int yuv[4][3]; |
| Uint8 *Y1, *Y2, *U, *V; |
| Uint8 *rgb1, *rgb2; |
| int rgb_row_advance = (pitch - w*3) + pitch; |
| int UV_advance; |
| |
| rgb1 = src; |
| rgb2 = src + pitch; |
| |
| Y1 = out; |
| Y2 = Y1 + w; |
| switch (format) { |
| case SDL_PIXELFORMAT_YV12: |
| V = (Y1 + h * w); |
| U = V + ((h + 1)/2)*((w + 1)/2); |
| UV_advance = 1; |
| break; |
| case SDL_PIXELFORMAT_IYUV: |
| U = (Y1 + h * w); |
| V = U + ((h + 1)/2)*((w + 1)/2); |
| UV_advance = 1; |
| break; |
| case SDL_PIXELFORMAT_NV12: |
| U = (Y1 + h * w); |
| V = U + 1; |
| UV_advance = 2; |
| break; |
| case SDL_PIXELFORMAT_NV21: |
| V = (Y1 + h * w); |
| U = V + 1; |
| UV_advance = 2; |
| break; |
| default: |
| SDL_assert(!"Unsupported planar YUV format"); |
| return; |
| } |
| |
| for (y = 0; y < (h - 1); y += 2) { |
| for (x = 0; x < (w - 1); x += 2) { |
| RGBtoYUV(rgb1, yuv[0], mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[0][0]; |
| |
| RGBtoYUV(rgb1, yuv[1], mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[1][0]; |
| |
| RGBtoYUV(rgb2, yuv[2], mode, monochrome, luminance); |
| rgb2 += 3; |
| *Y2++ = (Uint8)yuv[2][0]; |
| |
| RGBtoYUV(rgb2, yuv[3], mode, monochrome, luminance); |
| rgb2 += 3; |
| *Y2++ = (Uint8)yuv[3][0]; |
| |
| *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1] + yuv[2][1] + yuv[3][1])/4.0f + 0.5f); |
| U += UV_advance; |
| |
| *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2] + yuv[2][2] + yuv[3][2])/4.0f + 0.5f); |
| V += UV_advance; |
| } |
| /* Last column */ |
| if (x == (w - 1)) { |
| RGBtoYUV(rgb1, yuv[0], mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[0][0]; |
| |
| RGBtoYUV(rgb2, yuv[2], mode, monochrome, luminance); |
| rgb2 += 3; |
| *Y2++ = (Uint8)yuv[2][0]; |
| |
| *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[2][1])/2.0f + 0.5f); |
| U += UV_advance; |
| |
| *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[2][2])/2.0f + 0.5f); |
| V += UV_advance; |
| } |
| Y1 += w; |
| Y2 += w; |
| rgb1 += rgb_row_advance; |
| rgb2 += rgb_row_advance; |
| } |
| /* Last row */ |
| if (y == (h - 1)) { |
| for (x = 0; x < (w - 1); x += 2) { |
| RGBtoYUV(rgb1, yuv[0], mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[0][0]; |
| |
| RGBtoYUV(rgb1, yuv[1], mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[1][0]; |
| |
| *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1])/2.0f + 0.5f); |
| U += UV_advance; |
| |
| *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2])/2.0f + 0.5f); |
| V += UV_advance; |
| } |
| /* Last column */ |
| if (x == (w - 1)) { |
| RGBtoYUV(rgb1, yuv[0], mode, monochrome, luminance); |
| *Y1++ = (Uint8)yuv[0][0]; |
| |
| *U = (Uint8)yuv[0][1]; |
| U += UV_advance; |
| |
| *V = (Uint8)yuv[0][2]; |
| V += UV_advance; |
| } |
| } |
| } |
| |
| static void ConvertRGBtoPacked4(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, SDL_YUV_CONVERSION_MODE mode, int monochrome, int luminance) |
| { |
| int x, y; |
| int yuv[2][3]; |
| Uint8 *Y1, *Y2, *U, *V; |
| Uint8 *rgb; |
| int rgb_row_advance = (pitch - w*3); |
| |
| rgb = src; |
| |
| switch (format) { |
| case SDL_PIXELFORMAT_YUY2: |
| Y1 = out; |
| U = out+1; |
| Y2 = out+2; |
| V = out+3; |
| break; |
| case SDL_PIXELFORMAT_UYVY: |
| U = out; |
| Y1 = out+1; |
| V = out+2; |
| Y2 = out+3; |
| break; |
| case SDL_PIXELFORMAT_YVYU: |
| Y1 = out; |
| V = out+1; |
| Y2 = out+2; |
| U = out+3; |
| break; |
| default: |
| SDL_assert(!"Unsupported packed YUV format"); |
| return; |
| } |
| |
| for (y = 0; y < h; ++y) { |
| for (x = 0; x < (w - 1); x += 2) { |
| RGBtoYUV(rgb, yuv[0], mode, monochrome, luminance); |
| rgb += 3; |
| *Y1 = (Uint8)yuv[0][0]; |
| Y1 += 4; |
| |
| RGBtoYUV(rgb, yuv[1], mode, monochrome, luminance); |
| rgb += 3; |
| *Y2 = (Uint8)yuv[1][0]; |
| Y2 += 4; |
| |
| *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1])/2.0f + 0.5f); |
| U += 4; |
| |
| *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2])/2.0f + 0.5f); |
| V += 4; |
| } |
| /* Last column */ |
| if (x == (w - 1)) { |
| RGBtoYUV(rgb, yuv[0], mode, monochrome, luminance); |
| rgb += 3; |
| *Y2 = *Y1 = (Uint8)yuv[0][0]; |
| Y1 += 4; |
| Y2 += 4; |
| |
| *U = (Uint8)yuv[0][1]; |
| U += 4; |
| |
| *V = (Uint8)yuv[0][2]; |
| V += 4; |
| } |
| rgb += rgb_row_advance; |
| } |
| } |
| |
| SDL_bool ConvertRGBtoYUV(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, SDL_YUV_CONVERSION_MODE mode, int monochrome, int luminance) |
| { |
| switch (format) |
| { |
| case SDL_PIXELFORMAT_YV12: |
| case SDL_PIXELFORMAT_IYUV: |
| case SDL_PIXELFORMAT_NV12: |
| case SDL_PIXELFORMAT_NV21: |
| ConvertRGBtoPlanar2x2(format, src, pitch, out, w, h, mode, monochrome, luminance); |
| return SDL_TRUE; |
| case SDL_PIXELFORMAT_YUY2: |
| case SDL_PIXELFORMAT_UYVY: |
| case SDL_PIXELFORMAT_YVYU: |
| ConvertRGBtoPacked4(format, src, pitch, out, w, h, mode, monochrome, luminance); |
| return SDL_TRUE; |
| default: |
| return SDL_FALSE; |
| } |
| } |
| |
| int CalculateYUVPitch(Uint32 format, int width) |
| { |
| switch (format) |
| { |
| case SDL_PIXELFORMAT_YV12: |
| case SDL_PIXELFORMAT_IYUV: |
| case SDL_PIXELFORMAT_NV12: |
| case SDL_PIXELFORMAT_NV21: |
| return width; |
| case SDL_PIXELFORMAT_YUY2: |
| case SDL_PIXELFORMAT_UYVY: |
| case SDL_PIXELFORMAT_YVYU: |
| return 4*((width + 1)/2); |
| default: |
| return 0; |
| } |
| } |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |