| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * \file SDL_gesture.h |
| * |
| * Include file for SDL gesture event handling. |
| */ |
| |
| #ifndef SDL_gesture_h_ |
| #define SDL_gesture_h_ |
| |
| #include "SDL_stdinc.h" |
| #include "SDL_error.h" |
| #include "SDL_video.h" |
| |
| #include "SDL_touch.h" |
| |
| |
| #include "begin_code.h" |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| typedef Sint64 SDL_GestureID; |
| |
| /* Function prototypes */ |
| |
| /** |
| * Begin recording a gesture on a specified touch device or all touch devices. |
| * |
| * If the parameter `touchId` is -1 (i.e., all devices), this function will |
| * always return 1, regardless of whether there actually are any devices. |
| * |
| * \param touchId the touch device id, or -1 for all touch devices |
| * \returns 1 on success or 0 if the specified device could not be found. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_GetTouchDevice |
| */ |
| extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId); |
| |
| |
| /** |
| * Save all currently loaded Dollar Gesture templates. |
| * |
| * \param dst a SDL_RWops to save to |
| * \returns the number of saved templates on success or 0 on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_LoadDollarTemplates |
| * \sa SDL_SaveDollarTemplate |
| */ |
| extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst); |
| |
| /** |
| * Save a currently loaded Dollar Gesture template. |
| * |
| * \param gestureId a gesture id |
| * \param dst a SDL_RWops to save to |
| * \returns 1 on success or 0 on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_LoadDollarTemplates |
| * \sa SDL_SaveAllDollarTemplates |
| */ |
| extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst); |
| |
| |
| /** |
| * Load Dollar Gesture templates from a file. |
| * |
| * \param touchId a touch id |
| * \param src a SDL_RWops to load from |
| * \returns the number of loaded templates on success or a negative error code |
| * (or 0) on failure; call SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_SaveAllDollarTemplates |
| * \sa SDL_SaveDollarTemplate |
| */ |
| extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src); |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include "close_code.h" |
| |
| #endif /* SDL_gesture_h_ */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |