| /** |
| * Mouse test suite |
| */ |
| |
| #include <stdio.h> |
| #include <limits.h> |
| |
| #include "SDL.h" |
| #include "SDL_test.h" |
| |
| /* ================= Test Case Implementation ================== */ |
| |
| /* Test case functions */ |
| |
| /* Helper to evaluate state returned from SDL_GetMouseState */ |
| int _mouseStateCheck(Uint32 state) |
| { |
| return (state == 0) || |
| (state == SDL_BUTTON(SDL_BUTTON_LEFT)) || |
| (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) || |
| (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) || |
| (state == SDL_BUTTON(SDL_BUTTON_X1)) || |
| (state == SDL_BUTTON(SDL_BUTTON_X2)); |
| } |
| |
| /** |
| * @brief Check call to SDL_GetMouseState |
| * |
| */ |
| int |
| mouse_getMouseState(void *arg) |
| { |
| int x; |
| int y; |
| Uint32 state; |
| |
| /* Pump some events to update mouse state */ |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("Call to SDL_PumpEvents()"); |
| |
| /* Case where x, y pointer is NULL */ |
| state = SDL_GetMouseState(NULL, NULL); |
| SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)"); |
| SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); |
| |
| /* Case where x pointer is not NULL */ |
| x = INT_MIN; |
| state = SDL_GetMouseState(&x, NULL); |
| SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)"); |
| SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); |
| SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); |
| |
| /* Case where y pointer is not NULL */ |
| y = INT_MIN; |
| state = SDL_GetMouseState(NULL, &y); |
| SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)"); |
| SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); |
| SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); |
| |
| /* Case where x and y pointer is not NULL */ |
| x = INT_MIN; |
| y = INT_MIN; |
| state = SDL_GetMouseState(&x, &y); |
| SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)"); |
| SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); |
| SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); |
| SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * @brief Check call to SDL_GetRelativeMouseState |
| * |
| */ |
| int |
| mouse_getRelativeMouseState(void *arg) |
| { |
| int x; |
| int y; |
| Uint32 state; |
| |
| /* Pump some events to update mouse state */ |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("Call to SDL_PumpEvents()"); |
| |
| /* Case where x, y pointer is NULL */ |
| state = SDL_GetRelativeMouseState(NULL, NULL); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)"); |
| SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); |
| |
| /* Case where x pointer is not NULL */ |
| x = INT_MIN; |
| state = SDL_GetRelativeMouseState(&x, NULL); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)"); |
| SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); |
| SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); |
| |
| /* Case where y pointer is not NULL */ |
| y = INT_MIN; |
| state = SDL_GetRelativeMouseState(NULL, &y); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)"); |
| SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); |
| SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); |
| |
| /* Case where x and y pointer is not NULL */ |
| x = INT_MIN; |
| y = INT_MIN; |
| state = SDL_GetRelativeMouseState(&x, &y); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)"); |
| SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); |
| SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); |
| SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); |
| |
| return TEST_COMPLETED; |
| } |
| |
| |
| /* XPM definition of mouse Cursor */ |
| static const char *_mouseArrowData[] = { |
| /* pixels */ |
| "X ", |
| "XX ", |
| "X.X ", |
| "X..X ", |
| "X...X ", |
| "X....X ", |
| "X.....X ", |
| "X......X ", |
| "X.......X ", |
| "X........X ", |
| "X.....XXXXX ", |
| "X..X..X ", |
| "X.X X..X ", |
| "XX X..X ", |
| "X X..X ", |
| " X..X ", |
| " X..X ", |
| " X..X ", |
| " XX ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " " |
| }; |
| |
| /* Helper that creates a new mouse cursor from an XPM */ |
| static SDL_Cursor *_initArrowCursor(const char *image[]) |
| { |
| SDL_Cursor *cursor; |
| int i, row, col; |
| Uint8 data[4*32]; |
| Uint8 mask[4*32]; |
| |
| i = -1; |
| for ( row=0; row<32; ++row ) { |
| for ( col=0; col<32; ++col ) { |
| if ( col % 8 ) { |
| data[i] <<= 1; |
| mask[i] <<= 1; |
| } else { |
| ++i; |
| data[i] = mask[i] = 0; |
| } |
| switch (image[row][col]) { |
| case 'X': |
| data[i] |= 0x01; |
| mask[i] |= 0x01; |
| break; |
| case '.': |
| mask[i] |= 0x01; |
| break; |
| case ' ': |
| break; |
| } |
| } |
| } |
| |
| cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0); |
| return cursor; |
| } |
| |
| /** |
| * @brief Check call to SDL_CreateCursor and SDL_FreeCursor |
| * |
| * @sa http://wiki.libsdl.org/SDL_CreateCursor |
| * @sa http://wiki.libsdl.org/SDL_FreeCursor |
| */ |
| int |
| mouse_createFreeCursor(void *arg) |
| { |
| SDL_Cursor *cursor; |
| |
| /* Create a cursor */ |
| cursor = _initArrowCursor(_mouseArrowData); |
| SDLTest_AssertPass("Call to SDL_CreateCursor()"); |
| SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); |
| if (cursor == NULL) { |
| return TEST_ABORTED; |
| } |
| |
| /* Free cursor again */ |
| SDL_FreeCursor(cursor); |
| SDLTest_AssertPass("Call to SDL_FreeCursor()"); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor |
| * |
| * @sa http://wiki.libsdl.org/SDL_CreateColorCursor |
| * @sa http://wiki.libsdl.org/SDL_FreeCursor |
| */ |
| int |
| mouse_createFreeColorCursor(void *arg) |
| { |
| SDL_Surface *face; |
| SDL_Cursor *cursor; |
| |
| /* Get sample surface */ |
| face = SDLTest_ImageFace(); |
| SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL"); |
| if (face == NULL) return TEST_ABORTED; |
| |
| /* Create a color cursor from surface */ |
| cursor = SDL_CreateColorCursor(face, 0, 0); |
| SDLTest_AssertPass("Call to SDL_CreateColorCursor()"); |
| SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL"); |
| if (cursor == NULL) { |
| SDL_FreeSurface(face); |
| return TEST_ABORTED; |
| } |
| |
| /* Free cursor again */ |
| SDL_FreeCursor(cursor); |
| SDLTest_AssertPass("Call to SDL_FreeCursor()"); |
| |
| /* Clean up */ |
| SDL_FreeSurface(face); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /* Helper that changes cursor visibility */ |
| void _changeCursorVisibility(int state) |
| { |
| int oldState; |
| int newState; |
| int result; |
| |
| oldState = SDL_ShowCursor(SDL_QUERY); |
| SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); |
| |
| result = SDL_ShowCursor(state); |
| SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE"); |
| SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i", |
| (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result); |
| |
| newState = SDL_ShowCursor(SDL_QUERY); |
| SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); |
| SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i", |
| state, newState); |
| } |
| |
| /** |
| * @brief Check call to SDL_ShowCursor |
| * |
| * @sa http://wiki.libsdl.org/SDL_ShowCursor |
| */ |
| int |
| mouse_showCursor(void *arg) |
| { |
| int currentState; |
| |
| /* Get current state */ |
| currentState = SDL_ShowCursor(SDL_QUERY); |
| SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); |
| SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, |
| "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); |
| if (currentState == SDL_DISABLE) { |
| /* Show the cursor, then hide it again */ |
| _changeCursorVisibility(SDL_ENABLE); |
| _changeCursorVisibility(SDL_DISABLE); |
| } else if (currentState == SDL_ENABLE) { |
| /* Hide the cursor, then show it again */ |
| _changeCursorVisibility(SDL_DISABLE); |
| _changeCursorVisibility(SDL_ENABLE); |
| } else { |
| return TEST_ABORTED; |
| } |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * @brief Check call to SDL_SetCursor |
| * |
| * @sa http://wiki.libsdl.org/SDL_SetCursor |
| */ |
| int |
| mouse_setCursor(void *arg) |
| { |
| SDL_Cursor *cursor; |
| |
| /* Create a cursor */ |
| cursor = _initArrowCursor(_mouseArrowData); |
| SDLTest_AssertPass("Call to SDL_CreateCursor()"); |
| SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); |
| if (cursor == NULL) { |
| return TEST_ABORTED; |
| } |
| |
| /* Set the arrow cursor */ |
| SDL_SetCursor(cursor); |
| SDLTest_AssertPass("Call to SDL_SetCursor(cursor)"); |
| |
| /* Force redraw */ |
| SDL_SetCursor(NULL); |
| SDLTest_AssertPass("Call to SDL_SetCursor(NULL)"); |
| |
| /* Free cursor again */ |
| SDL_FreeCursor(cursor); |
| SDLTest_AssertPass("Call to SDL_FreeCursor()"); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * @brief Check call to SDL_GetCursor |
| * |
| * @sa http://wiki.libsdl.org/SDL_GetCursor |
| */ |
| int |
| mouse_getCursor(void *arg) |
| { |
| SDL_Cursor *cursor; |
| |
| /* Get current cursor */ |
| cursor = SDL_GetCursor(); |
| SDLTest_AssertPass("Call to SDL_GetCursor()"); |
| SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL"); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode |
| * |
| * @sa http://wiki.libsdl.org/SDL_GetRelativeMouseMode |
| * @sa http://wiki.libsdl.org/SDL_SetRelativeMouseMode |
| */ |
| int |
| mouse_getSetRelativeMouseMode(void *arg) |
| { |
| int result; |
| int i; |
| SDL_bool initialState; |
| SDL_bool currentState; |
| |
| /* Capture original state so we can revert back to it later */ |
| initialState = SDL_GetRelativeMouseMode(); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); |
| |
| /* Repeat twice to check D->D transition */ |
| for (i=0; i<2; i++) { |
| /* Disable - should always be supported */ |
| result = SDL_SetRelativeMouseMode(SDL_FALSE); |
| SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)"); |
| SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); |
| currentState = SDL_GetRelativeMouseMode(); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); |
| SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState); |
| } |
| |
| /* Repeat twice to check D->E->E transition */ |
| for (i=0; i<2; i++) { |
| /* Enable - may not be supported */ |
| result = SDL_SetRelativeMouseMode(SDL_TRUE); |
| SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)"); |
| if (result != -1) { |
| SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); |
| currentState = SDL_GetRelativeMouseMode(); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); |
| SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState); |
| } |
| } |
| |
| /* Disable to check E->D transition */ |
| result = SDL_SetRelativeMouseMode(SDL_FALSE); |
| SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)"); |
| SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); |
| currentState = SDL_GetRelativeMouseMode(); |
| SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); |
| SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState); |
| |
| /* Revert to original state - ignore result */ |
| result = SDL_SetRelativeMouseMode(initialState); |
| |
| return TEST_COMPLETED; |
| } |
| |
| #define MOUSE_TESTWINDOW_WIDTH 320 |
| #define MOUSE_TESTWINDOW_HEIGHT 200 |
| |
| /** |
| * Creates a test window |
| */ |
| SDL_Window *_createMouseSuiteTestWindow() |
| { |
| int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT; |
| SDL_Window *window; |
| window = SDL_CreateWindow("mouse_createMouseSuiteTestWindow", posX, posY, width, height, 0); |
| SDLTest_AssertPass("SDL_CreateWindow()"); |
| SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result"); |
| return window; |
| } |
| |
| /* |
| * Destroy test window |
| */ |
| void _destroyMouseSuiteTestWindow(SDL_Window *window) |
| { |
| if (window != NULL) { |
| SDL_DestroyWindow(window); |
| window = NULL; |
| SDLTest_AssertPass("SDL_DestroyWindow()"); |
| } |
| } |
| |
| /** |
| * @brief Check call to SDL_WarpMouseInWindow |
| * |
| * @sa http://wiki.libsdl.org/SDL_WarpMouseInWindow |
| */ |
| int |
| mouse_warpMouseInWindow(void *arg) |
| { |
| const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; |
| int numPositions = 6; |
| int xPositions[6]; |
| int yPositions[6]; |
| int x, y, i, j; |
| SDL_Window *window; |
| |
| xPositions[0] = -1; |
| xPositions[1] = 0; |
| xPositions[2] = 1; |
| xPositions[3] = w-1; |
| xPositions[4] = w; |
| xPositions[5] = w+1; |
| yPositions[0] = -1; |
| yPositions[1] = 0; |
| yPositions[2] = 1; |
| yPositions[3] = h-1; |
| yPositions[4] = h; |
| yPositions[5] = h+1; |
| /* Create test window */ |
| window = _createMouseSuiteTestWindow(); |
| if (window == NULL) return TEST_ABORTED; |
| |
| /* Mouse to random position inside window */ |
| x = SDLTest_RandomIntegerInRange(1, w-1); |
| y = SDLTest_RandomIntegerInRange(1, h-1); |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); |
| |
| /* Same position again */ |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); |
| |
| /* Mouse to various boundary positions */ |
| for (i=0; i<numPositions; i++) { |
| for (j=0; j<numPositions; j++) { |
| x = xPositions[i]; |
| y = yPositions[j]; |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); |
| |
| /* TODO: add tracking of events and check that each call generates a mouse motion event */ |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("SDL_PumpEvents()"); |
| } |
| } |
| |
| |
| /* Clean up test window */ |
| _destroyMouseSuiteTestWindow(window); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /** |
| * @brief Check call to SDL_GetMouseFocus |
| * |
| * @sa http://wiki.libsdl.org/SDL_GetMouseFocus |
| */ |
| int |
| mouse_getMouseFocus(void *arg) |
| { |
| const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; |
| int x, y; |
| SDL_Window *window; |
| SDL_Window *focusWindow; |
| |
| /* Get focus - focus non-deterministic */ |
| focusWindow = SDL_GetMouseFocus(); |
| SDLTest_AssertPass("SDL_GetMouseFocus()"); |
| |
| /* Create test window */ |
| window = _createMouseSuiteTestWindow(); |
| if (window == NULL) return TEST_ABORTED; |
| |
| /* Mouse to random position inside window */ |
| x = SDLTest_RandomIntegerInRange(1, w-1); |
| y = SDLTest_RandomIntegerInRange(1, h-1); |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); |
| |
| /* Pump events to update focus state */ |
| SDL_Delay(100); |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("SDL_PumpEvents()"); |
| |
| /* Get focus with explicit window setup - focus deterministic */ |
| focusWindow = SDL_GetMouseFocus(); |
| SDLTest_AssertPass("SDL_GetMouseFocus()"); |
| SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL"); |
| SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window"); |
| |
| /* Mouse to random position outside window */ |
| x = SDLTest_RandomIntegerInRange(-9, -1); |
| y = SDLTest_RandomIntegerInRange(-9, -1); |
| SDL_WarpMouseInWindow(window, x, y); |
| SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); |
| |
| /* Clean up test window */ |
| _destroyMouseSuiteTestWindow(window); |
| |
| /* Pump events to update focus state */ |
| SDL_PumpEvents(); |
| SDLTest_AssertPass("SDL_PumpEvents()"); |
| |
| /* Get focus for non-existing window */ |
| focusWindow = SDL_GetMouseFocus(); |
| SDLTest_AssertPass("SDL_GetMouseFocus()"); |
| SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL"); |
| |
| |
| return TEST_COMPLETED; |
| } |
| |
| /* ================= Test References ================== */ |
| |
| /* Mouse test cases */ |
| static const SDLTest_TestCaseReference mouseTest1 = |
| { (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference mouseTest2 = |
| { (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference mouseTest3 = |
| { (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference mouseTest4 = |
| { (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference mouseTest5 = |
| { (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference mouseTest6 = |
| { (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference mouseTest7 = |
| { (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference mouseTest8 = |
| { (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference mouseTest9 = |
| { (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED }; |
| |
| static const SDLTest_TestCaseReference mouseTest10 = |
| { (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED }; |
| |
| /* Sequence of Mouse test cases */ |
| static const SDLTest_TestCaseReference *mouseTests[] = { |
| &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6, |
| &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL |
| }; |
| |
| /* Mouse test suite (global) */ |
| SDLTest_TestSuiteReference mouseTestSuite = { |
| "Mouse", |
| NULL, |
| mouseTests, |
| NULL |
| }; |