Workaround GCC bug in audio resampler
1 file changed
tree: 59fc3b9bbc1de4ac0a386068e252ba70d2242676
  1. .github/
  2. android-project/
  3. build-scripts/
  4. cmake/
  5. docs/
  6. include/
  7. mingw/
  8. src/
  9. test/
  10. VisualC/
  11. VisualC-GDK/
  12. VisualC-WinRT/
  13. wayland-protocols/
  14. Xcode/
  15. .clang-format
  16. .clang-tidy
  17. .editorconfig
  18. .gitignore
  19. .wikiheaders-options
  20. Android.mk
  21. BUGS.txt
  22. CMakeLists.txt
  23. CREDITS.md
  24. INSTALL.md
  25. LICENSE.txt
  26. README-SDL.txt
  27. README.md
  28. WhatsNew.txt
README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)