| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * \file SDL_assert.h |
| * |
| * \brief Header file for assertion SDL API functions |
| */ |
| |
| #ifndef SDL_assert_h_ |
| #define SDL_assert_h_ |
| |
| #include <SDL3/SDL_stdinc.h> |
| |
| #include <SDL3/SDL_begin_code.h> |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #ifndef SDL_ASSERT_LEVEL |
| #ifdef SDL_DEFAULT_ASSERT_LEVEL |
| #define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL |
| #elif defined(_DEBUG) || defined(DEBUG) || \ |
| (defined(__GNUC__) && !defined(__OPTIMIZE__)) |
| #define SDL_ASSERT_LEVEL 2 |
| #else |
| #define SDL_ASSERT_LEVEL 1 |
| #endif |
| #endif /* SDL_ASSERT_LEVEL */ |
| |
| /* |
| These are macros and not first class functions so that the debugger breaks |
| on the assertion line and not in some random guts of SDL, and so each |
| assert can have unique static variables associated with it. |
| */ |
| |
| #if defined(_MSC_VER) |
| /* Don't include intrin.h here because it contains C++ code */ |
| extern void __cdecl __debugbreak(void); |
| #define SDL_TriggerBreakpoint() __debugbreak() |
| #elif defined(ANDROID) |
| #include <assert.h> |
| #define SDL_TriggerBreakpoint() assert(0) |
| #elif SDL_HAS_BUILTIN(__builtin_debugtrap) |
| #define SDL_TriggerBreakpoint() __builtin_debugtrap() |
| #elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) |
| #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" ) |
| #elif ( defined(__APPLE__) && (defined(__arm64__) || defined(__aarch64__)) ) /* this might work on other ARM targets, but this is a known quantity... */ |
| #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" ) |
| #elif defined(__APPLE__) && defined(__arm__) |
| #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "bkpt #22\n\t" ) |
| #elif defined(__386__) && defined(__WATCOMC__) |
| #define SDL_TriggerBreakpoint() { _asm { int 0x03 } } |
| #elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__) |
| #include <signal.h> |
| #define SDL_TriggerBreakpoint() raise(SIGTRAP) |
| #else |
| /* How do we trigger breakpoints on this platform? */ |
| #define SDL_TriggerBreakpoint() |
| #endif |
| |
| #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */ |
| # define SDL_FUNCTION __func__ |
| #elif ((defined(__GNUC__) && (__GNUC__ >= 2)) || defined(_MSC_VER) || defined (__WATCOMC__)) |
| # define SDL_FUNCTION __FUNCTION__ |
| #else |
| # define SDL_FUNCTION "???" |
| #endif |
| #define SDL_FILE __FILE__ |
| #define SDL_LINE __LINE__ |
| |
| /* |
| sizeof (x) makes the compiler still parse the expression even without |
| assertions enabled, so the code is always checked at compile time, but |
| doesn't actually generate code for it, so there are no side effects or |
| expensive checks at run time, just the constant size of what x WOULD be, |
| which presumably gets optimized out as unused. |
| This also solves the problem of... |
| |
| int somevalue = blah(); |
| SDL_assert(somevalue == 1); |
| |
| ...which would cause compiles to complain that somevalue is unused if we |
| disable assertions. |
| */ |
| |
| /* "while (0,0)" fools Microsoft's compiler's /W4 warning level into thinking |
| this condition isn't constant. And looks like an owl's face! */ |
| #ifdef _MSC_VER /* stupid /W4 warnings. */ |
| #define SDL_NULL_WHILE_LOOP_CONDITION (0,0) |
| #else |
| #define SDL_NULL_WHILE_LOOP_CONDITION (0) |
| #endif |
| |
| #define SDL_disabled_assert(condition) \ |
| do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION) |
| |
| typedef enum |
| { |
| SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */ |
| SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */ |
| SDL_ASSERTION_ABORT, /**< Terminate the program. */ |
| SDL_ASSERTION_IGNORE, /**< Ignore the assert. */ |
| SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */ |
| } SDL_AssertState; |
| |
| typedef struct SDL_AssertData |
| { |
| int always_ignore; |
| unsigned int trigger_count; |
| const char *condition; |
| const char *filename; |
| int linenum; |
| const char *function; |
