| /** |
| * Original code: automated SDL platform test written by Edgar Simo "bobbens" |
| * Extended and extensively updated by aschiffler at ferzkopp dot net |
| */ |
| |
| #include <stdio.h> |
| |
| #include "SDL.h" |
| #include "SDL_test.h" |
| |
| /* ================= Test Case Implementation ================== */ |
| |
| #define TESTRENDER_SCREEN_W 80 |
| #define TESTRENDER_SCREEN_H 60 |
| |
| #define RENDER_COMPARE_FORMAT SDL_PIXELFORMAT_ARGB8888 |
| #define RENDER_COMPARE_AMASK 0xff000000 /**< Alpha bit mask. */ |
| #define RENDER_COMPARE_RMASK 0x00ff0000 /**< Red bit mask. */ |
| #define RENDER_COMPARE_GMASK 0x0000ff00 /**< Green bit mask. */ |
| #define RENDER_COMPARE_BMASK 0x000000ff /**< Blue bit mask. */ |
| |
| #define ALLOWABLE_ERROR_OPAQUE 0 |
| #define ALLOWABLE_ERROR_BLENDED 64 |
| |
| /* Test window and renderer */ |
| SDL_Window *window = NULL; |
| SDL_Renderer *renderer = NULL; |
| |
| /* Prototypes for helper functions */ |
| |
| static int _clearScreen (void); |
| static void _compare(SDL_Surface *reference, int allowable_error); |
| static int _hasTexAlpha(void); |
| static int _hasTexColor(void); |
| static SDL_Texture *_loadTestFace(void); |
| static int _hasBlendModes(void); |
| static int _hasDrawColor(void); |
| static int _isSupported(int code); |
| |
| /** |
| * Create software renderer for tests |
| */ |
| void InitCreateRenderer(void *arg) |
| { |
| int posX = 100, posY = 100, width = 320, height = 240; |
| renderer = NULL; |
| window = SDL_CreateWindow("render_testCreateRenderer", posX, posY, width, height, 0); |
| SDLTest_AssertPass("SDL_CreateWindow()"); |
| SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result"); |
| if (window == NULL) { |
| return; |
| } |
| |
| renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); |
| SDLTest_AssertPass("SDL_CreateRenderer()"); |
| SDLTest_AssertCheck(renderer != 0, "Check SDL_CreateRenderer result"); |
| if (renderer == NULL) { |
| SDL_DestroyWindow(window); |
| return; |
| } |
| } |
| |
| /* |
| * Destroy renderer for tests |
| */ |
| void CleanupDestroyRenderer(void *arg) |
| { |
| if (renderer != NULL) { |
| SDL_DestroyRenderer(renderer); |
| renderer = NULL; |
| SDLTest_AssertPass("SDL_DestroyRenderer()"); |
| } |
| |
| if (window != NULL) { |
| SDL_DestroyWindow(window); |
| window = NULL; |
| SDLTest_AssertPass("SDL_DestroyWindow"); |
| } |
| } |
| |
| |
| /** |
| * @brief Tests call to SDL_GetNumRenderDrivers |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_GetNumRenderDrivers |
| */ |
| int |
| render_testGetNumRenderDrivers(void *arg) |
| { |
| int n; |
| n = SDL_GetNumRenderDrivers(); |
| SDLTest_AssertCheck(n >= 1, "Number of renderers >= 1, reported as %i", n); |
| return TEST_COMPLETED; |
| } |
| |
| |
| /** |
| * @brief Tests the SDL primitives for rendering. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetRenderDrawColor |
| * http://wiki.libsdl.org/SDL_RenderFillRect |
| * http://wiki.libsdl.org/SDL_RenderDrawLine |
| * |
| */ |
| int render_testPrimitives (void *arg) |
| { |
| int ret; |
| int x, y; |
| SDL_Rect rect; |
| SDL_Surface *referenceSurface = NULL; |
| int checkFailCount1; |
| int checkFailCount2; |
| |
| /* Clear surface. */ |
| _clearScreen(); |
| |
| /* Need drawcolor or just skip test. */ |
| SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor"); |
| |
| /* Draw a rectangle. */ |
| rect.x = 40; |
| rect.y = 0; |
| rect.w = 40; |
| rect.h = 80; |
| |
| ret = SDL_SetRenderDrawColor(renderer, 13, 73, 200, SDL_ALPHA_OPAQUE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); |
| |
| /* Draw a rectangle. */ |
| rect.x = 10; |
| rect.y = 10; |
| rect.w = 60; |
| rect.h = 40; |
| ret = SDL_SetRenderDrawColor(renderer, 200, 0, 100, SDL_ALPHA_OPAQUE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); |
| |
| /* Draw some points like so: |
| * X.X.X.X.. |
| * .X.X.X.X. |
| * X.X.X.X.. */ |
| checkFailCount1 = 0; |
| checkFailCount2 = 0; |
| for (y=0; y<3; y++) { |
| for (x = y % 2; x<TESTRENDER_SCREEN_W; x+=2) { |
| ret = SDL_SetRenderDrawColor(renderer, x*y, x*y/2, x*y/3, SDL_ALPHA_OPAQUE ); |
| if (ret != 0) checkFailCount1++; |
| |
| ret = SDL_RenderDrawPoint(renderer, x, y ); |
| if (ret != 0) checkFailCount2++; |
| } |
| } |
| SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1); |
| SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i", checkFailCount2); |
| |
| /* Draw some lines. */ |
| ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor"); |
| |
| ret = SDL_RenderDrawLine(renderer, 0, 30, TESTRENDER_SCREEN_W, 30 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); |
| |
| ret = SDL_SetRenderDrawColor(renderer, 55, 55, 5, SDL_ALPHA_OPAQUE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderDrawLine(renderer, 40, 30, 40, 60 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); |
| |
| ret = SDL_SetRenderDrawColor(renderer, 5, 105, 105, SDL_ALPHA_OPAQUE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderDrawLine(renderer, 0, 0, 29, 29 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderDrawLine(renderer, 29, 30, 0, 59 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderDrawLine(renderer, 79, 0, 50, 29 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderDrawLine(renderer, 79, 59, 50, 30 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret); |
| |
| /* See if it's the same. */ |
| referenceSurface = SDLTest_ImagePrimitives(); |
| _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); |
| |
| /* Make current */ |
| SDL_RenderPresent(renderer); |
| |
| /* Clean up. */ |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * @brief Tests the SDL primitives with alpha for rendering. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetRenderDrawColor |
| * http://wiki.libsdl.org/SDL_SetRenderDrawBlendMode |
| * http://wiki.libsdl.org/SDL_RenderFillRect |
| */ |
| int render_testPrimitivesBlend (void *arg) |
| { |
| int ret; |
| int i, j; |
| SDL_Rect rect; |
| SDL_Surface *referenceSurface = NULL; |
| int checkFailCount1; |
| int checkFailCount2; |
| int checkFailCount3; |
| |
| /* Clear surface. */ |
| _clearScreen(); |
| |
| /* Need drawcolor and blendmode or just skip test. */ |
| SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor"); |
| SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes"); |
| |
| /* Create some rectangles for each blend mode. */ |
| ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, 0 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderFillRect(renderer, NULL ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); |
| |
| rect.x = 10; |
| rect.y = 25; |
| rect.w = 40; |
| rect.h = 25; |
| ret = SDL_SetRenderDrawColor(renderer, 240, 10, 10, 75 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); |
| |
| rect.x = 30; |
| rect.y = 40; |
| rect.w = 45; |
| rect.h = 15; |
| ret = SDL_SetRenderDrawColor(renderer, 10, 240, 10, 100 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); |
| |
| rect.x = 25; |
| rect.y = 25; |
| rect.w = 25; |
| rect.h = 25; |
| ret = SDL_SetRenderDrawColor(renderer, 10, 10, 240, 125 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); |
| |
| |
| /* Draw blended lines, lines for everyone. */ |
| checkFailCount1 = 0; |
| checkFailCount2 = 0; |
| checkFailCount3 = 0; |
| for (i=0; i<TESTRENDER_SCREEN_W; i+=2) { |
| ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i ); |
| if (ret != 0) checkFailCount1++; |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND : |
| (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); |
| if (ret != 0) checkFailCount2++; |
| |
| ret = SDL_RenderDrawLine(renderer, 0, 0, i, 59 ); |
| if (ret != 0) checkFailCount3++; |
| } |
| SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1); |
| SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2); |
| SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i", checkFailCount3); |
| |
| checkFailCount1 = 0; |
| checkFailCount2 = 0; |
| checkFailCount3 = 0; |
| for (i=0; i<TESTRENDER_SCREEN_H; i+=2) { |
| ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i ); |
| if (ret != 0) checkFailCount1++; |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND : |
| (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); |
| if (ret != 0) checkFailCount2++; |
| |
| ret = SDL_RenderDrawLine(renderer, 0, 0, 79, i ); |
| if (ret != 0) checkFailCount3++; |
| } |
| SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1); |
| SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2); |
| SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i", checkFailCount3); |
| |
| /* Draw points. */ |
| checkFailCount1 = 0; |
| checkFailCount2 = 0; |
| checkFailCount3 = 0; |
| for (j=0; j<TESTRENDER_SCREEN_H; j+=3) { |
| for (i=0; i<TESTRENDER_SCREEN_W; i+=3) { |
| ret = SDL_SetRenderDrawColor(renderer, j*4, i*3, j*4, i*3 ); |
| if (ret != 0) checkFailCount1++; |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, ((((i+j)/3)%3)==0) ? SDL_BLENDMODE_BLEND : |
| ((((i+j)/3)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); |
| if (ret != 0) checkFailCount2++; |
| |
| ret = SDL_RenderDrawPoint(renderer, i, j ); |
| if (ret != 0) checkFailCount3++; |
| } |
| } |
| SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1); |
| SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2); |
| SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i", checkFailCount3); |
| |
| /* See if it's the same. */ |
| referenceSurface = SDLTest_ImagePrimitivesBlend(); |
| _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
| |
| /* Make current */ |
| SDL_RenderPresent(renderer); |
| |
| /* Clean up. */ |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| return TEST_COMPLETED; |
| } |
| |
| |
| |
| /** |
| * @brief Tests some blitting routines. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_RenderCopy |
| * http://wiki.libsdl.org/SDL_DestroyTexture |
| */ |
| int |
| render_testBlit(void *arg) |
| { |
| int ret; |
| SDL_Rect rect; |
| SDL_Texture *tface; |
| SDL_Surface *referenceSurface = NULL; |
| Uint32 tformat; |
| int taccess, tw, th; |
| int i, j, ni, nj; |
| int checkFailCount1; |
| |
| /* Clear surface. */ |
| _clearScreen(); |
| |
| /* Need drawcolor or just skip test. */ |
| SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor)"); |
| |
| /* Create face surface. */ |
| tface = _loadTestFace(); |
| SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result"); |
| if (tface == NULL) { |
| return TEST_ABORTED; |
| } |
| |
| /* Constant values. */ |
| ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
| SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); |
| rect.w = tw; |
| rect.h = th; |
| ni = TESTRENDER_SCREEN_W - tw; |
| nj = TESTRENDER_SCREEN_H - th; |
| |
| /* Loop blit. */ |
| checkFailCount1 = 0; |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| if (ret != 0) checkFailCount1++; |
| } |
| } |
| SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount1); |
| |
| /* See if it's the same */ |
| referenceSurface = SDLTest_ImageBlit(); |
| _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); |
| |
| /* Make current */ |
| SDL_RenderPresent(renderer); |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| return TEST_COMPLETED; |
| } |
| |
| |
| /** |
| * @brief Blits doing color tests. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetTextureColorMod |
| * http://wiki.libsdl.org/SDL_RenderCopy |
| * http://wiki.libsdl.org/SDL_DestroyTexture |
| */ |
| int |
| render_testBlitColor (void *arg) |
| { |
| int ret; |
| SDL_Rect rect; |
| SDL_Texture *tface; |
| SDL_Surface *referenceSurface = NULL; |
| Uint32 tformat; |
| int taccess, tw, th; |
| int i, j, ni, nj; |
| int checkFailCount1; |
| int checkFailCount2; |
| |
| /* Clear surface. */ |
| _clearScreen(); |
| |
| /* Create face surface. */ |
| tface = _loadTestFace(); |
| SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result"); |
| if (tface == NULL) { |
| return TEST_ABORTED; |
| } |
| |
| /* Constant values. */ |
| ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
| SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); |
| rect.w = tw; |
| rect.h = th; |
| ni = TESTRENDER_SCREEN_W - tw; |
| nj = TESTRENDER_SCREEN_H - th; |
| |
| /* Test blitting with color mod. */ |
| checkFailCount1 = 0; |
| checkFailCount2 = 0; |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| /* Set color mod. */ |
| ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
| if (ret != 0) checkFailCount1++; |
| |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| if (ret != 0) checkFailCount2++; |
| } |
| } |
| SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1); |
| SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2); |
| |
| /* See if it's the same. */ |
| referenceSurface = SDLTest_ImageBlitColor(); |
| _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); |
| |
| /* Make current */ |
| SDL_RenderPresent(renderer); |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| return TEST_COMPLETED; |
| } |
| |
| |
| /** |
| * @brief Tests blitting with alpha. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetTextureAlphaMod |
| * http://wiki.libsdl.org/SDL_RenderCopy |
| * http://wiki.libsdl.org/SDL_DestroyTexture |
| */ |
| int |
| render_testBlitAlpha (void *arg) |
| { |
| int ret; |
| SDL_Rect rect; |
| SDL_Texture *tface; |
| SDL_Surface *referenceSurface = NULL; |
| Uint32 tformat; |
| int taccess, tw, th; |
| int i, j, ni, nj; |
| int checkFailCount1; |
| int checkFailCount2; |
| |
| /* Clear surface. */ |
| _clearScreen(); |
| |
| /* Need alpha or just skip test. */ |
| SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha"); |
| |
| /* Create face surface. */ |
| tface = _loadTestFace(); |
| SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result"); |
| if (tface == NULL) { |
| return TEST_ABORTED; |
| } |
| |
| /* Constant values. */ |
| ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
| SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); |
| rect.w = tw; |
| rect.h = th; |
| ni = TESTRENDER_SCREEN_W - tw; |
| nj = TESTRENDER_SCREEN_H - th; |
| |
| /* Test blitting with alpha mod. */ |
| checkFailCount1 = 0; |
| checkFailCount2 = 0; |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| /* Set alpha mod. */ |
| ret = SDL_SetTextureAlphaMod( tface, (255/ni)*i ); |
| if (ret != 0) checkFailCount1++; |
| |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| if (ret != 0) checkFailCount2++; |
| } |
| } |
| SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount1); |
| SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2); |
| |
| /* See if it's the same. */ |
| referenceSurface = SDLTest_ImageBlitAlpha(); |
| _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
| |
| /* Make current */ |
| SDL_RenderPresent(renderer); |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| return TEST_COMPLETED; |
| } |
| |
| /* Helper functions */ |
| |
| /** |
| * @brief Tests a blend mode. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetTextureBlendMode |
| * http://wiki.libsdl.org/SDL_RenderCopy |
| */ |
| static void |
| _testBlitBlendMode( SDL_Texture * tface, int mode ) |
| { |
| int ret; |
| Uint32 tformat; |
| int taccess, tw, th; |
| int i, j, ni, nj; |
| SDL_Rect rect; |
| int checkFailCount1; |
| int checkFailCount2; |
| |
| /* Clear surface. */ |
| _clearScreen(); |
| |
| /* Constant values. */ |
| ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
| SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); |
| rect.w = tw; |
| rect.h = th; |
| ni = TESTRENDER_SCREEN_W - tw; |
| nj = TESTRENDER_SCREEN_H - th; |
| |
| /* Test blend mode. */ |
| checkFailCount1 = 0; |
| checkFailCount2 = 0; |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| /* Set blend mode. */ |
| ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode ); |
| if (ret != 0) checkFailCount1++; |
| |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| if (ret != 0) checkFailCount2++; |
| } |
| } |
| SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount1); |
| SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2); |
| } |
| |
| |
| /** |
| * @brief Tests some more blitting routines. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetTextureColorMod |
| * http://wiki.libsdl.org/SDL_SetTextureAlphaMod |
| * http://wiki.libsdl.org/SDL_SetTextureBlendMode |
| * http://wiki.libsdl.org/SDL_DestroyTexture |
| */ |
| int |
| render_testBlitBlend (void *arg) |
| { |
| int ret; |
| SDL_Rect rect; |
| SDL_Texture *tface; |
| SDL_Surface *referenceSurface = NULL; |
| Uint32 tformat; |
| int taccess, tw, th; |
| int i, j, ni, nj; |
| int mode; |
| int checkFailCount1; |
| int checkFailCount2; |
| int checkFailCount3; |
| int checkFailCount4; |
| |
| SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes"); |
| SDLTest_AssertCheck(_hasTexColor(), "_hasTexColor"); |
| SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha"); |
| |
| /* Create face surface. */ |
| tface = _loadTestFace(); |
| SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result"); |
| if (tface == NULL) { |
| return TEST_ABORTED; |
| } |
| |
| /* Constant values. */ |
| ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
| SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret); |
| rect.w = tw; |
| rect.h = th; |
| ni = TESTRENDER_SCREEN_W - tw; |
| nj = TESTRENDER_SCREEN_H - th; |
| |
| /* Set alpha mod. */ |
| ret = SDL_SetTextureAlphaMod( tface, 100 ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetTextureAlphaMod, expected: 0, got: %i", ret); |
| |
| /* Test None. */ |
| _testBlitBlendMode( tface, SDL_BLENDMODE_NONE ); |
| referenceSurface = SDLTest_ImageBlitBlendNone(); |
| |
| /* Compare, then Present */ |
| _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); |
| SDL_RenderPresent(renderer); |
| |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| /* Test Blend. */ |
| _testBlitBlendMode( tface, SDL_BLENDMODE_BLEND ); |
| referenceSurface = SDLTest_ImageBlitBlend(); |
| |
| /* Compare, then Present */ |
| _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
| SDL_RenderPresent(renderer); |
| |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| /* Test Add. */ |
| _testBlitBlendMode( tface, SDL_BLENDMODE_ADD ); |
| referenceSurface = SDLTest_ImageBlitBlendAdd(); |
| |
| /* Compare, then Present */ |
| _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
| SDL_RenderPresent(renderer); |
| |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| /* Test Mod. */ |
| _testBlitBlendMode( tface, SDL_BLENDMODE_MOD); |
| referenceSurface = SDLTest_ImageBlitBlendMod(); |
| |
| /* Compare, then Present */ |
| _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
| SDL_RenderPresent(renderer); |
| |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| /* Clear surface. */ |
| _clearScreen(); |
| |
| /* Loop blit. */ |
| checkFailCount1 = 0; |
| checkFailCount2 = 0; |
| checkFailCount3 = 0; |
| checkFailCount4 = 0; |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| |
| /* Set color mod. */ |
| ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
| if (ret != 0) checkFailCount1++; |
| |
| /* Set alpha mod. */ |
| ret = SDL_SetTextureAlphaMod( tface, (100/ni)*i ); |
| if (ret != 0) checkFailCount2++; |
| |
| /* Crazy blending mode magic. */ |
| mode = (i/4*j/4) % 4; |
| if (mode==0) mode = SDL_BLENDMODE_NONE; |
| else if (mode==1) mode = SDL_BLENDMODE_BLEND; |
| else if (mode==2) mode = SDL_BLENDMODE_ADD; |
| else if (mode==3) mode = SDL_BLENDMODE_MOD; |
| ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode ); |
| if (ret != 0) checkFailCount3++; |
| |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| if (ret != 0) checkFailCount4++; |
| } |
| } |
| SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1); |
| SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount2); |
| SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount3); |
| SDLTest_AssertCheck(checkFailCount4 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount4); |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| |
| /* Check to see if final image matches. */ |
| referenceSurface = SDLTest_ImageBlitBlendAll(); |
| _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED); |
| |
| /* Make current */ |
| SDL_RenderPresent(renderer); |
| |
| SDL_FreeSurface(referenceSurface); |
| referenceSurface = NULL; |
| |
| return TEST_COMPLETED; |
| } |
| |
| |
| /** |
| * @brief Checks to see if functionality is supported. Helper function. |
| */ |
| static int |
| _isSupported( int code ) |
| { |
| return (code == 0); |
| } |
| |
| /** |
| * @brief Test to see if we can vary the draw color. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetRenderDrawColor |
| * http://wiki.libsdl.org/SDL_GetRenderDrawColor |
| */ |
| static int |
| _hasDrawColor (void) |
| { |
| int ret, fail; |
| Uint8 r, g, b, a; |
| |
| fail = 0; |
| |
| /* Set color. */ |
| ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100 ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| |
| /* Restore natural. */ |
| ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| |
| /* Something failed, consider not available. */ |
| if (fail) |
| return 0; |
| |
| /* Not set properly, consider failed. */ |
| else if ((r != 100) || (g != 100) || (b != 100) || (a != 100)) |
| return 0; |
| return 1; |
| } |
| |
| /** |
| * @brief Test to see if we can vary the blend mode. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetRenderDrawBlendMode |
| * http://wiki.libsdl.org/SDL_GetRenderDrawBlendMode |
| */ |
| static int |
| _hasBlendModes (void) |
| { |
| int fail; |
| int ret; |
| SDL_BlendMode mode; |
| |
| fail = 0; |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = (mode != SDL_BLENDMODE_BLEND); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = (mode != SDL_BLENDMODE_ADD); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_MOD ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = (mode != SDL_BLENDMODE_MOD); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = (mode != SDL_BLENDMODE_NONE); |
| if (!_isSupported(ret)) |
| fail = 1; |
| |
| return !fail; |
| } |
| |
| |
| /** |
| * @brief Loads the test image 'Face' as texture. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_CreateTextureFromSurface |
| */ |
| static SDL_Texture * |
| _loadTestFace(void) |
| { |
| SDL_Surface *face; |
| SDL_Texture *tface; |
| |
| face = SDLTest_ImageFace(); |
| if (face == NULL) { |
| return NULL; |
| } |
| |
| tface = SDL_CreateTextureFromSurface(renderer, face); |
| if (tface == NULL) { |
| SDLTest_LogError("SDL_CreateTextureFromSurface() failed with error: %s", SDL_GetError()); |
| } |
| |
| SDL_FreeSurface(face); |
| |
| return tface; |
| } |
| |
| |
| /** |
| * @brief Test to see if can set texture color mode. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetTextureColorMod |
| * http://wiki.libsdl.org/SDL_GetTextureColorMod |
| * http://wiki.libsdl.org/SDL_DestroyTexture |
| */ |
| static int |
| _hasTexColor (void) |
| { |
| int fail; |
| int ret; |
| SDL_Texture *tface; |
| Uint8 r, g, b; |
| |
| /* Get test face. */ |
| tface = _loadTestFace(); |
| if (tface == NULL) |
| return 0; |
| |
| /* See if supported. */ |
| fail = 0; |
| ret = SDL_SetTextureColorMod( tface, 100, 100, 100 ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetTextureColorMod( tface, &r, &g, &b ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| |
| if (fail) |
| return 0; |
| else if ((r != 100) || (g != 100) || (b != 100)) |
| return 0; |
| return 1; |
| } |
| |
| /** |
| * @brief Test to see if we can vary the alpha of the texture. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetTextureAlphaMod |
| * http://wiki.libsdl.org/SDL_GetTextureAlphaMod |
| * http://wiki.libsdl.org/SDL_DestroyTexture |
| */ |
| static int |
| _hasTexAlpha(void) |
| { |
| int fail; |
| int ret; |
| SDL_Texture *tface; |
| Uint8 a; |
| |
| /* Get test face. */ |
| tface = _loadTestFace(); |
| if (tface == NULL) |
| return 0; |
| |
| /* See if supported. */ |
| fail = 0; |
| ret = SDL_SetTextureAlphaMod( tface, 100 ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetTextureAlphaMod( tface, &a ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| |
| if (fail) |
| return 0; |
| else if (a != 100) |
| return 0; |
| return 1; |
| } |
| |
| /** |
| * @brief Compares screen pixels with image pixels. Helper function. |
| * |
| * @param s Image to compare against. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_RenderReadPixels |
| * http://wiki.libsdl.org/SDL_CreateRGBSurfaceFrom |
| * http://wiki.libsdl.org/SDL_FreeSurface |
| */ |
| static void |
| _compare(SDL_Surface *referenceSurface, int allowable_error) |
| { |
| int result; |
| SDL_Rect rect; |
| Uint8 *pixels; |
| SDL_Surface *testSurface; |
| |
| /* Read pixels. */ |
| pixels = (Uint8 *)SDL_malloc(4*TESTRENDER_SCREEN_W*TESTRENDER_SCREEN_H); |
| SDLTest_AssertCheck(pixels != NULL, "Validate allocated temp pixel buffer"); |
| if (pixels == NULL) return; |
| |
| /* Explicitly specify the rect in case the window isn't the expected size... */ |
| rect.x = 0; |
| rect.y = 0; |
| rect.w = TESTRENDER_SCREEN_W; |
| rect.h = TESTRENDER_SCREEN_H; |
| result = SDL_RenderReadPixels(renderer, &rect, RENDER_COMPARE_FORMAT, pixels, 80*4 ); |
| SDLTest_AssertCheck(result == 0, "Validate result from SDL_RenderReadPixels, expected: 0, got: %i", result); |
| |
| /* Create surface. */ |
| testSurface = SDL_CreateRGBSurfaceFrom(pixels, TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, 32, TESTRENDER_SCREEN_W*4, |
| RENDER_COMPARE_RMASK, RENDER_COMPARE_GMASK, RENDER_COMPARE_BMASK, RENDER_COMPARE_AMASK); |
| SDLTest_AssertCheck(testSurface != NULL, "Verify result from SDL_CreateRGBSurfaceFrom is not NULL"); |
| |
| /* Compare surface. */ |
| result = SDLTest_CompareSurfaces( testSurface, referenceSurface, allowable_error ); |
| SDLTest_AssertCheck(result == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", result); |
| |
| /* Clean up. */ |
| SDL_free(pixels); |
| SDL_FreeSurface(testSurface); |
| } |
| |
| /** |
| * @brief Clears the screen. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/SDL_SetRenderDrawColor |
| * http://wiki.libsdl.org/SDL_RenderClear |
| * http://wiki.libsdl.org/SDL_RenderPresent |
| * http://wiki.libsdl.org/SDL_SetRenderDrawBlendMode |
| */ |
| static int |
| _clearScreen(void) |
| { |
| int ret; |
| |
| /* Set color. */ |
| ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| /* Clear screen. */ |
| ret = SDL_RenderClear(renderer); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret); |
| |
| /* Make current */ |
| SDL_RenderPresent(renderer); |
| |
| /* Set defaults. */ |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); |
| |
| ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE ); |
| SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
| |
| return 0; |
| } |
| |
| /* ================= Test References ================== */ |
| |
| /* Render test cases */ |
| static const SDLTest_TestCaseReference renderTest1 = |
| { (SDLTest_TestCaseFp)render_testGetNumRenderDrivers, "render_testGetNumRenderDrivers", "Tests call to SDL_GetNumRenderDrivers", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference renderTest2 = |
| { (SDLTest_TestCaseFp)render_testPrimitives, "render_testPrimitives", "Tests rendering primitives", TEST_ENABLED }; |
| |
| /* TODO: rewrite test case, define new test data and re-enable; current implementation fails */ |
| static const SDLTest_TestCaseReference renderTest3 = |
| { (SDLTest_TestCaseFp)render_testPrimitivesBlend, "render_testPrimitivesBlend", "Tests rendering primitives with blending", TEST_DISABLED }; |
| |
| static const SDLTest_TestCaseReference renderTest4 = |
| { (SDLTest_TestCaseFp)render_testBlit, "render_testBlit", "Tests blitting", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference renderTest5 = |
| { (SDLTest_TestCaseFp)render_testBlitColor, "render_testBlitColor", "Tests blitting with color", TEST_ENABLED }; |
| |
| /* TODO: rewrite test case, define new test data and re-enable; current implementation fails */ |
| static const SDLTest_TestCaseReference renderTest6 = |
| { (SDLTest_TestCaseFp)render_testBlitAlpha, "render_testBlitAlpha", "Tests blitting with alpha", TEST_DISABLED }; |
| |
| /* TODO: rewrite test case, define new test data and re-enable; current implementation fails */ |
| static const SDLTest_TestCaseReference renderTest7 = |
| { (SDLTest_TestCaseFp)render_testBlitBlend, "render_testBlitBlend", "Tests blitting with blending", TEST_DISABLED }; |
| |
| /* Sequence of Render test cases */ |
| static const SDLTest_TestCaseReference *renderTests[] = { |
| &renderTest1, &renderTest2, &renderTest3, &renderTest4, &renderTest5, &renderTest6, &renderTest7, NULL |
| }; |
| |
| /* Render test suite (global) */ |
| SDLTest_TestSuiteReference renderTestSuite = { |
| "Render", |
| InitCreateRenderer, |
| renderTests, |
| CleanupDestroyRenderer |
| }; |