| /* |
| Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| /******************************************************************************** |
| * * |
| * Running moose :) Coded by Mike Gorchak. * |
| * * |
| ********************************************************************************/ |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| |
| #ifdef __EMSCRIPTEN__ |
| #include <emscripten/emscripten.h> |
| #endif |
| |
| #include "SDL.h" |
| #include "testutils.h" |
| |
| #define MOOSEPIC_W 64 |
| #define MOOSEPIC_H 88 |
| |
| #define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H) |
| #define MOOSEFRAMES_COUNT 10 |
| |
| SDL_Color MooseColors[84] = { |
| {49, 49, 49, 255}, {66, 24, 0, 255}, {66, 33, 0, 255}, {66, 66, 66, 255}, |
| {66, 115, 49, 255}, {74, 33, 0, 255}, {74, 41, 16, 255}, {82, 33, 8, 255}, |
| {82, 41, 8, 255}, {82, 49, 16, 255}, {82, 82, 82, 255}, {90, 41, 8, 255}, |
| {90, 41, 16, 255}, {90, 57, 24, 255}, {99, 49, 16, 255}, {99, 66, 24, 255}, |
| {99, 66, 33, 255}, {99, 74, 33, 255}, {107, 57, 24, 255}, {107, 82, 41, 255}, |
| {115, 57, 33, 255}, {115, 66, 33, 255}, {115, 66, 41, 255}, {115, 74, 0, 255}, |
| {115, 90, 49, 255}, {115, 115, 115, 255}, {123, 82, 0, 255}, {123, 99, 57, 255}, |
| {132, 66, 41, 255}, {132, 74, 41, 255}, {132, 90, 8, 255}, {132, 99, 33, 255}, |
| {132, 99, 66, 255}, {132, 107, 66, 255}, {140, 74, 49, 255}, {140, 99, 16, 255}, |
| {140, 107, 74, 255}, {140, 115, 74, 255}, {148, 107, 24, 255}, {148, 115, 82, 255}, |
| {148, 123, 74, 255}, {148, 123, 90, 255}, {156, 115, 33, 255}, {156, 115, 90, 255}, |
| {156, 123, 82, 255}, {156, 132, 82, 255}, {156, 132, 99, 255}, {156, 156, 156, 255}, |
| {165, 123, 49, 255}, {165, 123, 90, 255}, {165, 132, 82, 255}, {165, 132, 90, 255}, |
| {165, 132, 99, 255}, {165, 140, 90, 255}, {173, 132, 57, 255}, {173, 132, 99, 255}, |
| {173, 140, 107, 255}, {173, 140, 115, 255}, {173, 148, 99, 255}, {173, 173, 173, 255}, |
| {181, 140, 74, 255}, {181, 148, 115, 255}, {181, 148, 123, 255}, {181, 156, 107, 255}, |
| {189, 148, 123, 255}, {189, 156, 82, 255}, {189, 156, 123, 255}, {189, 156, 132, 255}, |
| {189, 189, 189, 255}, {198, 156, 123, 255}, {198, 165, 132, 255}, {206, 165, 99, 255}, |
| {206, 165, 132, 255}, {206, 173, 140, 255}, {206, 206, 206, 255}, {214, 173, 115, 255}, |
| {214, 173, 140, 255}, {222, 181, 148, 255}, {222, 189, 132, 255}, {222, 189, 156, 255}, |
| {222, 222, 222, 255}, {231, 198, 165, 255}, {231, 231, 231, 255}, {239, 206, 173, 255} |
| }; |
| |
| Uint8 MooseFrames[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE]; |
| |
| SDL_Renderer *renderer; |
| int frame; |
| SDL_Texture *MooseTexture; |
| SDL_bool done = SDL_FALSE; |
| |
| void quit(int rc) |
| { |
| SDL_Quit(); |
| exit(rc); |
| } |
| |
| void UpdateTexture(SDL_Texture *texture) |
| { |
| SDL_Color *color; |
| Uint8 *src; |
| Uint32 *dst; |
| int row, col; |
| void *pixels; |
| int pitch; |
| |
| if (SDL_LockTexture(texture, NULL, &pixels, &pitch) < 0) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't lock texture: %s\n", SDL_GetError()); |
| quit(5); |
| } |
| src = MooseFrames[frame]; |
| for (row = 0; row < MOOSEPIC_H; ++row) { |
| dst = (Uint32*)((Uint8*)pixels + row * pitch); |
| for (col = 0; col < MOOSEPIC_W; ++col) { |
| color = &MooseColors[*src++]; |
| *dst++ = (0xFF000000|(color->r<<16)|(color->g<<8)|color->b); |
| } |
| } |
| SDL_UnlockTexture(texture); |
| } |
| |
| void |
| loop() |
| { |
| SDL_Event event; |
| |
| while (SDL_PollEvent(&event)) { |
| switch (event.type) { |
| case SDL_KEYDOWN: |
| if (event.key.keysym.sym == SDLK_ESCAPE) { |
| done = SDL_TRUE; |
| } |
| break; |
| case SDL_QUIT: |
| done = SDL_TRUE; |
| break; |
| } |
| } |
| |
| frame = (frame + 1) % MOOSEFRAMES_COUNT; |
| UpdateTexture(MooseTexture); |
| |
| SDL_RenderClear(renderer); |
| SDL_RenderCopy(renderer, MooseTexture, NULL, NULL); |
| SDL_RenderPresent(renderer); |
| |
| #ifdef __EMSCRIPTEN__ |
| if (done) { |
| emscripten_cancel_main_loop(); |
| } |
| #endif |
| } |
| |
| int |
| main(int argc, char **argv) |
| { |
| SDL_Window *window; |
| SDL_RWops *handle; |
| char *filename = NULL; |
| |
| /* Enable standard application logging */ |
| SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
| |
| if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
| return 1; |
| } |
| |
| /* load the moose images */ |
| filename = GetResourceFilename(NULL, "moose.dat"); |
| if (filename == NULL) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n"); |
| return -1; |
| } |
| handle = SDL_RWFromFile(filename, "rb"); |
| SDL_free(filename); |
| if (handle == NULL) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n"); |
| quit(2); |
| } |
| SDL_RWread(handle, MooseFrames, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT); |
| SDL_RWclose(handle); |
| |
| |
| /* Create the window and renderer */ |
| window = SDL_CreateWindow("Happy Moose", |
| SDL_WINDOWPOS_UNDEFINED, |
| SDL_WINDOWPOS_UNDEFINED, |
| MOOSEPIC_W*4, MOOSEPIC_H*4, |
| SDL_WINDOW_RESIZABLE); |
| if (!window) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError()); |
| quit(3); |
| } |
| |
| renderer = SDL_CreateRenderer(window, -1, 0); |
| if (!renderer) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError()); |
| quit(4); |
| } |
| |
| MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H); |
| if (!MooseTexture) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError()); |
| quit(5); |
| } |
| |
| /* Loop, waiting for QUIT or the escape key */ |
| frame = 0; |
| |
| #ifdef __EMSCRIPTEN__ |
| emscripten_set_main_loop(loop, 0, 1); |
| #else |
| while (!done) { |
| loop(); |
| } |
| #endif |
| |
| SDL_DestroyRenderer(renderer); |
| |
| quit(0); |
| return 0; |
| } |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |