| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * \file SDL_sensor.h |
| * |
| * \brief Include file for SDL sensor event handling |
| */ |
| |
| #ifndef SDL_sensor_h_ |
| #define SDL_sensor_h_ |
| |
| #include <SDL3/SDL_stdinc.h> |
| #include <SDL3/SDL_error.h> |
| |
| #include <SDL3/SDL_begin_code.h> |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| /* *INDENT-OFF* */ |
| extern "C" { |
| /* *INDENT-ON* */ |
| #endif |
| |
| /** |
| * \brief SDL_sensor.h |
| * |
| * In order to use these functions, SDL_Init() must have been called |
| * with the ::SDL_INIT_SENSOR flag. This causes SDL to scan the system |
| * for sensors, and load appropriate drivers. |
| */ |
| |
| struct SDL_Sensor; |
| typedef struct SDL_Sensor SDL_Sensor; |
| |
| /** |
| * This is a unique ID for a sensor for the time it is connected to the system, |
| * and is never reused for the lifetime of the application. |
| * |
| * The ID value starts at 1 and increments from there. The value 0 is an invalid ID. |
| */ |
| typedef Uint32 SDL_SensorID; |
| |
| /* The different sensors defined by SDL |
| * |
| * Additional sensors may be available, using platform dependent semantics. |
| * |
| * Hare are the additional Android sensors: |
| * https://developer.android.com/reference/android/hardware/SensorEvent.html#values |
| */ |
| typedef enum |
| { |
| SDL_SENSOR_INVALID = -1, /**< Returned for an invalid sensor */ |
| SDL_SENSOR_UNKNOWN, /**< Unknown sensor type */ |
| SDL_SENSOR_ACCEL, /**< Accelerometer */ |
| SDL_SENSOR_GYRO, /**< Gyroscope */ |
| SDL_SENSOR_ACCEL_L, /**< Accelerometer for left Joy-Con controller and Wii nunchuk */ |
| SDL_SENSOR_GYRO_L, /**< Gyroscope for left Joy-Con controller */ |
| SDL_SENSOR_ACCEL_R, /**< Accelerometer for right Joy-Con controller */ |
| SDL_SENSOR_GYRO_R /**< Gyroscope for right Joy-Con controller */ |
| } SDL_SensorType; |
| |
| /** |
| * Accelerometer sensor |
| * |
| * The accelerometer returns the current acceleration in SI meters per |
| * second squared. This measurement includes the force of gravity, so |
| * a device at rest will have an value of SDL_STANDARD_GRAVITY away |
| * from the center of the earth. |
| * |
| * values[0]: Acceleration on the x axis |
| * values[1]: Acceleration on the y axis |
| * values[2]: Acceleration on the z axis |
| * |
| * For phones held in portrait mode and game controllers held in front of you, |
| * the axes are defined as follows: |
| * -X ... +X : left ... right |
| * -Y ... +Y : bottom ... top |
| * -Z ... +Z : farther ... closer |
| * |
| * The axis data is not changed when the phone is rotated. |
| * |
| * \sa SDL_GetDisplayOrientation() |
| */ |
| #define SDL_STANDARD_GRAVITY 9.80665f |
| |
| /** |
| * Gyroscope sensor |
| * |
| * The gyroscope returns the current rate of rotation in radians per second. |
| * The rotation is positive in the counter-clockwise direction. That is, |
| * an observer looking from a positive location on one of the axes would |
| * see positive rotation on that axis when it appeared to be rotating |
| * counter-clockwise. |
| * |
| * values[0]: Angular speed around the x axis (pitch) |
| * values[1]: Angular speed around the y axis (yaw) |
| * values[2]: Angular speed around the z axis (roll) |
| * |
| * For phones held in portrait mode and game controllers held in front of you, |
| * the axes are defined as follows: |
| * -X ... +X : left ... right |
| * -Y ... +Y : bottom ... top |
| * -Z ... +Z : farther ... closer |
| * |
| * The axis data is not changed when the phone or controller is rotated. |
| * |
| * \sa SDL_GetDisplayOrientation() |
| */ |
| |
| /* Function prototypes */ |
| |
| /** |
| * Get a list of currently connected sensors. |
| * |
| * \param count a pointer filled in with the number of sensors returned |
| * \returns a 0 terminated array of sensor instance IDs which should be freed |
| * with SDL_free(), or NULL on error; call SDL_GetError() for more |
| * details. |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC SDL_SensorID *SDLCALL SDL_GetSensors(int *count); |
| |
| /** |
| * Get the implementation dependent name of a sensor. |
| * |
| * \param instance_id the sensor instance ID |
| * \returns the sensor name, or NULL if `instance_id` is not valid |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC const char *SDLCALL SDL_GetSensorInstanceName(SDL_SensorID instance_id); |
| |
| /** |
| * Get the type of a sensor. |
| * |
| * \param instance_id the sensor instance ID |
| * \returns the SDL_SensorType, or `SDL_SENSOR_INVALID` if `instance_id` is |
| * not valid |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC SDL_SensorType SDLCALL SDL_GetSensorInstanceType(SDL_SensorID instance_id); |
| |
| /** |
| * Get the platform dependent type of a sensor. |
| * |
| * \param instance_id the sensor instance ID |
| * \returns the sensor platform dependent type, or -1 if `instance_id` is not |
| * valid |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC int SDLCALL SDL_GetSensorInstanceNonPortableType(SDL_SensorID instance_id); |
| |
| /** |
| * Open a sensor for use. |
| * |
| * \param instance_id the sensor instance ID |
| * \returns an SDL_Sensor sensor object, or NULL if an error occurred. |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC SDL_Sensor *SDLCALL SDL_OpenSensor(SDL_SensorID instance_id); |
| |
| /** |
| * Return the SDL_Sensor associated with an instance ID. |
| * |
| * \param instance_id the sensor instance ID |
| * \returns an SDL_Sensor object. |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC SDL_Sensor *SDLCALL SDL_GetSensorFromInstanceID(SDL_SensorID instance_id); |
| |
| /** |
| * Get the implementation dependent name of a sensor |
| * |
| * \param sensor The SDL_Sensor object |
| * \returns the sensor name, or NULL if `sensor` is NULL. |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC const char *SDLCALL SDL_GetSensorName(SDL_Sensor *sensor); |
| |
| /** |
| * Get the type of a sensor. |
| * |
| * \param sensor The SDL_Sensor object to inspect |
| * \returns the SDL_SensorType type, or `SDL_SENSOR_INVALID` if `sensor` is |
| * NULL. |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC SDL_SensorType SDLCALL SDL_GetSensorType(SDL_Sensor *sensor); |
| |
| /** |
| * Get the platform dependent type of a sensor. |
| * |
| * \param sensor The SDL_Sensor object to inspect |
| * \returns the sensor platform dependent type, or -1 if `sensor` is NULL. |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC int SDLCALL SDL_GetSensorNonPortableType(SDL_Sensor *sensor); |
| |
| /** |
| * Get the instance ID of a sensor. |
| * |
| * \param sensor The SDL_Sensor object to inspect |
| * \returns the sensor instance ID, or 0 if `sensor` is NULL. |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC SDL_SensorID SDLCALL SDL_GetSensorInstanceID(SDL_Sensor *sensor); |
| |
| /** |
| * Get the current state of an opened sensor. |
| * |
| * The number of values and interpretation of the data is sensor dependent. |
| * |
| * \param sensor The SDL_Sensor object to query |
| * \param data A pointer filled with the current sensor state |
| * \param num_values The number of values to write to data |
| * \returns 0 on success or a negative error code on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC int SDLCALL SDL_GetSensorData(SDL_Sensor *sensor, float *data, int num_values); |
| |
| /** |
| * Close a sensor previously opened with SDL_OpenSensor(). |
| * |
| * \param sensor The SDL_Sensor object to close |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC void SDLCALL SDL_CloseSensor(SDL_Sensor *sensor); |
| |
| /** |
| * Update the current state of the open sensors. |
| * |
| * This is called automatically by the event loop if sensor events are |
| * enabled. |
| * |
| * This needs to be called from the thread that initialized the sensor |
| * subsystem. |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC void SDLCALL SDL_UpdateSensors(void); |
| |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| /* *INDENT-OFF* */ |
| } |
| /* *INDENT-ON* */ |
| #endif |
| #include <SDL3/SDL_close_code.h> |
| |
| #endif /* SDL_sensor_h_ */ |