| /* |
| Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| #include "SDL.h" |
| |
| #include <stdio.h> /* for fflush() and stdout */ |
| |
| #ifdef __EMSCRIPTEN__ |
| #include <emscripten/emscripten.h> |
| #endif |
| |
| #include "testutils.h" |
| |
| static SDL_AudioSpec spec; |
| static Uint8 *sound = NULL; /* Pointer to wave data */ |
| static Uint32 soundlen = 0; /* Length of wave data */ |
| |
| typedef struct |
| { |
| SDL_AudioDeviceID dev; |
| int soundpos; |
| SDL_atomic_t done; |
| } callback_data; |
| |
| callback_data cbd[64]; |
| |
| void SDLCALL |
| play_through_once(void *arg, Uint8 * stream, int len) |
| { |
| callback_data *cbdata = (callback_data *) arg; |
| Uint8 *waveptr = sound + cbdata->soundpos; |
| int waveleft = soundlen - cbdata->soundpos; |
| int cpy = len; |
| if (cpy > waveleft) |
| cpy = waveleft; |
| |
| SDL_memcpy(stream, waveptr, cpy); |
| len -= cpy; |
| cbdata->soundpos += cpy; |
| if (len > 0) { |
| stream += cpy; |
| SDL_memset(stream, spec.silence, len); |
| SDL_AtomicSet(&cbdata->done, 1); |
| } |
| } |
| |
| void |
| loop() |
| { |
| if (SDL_AtomicGet(&cbd[0].done)) { |
| #ifdef __EMSCRIPTEN__ |
| emscripten_cancel_main_loop(); |
| #endif |
| SDL_PauseAudioDevice(cbd[0].dev, 1); |
| SDL_CloseAudioDevice(cbd[0].dev); |
| SDL_FreeWAV(sound); |
| SDL_Quit(); |
| } |
| } |
| |
| static void |
| test_multi_audio(int devcount) |
| { |
| int keep_going = 1; |
| int i; |
| |
| #ifdef __ANDROID__ |
| SDL_Event event; |
| |
| /* Create a Window to get fully initialized event processing for testing pause on Android. */ |
| SDL_CreateWindow("testmultiaudio", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, 0); |
| #endif |
| |
| if (devcount > 64) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Too many devices (%d), clamping to 64...\n", |
| devcount); |
| devcount = 64; |
| } |
| |
| spec.callback = play_through_once; |
| |
| for (i = 0; i < devcount; i++) { |
| const char *devname = SDL_GetAudioDeviceName(i, 0); |
| SDL_Log("playing on device #%d: ('%s')...", i, devname); |
| fflush(stdout); |
| |
| SDL_memset(&cbd[0], '\0', sizeof(callback_data)); |
| spec.userdata = &cbd[0]; |
| cbd[0].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0); |
| if (cbd[0].dev == 0) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device failed: %s\n", SDL_GetError()); |
| } else { |
| SDL_PauseAudioDevice(cbd[0].dev, 0); |
| #ifdef __EMSCRIPTEN__ |
| emscripten_set_main_loop(loop, 0, 1); |
| #else |
| while (!SDL_AtomicGet(&cbd[0].done)) { |
| #ifdef __ANDROID__ |
| /* Empty queue, some application events would prevent pause. */ |
| while (SDL_PollEvent(&event)){} |
| #endif |
| SDL_Delay(100); |
| } |
| SDL_PauseAudioDevice(cbd[0].dev, 1); |
| #endif |
| SDL_Log("done.\n"); |
| SDL_CloseAudioDevice(cbd[0].dev); |
| } |
| } |
| |
| SDL_memset(cbd, '\0', sizeof(cbd)); |
| |
| SDL_Log("playing on all devices...\n"); |
| for (i = 0; i < devcount; i++) { |
| const char *devname = SDL_GetAudioDeviceName(i, 0); |
| spec.userdata = &cbd[i]; |
| cbd[i].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0); |
| if (cbd[i].dev == 0) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device %d failed: %s\n", i, SDL_GetError()); |
| } |
| } |
| |
| for (i = 0; i < devcount; i++) { |
| if (cbd[i].dev) { |
| SDL_PauseAudioDevice(cbd[i].dev, 0); |
| } |
| } |
| |
| while (keep_going) { |
| keep_going = 0; |
| for (i = 0; i < devcount; i++) { |
| if ((cbd[i].dev) && (!SDL_AtomicGet(&cbd[i].done))) { |
| keep_going = 1; |
| } |
| } |
| #ifdef __ANDROID__ |
| /* Empty queue, some application events would prevent pause. */ |
| while (SDL_PollEvent(&event)){} |
| #endif |
| |
| SDL_Delay(100); |
| } |
| |
| #ifndef __EMSCRIPTEN__ |
| for (i = 0; i < devcount; i++) { |
| if (cbd[i].dev) { |
| SDL_PauseAudioDevice(cbd[i].dev, 1); |
| SDL_CloseAudioDevice(cbd[i].dev); |
| } |
| } |
| |
| SDL_Log("All done!\n"); |
| #endif |
| } |
| |
| |
| int |
| main(int argc, char **argv) |
| { |
| int devcount = 0; |
| |
| /* Enable standard application logging */ |
| SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
| |
| /* Load the SDL library */ |
| if (SDL_Init(SDL_INIT_AUDIO) < 0) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
| return (1); |
| } |
| |
| SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver()); |
| |
| devcount = SDL_GetNumAudioDevices(0); |
| if (devcount < 1) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Don't see any specific audio devices!\n"); |
| } else { |
| char *file = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav"); |
| |
| /* Load the wave file into memory */ |
| if (SDL_LoadWAV(file, &spec, &sound, &soundlen) == NULL) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", file, |
| SDL_GetError()); |
| } else { |
| test_multi_audio(devcount); |
| SDL_FreeWAV(sound); |
| } |
| |
| SDL_free(file); |
| } |
| |
| SDL_Quit(); |
| return 0; |
| } |