| const struct SDL_AssertData *next; |
| } SDL_AssertData; |
| |
| #if (SDL_ASSERT_LEVEL > 0) |
| |
| /** |
| * Never call this directly. Use the SDL_assert* macros. |
| * |
| * \param data assert data structure |
| * \param func function name |
| * \param file file name |
| * \param line line number |
| * \returns assert state |
| * |
| * \since This function is available since SDL 3.0.0. |
| */ |
| extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *data, |
| const char *func, |
| const char *file, int line) |
| #if defined(__clang__) |
| #if __has_feature(attribute_analyzer_noreturn) |
| __attribute__((analyzer_noreturn)) |
| #endif |
| #endif |
| ; |
| /* Previous 'analyzer_noreturn' attribute tells Clang's static analysis that we're a custom assert function, |
| and that the analyzer should assume the condition was always true past this |
| SDL_assert test. */ |
| |
| |
| /* Define the trigger breakpoint call used in asserts */ |
| #ifndef SDL_AssertBreakpoint |
| #if defined(ANDROID) && defined(assert) |
| /* Define this as empty in case assert() is defined as SDL_assert */ |
| #define SDL_AssertBreakpoint() |
| #else |
| #define SDL_AssertBreakpoint() SDL_TriggerBreakpoint() |
| #endif |
| #endif /* !SDL_AssertBreakpoint */ |
| |
| /* the do {} while(0) avoids dangling else problems: |
| if (x) SDL_assert(y); else blah(); |
| ... without the do/while, the "else" could attach to this macro's "if". |
| We try to handle just the minimum we need here in a macro...the loop, |
| the static vars, and break points. The heavy lifting is handled in |
| SDL_ReportAssertion(), in SDL_assert.c. |
| */ |
| #define SDL_enabled_assert(condition) \ |
| do { \ |
| while ( !(condition) ) { \ |
| static struct SDL_AssertData sdl_assert_data = { \ |
| 0, 0, #condition, 0, 0, 0, 0 \ |
| }; \ |
| const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \ |
| if (sdl_assert_state == SDL_ASSERTION_RETRY) { \ |
| continue; /* go again. */ \ |
| } else if (sdl_assert_state == SDL_ASSERTION_BREAK) { \ |
| SDL_AssertBreakpoint(); \ |
| } \ |
| break; /* not retrying. */ \ |
| } \ |
| } while (SDL_NULL_WHILE_LOOP_CONDITION) |
| |
| #endif /* enabled assertions support code */ |
| |
| /* Enable various levels of assertions. */ |
| #if SDL_ASSERT_LEVEL == 0 /* assertions disabled */ |
| # define SDL_assert(condition) SDL_disabled_assert(condition) |
| # define SDL_assert_release(condition) SDL_disabled_assert(condition) |
| # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
| #elif SDL_ASSERT_LEVEL == 1 /* release settings. */ |
| # define SDL_assert(condition) SDL_disabled_assert(condition) |
| # define SDL_assert_release(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
| #elif SDL_ASSERT_LEVEL == 2 /* normal settings. */ |
| # define SDL_assert(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_release(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
| #elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */ |
| # define SDL_assert(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_release(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_paranoid(condition) SDL_enabled_assert(condition) |
| #else |
| # error Unknown assertion level. |
| #endif |
| |
| /* this assertion is never disabled at any level. */ |
| #define SDL_assert_always(condition) SDL_enabled_assert(condition) |
| |
| |
| /** |
| * A callback that fires when an SDL assertion fails. |
| * |
| * \param data a pointer to the SDL_AssertData structure corresponding to the |
| * current assertion |
| * \param userdata what was passed as `userdata` to SDL_SetAssertionHandler() |
| * \returns an SDL_AssertState value indicating how to handle the failure. |
| */ |
| typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)( |
| const SDL_AssertData* data, void* userdata); |
| |
| /** |
| * Set an application-defined assertion handler. |
| * |
| * This function allows an application to show its own assertion UI and/or |
| * force the response to an assertion failure. If the application doesn't |
| * provide this, SDL will try to do the right thing, popping up a |
| * system-specific GUI dialog, and probably minimizing any fullscreen windows. |
| * |
| * This callback may fire from any thread, but it runs wrapped in a mutex, so |
| * it will only fire from one thread at a time. |
| * |
| * This callback is NOT reset to SDL's internal handler upon SDL_Quit()! |
| * |
| * \param handler the SDL_AssertionHandler function to call when an assertion |
| * fails or NULL for the default handler |
| * \param userdata a pointer that is passed to `handler` |
| * |
| * \since This function is available since SDL 3.0.0. |
| * |
| * \sa SDL_GetAssertionHandler |
| */ |
| extern DECLSPEC void SDLCALL SDL_SetAssertionHandler( |
| SDL_AssertionHandler handler, |
| void *userdata); |
| |
| /** |
| * Get the default assertion handler. |
| * |
| * This returns the function pointer that is called by default when an |
| * assertion is triggered. This is an internal function provided by SDL, that |
| * is used for assertions when SDL_SetAssertionHandler() hasn't been used to |
| * provide a different function. |
| * |
| * \returns the default SDL_AssertionHandler that is called when an assert |
| * triggers. |
| * |
| * \since This function is available since SDL 3.0.0. |
| * |
| * \sa SDL_GetAssertionHandler |
| */ |
| extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void); |
| |
| /** |
| * Get the current assertion handler. |
| * |
| * This returns the function pointer that is called when an assertion is |
| * triggered. This is either the value last passed to |
| * SDL_SetAssertionHandler(), or if no application-specified function is set, |
| * is equivalent to calling SDL_GetDefaultAssertionHandler(). |
| * |
| * The parameter `puserdata` is a pointer to a void*, which will store the |
| * "userdata" pointer that was passed to SDL_SetAssertionHandler(). This value |
| * will always be NULL for the default handler. If you don't care about this |
| * data, it is safe to pass a NULL pointer to this function to ignore it. |
| * |
| * \param puserdata pointer which is filled with the "userdata" pointer that |
| * was passed to SDL_SetAssertionHandler() |
| * \returns the SDL_AssertionHandler that is called when an assert triggers. |
| * |
| * \since This function is available since SDL 3.0.0. |
| * |
| * \sa SDL_SetAssertionHandler |
| */ |
| extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata); |
| |
| /** |
| * Get a list of all assertion failures. |
| * |
| * This function gets all assertions triggered since the last call to |
| * SDL_ResetAssertionReport(), or the start of the program. |
| * |
| * The proper way to examine this data looks something like this: |
| * |
| * ```c |
| * const SDL_AssertData *item = SDL_GetAssertionReport(); |
| * while (item) { |
| * printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n", |
| * item->condition, item->function, item->filename, |
| * item->linenum, item->trigger_count, |
| * item->always_ignore ? "yes" : "no"); |
| * item = item->next; |
| * } |
| * ``` |
| * |
| * \returns a list of all failed assertions or NULL if the list is empty. This |
| * memory should not be modified or freed by the application. |
| * |
| * \since This function is available since SDL 3.0.0. |
| * |
| * \sa SDL_ResetAssertionReport |
| */ |
| extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void); |
| |
| /** |
| * Clear the list of all assertion failures. |
| * |
| * This function will clear the list of all assertions triggered up to that |
| * point. Immediately following this call, SDL_GetAssertionReport will return |
| * no items. In addition, any previously-triggered assertions will be reset to |
| * a trigger_count of zero, and their always_ignore state will be false. |
| * |
| * \since This function is available since SDL 3.0.0. |
| * |
| * \sa SDL_GetAssertionReport |
| */ |
| extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void); |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include <SDL3/SDL_close_code.h> |
| |
| #endif /* SDL_assert_h_ */ |