| /* |
| Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| |
| /* Program to test hotplugging of audio devices */ |
| |
| #include "SDL_config.h" |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| #if HAVE_SIGNAL_H |
| #include <signal.h> |
| #endif |
| |
| #ifdef __EMSCRIPTEN__ |
| #include <emscripten/emscripten.h> |
| #endif |
| |
| #include "SDL.h" |
| #include "testutils.h" |
| |
| static SDL_AudioSpec spec; |
| static Uint8 *sound = NULL; /* Pointer to wave data */ |
| static Uint32 soundlen = 0; /* Length of wave data */ |
| |
| static int posindex = 0; |
| static Uint32 positions[64]; |
| |
| /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
| static void |
| quit(int rc) |
| { |
| SDL_Quit(); |
| exit(rc); |
| } |
| |
| void SDLCALL |
| fillerup(void *_pos, Uint8 * stream, int len) |
| { |
| Uint32 pos = *((Uint32 *) _pos); |
| Uint8 *waveptr; |
| int waveleft; |
| |
| /* Set up the pointers */ |
| waveptr = sound + pos; |
| waveleft = soundlen - pos; |
| |
| /* Go! */ |
| while (waveleft <= len) { |
| SDL_memcpy(stream, waveptr, waveleft); |
| stream += waveleft; |
| len -= waveleft; |
| waveptr = sound; |
| waveleft = soundlen; |
| pos = 0; |
| } |
| SDL_memcpy(stream, waveptr, len); |
| pos += len; |
| *((Uint32 *) _pos) = pos; |
| } |
| |
| static int done = 0; |
| void |
| poked(int sig) |
| { |
| done = 1; |
| } |
| |
| static const char* |
| devtypestr(int iscapture) |
| { |
| return iscapture ? "capture" : "output"; |
| } |
| |
| static void |
| iteration() |
| { |
| SDL_Event e; |
| SDL_AudioDeviceID dev; |
| while (SDL_PollEvent(&e)) { |
| if (e.type == SDL_QUIT) { |
| done = 1; |
| } else if (e.type == SDL_KEYUP) { |
| if (e.key.keysym.sym == SDLK_ESCAPE) |
| done = 1; |
| } else if (e.type == SDL_AUDIODEVICEADDED) { |
| int index = e.adevice.which; |
| int iscapture = e.adevice.iscapture; |
| const char *name = SDL_GetAudioDeviceName(index, iscapture); |
| if (name != NULL) |
| SDL_Log("New %s audio device at index %u: %s\n", devtypestr(iscapture), (unsigned int) index, name); |
| else { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Got new %s device at index %u, but failed to get the name: %s\n", |
| devtypestr(iscapture), (unsigned int) index, SDL_GetError()); |
| continue; |
| } |
| if (!iscapture) { |
| positions[posindex] = 0; |
| spec.userdata = &positions[posindex++]; |
| spec.callback = fillerup; |
| dev = SDL_OpenAudioDevice(name, 0, &spec, NULL, 0); |
| if (!dev) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open '%s': %s\n", name, SDL_GetError()); |
| } else { |
| SDL_Log("Opened '%s' as %u\n", name, (unsigned int) dev); |
| SDL_PauseAudioDevice(dev, 0); |
| } |
| } |
| } else if (e.type == SDL_AUDIODEVICEREMOVED) { |
| dev = (SDL_AudioDeviceID) e.adevice.which; |
| SDL_Log("%s device %u removed.\n", devtypestr(e.adevice.iscapture), (unsigned int) dev); |
| SDL_CloseAudioDevice(dev); |
| } |
| } |
| } |
| |
| #ifdef __EMSCRIPTEN__ |
| void |
| loop() |
| { |
| if(done) |
| emscripten_cancel_main_loop(); |
| else |
| iteration(); |
| } |
| #endif |
| |
| int |
| main(int argc, char *argv[]) |
| { |
| int i; |
| char *filename = NULL; |
| |
| /* Enable standard application logging */ |
| SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
| |
| /* Load the SDL library */ |
| if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
| return (1); |
| } |
| |
| /* Some targets (Mac CoreAudio) need an event queue for audio hotplug, so make and immediately hide a window. */ |
| SDL_MinimizeWindow(SDL_CreateWindow("testaudiohotplug", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0)); |
| |
| filename = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav"); |
| |
| if (filename == NULL) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError()); |
| quit(1); |
| } |
| |
| /* Load the wave file into memory */ |
| if (SDL_LoadWAV(filename, &spec, &sound, &soundlen) == NULL) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError()); |
| quit(1); |
| } |
| |
| #if HAVE_SIGNAL_H |
| /* Set the signals */ |
| #ifdef SIGHUP |
| signal(SIGHUP, poked); |
| #endif |
| signal(SIGINT, poked); |
| #ifdef SIGQUIT |
| signal(SIGQUIT, poked); |
| #endif |
| signal(SIGTERM, poked); |
| #endif /* HAVE_SIGNAL_H */ |
| |
| /* Show the list of available drivers */ |
| SDL_Log("Available audio drivers:"); |
| for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) { |
| SDL_Log("%i: %s", i, SDL_GetAudioDriver(i)); |
| } |
| |
| SDL_Log("Select a driver with the SDL_AUDIODRIVER environment variable.\n"); |
| SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver()); |
| |
| #ifdef __EMSCRIPTEN__ |
| emscripten_set_main_loop(loop, 0, 1); |
| #else |
| while (!done) { |
| SDL_Delay(100); |
| iteration(); |
| } |
| #endif |
| |
| /* Clean up on signal */ |
| /* Quit audio first, then free WAV. This prevents access violations in the audio threads. */ |
| SDL_QuitSubSystem(SDL_INIT_AUDIO); |
| SDL_FreeWAV(sound); |
| SDL_free(filename); |
| SDL_Quit(); |
| return (0); |
| } |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |