| if(${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_BINARY_DIR}) |
| message(FATAL_ERROR "Prevented in-tree build. Please create a build directory outside of the SDL source code and run \"cmake -S ${CMAKE_SOURCE_DIR} -B .\" from there") |
| endif() |
| |
| # MSVC runtime library flags are selected by an abstraction. |
| set(CMAKE_POLICY_DEFAULT_CMP0091 NEW) |
| |
| cmake_minimum_required(VERSION 3.0.0...3.5) |
| project(SDL2 C CXX) |
| |
| if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR) |
| set(SDL2_SUBPROJECT OFF) |
| else() |
| set(SDL2_SUBPROJECT ON) |
| endif() |
| |
| if (HAIKU) |
| set(LINKER_LANGUAGE CXX) |
| endif() |
| |
| set(EXTRA_LIBS) |
| set(EXTRA_LDFLAGS) |
| |
| set(CMAKE_DEPENDS) |
| set(PKGCONFIG_DEPENDS) |
| |
| # This is a virtual "library" that just exists to collect up compiler and |
| # linker options that used to be global to this CMake project. When you |
| # specify it as part of a real library's target_link_libraries(), that |
| # library will also gain all those build options too. This is meant to |
| # modularize old calls to the global add_definitions and include_directories, |
| # etc. See https://github.com/libsdl-org/SDL/issues/4150 |
| add_library(sdl-build-options INTERFACE) |
| |
| if(WINDOWS_STORE) |
| target_compile_definitions(sdl-build-options INTERFACE "-DSDL_BUILDING_WINRT=1") |
| target_compile_options(sdl-build-options INTERFACE "-ZW") |
| endif() |
| |
| # CMake 3.0 expands the "if(${A})" in "set(OFF 1);set(A OFF);if(${A})" to "if(1)" |
| # CMake 3.24+ emits a warning when not set. |
| unset(OFF) |
| unset(ON) |
| if(POLICY CMP0054) |
| cmake_policy(SET CMP0054 NEW) |
| endif() |
| |
| # !!! FIXME: this should probably do "MACOSX_RPATH ON" as a target property |
| # !!! FIXME: for the SDL2 shared library (so you get an |
| # !!! FIXME: install_name ("soname") of "@rpath/libSDL-whatever.dylib" |
| # !!! FIXME: instead of "/usr/local/lib/libSDL-whatever.dylib"), but I'm |
| # !!! FIXME: punting for now and leaving the existing behavior. Until this |
| # !!! FIXME: properly resolved, this line silences a warning in CMake 3.0+. |
| # !!! FIXME: remove it and this comment entirely once the problem is |
| # !!! FIXME: properly resolved. |
| #cmake_policy(SET CMP0042 OLD) |
| |
| include(CheckLibraryExists) |
| include(CheckIncludeFiles) |
| include(CheckIncludeFile) |
| include(CheckLanguage) |
| include(CheckSymbolExists) |
| include(CheckCSourceCompiles) |
| include(CheckCSourceRuns) |
| include(CheckCCompilerFlag) |
| include(CheckCXXCompilerFlag) |
| include(CheckStructHasMember) |
| include(CMakeDependentOption) |
| include(CMakePushCheckState) |
| include(GNUInstallDirs) |
| |
| find_package(PkgConfig) |
| |
| list(APPEND CMAKE_MODULE_PATH "${SDL2_SOURCE_DIR}/cmake") |
| include(${SDL2_SOURCE_DIR}/cmake/macros.cmake) |
| include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake) |
| include(${SDL2_SOURCE_DIR}/cmake/sdlplatform.cmake) |
| include(${SDL2_SOURCE_DIR}/cmake/CheckCPUArchitecture.cmake) |
| |
| # Enable large file support on 32-bit glibc, so that we can access files |
| # with large inode numbers |
| check_symbol_exists("__GLIBC__" "stdlib.h" LIBC_IS_GLIBC) |
| if (LIBC_IS_GLIBC AND CMAKE_SIZEOF_VOID_P EQUAL 4) |
| add_definitions(-D_FILE_OFFSET_BITS=64) |
| endif() |
| |
| # See docs/release_checklist.md |
| set(SDL_MAJOR_VERSION 2) |
| set(SDL_MINOR_VERSION 30) |
| set(SDL_MICRO_VERSION 3) |
| set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}") |
| |
| # Set defaults preventing destination file conflicts |
| set(SDL_CMAKE_DEBUG_POSTFIX "d" |
| CACHE STRING "Name suffix for debug builds") |
| |
| mark_as_advanced(CMAKE_IMPORT_LIBRARY_SUFFIX SDL_CMAKE_DEBUG_POSTFIX) |
| |
| # Calculate a libtool-like version number |
| math(EXPR SDL_BINARY_AGE "${SDL_MINOR_VERSION} * 100 + ${SDL_MICRO_VERSION}") |
| if(SDL_MINOR_VERSION MATCHES "[02468]$") |
| # Stable branch, 2.24.1 -> libSDL2-2.0.so.0.2400.1 |
| set(SDL_INTERFACE_AGE ${SDL_MICRO_VERSION}) |
| else() |
| # Development branch, 2.23.1 -> libSDL2-2.0.so.0.2301.0 |
| set(SDL_INTERFACE_AGE 0) |
| endif() |
| |
| # Increment this if there is an incompatible change - but if that happens, |
| # we should rename the library from SDL2 to SDL3, at which point this would |
| # reset to 0 anyway. |
| set(LT_MAJOR "0") |
| |
| math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}") |
| math(EXPR LT_CURRENT "${LT_MAJOR} + ${LT_AGE}") |
| set(LT_REVISION "${SDL_INTERFACE_AGE}") |
| # For historical reasons, the library name redundantly includes the major |
| # version twice: libSDL2-2.0.so.0. |
| # TODO: in SDL 3, set the OUTPUT_NAME to plain SDL3, which will simplify |
| # it to libSDL3.so.0 |
| set(LT_RELEASE "2.0") |
| set(LT_VERSION "${LT_MAJOR}.${LT_AGE}.${LT_REVISION}") |
| |
| # The following should match the versions in the Xcode project file. |
| # Each version is 1 higher than you might expect, for compatibility |
| # with libtool: macOS ABI versioning is 1-based, unlike other platforms |
| # which are normally 0-based. |
| math(EXPR DYLIB_CURRENT_VERSION_MAJOR "${LT_MAJOR} + ${LT_AGE} + 1") |
| math(EXPR DYLIB_CURRENT_VERSION_MINOR "${LT_REVISION}") |
| set(DYLIB_CURRENT_VERSION "${DYLIB_CURRENT_VERSION_MAJOR}.${DYLIB_CURRENT_VERSION_MINOR}.0") |
| set(DYLIB_COMPATIBILITY_VERSION "${DYLIB_CURRENT_VERSION_MAJOR}.0.0") |
| |
| # This list holds all generated headers. |
| # To avoid generating them twice, these are added to a dummy target on which all sdl targets depend. |
| set(SDL_GENERATED_HEADERS) |
| |
| #message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT} :: ${LT_RELEASE}") |
| |
| check_cpu_architecture(x86 SDL_CPU_X86) |
| check_cpu_architecture(x64 SDL_CPU_X64) |
| check_cpu_architecture(arm32 SDL_CPU_ARM32) |
| check_cpu_architecture(arm64 SDL_CPU_ARM64) |
| check_cpu_architecture(loongarch64 SDL_CPU_LOONGARCH64) |
| |
| # Check for 64 or 32 bit |
| set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P}) |
| if(CMAKE_SIZEOF_VOID_P EQUAL 8) |
| set(ARCH_64 TRUE) |
| set(PROCESSOR_ARCH "x64") |
| else() |
| set(ARCH_64 FALSE) |
| set(PROCESSOR_ARCH "x86") |
| endif() |
| set(LIBNAME SDL2) |
| if(NOT LIBTYPE) |
| set(LIBTYPE SHARED) |
| endif() |
| |
| # Get the platform |
| SDL_DetectCMakePlatform() |
| |
| # Don't mistake osx for unix |
| if(UNIX AND NOT ANDROID AND NOT APPLE AND NOT RISCOS) |
| set(UNIX_SYS ON) |
| else() |
| set(UNIX_SYS OFF) |
| endif() |
| |
| if(UNIX OR APPLE) |
| set(UNIX_OR_MAC_SYS ON) |
| else() |
| set(UNIX_OR_MAC_SYS OFF) |
| endif() |
| |
| # Emscripten pthreads work, but you need to have a non-pthread fallback build |
| # for systems without support. It's not currently enough to not use |
| # pthread functions in a pthread-build; it won't start up on unsupported |
| # browsers. As such, you have to explicitly enable it on Emscripten builds |
| # for the time being. This default with change to ON once this becomes |
| # commonly supported in browsers or the Emscripten teams makes a single |
| # binary work everywhere. |
| if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN) |
| set(SDL_PTHREADS_ENABLED_BY_DEFAULT ON) |
| else() |
| set(SDL_PTHREADS_ENABLED_BY_DEFAULT OFF) |
| endif() |
| |
| if(UNIX_SYS OR ANDROID) |
| set(SDL_CLOCK_GETTIME_ENABLED_BY_DEFAULT ON) |
| else() |
| set(SDL_CLOCK_GETTIME_ENABLED_BY_DEFAULT OFF) |
| endif() |
| |
| # The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers, |
| # so we'll just use libusb when it's available. libusb does not support iOS, |
| # so we default to yes on iOS. |
| # TODO: Windows can support libusb, the hid.c file just depends on Unix APIs |
| if((WINDOWS AND NOT WINDOWS_STORE) OR IOS OR TVOS OR ANDROID) |
| set(HIDAPI_SKIP_LIBUSB TRUE) |
| else() |
| set(HIDAPI_SKIP_LIBUSB FALSE) |
| endif() |
| |
| # On the other hand, *BSD specifically uses libusb only, so we make a special |
| # case just for them. |
| if(FREEBSD OR NETBSD OR OPENBSD OR BSDI) |
| set(HIDAPI_ONLY_LIBUSB TRUE) |
| else() |
| set(HIDAPI_ONLY_LIBUSB FALSE) |
| endif() |
| |
| # Compiler info |
| if(CMAKE_C_COMPILER_ID MATCHES "Clang|IntelLLVM") |
| set(USE_CLANG TRUE) |
| set(OPT_DEF_ASM TRUE) |
| # Visual Studio 2019 v16.2 added support for Clang/LLVM. |
| # Check if a Visual Studio project is being generated with the Clang toolset. |
| if(MSVC) |
| set(MSVC_CLANG TRUE) |
| endif() |
| elseif(CMAKE_COMPILER_IS_GNUCC) |
| set(USE_GCC TRUE) |
| set(OPT_DEF_ASM TRUE) |
| elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+ |
| set(OPT_DEF_ASM TRUE) |
| #set(CMAKE_C_FLAGS "/ZI /WX- / |
| elseif(CMAKE_C_COMPILER_ID MATCHES "^Intel$") |
| set(OPT_DEF_ASM TRUE) |
| set(USE_INTELCC TRUE) |
| elseif(CMAKE_C_COMPILER_ID MATCHES "QCC") |
| set(USE_QCC TRUE) |
| else() |
| set(OPT_DEF_ASM FALSE) |
| endif() |
| |
| if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC) |
| set(OPT_DEF_GCC_ATOMICS ON) |
| endif() |
| |
| # Default option knobs |
| if(UNIX OR MINGW OR MSYS OR (USE_CLANG AND NOT WINDOWS) OR VITA OR PSP OR PS2 OR N3DS) |
| set(OPT_DEF_LIBC ON) |
| endif() |
| if(WINDOWS OR DARWIN OR MACOSX OR IOS OR TVOS) |
| set(SDL_SYSTEM_ICONV_DEFAULT OFF) |
| else() |
| set(SDL_SYSTEM_ICONV_DEFAULT ON) |
| endif() |
| |
| if(NOT ("$ENV{CFLAGS}" STREQUAL "")) |
| if(CMAKE_VERSION VERSION_LESS 3.11.0) |
| message(WARNING "SDL's CMakeLists.txt no longer checks the CFLAGS environment.") |
| message(WARNING "Please use CMake's CMAKE_C_FLAGS and CMAKE_BUILD_TYPE variables directly.") |
| message(WARNING "Or upgrade to CMake >= 3.11.0, which respects the CFLAGS environment var.") |
| endif() |
| endif() |
| |
| # Build in parallel under Visual Studio. Not enabled by default. |
| if(MSVC AND NOT USE_CLANG) |
| target_compile_options(sdl-build-options INTERFACE "/MP") |
| endif() |
| |
| if(MSVC) |
| option(SDL_FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF) |
| if(SDL_FORCE_STATIC_VCRT) |
| if(NOT DEFINED CMAKE_MSVC_RUNTIME_LIBRARY) |
| set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>") |
| endif() |
| foreach(flag_var |
| CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE |
| CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO) |
| if(${flag_var} MATCHES "/MD") |
| string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}") |
| endif() |
| endforeach() |
| endif() |
| |
| if(NOT SDL_LIBC) |
| # Make sure /RTC1 is disabled, otherwise it will use functions from the CRT |
| foreach(flag_var |
| CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE |
| CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO) |
| string(REGEX REPLACE "/RTC(su|[1su])" "" ${flag_var} "${${flag_var}}") |
| endforeach(flag_var) |
| endif() |
| |
| if(MSVC_CLANG) |
| # clang-cl treats /W4 as '-Wall -Wextra' -- we don't need -Wextra |
| foreach(flag_var |
| CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE |
| CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO) |
| string(REGEX REPLACE "/W4" "/W3" ${flag_var} "${${flag_var}}") |
| endforeach(flag_var) |
| endif() |
| endif() |
| |
| # Those are used for pkg-config and friends, so that the sdl2.pc, sdl2-config, |
| # etc. are created correctly. |
| set(SDL_LIBS "-lSDL2") |
| set(SDL_CFLAGS ) |
| |
| # When building shared lib for Windows with MinGW, |
| # avoid the DLL having a "lib" prefix |
| if(WINDOWS) |
| set(CMAKE_SHARED_LIBRARY_PREFIX "") |
| endif() |
| |
| set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -D_GNU_SOURCE=1") |
| |
| # Emscripten toolchain has a nonempty default value for this, and the checks |
| # in this file need to change that, so remember the original value, and |
| # restore back to that afterwards. For check_function_exists() to work in |
| # Emscripten, this value must be at its default value. |
| set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS}) |
| |
| if(CYGWIN) |
| # We build SDL on cygwin without the UNIX emulation layer |
| target_include_directories(sdl-build-options INTERFACE "/usr/include/mingw") |
| set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mno-cygwin") |
| check_c_source_compiles("int main(int argc, char **argv) { return 0; }" |
| HAVE_GCC_NO_CYGWIN) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| if(HAVE_GCC_NO_CYGWIN) |
| list(APPEND EXTRA_LDFLAGS_BUILD "-mno-cygwin") |
| list(APPEND SDL_LIBS "-mno-cygwin") |
| endif() |
| list(APPEND SDL_CFLAGS "-I/usr/include/mingw") |
| endif() |
| |
| # General includes |
| target_compile_definitions(sdl-build-options INTERFACE "-DUSING_GENERATED_CONFIG_H") |
| target_include_directories(sdl-build-options BEFORE INTERFACE "${SDL2_BINARY_DIR}/include" "${SDL2_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>") |
| # Note: The clang toolset for Visual Studio does not support the '-idirafter' option. |
| if(USE_GCC OR (USE_CLANG AND NOT MSVC_CLANG)) |
| # !!! FIXME: do we _need_ to mess with CMAKE_C_FLAGS here? |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -idirafter \"${SDL2_SOURCE_DIR}/src/video/khronos\"") |
| else() |
| target_include_directories(sdl-build-options INTERFACE "${SDL2_SOURCE_DIR}/src/video/khronos") |
| endif() |
| |
| # All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so |
| # you only need to have a platform override them if they are disabling. |
| if(EMSCRIPTEN) |
| # Set up default values for the currently supported set of subsystems: |
| # Emscripten/Javascript does not have assembly support, a dynamic library |
| # loading architecture, or low-level CPU inspection. |
| |
| # SDL_THREADS_ENABLED_BY_DEFAULT now defaults to ON, but pthread support might be disabled by default. |
| # !!! FIXME: most of these subsystems should default to ON if there are dummy implementations to be used. |
| |
| set(OPT_DEF_ASM FALSE) |
| set(SDL_SHARED_ENABLED_BY_DEFAULT OFF) |
| set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF) |
| set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF) |
| set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF) |
| endif() |
| |
| if(VITA OR PSP OR PS2 OR N3DS) |
| set(SDL_SHARED_ENABLED_BY_DEFAULT OFF) |
| set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF) |
| endif() |
| |
| # When defined, respect CMake's BUILD_SHARED_LIBS setting: |
| set(SDL_STATIC_ENABLED_BY_DEFAULT ON) |
| if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT) |
| # ...unless decided already (as for EMSCRIPTEN) |
| |
| set(SDL_SHARED_ENABLED_BY_DEFAULT OFF) |
| |
| if (NOT DEFINED BUILD_SHARED_LIBS) |
| # No preference? Build both, just like the AC/AM configure |
| set(SDL_SHARED_ENABLED_BY_DEFAULT ON) |
| |
| elseif (BUILD_SHARED_LIBS) |
| # In this case, we assume the user wants a shared lib and don't build |
| # the static one |
| set(SDL_SHARED_ENABLED_BY_DEFAULT ON) |
| set(SDL_STATIC_ENABLED_BY_DEFAULT OFF) |
| endif() |
| endif() |
| |
| if (NOT DEFINED SDL_TEST_ENABLED_BY_DEFAULT) |
| set(SDL_TEST_ENABLED_BY_DEFAULT ON) |
| endif() |
| |
| set(LONGESTOPTIONNAME 0) # set_option and friends will change this. |
| |
| set(SDL_SUBSYSTEMS |
| Atomic Audio Video Render Events Joystick Haptic Hidapi Power Threads Timers |
| File Loadso CPUinfo Filesystem Sensor Locale Misc) |
| foreach(_SUB ${SDL_SUBSYSTEMS}) |
| string(TOUPPER ${_SUB} _OPT) |
| if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT) |
| set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON) |
| endif() |
| option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT}) |
| endforeach() |
| |
| # Allow some projects to be built conditionally. |
| set_option(SDL2_DISABLE_SDL2MAIN "Disable building/installation of SDL2main" OFF) |
| set_option(SDL2_DISABLE_INSTALL "Disable installation of SDL2" ${SDL2_SUBPROJECT}) |
| set_option(SDL2_DISABLE_UNINSTALL "Disable uninstallation of SDL2" OFF) |
| |
| option_string(SDL_ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto") |
| #set_option(SDL_DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON) |
| set_option(SDL_ASSEMBLY "Enable assembly routines" ${OPT_DEF_ASM}) |
| dep_option(SDL_SSEMATH "Allow GCC to use SSE floating point math" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF) |
| dep_option(SDL_SSE "Use SSE assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF) |
| dep_option(SDL_SSE2 "Use SSE2 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF) |
| dep_option(SDL_SSE3 "Use SSE3 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF) |
| dep_option(SDL_MMX "Use MMX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF) |
| dep_option(SDL_3DNOW "Use 3Dnow! MMX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF) |
| dep_option(SDL_ALTIVEC "Use Altivec assembly routines" ON "SDL_ASSEMBLY" OFF) |
| dep_option(SDL_ARMSIMD "Use SIMD assembly blitters on ARM" OFF "SDL_ASSEMBLY;SDL_CPU_ARM32" OFF) |
| dep_option(SDL_ARMNEON "Use NEON assembly blitters on ARM" OFF "SDL_ASSEMBLY;SDL_CPU_ARM32" OFF) |
| dep_option(SDL_LSX "Use LSX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_LOONGARCH64" OFF) |
| dep_option(SDL_LASX "Use LASX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_LOONGARCH64" OFF) |
| |
| set_option(SDL_LIBC "Use the system C library" ${OPT_DEF_LIBC}) |
| set_option(SDL_GCC_ATOMICS "Use gcc builtin atomics" ${OPT_DEF_GCC_ATOMICS}) |
| dep_option(SDL_DBUS "Enable D-Bus support" ON ${UNIX_SYS} OFF) |
| set_option(SDL_DISKAUDIO "Support the disk writer audio driver" ON) |
| set_option(SDL_DUMMYAUDIO "Support the dummy audio driver" ON) |
| set_option(SDL_DIRECTFB "Use DirectFB video driver" OFF) |
| dep_option(SDL_DIRECTFB_SHARED "Dynamically load directfb support" ON "SDL_DIRECTFB" OFF) |
| set_option(SDL_DUMMYVIDEO "Use dummy video driver" ON) |
| dep_option(SDL_IBUS "Enable IBus support" ON ${UNIX_SYS} OFF) |
| set_option(SDL_SYSTEM_ICONV "Use iconv() from system-installed libraries" ${SDL_SYSTEM_ICONV_DEFAULT}) |
| set_option(SDL_LIBICONV "Prefer iconv() from libiconv, if available, over libc version" OFF) |
| set_option(SDL_OPENGL "Include OpenGL support" ON) |
| set_option(SDL_OPENGLES "Include OpenGL ES support" ON) |
| set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT}) |
| dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF) |
| dep_option(SDL_OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF) |
| set_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS}) |
| dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF) |
| set_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS}) |
| dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK" OFF) |
| set_option(SDL_ESD "Support the Enlightened Sound Daemon" ${UNIX_SYS}) |
| dep_option(SDL_ESD_SHARED "Dynamically load ESD audio support" ON "SDL_ESD" OFF) |
| set_option(SDL_PIPEWIRE "Use Pipewire audio" ${UNIX_SYS}) |
| dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE" OFF) |
| set_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS}) |
| dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF) |
| set_option(SDL_ARTS "Support the Analog Real Time Synthesizer" ${UNIX_SYS}) |
| dep_option(SDL_ARTS_SHARED "Dynamically load aRts audio support" ON "SDL_ARTS" OFF) |
| set_option(SDL_NAS "Support the NAS audio API" ${UNIX_SYS}) |
| dep_option(SDL_NAS_SHARED "Dynamically load NAS audio support" ON "SDL_NAS" OFF) |
| set_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS}) |
| dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO" OFF) |
| set_option(SDL_FUSIONSOUND "Use FusionSound audio driver" OFF) |
| dep_option(SDL_FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "SDL_FUSIONSOUND" OFF) |
| set_option(SDL_LIBSAMPLERATE "Use libsamplerate for audio rate conversion" ${UNIX_SYS}) |
| dep_option(SDL_LIBSAMPLERATE_SHARED "Dynamically load libsamplerate" ON "SDL_LIBSAMPLERATE" OFF) |
| set_option(SDL_RPATH "Use an rpath when linking SDL" ${UNIX_SYS}) |
| set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_ENABLED_BY_DEFAULT}) |
| set_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS}) |
| dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF) |
| set(SDL_X11_OPTIONS Xcursor Xdbe XInput Xfixes Xrandr Xscrnsaver XShape) |
| foreach(_SUB ${SDL_X11_OPTIONS}) |
| string(TOUPPER "SDL_X11_${_SUB}" _OPT) |
| dep_option(${_OPT} "Enable ${_SUB} support" ON "SDL_X11" OFF) |
| endforeach() |
| set_option(SDL_WAYLAND "Use Wayland video driver" ${UNIX_SYS}) |
| dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND" OFF) |
| dep_option(SDL_WAYLAND_LIBDECOR "Use client-side window decorations on Wayland" ON "SDL_WAYLAND" OFF) |
| dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR;SDL_WAYLAND_SHARED" OFF) |
| dep_option(SDL_WAYLAND_QT_TOUCH "QtWayland server support for Wayland video driver" ON "SDL_WAYLAND" OFF) |
| set_option(SDL_RPI "Use Raspberry Pi video driver" ${UNIX_SYS}) |
| set_option(SDL_COCOA "Use Cocoa video driver" ${APPLE}) |
| set_option(SDL_DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS}) |
| set_option(SDL_XINPUT "Use Xinput for Windows" ${WINDOWS}) |
| set_option(SDL_WASAPI "Use the Windows WASAPI audio driver" ${WINDOWS}) |
| set_option(SDL_RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS}) |
| set_option(SDL_RENDER_METAL "Enable the Metal render driver" ${APPLE}) |
| set_option(SDL_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS}) |
| dep_option(SDL_VULKAN "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF) |
| set_option(SDL_METAL "Enable Metal support" ${APPLE}) |
| set_option(SDL_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS}) |
| dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM" OFF) |
| set_option(SDL_OFFSCREEN "Use offscreen video driver" ON) |
| option_string(SDL_BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" OFF) |
| option_string(SDL_FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" OFF) |
| set_option(SDL_HIDAPI "Enable the HIDAPI subsystem" ON) |
| dep_option(SDL_HIDAPI_LIBUSB "Use libusb for low level joystick drivers" OFF SDL_HIDAPI OFF) |
| dep_option(SDL_HIDAPI_JOYSTICK "Use HIDAPI for low level joystick drivers" ON SDL_HIDAPI OFF) |
| dep_option(SDL_VIRTUAL_JOYSTICK "Enable the virtual-joystick driver" ON SDL_HIDAPI OFF) |
| set_option(SDL_LIBUDEV "Enable libudev support" ON) |
| set_option(SDL_ASAN "Use AddressSanitizer to detect memory errors" OFF) |
| option_string(SDL_VENDOR_INFO "Vendor name and/or version to add to SDL_REVISION" "") |
| set_option(SDL_CCACHE "Use Ccache to speed up build" ON) |
| |
| option(SDL_WERROR "Enable -Werror" OFF) |
| |
| option(SDL_SHARED "Build a shared version of the library" ${SDL_SHARED_ENABLED_BY_DEFAULT}) |
| option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_ENABLED_BY_DEFAULT}) |
| option(SDL_TEST "Build the SDL2_test library" ${SDL_TEST_ENABLED_BY_DEFAULT}) |
| |
| dep_option(SDL_STATIC_PIC "Static version of the library should be built with Position Independent Code" "${CMAKE_POSITION_INDEPENDENT_CODE}" "SDL_STATIC" OFF) |
| dep_option(SDL_TESTS "Build the test directory" OFF SDL_TEST OFF) |
| set_option(SDL_INSTALL_TESTS "Install test-cases" OFF) |
| |
| set(HAVE_STATIC_PIC "${SDL_STATIC_PIC}") |
| |
| if(SDL_HIDAPI) |
| if(HIDAPI_ONLY_LIBUSB) |
| set(SDL_HIDAPI_LIBUSB ON CACHE BOOL "" FORCE) |
| elseif(HIDAPI_SKIP_LIBUSB) |
| set(SDL_HIDAPI_LIBUSB OFF CACHE BOOL "" FORCE) |
| endif() |
| endif() |
| |
| if(VITA) |
| set_option(VIDEO_VITA_PIB "Build with PSVita piglet gles2 support" OFF) |
| set_option(VIDEO_VITA_PVR "Build with PSVita PVR gles/gles2 support" OFF) |
| endif() |
| |
| # General source files |
| file(GLOB SOURCE_FILES |
| ${SDL2_SOURCE_DIR}/src/*.c |
| ${SDL2_SOURCE_DIR}/src/atomic/*.c |
| ${SDL2_SOURCE_DIR}/src/audio/*.c |
| ${SDL2_SOURCE_DIR}/src/cpuinfo/*.c |
| ${SDL2_SOURCE_DIR}/src/dynapi/*.c |
| ${SDL2_SOURCE_DIR}/src/events/*.c |
| ${SDL2_SOURCE_DIR}/src/file/*.c |
| ${SDL2_SOURCE_DIR}/src/joystick/*.c |
| ${SDL2_SOURCE_DIR}/src/haptic/*.c |
| ${SDL2_SOURCE_DIR}/src/hidapi/*.c |
| ${SDL2_SOURCE_DIR}/src/libm/*.c |
| ${SDL2_SOURCE_DIR}/src/locale/*.c |
| ${SDL2_SOURCE_DIR}/src/misc/*.c |
| ${SDL2_SOURCE_DIR}/src/power/*.c |
| ${SDL2_SOURCE_DIR}/src/render/*.c |
| ${SDL2_SOURCE_DIR}/src/render/*/*.c |
| ${SDL2_SOURCE_DIR}/src/sensor/*.c |
| ${SDL2_SOURCE_DIR}/src/stdlib/*.c |
| ${SDL2_SOURCE_DIR}/src/thread/*.c |
| ${SDL2_SOURCE_DIR}/src/timer/*.c |
| ${SDL2_SOURCE_DIR}/src/video/*.c |
| ${SDL2_SOURCE_DIR}/src/video/yuv2rgb/*.c) |
| |
| if(USE_INTELCC) |
| # warning #39: division by zero |
| # warning #239: floating point underflow |
| # warning #264: floating-point value does not fit in required floating-point type |
| set_property(SOURCE "${SDL2_SOURCE_DIR}/src/libm/e_exp.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd239 -wd264") |
| set_property(SOURCE "${SDL2_SOURCE_DIR}/src/libm/e_log.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd39") |
| set_property(SOURCE "${SDL2_SOURCE_DIR}/src/libm/e_log10.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd39") |
| endif() |
| |
| |
| set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1) |
| if(SDL_ASSERTIONS MATCHES "^(auto|)$") |
| # Do nada - use optimization settings to determine the assertion level |
| set(SDL_DEFAULT_ASSERT_LEVEL ) |
| set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 0) |
| elseif(SDL_ASSERTIONS MATCHES "^(disabled|0)$") |
| set(SDL_DEFAULT_ASSERT_LEVEL 0) |
| elseif(SDL_ASSERTIONS MATCHES "^(release|1)$") |
| set(SDL_DEFAULT_ASSERT_LEVEL 1) |
| elseif(SDL_ASSERTIONS MATCHES "^(enabled|2)$") |
| set(SDL_DEFAULT_ASSERT_LEVEL 2) |
| elseif(SDL_ASSERTIONS MATCHES "^(paranoid|3)$") |
| set(SDL_DEFAULT_ASSERT_LEVEL 3) |
| else() |
| message_error("unknown assertion level") |
| endif() |
| set(HAVE_ASSERTIONS ${SDL_ASSERTIONS}) |
| |
| if(NOT SDL_BACKGROUNDING_SIGNAL STREQUAL "OFF") |
| target_compile_definitions(sdl-build-options INTERFACE "-DSDL_BACKGROUNDING_SIGNAL=${SDL_BACKGROUNDING_SIGNAL}") |
| endif() |
| |
| if(NOT SDL_FOREGROUNDING_SIGNAL STREQUAL "OFF") |
| target_compile_definitions(sdl-build-options INTERFACE "-DSDL_FOREGROUNDING_SIGNAL=${SDL_FOREGROUNDING_SIGNAL}") |
| endif() |
| |
| # Compiler option evaluation |
| if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC) |
| # Check for -Wall first, so later things can override pieces of it. |
| # Note: clang-cl treats -Wall as -Weverything (which is very loud), |
| # /W3 as -Wall, and /W4 as -Wall -Wextra. So: /W3 is enough. |
| check_c_compiler_flag(-Wall HAVE_GCC_WALL) |
| if(MSVC_CLANG) |
| list(APPEND EXTRA_CFLAGS "/W3") |
| elseif(HAVE_GCC_WALL) |
| list(APPEND EXTRA_CFLAGS "-Wall") |
| if(HAIKU) |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar") |
| endif() |
| endif() |
| |
| check_c_compiler_flag(-Wundef HAVE_GCC_WUNDEF) |
| if(HAVE_GCC_WUNDEF) |
| list(APPEND EXTRA_CFLAGS "-Wundef") |
| endif() |
| |
| check_c_compiler_flag(-fno-strict-aliasing HAVE_GCC_NO_STRICT_ALIASING) |
| if(HAVE_GCC_NO_STRICT_ALIASING) |
| list(APPEND EXTRA_CFLAGS "-fno-strict-aliasing") |
| endif() |
| |
| check_c_compiler_flag(-Wdocumentation HAVE_GCC_WDOCUMENTATION) |
| if(HAVE_GCC_WDOCUMENTATION) |
| if(SDL_WERROR) |
| check_c_compiler_flag(-Werror=documentation HAVE_GCC_WERROR_DOCUMENTATION) |
| if(HAVE_GCC_WERROR_DOCUMENTATION) |
| list(APPEND EXTRA_CFLAGS "-Werror=documentation") |
| endif() |
| endif() |
| list(APPEND EXTRA_CFLAGS "-Wdocumentation") |
| endif() |
| |
| check_c_compiler_flag(-Wdocumentation-unknown-command HAVE_GCC_WDOCUMENTATION_UNKNOWN_COMMAND) |
| if(HAVE_GCC_WDOCUMENTATION_UNKNOWN_COMMAND) |
| if(SDL_WERROR) |
| check_c_compiler_flag(-Werror=documentation-unknown-command HAVE_GCC_WERROR_DOCUMENTATION_UNKNOWN_COMMAND) |
| if(HAVE_GCC_WERROR_DOCUMENTATION_UNKNOWN_COMMAND) |
| list(APPEND EXTRA_CFLAGS "-Werror=documentation-unknown-command") |
| endif() |
| endif() |
| list(APPEND EXTRA_CFLAGS "-Wdocumentation-unknown-command") |
| endif() |
| |
| check_c_compiler_flag(-fcomment-block-commands=threadsafety HAVE_GCC_COMMENT_BLOCK_COMMANDS) |
| if(HAVE_GCC_COMMENT_BLOCK_COMMANDS) |
| list(APPEND EXTRA_CFLAGS "-fcomment-block-commands=threadsafety") |
| list(APPEND EXTRA_CFLAGS "-fcomment-block-commands=deprecated") |
| else() |
| check_c_compiler_flag(/clang:-fcomment-block-commands=threadsafety HAVE_CLANG_COMMENT_BLOCK_COMMANDS) |
| if(HAVE_CLANG_COMMENT_BLOCK_COMMANDS) |
| list(APPEND EXTRA_CFLAGS "/clang:-fcomment-block-commands=threadsafety") |
| list(APPEND EXTRA_CFLAGS "/clang:-fcomment-block-commands=deprecated") |
| endif() |
| endif() |
| |
| check_c_compiler_flag(-Wdeclaration-after-statement HAVE_GCC_WDECLARATION_AFTER_STATEMENT) |
| if(HAVE_GCC_WDECLARATION_AFTER_STATEMENT) |
| if(SDL_WERROR) |
| check_c_compiler_flag(-Werror=declaration-after-statement HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT) |
| if(HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT) |
| list(APPEND EXTRA_CFLAGS "-Werror=declaration-after-statement") |
| endif() |
| endif() |
| list(APPEND EXTRA_CFLAGS "-Wdeclaration-after-statement") |
| endif() |
| |
| if(DEPENDENCY_TRACKING) |
| check_c_source_compiles(" |
| #if !defined(__GNUC__) || __GNUC__ < 3 |
| #error Dependency tracking requires GCC 3.0 or newer |
| #endif |
| int main(int argc, char **argv) { return 0; }" HAVE_DEPENDENCY_TRACKING) |
| endif() |
| |
| if(SDL_GCC_ATOMICS) |
| check_c_source_compiles("int main(int argc, char **argv) { |
| int a; |
| void *x, *y, *z; |
| __sync_lock_test_and_set(&a, 4); |
| __sync_lock_test_and_set(&x, y); |
| __sync_fetch_and_add(&a, 1); |
| __sync_bool_compare_and_swap(&a, 5, 10); |
| __sync_bool_compare_and_swap(&x, y, z); |
| return 0; }" HAVE_GCC_ATOMICS) |
| if(NOT HAVE_GCC_ATOMICS) |
| check_c_source_compiles("int main(int argc, char **argv) { |
| int a; |
| __sync_lock_test_and_set(&a, 1); |
| __sync_lock_release(&a); |
| return 0; }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET) |
| endif() |
| endif() |
| |
| set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror") |
| check_c_source_compiles(" |
| #if !defined(__GNUC__) || __GNUC__ < 4 |
| #error SDL only uses visibility attributes in GCC 4 or newer |
| #endif |
| int main(int argc, char **argv) { return 0; }" HAVE_GCC_FVISIBILITY) |
| if(HAVE_GCC_FVISIBILITY) |
| list(APPEND EXTRA_CFLAGS "-fvisibility=hidden") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| |
| check_c_compiler_flag(-Wshadow HAVE_GCC_WSHADOW) |
| if(HAVE_GCC_WSHADOW) |
| list(APPEND EXTRA_CFLAGS "-Wshadow") |
| endif() |
| |
| check_c_compiler_flag(-Wunused-local-typedefs HAVE_GCC_WUNUSED_LOCAL_TYPEDEFS) |
| if(HAVE_GCC_WUNUSED_LOCAL_TYPEDEFS) |
| list(APPEND EXTRA_CFLAGS "-Wno-unused-local-typedefs") |
| endif() |
| |
| if(APPLE) |
| cmake_push_check_state(RESET) |
| # FIXME: don't use deprecated declarations |
| check_c_compiler_flag(-Wno-error=deprecated-declarations HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS) |
| if(HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS) |
| target_compile_options(sdl-build-options INTERFACE "-Wno-error=deprecated-declarations") |
| endif() |
| cmake_pop_check_state() |
| |
| # FIXME: use generator expression instead of appending to EXTRA_LDFLAGS_BUILD |
| list(APPEND EXTRA_LDFLAGS_BUILD "-Wl,-compatibility_version,${DYLIB_COMPATIBILITY_VERSION}") |
| list(APPEND EXTRA_LDFLAGS_BUILD "-Wl,-current_version,${DYLIB_CURRENT_VERSION}") |
| elseif(NOT OPENBSD) |
| set(CMAKE_REQUIRED_FLAGS "-Wl,--no-undefined") |
| check_c_compiler_flag("" HAVE_NO_UNDEFINED) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| if(HAVE_NO_UNDEFINED AND NOT (USE_CLANG AND WINDOWS)) |
| list(APPEND EXTRA_LDFLAGS_BUILD "-Wl,--no-undefined") |
| endif() |
| endif() |
| |
| if(MINGW) |
| # See if GCC's -gdwarf-4 is supported |
| # See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=101377 for why this is needed on Windows |
| cmake_push_check_state(RESET) |
| check_c_compiler_flag("-gdwarf-4" HAVE_GDWARF_4) |
| if(HAVE_GDWARF_4) |
| set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -gdwarf-4") |
| set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -gdwarf-4") |
| endif() |
| cmake_pop_check_state() |
| endif() |
| |
| # Force color diagnostics when one of these conditions are met |
| if(DEFINED ENV{CI} OR DEFINED ENV{USE_CCACHE} OR CMAKE_GENERATOR MATCHES Ninja) |
| if(EMSCRIPTEN OR (USE_GCC AND NOT CMAKE_C_COMPILER_VERSION VERSION_LESS 4.9)) |
| list(APPEND EXTRA_CFLAGS -fdiagnostics-color=always) |
| elseif(USE_CLANG AND NOT CMAKE_C_COMPILER_ID MATCHES AppleClang) |
| list(APPEND EXTRA_CFLAGS -fcolor-diagnostics) |
| endif() |
| endif() |
| endif() |
| if(MSVC) |
| target_compile_definitions(sdl-build-options INTERFACE "-D_CRT_SECURE_NO_DEPRECATE") |
| target_compile_definitions(sdl-build-options INTERFACE "-D_CRT_NONSTDC_NO_DEPRECATE") |
| target_compile_definitions(sdl-build-options INTERFACE "-D_CRT_SECURE_NO_WARNINGS") |
| |
| # CET support was added in VS 16.7 |
| if(MSVC_VERSION GREATER 1926 AND CMAKE_GENERATOR_PLATFORM MATCHES "Win32|x64") |
| list(APPEND EXTRA_LDFLAGS_BUILD "-CETCOMPAT") |
| endif() |
| endif() |
| |
| if(CMAKE_C_COMPILER_ID STREQUAL "MSVC") |
| # Due to a limitation of Microsoft's LTO implementation, LTO must be disabled for memcpy and memset. |
| # The same applies to various functions normally belonging in the C library (for x86 architecture). |
| set_property(SOURCE src/stdlib/SDL_mslibc.c APPEND_STRING PROPERTY COMPILE_FLAGS " /GL-") |
| endif() |
| |
| if(SDL_ASSEMBLY) |
| if(USE_GCC OR USE_CLANG OR USE_INTELCC) |
| # TODO: Those all seem to be quite GCC specific - needs to be |
| # reworked for better compiler support |
| set(HAVE_ASSEMBLY TRUE) |
| if(SDL_MMX) |
| set(CMAKE_REQUIRED_FLAGS "-mmmx") |
| check_c_source_compiles(" |
| #ifdef __MINGW32__ |
| #include <_mingw.h> |
| #ifdef __MINGW64_VERSION_MAJOR |
| #include <intrin.h> |
| #else |
| #include <mmintrin.h> |
| #endif |
| #else |
| #include <mmintrin.h> |
| #endif |
| #ifndef __MMX__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { return 0; }" HAVE_MMX) |
| if(HAVE_MMX) |
| list(APPEND EXTRA_CFLAGS "-mmmx") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(SDL_3DNOW) |
| set(CMAKE_REQUIRED_FLAGS "-m3dnow") |
| check_c_source_compiles(" |
| #include <mm3dnow.h> |
| #ifndef __3dNOW__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { |
| void *p = 0; |
| _m_prefetch(p); |
| return 0; |
| }" HAVE_3DNOW) |
| if(HAVE_3DNOW) |
| list(APPEND EXTRA_CFLAGS "-m3dnow") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(SDL_SSE) |
| set(CMAKE_REQUIRED_FLAGS "-msse") |
| check_c_source_compiles(" |
| #ifdef __MINGW32__ |
| #include <_mingw.h> |
| #ifdef __MINGW64_VERSION_MAJOR |
| #include <intrin.h> |
| #else |
| #include <xmmintrin.h> |
| #endif |
| #else |
| #include <xmmintrin.h> |
| #endif |
| #ifndef __SSE__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { return 0; }" HAVE_SSE) |
| if(HAVE_SSE) |
| list(APPEND EXTRA_CFLAGS "-msse") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(SDL_SSE2) |
| set(CMAKE_REQUIRED_FLAGS "-msse2") |
| check_c_source_compiles(" |
| #ifdef __MINGW32__ |
| #include <_mingw.h> |
| #ifdef __MINGW64_VERSION_MAJOR |
| #include <intrin.h> |
| #else |
| #include <emmintrin.h> |
| #endif |
| #else |
| #include <emmintrin.h> |
| #endif |
| #ifndef __SSE2__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { return 0; }" CPU_SUPPORTS_SSE2) |
| if(CPU_SUPPORTS_SSE2) |
| set(HAVE_SSE2 TRUE) |
| list(APPEND EXTRA_CFLAGS "-msse2") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(SDL_SSE3) |
| set(CMAKE_REQUIRED_FLAGS "-msse3") |
| check_c_source_compiles(" |
| #ifdef __MINGW32__ |
| #include <_mingw.h> |
| #ifdef __MINGW64_VERSION_MAJOR |
| #include <intrin.h> |
| #else |
| #include <pmmintrin.h> |
| #endif |
| #else |
| #include <pmmintrin.h> |
| #endif |
| #ifndef __SSE3__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { return 0; }" CPU_SUPPORTS_SSE3) |
| if(CPU_SUPPORTS_SSE3) |
| set(HAVE_SSE3 TRUE) |
| list(APPEND EXTRA_CFLAGS "-msse3") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(NOT SDL_SSEMATH) |
| if(SDL_SSE OR SDL_SSE2 OR SDL_SSE3) |
| if(USE_GCC) |
| check_c_compiler_flag(-mfpmath=387 HAVE_FP_387) |
| if(HAVE_FP_387) |
| list(APPEND EXTRA_CFLAGS "-mfpmath=387") |
| endif() |
| endif() |
| endif() |
| else() |
| set(HAVE_SSEMATH TRUE) |
| endif() |
| |
| check_include_file("immintrin.h" HAVE_IMMINTRIN_H) |
| |
| if(SDL_ALTIVEC) |
| set(CMAKE_REQUIRED_FLAGS "-maltivec") |
| check_c_source_compiles(" |
| #include <altivec.h> |
| vector unsigned int vzero() { |
| return vec_splat_u32(0); |
| } |
| int main(int argc, char **argv) { return 0; }" HAVE_ALTIVEC_H_HDR) |
| check_c_source_compiles(" |
| vector unsigned int vzero() { |
| return vec_splat_u32(0); |
| } |
| int main(int argc, char **argv) { return 0; }" CPU_SUPPORTS_ALTIVEC) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| if(CPU_SUPPORTS_ALTIVEC OR HAVE_ALTIVEC_H_HDR) |
| set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set |
| list(APPEND EXTRA_CFLAGS "-maltivec") |
| set(SDL_ALTIVEC_BLITTERS 1) |
| if(HAVE_ALTIVEC_H_HDR) |
| set(HAVE_ALTIVEC_H 1) |
| endif() |
| endif() |
| endif() |
| |
| if(SDL_LSX) |
| cmake_push_check_state() |
| set(CMAKE_REQUIRED_FLAGS "-mlsx") |
| check_c_source_compiles(" |
| #ifndef __loongarch_sx |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { return 0; }" CPU_SUPPORTS_LSX) |
| check_include_file("lsxintrin.h" HAVE_LSXINTRIN_H) |
| cmake_pop_check_state() |
| |
| if(CPU_SUPPORTS_LSX AND HAVE_LSXINTRIN_H) |
| list(APPEND EXTRA_CFLAGS "-mlsx") |
| set(HAVE_LSX TRUE) |
| endif() |
| endif() |
| |
| if(SDL_ARMSIMD) |
| set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}") |
| set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp") |
| check_c_source_compiles(" |
| .text |
| .arch armv6 |
| .object_arch armv4 |
| .arm |
| .altmacro |
| #ifndef __ARM_EABI__ |
| #error EABI is required (to be sure that calling conventions are compatible) |
| #endif |
| pld [r0] |
| uqadd8 r0, r0, r0 |
| " ARMSIMD_FOUND) |
| set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}") |
| |
| if(ARMSIMD_FOUND) |
| set(HAVE_ARMSIMD TRUE) |
| set(SDL_ARM_SIMD_BLITTERS 1) |
| file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S) |
| list(APPEND SOURCE_FILES ${ARMSIMD_SOURCES}) |
| set(WARN_ABOUT_ARM_SIMD_ASM_MIT TRUE) |
| endif() |
| endif() |
| |
| if(SDL_ARMNEON) |
| set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}") |
| set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp") |
| check_c_source_compiles(" |
| .text |
| .fpu neon |
| .arch armv7a |
| .object_arch armv4 |
| .eabi_attribute 10, 0 |
| .arm |
| .altmacro |
| #ifndef __ARM_EABI__ |
| #error EABI is required (to be sure that calling conventions are compatible) |
| #endif |
| pld [r0] |
| vmovn.u16 d0, q0 |
| " ARMNEON_FOUND) |
| set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}") |
| |
| if(ARMNEON_FOUND) |
| set(HAVE_ARMNEON TRUE) |
| set(SDL_ARM_NEON_BLITTERS 1) |
| file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S) |
| list(APPEND SOURCE_FILES ${ARMNEON_SOURCES}) |
| set(WARN_ABOUT_ARM_NEON_ASM_MIT TRUE) |
| endif() |
| endif() |
| |
| elseif(MSVC_VERSION GREATER 1500) |
| # TODO: SDL_cpuinfo.h needs to support the user's configuration wish |
| # for MSVC - right now it is always activated |
| if(NOT ARCH_64) |
| if(SDL_MMX) |
| set(HAVE_MMX TRUE) |
| endif() |
| if(SDL_3DNOW) |
| set(HAVE_3DNOW TRUE) |
| endif() |
| endif() |
| if(SDL_SSE) |
| set(HAVE_SSE TRUE) |
| endif() |
| if(SDL_SSE2) |
| set(HAVE_SSE2 TRUE) |
| endif() |
| if(SDL_SSE3) |
| set(HAVE_SSE3 TRUE) |
| endif() |
| check_include_file("immintrin.h" HAVE_IMMINTRIN_H) |
| endif() |
| endif() |
| |
| # TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define |
| # anything. |
| if(SDL_LIBC) |
| if(WINDOWS AND NOT MINGW) |
| set(HAVE_LIBC TRUE) |
| check_include_file(stdint.h HAVE_STDINT_H) |
| foreach(_HEADER stdio.h string.h wchar.h ctype.h math.h limits.h) |
| string(TOUPPER "HAVE_${_HEADER}" _UPPER) |
| string(REPLACE "." "_" _HAVE_H ${_UPPER}) |
| set(${_HAVE_H} 1) |
| endforeach() |
| set(HAVE_SIGNAL_H 1) |
| foreach(_FN |
| malloc calloc realloc free bsearch qsort abs memset memcpy memmove memcmp |
| wcslen _wcsdup wcsdup wcsstr wcscmp wcsncmp _wcsicmp _wcsnicmp |
| strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa |
| _ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp |
| _stricmp _strnicmp sscanf |
| acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf |
| copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf |
| log logf log10 log10f lround lroundf pow powf round roundf scalbn scalbnf |
| sin sinf sqrt sqrtf tan tanf trunc truncf) |
| string(TOUPPER ${_FN} _UPPER) |
| set(HAVE_${_UPPER} 1) |
| endforeach() |
| set(HAVE_ALLOCA 1) |
| check_symbol_exists(M_PI math.h HAVE_M_PI) |
| target_compile_definitions(sdl-build-options INTERFACE "-D_USE_MATH_DEFINES") # needed for M_PI |
| set(STDC_HEADERS 1) |
| else() |
| set(HAVE_LIBC TRUE) |
| set(headers_to_check |
| ctype.h |
| float.h |
| iconv.h |
| inttypes.h |
| limits.h |
| malloc.h |
| math.h |
| memory.h |
| signal.h |
| stdarg.h |
| stddef.h |
| stdint.h |
| stdio.h |
| stdlib.h |
| string.h |
| strings.h |
| sys/types.h |
| wchar.h |
| ) |
| foreach(_HEADER ${headers_to_check}) |
| string(TOUPPER "HAVE_${_HEADER}" _UPPER) |
| string(REGEX REPLACE "[./]" "_" _HAVE_H ${_UPPER}) |
| check_include_file("${_HEADER}" ${_HAVE_H}) |
| endforeach() |
| |
| set(STDC_HEADER_NAMES "stddef.h;stdarg.h;stdlib.h;string.h;stdio.h;wchar.h;float.h") |
| check_include_files("${STDC_HEADER_NAMES}" STDC_HEADERS) |
| check_symbol_exists(M_PI math.h HAVE_M_PI) |
| # TODO: refine the mprotect check |
| check_c_source_compiles("#include <sys/types.h> |
| #include <sys/mman.h> |
| int main(void) { return 0; }" HAVE_MPROTECT) |
| foreach(_FN |
| strtod malloc calloc realloc free getenv setenv putenv unsetenv |
| bsearch qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat |
| _strrev _strupr _strlwr index rindex strchr strrchr strstr strtok_r |
| itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull |
| atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp strcasestr |
| wcscmp _wcsdup wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr |
| wcscasecmp _wcsicmp wcsncasecmp _wcsnicmp |
| sscanf vsscanf vsnprintf fopen64 fseeko fseeko64 _Exit |
| ) |
| string(TOUPPER ${_FN} _UPPER) |
| set(_HAVEVAR "HAVE_${_UPPER}") |
| check_symbol_exists("${_FN}" "${STDC_HEADER_NAMES}" ${_HAVEVAR}) |
| endforeach() |
| |
| check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION) |
| check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP) |
| check_symbol_exists(nanosleep "time.h" HAVE_NANOSLEEP) |
| check_symbol_exists(sysconf "unistd.h" HAVE_SYSCONF) |
| check_symbol_exists(sysctlbyname "sys/types.h;sys/sysctl.h" HAVE_SYSCTLBYNAME) |
| check_symbol_exists(getauxval "sys/auxv.h" HAVE_GETAUXVAL) |
| check_symbol_exists(elf_aux_info "sys/auxv.h" HAVE_ELF_AUX_INFO) |
| check_symbol_exists(poll "poll.h" HAVE_POLL) |
| check_symbol_exists(memfd_create "sys/mman.h" HAVE_MEMFD_CREATE) |
| check_symbol_exists(posix_fallocate "fcntl.h" HAVE_POSIX_FALLOCATE) |
| |
| check_library_exists(m pow "" HAVE_LIBM) |
| if(HAVE_LIBM) |
| set(CMAKE_REQUIRED_LIBRARIES m) |
| endif() |
| foreach(_FN |
| atan atan2 atanf atan2f ceil ceilf copysign copysignf cos cosf |
| exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f |
| lround lroundf pow powf round roundf scalbn scalbnf sin sinf sqrt |
| sqrtf tan tanf acos acosf asin asinf trunc truncf) |
| string(TOUPPER ${_FN} _UPPER) |
| set(_HAVEVAR "HAVE_${_UPPER}") |
| check_symbol_exists("${_FN}" "math.h" ${_HAVEVAR}) |
| endforeach() |
| if(HAVE_LIBM) |
| set(CMAKE_REQUIRED_LIBRARIES) |
| if(NOT VITA) |
| list(APPEND EXTRA_LIBS m) |
| endif() |
| endif() |
| |
| if(SDL_SYSTEM_ICONV) |
| check_c_source_compiles(" |
| #define LIBICONV_PLUG 1 /* in case libiconv header is in include path */ |
| #include <stddef.h> |
| #include <iconv.h> |
| int main(int argc, char **argv) { |
| return !iconv_open(NULL,NULL); |
| }" ICONV_IN_LIBC) |
| |
| cmake_push_check_state() |
| list(APPEND CMAKE_REQUIRED_LIBRARIES iconv) |
| check_c_source_compiles(" |
| #include <stddef.h> |
| #include <iconv.h> |
| int main(int argc, char **argv) { |
| return !iconv_open(NULL,NULL); |
| }" ICONV_IN_LIBICONV) |
| cmake_pop_check_state() |
| |
| if(ICONV_IN_LIBC OR ICONV_IN_LIBICONV) |
| set(HAVE_ICONV 1) |
| set(HAVE_SYSTEM_ICONV TRUE) |
| if(ICONV_IN_LIBICONV AND (SDL_LIBICONV OR (NOT ICONV_IN_LIBC))) |
| set(SDL_USE_LIBICONV 1) |
| set(HAVE_LIBICONV TRUE) |
| list(APPEND EXTRA_LIBS iconv) |
| endif() |
| endif() |
| endif() |
| |
| if(NOT APPLE) |
| check_include_file(alloca.h HAVE_ALLOCA_H) |
| check_symbol_exists(alloca "alloca.h" HAVE_ALLOCA1) |
| check_symbol_exists(alloca "stdlib.h" HAVE_ALLOCA2) |
| check_symbol_exists(alloca "malloc.h" HAVE_ALLOCA3) |
| if(HAVE_ALLOCA1 OR HAVE_ALLOCA2 OR HAVE_ALLOCA3) |
| set(HAVE_ALLOCA 1) |
| endif() |
| else() |
| set(HAVE_ALLOCA_H 1) |
| set(HAVE_ALLOCA 1) |
| endif() |
| |
| check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION) |
| endif() |
| else() |
| if(WINDOWS) |
| set(HAVE_STDARG_H 1) |
| set(HAVE_STDDEF_H 1) |
| check_include_file(stdint.h HAVE_STDINT_H) |
| |
| if(MSVC AND USE_CLANG) |
| check_c_compiler_flag("/Q_no-use-libirc" HAS_Q_NO_USE_LIBIRC ) |
| endif() |
| endif() |
| endif() |
| |
| |
| # Enable/disable various subsystems of the SDL library |
| foreach(_SUB ${SDL_SUBSYSTEMS}) |
| string(TOUPPER ${_SUB} _OPT) |
| if(NOT SDL_${_OPT}) |
| set(SDL_${_OPT}_DISABLED 1) |
| endif() |
| endforeach() |
| if(SDL_HAPTIC) |
| if(NOT SDL_JOYSTICK) |
| # Haptic requires some private functions from the joystick subsystem. |
| message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled") |
| endif() |
| endif() |
| |
| |
| # General SDL subsystem options, valid for all platforms |
| if(SDL_AUDIO) |
| # CheckDummyAudio/CheckDiskAudio - valid for all platforms |
| if(SDL_DUMMYAUDIO) |
| set(SDL_AUDIO_DRIVER_DUMMY 1) |
| file(GLOB DUMMYAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c) |
| list(APPEND SOURCE_FILES ${DUMMYAUDIO_SOURCES}) |
| set(HAVE_DUMMYAUDIO TRUE) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| if(SDL_DISKAUDIO) |
| set(SDL_AUDIO_DRIVER_DISK 1) |
| file(GLOB DISKAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/disk/*.c) |
| list(APPEND SOURCE_FILES ${DISKAUDIO_SOURCES}) |
| set(HAVE_DISKAUDIO TRUE) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| endif() |
| |
| if(UNIX OR APPLE) |
| # Relevant for Unix/Darwin only |
| set(DYNAPI_NEEDS_DLOPEN 1) |
| CheckDLOPEN() |
| if(SDL_LOADSO AND HAVE_DLOPEN) |
| set(SDL_LOADSO_DLOPEN 1) |
| file(GLOB DLOPEN_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c) |
| list(APPEND SOURCE_FILES ${DLOPEN_SOURCES}) |
| set(HAVE_SDL_LOADSO TRUE) |
| endif() |
| endif() |
| |
| if(UNIX OR APPLE OR HAIKU OR RISCOS) |
| CheckO_CLOEXEC() |
| endif() |
| |
| if(SDL_JOYSTICK) |
| if(SDL_VIRTUAL_JOYSTICK) |
| set(HAVE_VIRTUAL_JOYSTICK TRUE) |
| set(SDL_JOYSTICK_VIRTUAL 1) |
| file(GLOB JOYSTICK_VIRTUAL_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/virtual/*.c) |
| list(APPEND SOURCE_FILES ${JOYSTICK_VIRTUAL_SOURCES}) |
| endif() |
| endif() |
| |
| if(SDL_VIDEO) |
| if(SDL_DUMMYVIDEO) |
| set(SDL_VIDEO_DRIVER_DUMMY 1) |
| file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c) |
| list(APPEND SOURCE_FILES ${VIDEO_DUMMY_SOURCES}) |
| set(HAVE_DUMMYVIDEO TRUE) |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| if(SDL_OFFSCREEN) |
| set(SDL_VIDEO_DRIVER_OFFSCREEN 1) |
| file(GLOB VIDEO_OFFSCREEN_SOURCES ${SDL2_SOURCE_DIR}/src/video/offscreen/*.c) |
| list(APPEND SOURCE_FILES ${VIDEO_OFFSCREEN_SOURCES}) |
| set(HAVE_OFFSCREEN TRUE) |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| endif() |
| |
| # Platform-specific options and settings |
| if(ANDROID) |
| file(GLOB ANDROID_CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/android/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_CORE_SOURCES} ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c) |
| set_property(SOURCE "${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-declaration-after-statement") |
| |
| if(SDL_MISC) |
| file(GLOB ANDROID_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/android/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| endif() |
| |
| # SDL_spinlock.c Needs to be compiled in ARM mode. |
| # There seems to be no better way currently to set the ARM mode. |
| # see: https://issuetracker.google.com/issues/62264618 |
| # Another option would be to set ARM mode to all compiled files |
| cmake_push_check_state(RESET) |
| set(CMAKE_REQUIRED_FLAGS "-Werror=unused-command-line-argument") |
| check_c_compiler_flag(-marm HAVE_ARM_MODE) |
| if(HAVE_ARM_MODE) |
| set_property(SOURCE "${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm") |
| endif() |
| cmake_pop_check_state() |
| |
| file(GLOB ANDROID_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/android/*.c) |
| list(APPEND SDLMAIN_SOURCES ${ANDROID_MAIN_SOURCES}) |
| |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_ANDROID 1) |
| file(GLOB ANDROID_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/android/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_AUDIO_SOURCES}) |
| |
| set(SDL_AUDIO_DRIVER_OPENSLES 1) |
| file(GLOB OPENSLES_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/openslES/*.c) |
| list(APPEND SOURCE_FILES ${OPENSLES_AUDIO_SOURCES}) |
| |
| list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} OpenSLES) |
| |
| set(SDL_AUDIO_DRIVER_AAUDIO 1) |
| file(GLOB AAUDIO_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/aaudio/*.c) |
| list(APPEND SOURCE_FILES ${AAUDIO_AUDIO_SOURCES}) |
| |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_ANDROID 1) |
| file(GLOB ANDROID_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/android/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| if(SDL_HAPTIC) |
| set(SDL_HAPTIC_ANDROID 1) |
| file(GLOB ANDROID_HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/android/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_HAPTIC_SOURCES}) |
| set(HAVE_SDL_HAPTIC TRUE) |
| endif() |
| if(SDL_HIDAPI) |
| CheckHIDAPI() |
| endif() |
| if(SDL_JOYSTICK) |
| set(SDL_JOYSTICK_ANDROID 1) |
| file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/android/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| if(SDL_LOADSO) |
| set(SDL_LOADSO_DLOPEN 1) |
| file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c) |
| list(APPEND SOURCE_FILES ${LOADSO_SOURCES}) |
| set(HAVE_SDL_LOADSO TRUE) |
| endif() |
| if(SDL_POWER) |
| set(SDL_POWER_ANDROID 1) |
| file(GLOB ANDROID_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/android/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| if(SDL_LOCALE) |
| file(GLOB ANDROID_LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/android/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| list(APPEND SOURCE_FILES ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| if(SDL_SENSOR) |
| set(SDL_SENSOR_ANDROID 1) |
| set(HAVE_SDL_SENSORS TRUE) |
| file(GLOB ANDROID_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/android/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_SENSOR_SOURCES}) |
| endif() |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_ANDROID 1) |
| file(GLOB ANDROID_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/android/*.c) |
| list(APPEND SOURCE_FILES ${ANDROID_VIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| |
| # Core stuff |
| # find_library(ANDROID_DL_LIBRARY dl) |
| # FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929 |
| list(APPEND EXTRA_LIBS dl log android) |
| target_compile_definitions(sdl-build-options INTERFACE "-DGL_GLEXT_PROTOTYPES") |
| |
| #enable gles |
| if(SDL_OPENGLES) |
| set(SDL_VIDEO_OPENGL_EGL 1) |
| set(HAVE_OPENGLES TRUE) |
| set(SDL_VIDEO_OPENGL_ES 1) |
| set(SDL_VIDEO_RENDER_OGL_ES 1) |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| set(SDL_VIDEO_RENDER_OGL_ES2 1) |
| |
| list(APPEND EXTRA_LIBS GLESv1_CM GLESv2) |
| endif() |
| |
| if(SDL_VULKAN) |
| CHECK_C_SOURCE_COMPILES(" |
| #if defined(__ARM_ARCH) && __ARM_ARCH < 7 |
| #error Vulkan doesn't work on this configuration |
| #endif |
| int main(int argc, char **argv) { return 0; } |
| " VULKAN_PASSED_ANDROID_CHECKS) |
| if(VULKAN_PASSED_ANDROID_CHECKS) |
| set(SDL_VIDEO_VULKAN 1) |
| set(HAVE_VULKAN TRUE) |
| endif() |
| endif() |
| endif() |
| |
| CheckPTHREAD() |
| if(SDL_CLOCK_GETTIME) |
| set(HAVE_CLOCK_GETTIME 1) |
| endif() |
| |
| elseif(EMSCRIPTEN) |
| # Hide noisy warnings that intend to aid mostly during initial stages of porting a new |
| # project. Uncomment at will for verbose cross-compiling -I/../ path info. |
| target_compile_options(sdl-build-options INTERFACE "-Wno-warn-absolute-paths") |
| |
| if(SDL_MISC) |
| file(GLOB EMSRIPTEN_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/emscripten/*.c) |
| list(APPEND SOURCE_FILES ${EMSRIPTEN_MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| endif() |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1) |
| file(GLOB EM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/emscripten/*.c) |
| list(APPEND SOURCE_FILES ${EM_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_EMSCRIPTEN 1) |
| file(GLOB EM_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/emscripten/*.c) |
| list(APPEND SOURCE_FILES ${EM_FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| if(SDL_JOYSTICK) |
| set(SDL_JOYSTICK_EMSCRIPTEN 1) |
| file(GLOB EM_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/emscripten/*.c) |
| list(APPEND SOURCE_FILES ${EM_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| if(SDL_POWER) |
| set(SDL_POWER_EMSCRIPTEN 1) |
| file(GLOB EM_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/emscripten/*.c) |
| list(APPEND SOURCE_FILES ${EM_POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/emscripten/*.c) |
| list(APPEND SOURCE_FILES ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| list(APPEND SOURCE_FILES ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| |
| if(SDL_CLOCK_GETTIME) |
| set(HAVE_CLOCK_GETTIME 1) |
| endif() |
| endif() |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1) |
| file(GLOB EM_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/emscripten/*.c) |
| list(APPEND SOURCE_FILES ${EM_VIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| |
| #enable gles |
| if(SDL_OPENGLES) |
| set(SDL_VIDEO_OPENGL_EGL 1) |
| set(HAVE_OPENGLES TRUE) |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| set(SDL_VIDEO_RENDER_OGL_ES2 1) |
| endif() |
| endif() |
| |
| CheckPTHREAD() |
| CheckLibUnwind() |
| |
| elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU) |
| if(SDL_AUDIO) |
| if(SYSV5 OR SOLARIS OR HPUX) |
| set(SDL_AUDIO_DRIVER_SUNAUDIO 1) |
| file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c) |
| list(APPEND SOURCE_FILES ${SUN_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| elseif(NETBSD) |
| set(SDL_AUDIO_DRIVER_NETBSD 1) |
| file(GLOB NETBSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/netbsd/*.c) |
| list(APPEND SOURCE_FILES ${NETBSD_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| elseif(AIX) |
| set(SDL_AUDIO_DRIVER_PAUDIO 1) |
| file(GLOB AIX_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/paudio/*.c) |
| list(APPEND SOURCE_FILES ${AIX_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| elseif(QNX) |
| set(SDL_AUDIO_DRIVER_QSA 1) |
| file(GLOB QSA_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/qsa/*.c) |
| list(APPEND SOURCE_FILES ${QSA_AUDIO_SOURCES}) |
| list(APPEND EXTRA_LIBS asound) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| CheckOSS() |
| CheckALSA() |
| CheckJACK() |
| CheckPipewire() |
| CheckPulseAudio() |
| CheckESD() |
| CheckARTS() |
| CheckNAS() |
| CheckSNDIO() |
| CheckFusionSound() |
| endif() |
| |
| if(SDL_VIDEO) |
| # Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails! |
| CheckRPI() |
| CheckX11() |
| CheckDirectFB() |
| # Need to check for EGL first because KMSDRM and Wayland depends on it. |
| CheckEGL() |
| CheckKMSDRM() |
| CheckGLX() |
| CheckOpenGL() |
| CheckOpenGLES() |
| CheckWayland() |
| CheckVivante() |
| # FIXME: implement CheckVulkan() |
| if(SDL_VULKAN) |
| set(SDL_VIDEO_VULKAN 1) |
| set(HAVE_VULKAN TRUE) |
| endif() |
| CheckQNXScreen() |
| endif() |
| |
| if(UNIX) |
| file(GLOB CORE_UNIX_SOURCES ${SDL2_SOURCE_DIR}/src/core/unix/*.c) |
| list(APPEND SOURCE_FILES ${CORE_UNIX_SOURCES}) |
| |
| check_c_source_compiles(" |
| #include <linux/input.h> |
| #ifndef EVIOCGNAME |
| #error EVIOCGNAME() ioctl not available |
| #endif |
| int main(int argc, char** argv) { return 0; }" HAVE_LINUX_INPUT_H) |
| |
| if(LINUX) |
| check_c_source_compiles(" |
| #include <linux/kd.h> |
| #include <linux/keyboard.h> |
| #include <sys/ioctl.h> |
| int main(int argc, char **argv) { |
| struct kbentry kbe; |
| kbe.kb_table = KG_CTRL; |
| ioctl(0, KDGKBENT, &kbe); |
| return 0; |
| }" HAVE_INPUT_KD) |
| elseif(FREEBSD) |
| check_c_source_compiles(" |
| #include <sys/kbio.h> |
| #include <sys/ioctl.h> |
| int main(int argc, char **argv) { |
| accentmap_t accTable; |
| ioctl(0, KDENABIO, 1); |
| return 0; |
| }" HAVE_INPUT_KBIO) |
| elseif(OPENBSD OR NETBSD) |
| check_c_source_compiles(" |
| #include <sys/time.h> |
| #include <dev/wscons/wsconsio.h> |
| #include <dev/wscons/wsksymdef.h> |
| #include <dev/wscons/wsksymvar.h> |
| #include <sys/ioctl.h> |
| int main(int argc, char **argv) { |
| struct wskbd_map_data data; |
| ioctl(0, WSKBDIO_GETMAP, &data); |
| return 0; |
| }" HAVE_INPUT_WSCONS) |
| endif() |
| |
| if(HAVE_LINUX_INPUT_H) |
| set(SDL_INPUT_LINUXEV 1) |
| endif() |
| |
| if(SDL_HAPTIC AND HAVE_LINUX_INPUT_H) |
| set(SDL_HAPTIC_LINUX 1) |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c) |
| list(APPEND SOURCE_FILES ${HAPTIC_SOURCES}) |
| set(HAVE_SDL_HAPTIC TRUE) |
| endif() |
| |
| if(HAVE_INPUT_KD) |
| set(SDL_INPUT_LINUXKD 1) |
| endif() |
| |
| if(HAVE_INPUT_KBIO) |
| set(SDL_INPUT_FBSDKBIO 1) |
| endif() |
| |
| if(HAVE_INPUT_WSCONS) |
| set(SDL_INPUT_WSCONS 1) |
| endif() |
| |
| CheckLibUDev() |
| check_include_file("sys/inotify.h" HAVE_SYS_INOTIFY_H) |
| check_symbol_exists(inotify_init "sys/inotify.h" HAVE_INOTIFY_INIT) |
| check_symbol_exists(inotify_init1 "sys/inotify.h" HAVE_INOTIFY_INIT1) |
| |
| if(HAVE_SYS_INOTIFY_H AND HAVE_INOTIFY_INIT) |
| set(HAVE_INOTIFY 1) |
| endif() |
| |
| if(PKG_CONFIG_FOUND) |
| if(SDL_DBUS) |
| pkg_search_module(DBUS dbus-1 dbus) |
| if(DBUS_FOUND) |
| set(HAVE_DBUS_DBUS_H TRUE) |
| target_include_directories(sdl-build-options INTERFACE "${DBUS_INCLUDE_DIRS}") |
| # Fcitx need only dbus. |
| set(HAVE_FCITX TRUE) |
| set(HAVE_DBUS TRUE) |
| endif() |
| endif() |
| |
| if(SDL_IBUS) |
| pkg_search_module(IBUS ibus-1.0 ibus) |
| find_path(HAVE_SYS_INOTIFY_H NAMES sys/inotify.h) |
| if(IBUS_FOUND AND HAVE_SYS_INOTIFY_H) |
| set(HAVE_IBUS_IBUS_H TRUE) |
| target_include_directories(sdl-build-options INTERFACE "${IBUS_INCLUDE_DIRS}") |
| set(HAVE_IBUS TRUE) |
| endif() |
| endif() |
| |
| if (HAVE_IBUS_IBUS_H OR HAVE_FCITX) |
| set(SDL_USE_IME 1) |
| endif() |
| |
| if(FREEBSD AND NOT HAVE_INOTIFY) |
| pkg_search_module(INOTIFY libinotify) |
| if(INOTIFY_FOUND) |
| set(HAVE_INOTIFY 1) |
| target_include_directories(sdl-build-options INTERFACE "${INOTIFY_INCLUDE_DIRS}") |
| list(APPEND EXTRA_LIBS ${INOTIFY_LIBRARIES}) |
| endif() |
| endif() |
| |
| endif() |
| CheckLibUnwind() |
| |
| if(HAVE_DBUS_DBUS_H) |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_dbus.c") |
| endif() |
| |
| if(SDL_USE_IME) |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_ime.c") |
| endif() |
| |
| if(HAVE_IBUS_IBUS_H) |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_ibus.c") |
| endif() |
| |
| if(HAVE_FCITX) |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_fcitx.c") |
| endif() |
| |
| if(HAVE_LIBUDEV_H) |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_udev.c") |
| endif() |
| |
| if(HAVE_LINUX_INPUT_H) |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev.c") |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_kbd.c") |
| endif() |
| |
| if(HAVE_INPUT_KBIO) |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/freebsd/SDL_evdev_kbd_freebsd.c") |
| endif() |
| |
| if(HAVE_INPUT_WSCONS) |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/openbsd/SDL_wscons_kbd.c") |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/openbsd/SDL_wscons_mouse.c") |
| endif() |
| |
| # Always compiled for Linux, unconditionally: |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c") |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_threadprio.c") |
| list(APPEND SOURCE_FILES "${SDL2_SOURCE_DIR}/src/core/linux/SDL_sandbox.c") |
| |
| # src/core/unix/*.c is included in a generic if(UNIX) section, elsewhere. |
| endif() |
| |
| if(SDL_HIDAPI) |
| CheckHIDAPI() |
| endif() |
| |
| if(SDL_JOYSTICK) |
| if(FREEBSD OR NETBSD OR OPENBSD OR BSDI) |
| CheckUSBHID() |
| endif() |
| if(LINUX AND HAVE_LINUX_INPUT_H AND NOT ANDROID) |
| set(SDL_JOYSTICK_LINUX 1) |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c) |
| list(APPEND SOURCE_FILES ${JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| endif() |
| |
| CheckPTHREAD() |
| |
| if(SDL_CLOCK_GETTIME) |
| check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME_LIBC) |
| if(FOUND_CLOCK_GETTIME_LIBC) |
| set(HAVE_CLOCK_GETTIME 1) |
| else() |
| check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME_LIBRT) |
| if(FOUND_CLOCK_GETTIME_LIBRT) |
| set(HAVE_CLOCK_GETTIME 1) |
| list(APPEND EXTRA_LIBS rt) |
| endif() |
| endif() |
| endif() |
| |
| check_include_file(linux/version.h HAVE_LINUX_VERSION_H) |
| if(HAVE_LINUX_VERSION_H) |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_LINUX_VERSION_H") |
| endif() |
| |
| if(SDL_MISC) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/unix/*.c) |
| list(APPEND SOURCE_FILES ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| endif() |
| |
| if(SDL_POWER) |
| if(LINUX) |
| set(SDL_POWER_LINUX 1) |
| file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/linux/*.c) |
| list(APPEND SOURCE_FILES ${POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| endif() |
| |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/unix/*.c) |
| list(APPEND SOURCE_FILES ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_UNIX 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c) |
| list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| list(APPEND SOURCE_FILES ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| |
| set(SDL_RLD_FLAGS "") |
| if(SDL_RPATH AND SDL_SHARED) |
| if(BSDI OR FREEBSD OR LINUX OR NETBSD) |
| set(CMAKE_REQUIRED_FLAGS "-Wl,--enable-new-dtags") |
| check_c_compiler_flag("" HAVE_ENABLE_NEW_DTAGS) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| if(HAVE_ENABLE_NEW_DTAGS) |
| set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir} -Wl,--enable-new-dtags") |
| else() |
| set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}") |
| endif() |
| elseif(SOLARIS) |
| set(SDL_RLD_FLAGS "-R\${libdir}") |
| endif() |
| set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE) |
| set(HAVE_RPATH TRUE) |
| endif() |
| |
| if(QNX) |
| # QNX's *printf() family generates a SIGSEGV if NULL is passed for a string |
| # specifier (on purpose), but SDL expects "(null)". Use the built-in |
| # implementation. |
| set(HAVE_VSNPRINTF 0) |
| set(USE_POSIX_SPAWN 1) |
| endif() |
| elseif(WINDOWS) |
| find_program(WINDRES windres) |
| |
| check_c_source_compiles(" |
| #include <windows.h> |
| int main(int argc, char **argv) { return 0; }" HAVE_WIN32_CC) |
| |
| file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c) |
| list(APPEND SOURCE_FILES ${CORE_SOURCES}) |
| |
| if(WINDOWS_STORE) |
| file(GLOB WINRT_SOURCE_FILES ${SDL2_SOURCE_DIR}/src/core/winrt/*.c ${SDL2_SOURCE_DIR}/src/core/winrt/*.cpp) |
| list(APPEND SOURCE_FILES ${WINRT_SOURCE_FILES}) |
| endif() |
| |
| if(MSVC AND NOT SDL_LIBC) |
| # Prevent codegen that would use the VC runtime libraries. |
| set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-;/Gs1048576") |
| if(NOT ARCH_64 AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM") |
| set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/arch:SSE") |
| endif() |
| endif() |
| |
| if(SDL_MISC) |
| if(WINDOWS_STORE) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/winrt/*.cpp) |
| else() |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/windows/*.c) |
| endif() |
| list(APPEND SOURCE_FILES ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| endif() |
| |
| # Check for DirectX |
| if(SDL_DIRECTX) |
| if(DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700) |
| set(USE_WINSDK_DIRECTX TRUE) |
| endif() |
| if(NOT MINGW AND NOT USE_WINSDK_DIRECTX) |
| if("$ENV{DXSDK_DIR}" STREQUAL "") |
| message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"") |
| endif() |
| |
| check_include_file(d3d9.h HAVE_D3D_H) |
| check_include_file(d3d11_1.h HAVE_D3D11_H) |
| check_c_source_compiles(" |
| #include <d3d12.h> |
| #include <d3d12sdklayers.h> |
| ID3D12Device1 *device; |
| int main(int argc, char **argv) {return 0; } |
| " HAVE_D3D12_H) |
| check_include_file(ddraw.h HAVE_DDRAW_H) |
| check_include_file(dsound.h HAVE_DSOUND_H) |
| check_include_file(dinput.h HAVE_DINPUT_H) |
| if(WINDOWS_STORE OR SDL_CPU_ARM32) |
| set(HAVE_DINPUT_H 0) |
| endif() |
| check_include_file(dxgi.h HAVE_DXGI_H) |
| if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_D3D12_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H) |
| set(HAVE_DIRECTX TRUE) |
| if(NOT MINGW AND NOT USE_WINSDK_DIRECTX) |
| # TODO: change $ENV{DXSDL_DIR} to get the path from the include checks |
| target_link_directories(sdl-build-options INTERFACE "$$ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}") |
| target_include_directories(sdl-build-options INTERFACE "$ENV{DXSDK_DIR}\\Include") |
| endif() |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(SDL_XINPUT) |
| # xinput.h may need windows.h, but does not include it itself. |
| check_c_source_compiles(" |
| #include <windows.h> |
| #include <xinput.h> |
| int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_H) |
| check_c_source_compiles(" |
| #define COBJMACROS |
| #include <windows.gaming.input.h> |
| __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2; |
| int main(int argc, char **argv) { return 0; }" HAVE_WINDOWS_GAMING_INPUT_H) |
| endif() |
| |
| # headers needed elsewhere |
| check_include_file(tpcshrd.h HAVE_TPCSHRD_H) |
| check_include_file(roapi.h HAVE_ROAPI_H) |
| check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H) |
| check_include_file(audioclient.h HAVE_AUDIOCLIENT_H) |
| check_include_file(sensorsapi.h HAVE_SENSORSAPI_H) |
| check_include_file(shellscalingapi.h HAVE_SHELLSCALINGAPI_H) |
| |
| if(SDL_AUDIO) |
| if(NOT WINDOWS_STORE) |
| set(SDL_AUDIO_DRIVER_WINMM 1) |
| file(GLOB WINMM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/winmm/*.c) |
| list(APPEND SOURCE_FILES ${WINMM_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| |
| if(HAVE_DSOUND_H AND NOT WINDOWS_STORE) |
| set(SDL_AUDIO_DRIVER_DSOUND 1) |
| file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c) |
| list(APPEND SOURCE_FILES ${DSOUND_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| |
| if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H) |
| set(SDL_AUDIO_DRIVER_WASAPI 1) |
| set(HAVE_WASAPI TRUE) |
| file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c) |
| if(WINDOWS_STORE) |
| list(APPEND WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/SDL_wasapi_winrt.cpp) |
| endif() |
| list(APPEND SOURCE_FILES ${WASAPI_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| endif() |
| |
| if(SDL_VIDEO) |
| # requires SDL_LOADSO on Windows (IME, DX, etc.) |
| if(NOT SDL_LOADSO) |
| message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled") |
| endif() |
| if(WINDOWS_STORE) |
| set(SDL_VIDEO_DRIVER_WINRT 1) |
| file(GLOB WIN_VIDEO_SOURCES |
| ${SDL2_SOURCE_DIR}/src/video/winrt/*.c |
| ${SDL2_SOURCE_DIR}/src/video/winrt/*.cpp |
| ${SDL2_SOURCE_DIR}/src/render/direct3d11/*.cpp |
| ) |
| else() |
| set(SDL_VIDEO_DRIVER_WINDOWS 1) |
| file(GLOB WIN_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/windows/*.c) |
| endif() |
| list(APPEND SOURCE_FILES ${WIN_VIDEO_SOURCES}) |
| |
| if(SDL_RENDER_D3D AND HAVE_D3D_H AND NOT WINDOWS_STORE) |
| set(SDL_VIDEO_RENDER_D3D 1) |
| set(HAVE_RENDER_D3D TRUE) |
| endif() |
| if(SDL_RENDER_D3D AND HAVE_D3D11_H) |
| set(SDL_VIDEO_RENDER_D3D11 1) |
| set(HAVE_RENDER_D3D TRUE) |
| endif() |
| if(SDL_RENDER_D3D AND HAVE_D3D12_H AND NOT WINDOWS_STORE) |
| set(SDL_VIDEO_RENDER_D3D12 1) |
| set(HAVE_RENDER_D3D TRUE) |
| endif() |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| |
| if(SDL_THREADS) |
| set(SDL_THREAD_GENERIC_COND_SUFFIX 1) |
| set(SDL_THREAD_WINDOWS 1) |
| list(APPEND SOURCE_FILES |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syscond_cv.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syssem.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systhread.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c) |
| set(HAVE_SDL_THREADS TRUE) |
| endif() |
| |
| if(SDL_SENSOR AND HAVE_SENSORSAPI_H AND NOT WINDOWS_STORE) |
| set(SDL_SENSOR_WINDOWS 1) |
| set(HAVE_SDL_SENSORS TRUE) |
| file(GLOB WINDOWS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/windows/*.c) |
| list(APPEND SOURCE_FILES ${WINDOWS_SENSOR_SOURCES}) |
| endif() |
| |
| if(SDL_POWER) |
| if(WINDOWS_STORE) |
| set(SDL_POWER_WINRT 1) |
| list(APPEND SOURCE_FILES ${SDL2_SOURCE_DIR}/src/power/winrt/SDL_syspower.cpp) |
| else() |
| set(SDL_POWER_WINDOWS 1) |
| list(APPEND SOURCE_FILES ${SDL2_SOURCE_DIR}/src/power/windows/SDL_syspower.c) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| endif() |
| |
| if(SDL_LOCALE) |
| if(WINDOWS_STORE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/winrt/*.c) |
| else() |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/windows/*.c) |
| endif() |
| list(APPEND SOURCE_FILES ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_WINDOWS 1) |
| if(WINDOWS_STORE) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/winrt/*.cpp) |
| else() |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/windows/*.c) |
| endif() |
| list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| # Libraries for Win32 native and MinGW |
| if(NOT WINDOWS_STORE) |
| list(APPEND EXTRA_LIBS kernel32 user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32) |
| endif() |
| |
| if(WINDOWS_STORE) |
| list(APPEND EXTRA_LIBS |
| -nodefaultlib:vccorlib$<$<CONFIG:Debug>:d> |
| -nodefaultlib:msvcrt$<$<CONFIG:Debug>:d> |
| vccorlib$<$<CONFIG:Debug>:d>.lib |
| msvcrt$<$<CONFIG:Debug>:d>.lib |
| ) |
| endif() |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_WINDOWS 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c) |
| list(APPEND SOURCE_FILES ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| |
| if(SDL_LOADSO) |
| set(SDL_LOADSO_WINDOWS 1) |
| file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/windows/*.c) |
| list(APPEND SOURCE_FILES ${LOADSO_SOURCES}) |
| set(HAVE_SDL_LOADSO TRUE) |
| endif() |
| |
| file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c) |
| list(APPEND SOURCE_FILES ${CORE_SOURCES}) |
| |
| if(SDL_VIDEO) |
| if(SDL_OPENGL AND NOT WINDOWS_STORE) |
| set(SDL_VIDEO_OPENGL 1) |
| set(SDL_VIDEO_OPENGL_WGL 1) |
| set(SDL_VIDEO_RENDER_OGL 1) |
| set(HAVE_OPENGL TRUE) |
| endif() |
| |
| if(SDL_OPENGLES) |
| set(SDL_VIDEO_OPENGL_EGL 1) |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| set(SDL_VIDEO_RENDER_OGL_ES2 1) |
| set(HAVE_OPENGLES TRUE) |
| endif() |
| |
| if(SDL_VULKAN) |
| set(SDL_VIDEO_VULKAN 1) |
| set(HAVE_VULKAN TRUE) |
| endif() |
| endif() |
| |
| if(SDL_HIDAPI) |
| CheckHIDAPI() |
| endif() |
| |
| if(SDL_JOYSTICK) |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/windows/*.c) |
| list(APPEND SOURCE_FILES ${JOYSTICK_SOURCES}) |
| |
| if(NOT WINDOWS_STORE) |
| set(SDL_JOYSTICK_RAWINPUT 1) |
| endif() |
| if(HAVE_DINPUT_H) |
| set(SDL_JOYSTICK_DINPUT 1) |
| list(APPEND EXTRA_LIBS dinput8) |
| endif() |
| if(HAVE_XINPUT_H) |
| if(NOT WINDOWS_STORE) |
| set(SDL_JOYSTICK_XINPUT 1) |
| set(HAVE_XINPUT TRUE) |
| endif() |
| if(HAVE_WINDOWS_GAMING_INPUT_H) |
| set(SDL_JOYSTICK_WGI 1) |
| endif() |
| endif() |
| set(HAVE_SDL_JOYSTICK TRUE) |
| |
| if(SDL_HAPTIC) |
| if((HAVE_DINPUT_H OR HAVE_XINPUT_H) AND NOT WINDOWS_STORE) |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c) |
| if(HAVE_DINPUT_H) |
| set(SDL_HAPTIC_DINPUT 1) |
| endif() |
| if(HAVE_XINPUT_H) |
| set(SDL_HAPTIC_XINPUT 1) |
| endif() |
| else() |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) |
| set(SDL_HAPTIC_DUMMY 1) |
| endif() |
| list(APPEND SOURCE_FILES ${HAPTIC_SOURCES}) |
| set(HAVE_SDL_HAPTIC TRUE) |
| endif() |
| endif() |
| |
| file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc) |
| file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c) |
| if(MINGW OR CYGWIN) |
| if(NOT SDL2_DISABLE_SDL2MAIN) |
| list(APPEND SDL_CFLAGS "-Dmain=SDL_main") |
| list(INSERT SDL_LIBS 0 "-lSDL2main") |
| endif(NOT SDL2_DISABLE_SDL2MAIN) |
| list(INSERT SDL_LIBS 0 "-lmingw32" "-mwindows") |
| endif() |
| |
| elseif(APPLE) |
| # TODO: rework this all for proper MacOS X, iOS and Darwin support |
| |
| # We always need these libs on macOS at the moment. |
| # !!! FIXME: we need Carbon for some very old API calls in |
| # !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out |
| # !!! FIXME: how to dump those. |
| if(DARWIN OR MACOSX) |
| set(SDL_FRAMEWORK_COCOA 1) |
| set(SDL_FRAMEWORK_CARBON 1) |
| endif() |
| set(SDL_FRAMEWORK_FOUNDATION 1) |
| set(SDL_FRAMEWORK_COREVIDEO 1) |
| |
| # Requires the darwin file implementation |
| if(SDL_FILE) |
| file(GLOB EXTRA_SOURCES ${SDL2_SOURCE_DIR}/src/file/cocoa/*.m) |
| list(APPEND SOURCE_FILES ${EXTRA_SOURCES}) |
| set(HAVE_SDL_FILE TRUE) |
| endif() |
| |
| if(IOS OR TVOS) |
| file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/uikit/*.c) |
| endif() |
| |
| if(SDL_MISC) |
| if(IOS OR TVOS) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/ios/*.m) |
| else() |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/macosx/*.m) |
| endif() |
| list(APPEND SOURCE_FILES ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| endif() |
| |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_COREAUDIO 1) |
| file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.m) |
| list(APPEND SOURCE_FILES ${AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| set(SDL_FRAMEWORK_COREAUDIO 1) |
| set(SDL_FRAMEWORK_AUDIOTOOLBOX 1) |
| set(SDL_FRAMEWORK_AVFOUNDATION 1) |
| endif() |
| |
| if(SDL_HIDAPI) |
| CheckHIDAPI() |
| endif() |
| |
| if(SDL_JOYSTICK) |
| file(GLOB MFI_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m) |
| if(IOS OR TVOS) |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c) |
| set(SDL_JOYSTICK_MFI 1) |
| if(IOS) |
| set(SDL_FRAMEWORK_COREMOTION 1) |
| endif() |
| set(SDL_FRAMEWORK_GAMECONTROLLER 1) |
| set(SDL_FRAMEWORK_COREHAPTICS 1) |
| else() |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c) |
| set_property(SOURCE ${MFI_JOYSTICK_SOURCES} APPEND_STRING PROPERTY COMPILE_FLAGS " -fobjc-weak") |
| check_objc_source_compiles(" |
| #include <AvailabilityMacros.h> |
| #include <TargetConditionals.h> |
| #import <Foundation/Foundation.h> |
| #import <GameController/GameController.h> |
| #if MAC_OS_X_VERSION_MIN_REQUIRED < 1080 |
| #error GameController framework doesn't work on this configuration |
| #endif |
| #if TARGET_CPU_X86 |
| #error GameController framework doesn't work on this configuration |
| #endif |
| int main() { return 0; }" HAVE_FRAMEWORK_GAMECONTROLLER) |
| check_objc_source_compiles(" |
| #include <AvailabilityMacros.h> |
| #include <TargetConditionals.h> |
| #import <Foundation/Foundation.h> |
| #import <CoreHaptics/CoreHaptics.h> |
| int main() { return 0; }" HAVE_FRAMEWORK_COREHAPTICS) |
| if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS) |
| # Only enable MFI if we also have CoreHaptics to ensure rumble works |
| set(SDL_JOYSTICK_MFI 1) |
| set(SDL_FRAMEWORK_GAMECONTROLLER 1) |
| set(SDL_FRAMEWORK_COREHAPTICS 1) |
| endif() |
| set(SDL_JOYSTICK_IOKIT 1) |
| set(SDL_FRAMEWORK_IOKIT 1) |
| set(SDL_FRAMEWORK_FF 1) |
| endif() |
| list(APPEND SOURCE_FILES ${JOYSTICK_SOURCES} ${MFI_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| |
| if(SDL_HAPTIC) |
| if (IOS OR TVOS) |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) |
| set(SDL_HAPTIC_DUMMY 1) |
| else() |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c) |
| set(SDL_HAPTIC_IOKIT 1) |
| set(SDL_FRAMEWORK_IOKIT 1) |
| set(SDL_FRAMEWORK_FF 1) |
| endif() |
| list(APPEND SOURCE_FILES ${HAPTIC_SOURCES}) |
| set(HAVE_SDL_HAPTIC TRUE) |
| endif() |
| |
| if(SDL_POWER) |
| if (IOS OR TVOS) |
| file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/uikit/*.m) |
| set(SDL_POWER_UIKIT 1) |
| else() |
| file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/macosx/*.c) |
| set(SDL_POWER_MACOSX 1) |
| set(SDL_FRAMEWORK_IOKIT 1) |
| endif() |
| list(APPEND SOURCE_FILES ${POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/macosx/*.m) |
| list(APPEND SOURCE_FILES ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| list(APPEND SOURCE_FILES ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif(SDL_TIMERS) |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_COCOA 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m) |
| list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| if(SDL_SENSOR) |
| if(IOS) |
| set(SDL_SENSOR_COREMOTION 1) |
| set(HAVE_SDL_SENSORS TRUE) |
| file(GLOB SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/coremotion/*.m) |
| list(APPEND SOURCE_FILES ${SENSOR_SOURCES}) |
| endif() |
| endif() |
| |
| # iOS hack needed - http://code.google.com/p/ios-cmake/ ? |
| if(SDL_VIDEO) |
| if (IOS OR TVOS) |
| set(SDL_VIDEO_DRIVER_UIKIT 1) |
| set(SDL_FRAMEWORK_COREGRAPHICS 1) |
| set(SDL_FRAMEWORK_QUARTZCORE 1) |
| set(SDL_FRAMEWORK_UIKIT 1) |
| set(SDL_IPHONE_KEYBOARD 1) |
| set(SDL_IPHONE_LAUNCHSCREEN 1) |
| file(GLOB UIKITVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/uikit/*.m) |
| list(APPEND SOURCE_FILES ${UIKITVIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| else() |
| CheckCOCOA() |
| if(SDL_OPENGL) |
| set(SDL_VIDEO_OPENGL 1) |
| set(SDL_VIDEO_OPENGL_CGL 1) |
| set(SDL_VIDEO_RENDER_OGL 1) |
| set(HAVE_OPENGL TRUE) |
| endif() |
| endif() |
| |
| if(SDL_OPENGLES) |
| if(IOS OR TVOS) |
| set(SDL_FRAMEWORK_OPENGLES 1) |
| set(SDL_VIDEO_OPENGL_ES 1) |
| set(SDL_VIDEO_RENDER_OGL_ES 1) |
| else() |
| set(SDL_VIDEO_OPENGL_EGL 1) |
| endif() |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| set(SDL_VIDEO_RENDER_OGL_ES2 1) |
| set(HAVE_OPENGLES TRUE) |
| endif() |
| |
| if(SDL_VULKAN OR SDL_METAL OR SDL_RENDER_METAL) |
| check_objc_source_compiles(" |
| #include <AvailabilityMacros.h> |
| #import <Metal/Metal.h> |
| #import <QuartzCore/CAMetalLayer.h> |
| |
| #if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64) |
| #error Metal doesn't work on this configuration |
| #endif |
| int main(int argc, char **argv) { return 0; }" HAVE_FRAMEWORK_METAL) |
| if(HAVE_FRAMEWORK_METAL) |
| set(SDL_FRAMEWORK_METAL 1) |
| set(SDL_FRAMEWORK_QUARTZCORE 1) |
| if(SDL_VULKAN) |
| set(SDL_VIDEO_VULKAN 1) |
| set(HAVE_VULKAN TRUE) |
| endif() |
| if(SDL_METAL) |
| set(SDL_VIDEO_METAL 1) |
| set(HAVE_METAL TRUE) |
| endif() |
| if(SDL_RENDER_METAL) |
| file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m) |
| list(APPEND SOURCE_FILES ${RENDER_METAL_SOURCES}) |
| set(SDL_VIDEO_RENDER_METAL 1) |
| set(HAVE_RENDER_METAL TRUE) |
| endif() |
| endif() |
| endif() |
| endif() |
| |
| # Actually load the frameworks at the end so we don't duplicate include. |
| if(SDL_FRAMEWORK_COREVIDEO) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreVideo") |
| endif() |
| if(SDL_FRAMEWORK_COCOA) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Cocoa") |
| endif() |
| if(SDL_FRAMEWORK_IOKIT) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,IOKit") |
| endif() |
| if(SDL_FRAMEWORK_FF) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,ForceFeedback") |
| endif() |
| if(SDL_FRAMEWORK_CARBON) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Carbon") |
| endif() |
| if(SDL_FRAMEWORK_COREAUDIO) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreAudio") |
| endif() |
| if(SDL_FRAMEWORK_AUDIOTOOLBOX) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,AudioToolbox") |
| endif() |
| if(SDL_FRAMEWORK_AVFOUNDATION) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,AVFoundation") |
| endif() |
| if(SDL_FRAMEWORK_COREBLUETOOTH) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreBluetooth") |
| endif() |
| if(SDL_FRAMEWORK_COREGRAPHICS) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreGraphics") |
| endif() |
| if(SDL_FRAMEWORK_COREMOTION) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreMotion") |
| endif() |
| if(SDL_FRAMEWORK_FOUNDATION) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Foundation") |
| endif() |
| if(SDL_FRAMEWORK_GAMECONTROLLER) |
| find_library(GAMECONTROLLER GameController) |
| if(GAMECONTROLLER) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,GameController") |
| endif() |
| endif() |
| if(SDL_FRAMEWORK_METAL) |
| if(IOS OR TVOS) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Metal") |
| else() |
| list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal") |
| endif() |
| endif() |
| if(SDL_FRAMEWORK_OPENGLES) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,OpenGLES") |
| endif() |
| if(SDL_FRAMEWORK_QUARTZCORE) |
| if(IOS OR TVOS) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,QuartzCore") |
| else() |
| list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore") |
| endif() |
| endif() |
| if(SDL_FRAMEWORK_UIKIT) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-framework,UIKit") |
| endif() |
| if(SDL_FRAMEWORK_COREHAPTICS) |
| find_library(COREHAPTICS CoreHaptics) |
| if(COREHAPTICS) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,CoreHaptics") |
| endif() |
| endif() |
| |
| CheckPTHREAD() |
| |
| elseif(HAIKU) |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_HAIKU 1) |
| file(GLOB HAIKU_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/haiku/*.cc) |
| list(APPEND SOURCE_FILES ${HAIKU_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| |
| if(SDL_JOYSTICK) |
| set(SDL_JOYSTICK_HAIKU 1) |
| file(GLOB HAIKU_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/haiku/*.cc) |
| list(APPEND SOURCE_FILES ${HAIKU_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| |
| if(SDL_MISC) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/haiku/*.cc) |
| list(APPEND SOURCE_FILES ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| endif() |
| |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_HAIKU 1) |
| file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.cc) |
| list(APPEND SOURCE_FILES ${HAIKUVIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| |
| if(SDL_OPENGL) |
| # TODO: Use FIND_PACKAGE(OpenGL) instead |
| set(SDL_VIDEO_OPENGL 1) |
| set(SDL_VIDEO_OPENGL_HAIKU 1) |
| set(SDL_VIDEO_RENDER_OGL 1) |
| list(APPEND EXTRA_LIBS GL) |
| set(HAVE_OPENGL TRUE) |
| endif() |
| endif() |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_HAIKU 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/haiku/*.cc) |
| list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_HAIKU 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/haiku/*.c) |
| list(APPEND SOURCE_FILES ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| |
| if(SDL_POWER) |
| set(SDL_POWER_HAIKU 1) |
| file(GLOB HAIKU_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/haiku/*.c) |
| list(APPEND SOURCE_FILES ${HAIKU_POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/haiku/*.cc) |
| list(APPEND SOURCE_FILES ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| file(GLOB MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/haiku/*.cc) |
| list(APPEND SOURCE_FILES ${MAIN_SOURCES}) |
| |
| CheckPTHREAD() |
| list(APPEND EXTRA_LIBS root be media game device textencoding) |
| |
| elseif(RISCOS) |
| if(SDL_MISC) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/riscos/*.c) |
| list(APPEND SOURCE_FILES ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| endif() |
| |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_RISCOS 1) |
| file(GLOB RISCOSVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/riscos/*.c) |
| list(APPEND SOURCE_FILES ${RISCOSVIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_RISCOS 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/riscos/*.c) |
| list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| list(APPEND SOURCE_FILES ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| |
| if(SDL_CLOCK_GETTIME) |
| set(HAVE_CLOCK_GETTIME 1) |
| endif() |
| endif() |
| |
| CheckPTHREAD() |
| |
| if(SDL_AUDIO) |
| CheckOSS() |
| endif() |
| |
| elseif(VITA) |
| # SDL_spinlock.c Needs to be compiled in ARM mode. |
| cmake_push_check_state(RESET) |
| set(CMAKE_REQUIRED_FLAGS "-Werror=unused-command-line-argument") |
| check_c_compiler_flag(-marm HAVE_ARM_MODE) |
| if(HAVE_ARM_MODE) |
| set_property(SOURCE "${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm") |
| endif() |
| cmake_pop_check_state() |
| |
| if(SDL_MISC) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/vita/*.c) |
| list(APPEND SOURCE_FILES ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| endif() |
| |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_VITA 1) |
| file(GLOB VITA_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/vita/*.c) |
| list(APPEND SOURCE_FILES ${VITA_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_VITA 1) |
| file(GLOB VITA_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/vita/*.c) |
| list(APPEND SOURCE_FILES ${VITA_FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| if(SDL_JOYSTICK) |
| set(SDL_JOYSTICK_VITA 1) |
| file(GLOB VITA_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/vita/*.c) |
| list(APPEND SOURCE_FILES ${VITA_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| if(SDL_POWER) |
| set(SDL_POWER_VITA 1) |
| file(GLOB VITA_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/vita/*.c) |
| list(APPEND SOURCE_FILES ${VITA_POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| if(SDL_THREADS) |
| set(SDL_THREAD_VITA 1) |
| list(APPEND SOURCE_FILES |
| ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c |
| ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syssem.c |
| ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_systhread.c |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c) |
| set(HAVE_SDL_THREADS TRUE) |
| endif() |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/vita/*.c) |
| list(APPEND SOURCE_FILES ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| if(SDL_TIMERS) |
| set(SDL_TIMER_VITA 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/vita/*.c) |
| list(APPEND SOURCE_FILES ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| if(SDL_SENSOR) |
| set(SDL_SENSOR_VITA 1) |
| set(HAVE_SDL_SENSORS TRUE) |
| file(GLOB VITA_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/vita/*.c) |
| list(APPEND SOURCE_FILES ${VITA_SENSOR_SOURCES}) |
| endif() |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_VITA 1) |
| file(GLOB VITA_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/vita/*.c) |
| list(APPEND SOURCE_FILES ${VITA_VIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| |
| if(VIDEO_VITA_PIB) |
| check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H) |
| |
| if(HAVE_PIGS_IN_BLANKET_H) |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| list(APPEND EXTRA_LIBS |
| pib |
| libScePiglet_stub_weak |
| taihen_stub_weak |
| SceShaccCg_stub_weak |
| ) |
| set(HAVE_VIDEO_VITA_PIB ON) |
| set(SDL_VIDEO_VITA_PIB 1) |
| else() |
| set(HAVE_VIDEO_VITA_PIB OFF) |
| endif() |
| endif() |
| |
| if(VIDEO_VITA_PVR) |
| check_include_file(gpu_es4/psp2_pvr_hint.h HAVE_PVR_H) |
| if(HAVE_PVR_H) |
| target_compile_definitions(sdl-build-options INTERFACE "-D__psp2__") |
| set(SDL_VIDEO_OPENGL_EGL 1) |
| set(HAVE_OPENGLES TRUE) |
| set(SDL_VIDEO_OPENGL_ES 1) |
| set(SDL_VIDEO_RENDER_OGL_ES 1) |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| set(SDL_VIDEO_RENDER_OGL_ES2 1) |
| |
| list(APPEND EXTRA_LIBS |
| libgpu_es4_ext_stub_weak |
| libIMGEGL_stub_weak |
| SceIme_stub |
| ) |
| |
| set(HAVE_VIDEO_VITA_PVR ON) |
| set(SDL_VIDEO_VITA_PVR 1) |
| |
| if(SDL_OPENGL) |
| check_include_file(gl4esinit.h HAVE_GL4ES_H) |
| if(HAVE_GL4ES_H) |
| set(HAVE_OPENGL TRUE) |
| set(SDL_VIDEO_OPENGL 1) |
| set(SDL_VIDEO_RENDER_OGL 1) |
| list(APPEND EXTRA_LIBS libGL_stub) |
| set(SDL_VIDEO_VITA_PVR_OGL 1) |
| endif() |
| endif() |
| |
| else() |
| set(HAVE_VIDEO_VITA_PVR OFF) |
| endif() |
| endif() |
| |
| set(SDL_VIDEO_RENDER_VITA_GXM 1) |
| |
| list(APPEND EXTRA_LIBS |
| SceGxm_stub |
| SceDisplay_stub |
| SceCtrl_stub |
| SceAppMgr_stub |
| SceAppUtil_stub |
| SceAudio_stub |
| SceAudioIn_stub |
| SceSysmodule_stub |
| SceDisplay_stub |
| SceCtrl_stub |
| SceIofilemgr_stub |
| SceCommonDialog_stub |
| SceTouch_stub |
| SceHid_stub |
| SceMotion_stub |
| ScePower_stub |
| SceProcessmgr_stub |
| m |
| ) |
| endif() |
| |
| set(HAVE_ARMSIMD TRUE) |
| # set(SDL_ARM_SIMD_BLITTERS 1) |
| # file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S) |
| # list(APPEND SOURCE_FILES ${ARMSIMD_SOURCES}) |
| |
| set(HAVE_ARMNEON TRUE) |
| # set(SDL_ARM_NEON_BLITTERS 1) |
| # file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S) |
| # list(APPEND SOURCE_FILES ${ARMNEON_SOURCES}) |
| |
| # set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd-asm.S PROPERTY LANGUAGE C) |
| # set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon-asm.S PROPERTY LANGUAGE C) |
| |
| target_compile_definitions(sdl-build-options INTERFACE "-D__VITA__") |
| |
| # CheckPTHREAD() |
| |
| elseif(PSP) |
| file(GLOB PSP_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/psp/*.c) |
| list(APPEND SDLMAIN_SOURCES ${PSP_MAIN_SOURCES}) |
| |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_PSP 1) |
| file(GLOB PSP_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/psp/*.c) |
| list(APPEND SOURCE_FILES ${PSP_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_PSP 1) |
| file(GLOB PSP_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/psp/*.c) |
| list(APPEND SOURCE_FILES ${PSP_FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| if(SDL_JOYSTICK) |
| set(SDL_JOYSTICK_PSP 1) |
| file(GLOB PSP_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/psp/*.c) |
| list(APPEND SOURCE_FILES ${PSP_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| if(SDL_POWER) |
| set(SDL_POWER_PSP 1) |
| file(GLOB PSP_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/psp/*.c) |
| list(APPEND SOURCE_FILES ${PSP_POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| if(SDL_THREADS) |
| set(SDL_THREAD_PSP 1) |
| file(GLOB PSP_THREAD_SOURCES |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c |
| ${SDL2_SOURCE_DIR}/src/thread/psp/*.c) |
| list(APPEND SOURCE_FILES ${PSP_THREAD_SOURCES}) |
| set(HAVE_SDL_THREADS TRUE) |
| endif() |
| if(SDL_TIMERS) |
| set(SDL_TIMER_PSP 1) |
| file(GLOB PSP_TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/psp/*.c) |
| list(APPEND SOURCE_FILES ${PSP_TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_PSP 1) |
| set(SDL_VIDEO_RENDER_PSP 1) |
| file(GLOB PSP_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/psp/*.c) |
| list(APPEND SOURCE_FILES ${PSP_VIDEO_SOURCES}) |
| set(SDL_VIDEO_OPENGL 1) |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| |
| list(APPEND EXTRA_LIBS |
| GL |
| pspvram |
| pspaudio |
| pspvfpu |
| pspdisplay |
| pspgu |
| pspge |
| psphprm |
| pspctrl |
| psppower |
| ) |
| if(NOT SDL2_DISABLE_SDL2MAIN) |
| list(INSERT SDL_LIBS 0 "-lSDL2main") |
| endif() |
| |
| elseif(PS2) |
| list(APPEND EXTRA_CFLAGS "-DPS2" "-D__PS2__" "-I$ENV{PS2SDK}/ports/include" "-I$ENV{PS2DEV}/gsKit/include") |
| |
| file(GLOB PS2_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/ps2/*.c) |
| set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${PS2_MAIN_SOURCES}) |
| |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_PS2 1) |
| file(GLOB PS2_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/ps2/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${PS2_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_PS2 1) |
| file(GLOB PS2_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/ps2/*.c) |
| list(APPEND SOURCE_FILES ${PS2_FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| if(SDL_JOYSTICK) |
| set(SDL_JOYSTICK_PS2 1) |
| file(GLOB PS2_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/ps2/*.c) |
| list(APPEND SOURCE_FILES ${PS2_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| if(SDL_THREADS) |
| set(SDL_THREAD_PS2 1) |
| file(GLOB PS2_THREAD_SOURCES |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c |
| ${SDL2_SOURCE_DIR}/src/thread/ps2/*.c) |
| list(APPEND SOURCE_FILES ${PS2_THREAD_SOURCES}) |
| set(HAVE_SDL_THREADS TRUE) |
| endif() |
| if(SDL_TIMERS) |
| set(SDL_TIMER_PS2 1) |
| file(GLOB PS2_TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/ps2/*.c) |
| list(APPEND SOURCE_FILES ${PS2_TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_PS2 1) |
| set(SDL_VIDEO_RENDER_PS2 1) |
| file(GLOB PS2_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/ps2/*.c ${SDL2_SOURCE_DIR}/src/render/ps2/*.c) |
| list(APPEND SOURCE_FILES ${PS2_VIDEO_SOURCES}) |
| set(SDL_VIDEO_OPENGL 0) |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| |
| list(APPEND EXTRA_LIBS |
| patches |
| gskit |
| dmakit |
| ps2_drivers |
| ) |
| |
| elseif(OS2) |
| list(APPEND EXTRA_CFLAGS "-DOS2EMX_PLAIN_CHAR") |
| |
| file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/os2/*.c) |
| list(APPEND SOURCE_FILES ${CORE_SOURCES}) |
| if(NOT (HAVE_ICONV AND HAVE_ICONV_H)) |
| file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/os2/geniconv/*.c) |
| list(APPEND SOURCE_FILES ${CORE_SOURCES}) |
| endif() |
| |
| if(SDL_THREADS) |
| set(SDL_THREAD_OS2 1) |
| file(GLOB OS2_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/os2/*.c) |
| list(APPEND SOURCE_FILES ${OS2_THREAD_SOURCES}) |
| set(HAVE_SDL_THREADS TRUE) |
| endif() |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB OS2_TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/os2/*.c) |
| list(APPEND SOURCE_FILES ${OS2_TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| |
| if(SDL_LOADSO) |
| set(SDL_LOADSO_OS2 1) |
| file(GLOB OS2_LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/os2/*.c) |
| list(APPEND SOURCE_FILES ${OS2_LOADSO_SOURCES}) |
| set(HAVE_SDL_LOADSO TRUE) |
| endif() |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_OS2 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/os2/*.c) |
| list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/unix/*.c) |
| list(APPEND SOURCE_FILES ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_OS2 1) |
| file(GLOB OS2_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/os2/*.c) |
| list(APPEND SOURCE_FILES ${OS2_VIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_OS2 1) |
| file(GLOB OS2_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/os2/*.c) |
| list(APPEND SOURCE_FILES ${OS2_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| list(APPEND EXTRA_LIBS mmpm2) |
| endif() |
| |
| if(SDL_JOYSTICK) |
| set(SDL_JOYSTICK_OS2 1) |
| file(GLOB OS2_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/os2/*.c) |
| list(APPEND SOURCE_FILES ${OS2_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| |
| if(SDL_HIDAPI) |
| CheckHIDAPI() |
| endif() |
| |
| elseif(N3DS) |
| file(GLOB N3DS_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/n3ds/*.c) |
| set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${N3DS_MAIN_SOURCES}) |
| |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_N3DS 1) |
| file(GLOB N3DS_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_N3DS 1) |
| file(GLOB N3DS_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| if(SDL_JOYSTICK) |
| set(SDL_JOYSTICK_N3DS 1) |
| file(GLOB N3DS_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| |
| if(SDL_POWER) |
| set(SDL_POWER_N3DS 1) |
| file(GLOB N3DS_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| |
| if(SDL_THREADS) |
| set(SDL_THREAD_N3DS 1) |
| file(GLOB N3DS_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_THREAD_SOURCES} |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c) |
| set(HAVE_SDL_THREADS TRUE) |
| endif() |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_N3DS 1) |
| file(GLOB N3DS_TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| |
| if(SDL_SENSOR) |
| set(SDL_SENSOR_N3DS 1) |
| file(GLOB N3DS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_SENSOR_SOURCES}) |
| set(HAVE_SDL_SENSORS TRUE) |
| endif() |
| |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_N3DS 1) |
| file(GLOB N3DS_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_VIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| |
| if(SDL_LOCALE) |
| file(GLOB N3DS_LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| # Requires the n3ds file implementation |
| if(SDL_FILE) |
| file(GLOB N3DS_FILE_SOURCES ${SDL2_SOURCE_DIR}/src/file/n3ds/*.c) |
| list(APPEND SOURCE_FILES ${N3DS_FILE_SOURCES}) |
| set(HAVE_SDL_FILE TRUE) |
| else() |
| message_error("SDL_FILE must be enabled to build on N3DS") |
| endif() |
| |
| if(NOT SDL2_DISABLE_SDL2MAIN) |
| list(INSERT SDL_LIBS 0 "-lSDL2main") |
| endif() |
| |
| foreach(lib ${CMAKE_C_STANDARD_LIBRARIES}) |
| if(lib MATCHES "^-l") |
| string(SUBSTRING "${lib}" 2 -1 lib) |
| endif() |
| list(APPEND EXTRA_LIBS ${lib}) |
| endforeach() |
| endif() |
| |
| if(HAVE_VULKAN AND NOT SDL_LOADSO) |
| message(STATUS "Vulkan support is available, but disabled because there's no loadso.") |
| set(HAVE_VULKAN FALSE) |
| set(SDL_VIDEO_VULKAN 0) |
| endif() |
| |
| # Platform-independent options |
| CheckLibSampleRate() |
| |
| # Dummies |
| # configure.ac does it differently: |
| # if not have X |
| # if enable_X { SDL_X_DISABLED = 1 } |
| # [add dummy sources] |
| # so it always adds a dummy, without checking, if it was actually requested. |
| # This leads to missing internal references on building, since the |
| # src/X/*.c does not get included. |
| if(NOT HAVE_SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_DUMMY 1) |
| file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c) |
| list(APPEND SOURCE_FILES ${AUDIO_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_DUMMY 1) |
| file(GLOB VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c) |
| list(APPEND SOURCE_FILES ${VIDEO_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_JOYSTICK) |
| set(SDL_JOYSTICK_DUMMY 1) |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/dummy/*.c) |
| list(APPEND SOURCE_FILES ${JOYSTICK_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_HAPTIC) |
| set(SDL_HAPTIC_DUMMY 1) |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) |
| list(APPEND SOURCE_FILES ${HAPTIC_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_SENSORS) |
| set(SDL_SENSOR_DUMMY 1) |
| file(GLOB SENSORS_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/dummy/*.c) |
| list(APPEND SOURCE_FILES ${SENSORS_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_LOADSO) |
| set(SDL_LOADSO_DUMMY 1) |
| file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c) |
| list(APPEND SOURCE_FILES ${LOADSO_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_DUMMY 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c) |
| list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_LOCALE) |
| set(SDL_LOCALE_DUMMY 1) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/dummy/*.c) |
| list(APPEND SOURCE_FILES ${LOCALE_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_MISC) |
| set(SDL_MISC_DUMMY 1) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/dummy/*.c) |
| list(APPEND SOURCE_FILES ${MISC_SOURCES}) |
| endif() |
| |
| # We always need to have threads and timers around |
| if(NOT HAVE_SDL_THREADS) |
| # The emscripten platform has been carefully vetted to work without threads |
| if (EMSCRIPTEN) |
| set(SDL_THREADS_DISABLED 1) |
| file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c) |
| list(APPEND SOURCE_FILES ${THREADS_SOURCES}) |
| else() |
| message_error("Threads are needed by many SDL subsystems and may not be disabled") |
| endif() |
| endif() |
| if(NOT HAVE_SDL_TIMERS) |
| set(SDL_TIMER_DUMMY 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/dummy/*.c) |
| list(APPEND SOURCE_FILES ${TIMER_SOURCES}) |
| endif() |
| |
| if(NOT SDLMAIN_SOURCES) |
| file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/dummy/*.c) |
| endif() |
| |
| if(SDL_WERROR) |
| if(MSVC) |
| cmake_push_check_state(RESET) |
| check_c_compiler_flag(/WX HAVE_WX) |
| if(HAVE_WX) |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /WX") |
| set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX") |
| endif() |
| elseif(USE_GCC OR USE_CLANG OR USE_INTELCC) |
| cmake_push_check_state(RESET) |
| check_c_compiler_flag(-Werror HAVE_WERROR) |
| if(HAVE_WERROR) |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror") |
| set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror") |
| set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} -Werror") |
| endif() |
| cmake_pop_check_state() |
| endif() |
| endif() |
| |
| # Append the -MMD -MT flags |
| # if(DEPENDENCY_TRACKING) |
| # if(COMPILER_IS_GNUCC) |
| # set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -MMD -MT \$@") |
| # endif() |
| # endif() |
| |
| # config variables may contain generator expression, so we need to generate SDL_config.h in 2 steps: |
| # 1. replace all `#cmakedefine`'s and `@abc@` |
| configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake" |
| "${SDL2_BINARY_DIR}/SDL_config.h.intermediate") |
| # 2. Create the "include-config-${CMAKE_BUILD_TYPE}" folder (fails on older CMake versions when it does not exist) |
| string(TOLOWER "${CMAKE_BUILD_TYPE}" lower_build_type) |
| execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/include-config-${lower_build_type}") |
| # 3. generate SDL_config in an build_type-dependent folder (which should be first in the include search path) |
| file(GENERATE |
| OUTPUT "${SDL2_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/SDL2/SDL_config.h" |
| INPUT "${SDL2_BINARY_DIR}/SDL_config.h.intermediate") |
| |
| # Prepare the flags and remove duplicates |
| if(EXTRA_LDFLAGS) |
| list(REMOVE_DUPLICATES EXTRA_LDFLAGS) |
| endif() |
| if(EXTRA_LIBS) |
| list(REMOVE_DUPLICATES EXTRA_LIBS) |
| endif() |
| if(EXTRA_CFLAGS) |
| list(REMOVE_DUPLICATES EXTRA_CFLAGS) |
| endif() |
| listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS) |
| set(EXTRA_CFLAGS ${_EXTRA_CFLAGS}) |
| |
| if(USE_GCC OR USE_CLANG) |
| string(REGEX REPLACE "(^| )-I" "\\1 -isystem" EXTRA_CFLAGS "${EXTRA_CFLAGS}") |
| endif() |
| |
| # Compat helpers for the configuration files |
| |
| if(EXISTS "${PROJECT_SOURCE_DIR}/VERSION.txt") |
| file(READ "${PROJECT_SOURCE_DIR}/VERSION.txt" SDL_SOURCE_VERSION) |
| string(STRIP "${SDL_SOURCE_VERSION}" SDL_SOURCE_VERSION) |
| endif() |
| |
| find_package(Git) |
| if(Git_FOUND) |
| execute_process(COMMAND |
| "${GIT_EXECUTABLE}" describe --always --tags --long |
| WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}" |
| RESULT_VARIABLE GIT_REVISION_STATUS |
| OUTPUT_VARIABLE GIT_REVISION |
| ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) |
| else() |
| set(GIT_REVISION_STATUS 1) |
| set(GIT_REVISION "") |
| endif() |
| |
| if(SDL_SOURCE_VERSION) |
| set(SDL_REVISION "SDL-${SDL_SOURCE_VERSION}") |
| elseif(GIT_REVISION_STATUS EQUAL 0) |
| if(GIT_REVISION MATCHES "^[0-9a-f]+$") |
| # Just a truncated sha1, so prefix it with the version number |
| set(SDL_REVISION "SDL-${SDL_VERSION}-g${GIT_REVISION}") |
| else() |
| # e.g. release-2.24.0-542-g96361fc47 |
| set(SDL_REVISION "SDL-${GIT_REVISION}") |
| endif() |
| else() |
| set(SDL_REVISION "SDL-${SDL_VERSION}-no-vcs") |
| endif() |
| |
| configure_file("${SDL2_SOURCE_DIR}/include/SDL_revision.h.cmake" |
| "${SDL2_BINARY_DIR}/include/SDL2/SDL_revision.h") |
| |
| # Copy all non-generated headers to "${SDL2_BINARY_DIR}/include/SDL2" |
| # This is done to avoid the inclusion of a pre-generated SDL_config.h |
| file(GLOB SDL2_INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h) |
| set(SDL2_COPIED_INCLUDE_FILES) |
| foreach(_hdr IN LISTS SDL2_INCLUDE_FILES) |
| if(_hdr MATCHES ".*(SDL_config|SDL_revision).*") |
| list(REMOVE_ITEM SDL2_INCLUDE_FILES "${_hdr}") |
| else() |
| get_filename_component(_name "${_hdr}" NAME) |
| set(_bin_hdr "${SDL2_BINARY_DIR}/include/SDL2/${_name}") |
| list(APPEND SDL2_COPIED_INCLUDE_FILES "${_bin_hdr}") |
| add_custom_command(OUTPUT "${_bin_hdr}" |
| COMMAND ${CMAKE_COMMAND} -E copy_if_different "${_hdr}" "${_bin_hdr}" |
| DEPENDS "${_hdr}") |
| endif() |
| endforeach() |
| list(APPEND SDL_GENERATED_HEADERS ${SDL2_COPIED_INCLUDE_FILES}) |
| |
| if(CMAKE_STATIC_LIBRARY_PREFIX STREQUAL "" AND CMAKE_STATIC_LIBRARY_SUFFIX STREQUAL ".lib") |
| # Avoid conflict between the dll import library and the static library |
| set(sdl_static_libname "SDL2-static") |
| else() |
| set(sdl_static_libname "SDL2") |
| endif() |
| |
| # CMAKE_PREFIX_PATH and CMAKE_INSTALL_FULL_BINDIR can be a non-absolute path |
| # when a master-project does e.g. `set(CMAKE_INSTALL_PREFIX "libs/SDL2" CACHE PATH "prefix" FORCE)`. |
| if(NOT IS_ABSOLUTE "${CMAKE_INSTALL_PREFIX}") |
| set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_PREFIX}") |
| endif() |
| if(NOT IS_ABSOLUTE "${CMAKE_INSTALL_FULL_BINDIR}") |
| set(CMAKE_INSTALL_FULL_BINDIR "${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_FULL_BINDIR}") |
| endif() |
| file(RELATIVE_PATH bin_prefix_relpath "${CMAKE_INSTALL_FULL_BINDIR}" "${CMAKE_INSTALL_PREFIX}") |
| |
| set(prefix ${CMAKE_INSTALL_PREFIX}) |
| set(exec_prefix "\${prefix}") |
| set(libdir "\${exec_prefix}/${CMAKE_INSTALL_LIBDIR}") |
| set(bindir "\${exec_prefix}/${CMAKE_INSTALL_BINDIR}") |
| set(includedir "\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}") |
| if(SDL_STATIC) |
| set(ENABLE_STATIC_TRUE "") |
| set(ENABLE_STATIC_FALSE "#") |
| else() |
| set(ENABLE_STATIC_TRUE "#") |
| set(ENABLE_STATIC_FALSE "") |
| endif() |
| if(SDL_SHARED) |
| set(PKGCONFIG_LIBS_PRIV " |
| Libs.private:") |
| set(ENABLE_SHARED_TRUE "") |
| set(ENABLE_SHARED_FALSE "#") |
| else() |
| set(PKGCONFIG_LIBS_PRIV "") |
| set(ENABLE_SHARED_TRUE "#") |
| set(ENABLE_SHARED_FALSE "") |
| endif() |
| |
| # Clean up the different lists |
| listtostr(EXTRA_LIBS _EXTRA_LIBS "-l") |
| set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS}) |
| list(REMOVE_DUPLICATES SDL_STATIC_LIBS) |
| listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS) |
| set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS}) |
| listtostr(SDL_LIBS _SDL_LIBS) |
| set(SDL_LIBS ${_SDL_LIBS}) |
| listtostr(SDL_CFLAGS _SDL_CFLAGS "") |
| set(SDL_CFLAGS ${_SDL_CFLAGS}) |
| string(REGEX REPLACE "-lSDL2( |$)" "-l${sdl_static_libname} " SDL_STATIC_LIBS "${SDL_STATIC_LIBS}") |
| if(NOT SDL_SHARED) |
| string(REGEX REPLACE "-lSDL2( |$)" "-l${sdl_static_libname} " SDL_LIBS "${SDL_LIBS}") |
| endif() |
| listtostr(PKGCONFIG_DEPENDS PKGCONFIG_DEPENDS) |
| |
| if(SDL_STATIC AND SDL_SHARED AND NOT sdl_static_libname STREQUAL "SDL2") |
| message(STATUS "\"pkg-config --static --libs sdl2\" will return invalid information") |
| endif() |
| |
| # MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}") |
| # MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}") |
| |
| configure_file("${SDL2_SOURCE_DIR}/sdl2.pc.in" |
| "${SDL2_BINARY_DIR}/sdl2.pc" @ONLY) |
| configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in" |
| "${SDL2_BINARY_DIR}/sdl2-config" @ONLY) |
| configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in" |
| "${SDL2_BINARY_DIR}/SDL2.spec" @ONLY) |
| |
| macro(check_add_debug_flag FLAG SUFFIX) |
| check_c_compiler_flag(${FLAG} HAS_C_FLAG_${SUFFIX}) |
| if (HAS_C_FLAG_${SUFFIX}) |
| set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}") |
| endif() |
| |
| check_cxx_compiler_flag(${FLAG} HAS_CXX_${SUFFIX}) |
| if (HAS_CXX_${SUFFIX}) |
| set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}") |
| endif() |
| endmacro() |
| |
| macro(asan_check_add_debug_flag ASAN_FLAG) |
| check_add_debug_flag("-fsanitize=${ASAN_FLAG}" "${ASAN_FLAG}") |
| if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG}) |
| set(HAVE_ASAN ON) |
| endif() |
| endmacro() |
| |
| macro(asan_check_add_debug_flag2 ASAN_FLAG) |
| # for some sanitize flags we have to manipulate the CMAKE_REQUIRED_LIBRARIES: |
| # http://cmake.3232098.n2.nabble.com/CHECK-CXX-COMPILER-FLAG-doesn-t-give-correct-result-for-fsanitize-address-tp7600216p7600217.html |
| |
| set(FLAG "-fsanitize=${ASAN_FLAG}") |
| |
| set (STORED_REQLIBS ${CMAKE_REQUIRED_LIBRARIES}) |
| set (CMAKE_REQUIRED_LIBRARIES "${FLAG};asan") |
| check_c_compiler_flag (${FLAG} HAS_C_FLAG_${ASAN_FLAG}) |
| check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG}) |
| set (CMAKE_REQUIRED_LIBRARIES ${STORED_REQLIBS}) |
| |
| if (HAS_C_FLAG_${ASAN_FLAG}) |
| set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}") |
| endif() |
| |
| if (HAS_CXX_${ASAN_FLAG}) |
| set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}") |
| endif() |
| |
| if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG}) |
| set(HAVE_ASAN ON) |
| endif() |
| endmacro() |
| |
| # enable AddressSanitizer if supported |
| if (SDL_ASAN) |
| asan_check_add_debug_flag2("address") |
| asan_check_add_debug_flag("bool") |
| asan_check_add_debug_flag("bounds") |
| asan_check_add_debug_flag("enum") |
| asan_check_add_debug_flag("float-cast-overflow") |
| asan_check_add_debug_flag("float-divide-by-zero") |
| asan_check_add_debug_flag("nonnull-attribute") |
| asan_check_add_debug_flag("returns-nonnull-attribute") |
| asan_check_add_debug_flag("signed-integer-overflow") |
| asan_check_add_debug_flag("undefined") |
| asan_check_add_debug_flag("vla-bound") |
| asan_check_add_debug_flag("leak") |
| # The object size sanitizer has no effect on unoptimized builds on Clang, |
| # but causes warnings. |
| if((NOT USE_CLANG) OR ("${CMAKE_BUILD_TYPE}" STREQUAL "")) |
| asan_check_add_debug_flag("object-size") |
| endif() |
| endif() |
| |
| if(SDL_CCACHE AND NOT CMAKE_VERSION VERSION_LESS 3.4) |
| cmake_minimum_required(VERSION 3.4...3.5) |
| find_program(CCACHE_BINARY ccache) |
| if(CCACHE_BINARY) |
| set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY}) |
| set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_BINARY}) |
| set(CMAKE_OBJC_COMPILER_LAUNCHER ${CCACHE_BINARY}) |
| set(HAVE_CCACHE ON) |
| else() |
| set(HAVE_CCACHE OFF) |
| endif() |
| else() |
| set(HAVE_CCACHE OFF) |
| endif() |
| |
| if(SDL_TESTS) |
| set(HAVE_TESTS ON) |
| endif() |
| |
| # Create target that collects all all generated include files. |
| add_custom_target(sdl_headers_copy |
| DEPENDS ${SDL_GENERATED_HEADERS}) |
| |
| ##### Info output ##### |
| message(STATUS "") |
| message(STATUS "SDL2 was configured with the following options:") |
| message(STATUS "") |
| message(STATUS "Platform: ${CMAKE_SYSTEM}") |
| message(STATUS "64-bit: ${ARCH_64}") |
| message(STATUS "Compiler: ${CMAKE_C_COMPILER}") |
| message(STATUS "Revision: ${SDL_REVISION}") |
| message(STATUS "") |
| message(STATUS "Subsystems:") |
| foreach(_SUB ${SDL_SUBSYSTEMS}) |
| string(TOUPPER ${_SUB} _OPT) |
| message_bool_option(${_SUB} SDL_${_OPT}) |
| endforeach() |
| message(STATUS "") |
| message(STATUS "Options:") |
| list(SORT ALLOPTIONS) |
| foreach(_OPT ${ALLOPTIONS}) |
| # Get the padding |
| string(LENGTH ${_OPT} _OPTLEN) |
| math(EXPR _PADLEN "(${LONGESTOPTIONNAME} + 1) - ${_OPTLEN}") |
| string(RANDOM LENGTH ${_PADLEN} ALPHABET " " _PADDING) |
| message_tested_option(${_OPT} ${_PADDING}) |
| endforeach() |
| if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug") |
| message(STATUS "") |
| message(STATUS " CMAKE_C_FLAGS_DEBUG: ${CMAKE_C_FLAGS_DEBUG}") |
| message(STATUS " CMAKE_CXX_FLAGS_DEBUG: ${CMAKE_CXX_FLAGS_DEBUG}") |
| endif() |
| message(STATUS "") |
| message(STATUS " CFLAGS: ${CMAKE_C_FLAGS}") |
| message(STATUS " EXTRA_CFLAGS: ${EXTRA_CFLAGS}") |
| message(STATUS " EXTRA_LDFLAGS: ${EXTRA_LDFLAGS} ${EXTRA_LDFLAGS_BUILD}") |
| message(STATUS " EXTRA_LIBS: ${EXTRA_LIBS}") |
| message(STATUS "") |
| message(STATUS " Build Shared Library: ${SDL_SHARED}") |
| message(STATUS " Build Static Library: ${SDL_STATIC}") |
| if(SDL_STATIC) |
| message(STATUS " Build Static Library with Position Independent Code: ${SDL_STATIC_PIC}") |
| endif() |
| message(STATUS "") |
| if(UNIX) |
| message(STATUS "If something was not detected, although the libraries") |
| message(STATUS "were installed, then make sure you have set the") |
| message(STATUS "CFLAGS and LDFLAGS environment variables correctly.") |
| message(STATUS "") |
| endif() |
| |
| if(WARN_ABOUT_ARM_SIMD_ASM_MIT) |
| message(STATUS "") |
| message(STATUS "SDL is being built with ARM SIMD optimizations, which") |
| message(STATUS "uses code licensed under the MIT license. If this is a") |
| message(STATUS "problem, please disable that code by rerunning CMake with:") |
| message(STATUS "") |
| message(STATUS " -DSDL_ARMSIMD=OFF") |
| endif() |
| |
| if(WARN_ABOUT_ARM_NEON_ASM_MIT) |
| message(STATUS "") |
| message(STATUS "SDL is being built with ARM NEON optimizations, which") |
| message(STATUS "uses code licensed under the MIT license. If this is a") |
| message(STATUS "problem, please disable that code by rerunning CMake with:") |
| message(STATUS "") |
| message(STATUS " -DSDL_ARMNEON=OFF") |
| endif() |
| |
| # Ensure that the extra cflags are used at compile time |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS} ${EXTRA_CFLAGS_BUILD}") |
| |
| if(NOT WINDOWS_STORE AND NOT SDL2_DISABLE_SDL2MAIN) |
| # Build SDLmain |
| add_library(SDL2main STATIC ${SDLMAIN_SOURCES}) |
| add_dependencies(SDL2main sdl_headers_copy) |
| # alias target for in-tree builds |
| add_library(SDL2::SDL2main ALIAS SDL2main) |
| target_include_directories(SDL2main BEFORE |
| PRIVATE "${SDL2_BINARY_DIR}/include" |
| PRIVATE "${SDL2_BINARY_DIR}/include/SDL2" |
| PRIVATE "${SDL2_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/SDL2" |
| ) |
| target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include>" $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}> $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL2>) |
| if (WIN32) |
| target_link_libraries(SDL2main PRIVATE shell32) |
| endif() |
| if(MINGW OR CYGWIN) |
| if(CMAKE_SIZEOF_VOID_P EQUAL 4) |
| target_link_libraries(SDL2main PUBLIC "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--undefined=_WinMain@16>") |
| else() |
| target_link_libraries(SDL2main PUBLIC "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--undefined=WinMain>") |
| endif() |
| endif() |
| if (NOT ANDROID) |
| set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
| endif() |
| set_property(TARGET SDL2main APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION") |
| set_property(TARGET SDL2main PROPERTY INTERFACE_SDL_VERSION "SDL2") |
| endif() |
| |
| if(ANDROID) |
| target_include_directories(sdl-build-options INTERFACE "${ANDROID_NDK}/sources/android/cpufeatures") |
| endif() |
| |
| if(APPLE) |
| cmake_push_check_state(RESET) |
| check_c_compiler_flag(-fobjc-arc COMPILER_SUPPORTS_FOBJC_ARC) |
| cmake_pop_check_state() |
| if(NOT COMPILER_SUPPORTS_FOBJC_ARC) |
| message(FATAL_ERROR "Compiler does not support -fobjc-arc: this is required on Apple platforms") |
| endif() |
| target_compile_options(sdl-build-options INTERFACE "-fobjc-arc") |
| endif() |
| |
| if(PS2) |
| target_compile_options(sdl-build-options INTERFACE "-Wno-error=declaration-after-statement") |
| endif() |
| |
| if(APPLE) |
| foreach(SOURCE_FILE ${SOURCE_FILES}) |
| get_filename_component(FILE_EXTENSION ${SOURCE_FILE} EXT) |
| if(FILE_EXTENSION STREQUAL ".m") |
| set_property(SOURCE ${SOURCE_FILE} APPEND_STRING PROPERTY COMPILE_FLAGS " -x objective-c") |
| endif() |
| endforeach() |
| endif() |
| |
| if(SDL_SHARED) |
| add_library(SDL2 SHARED ${SOURCE_FILES} ${VERSION_SOURCES}) |
| add_dependencies(SDL2 sdl_headers_copy) |
| # alias target for in-tree builds |
| add_library(SDL2::SDL2 ALIAS SDL2) |
| set_target_properties(SDL2 PROPERTIES POSITION_INDEPENDENT_CODE TRUE) |
| set_target_properties(SDL2 PROPERTIES WINDOWS_EXPORT_ALL_SYMBOLS FALSE) |
| if(NOT SDL_LIBC) |
| if(SDL_CPU_X86) |
| # FIXME: should be added for all architectures (missing symbols for ARM) |
| target_link_libraries(SDL2 PRIVATE "-nodefaultlib:MSVCRT") |
| endif() |
| if(HAS_Q_NO_USE_LIBIRC) |
| target_compile_options(SDL2 PRIVATE /Q_no-use-libirc) |
| endif() |
| endif() |
| if(APPLE) |
| # FIXME: Remove SOVERSION in SDL3 |
| set_target_properties(SDL2 PROPERTIES |
| MACOSX_RPATH 1 |
| SOVERSION 0 |
| OUTPUT_NAME "SDL2-${LT_RELEASE}") |
| elseif(UNIX AND NOT ANDROID) |
| set_target_properties(SDL2 PROPERTIES |
| VERSION ${LT_VERSION} |
| SOVERSION ${LT_MAJOR} |
| OUTPUT_NAME "SDL2-${LT_RELEASE}") |
| else() |
| if(WINDOWS OR CYGWIN) |
| set_target_properties(SDL2 PROPERTIES |
| DEFINE_SYMBOL DLL_EXPORT) |
| elseif(OS2) |
| set_target_properties(SDL2 PROPERTIES |
| DEFINE_SYMBOL BUILD_SDL) |
| endif() |
| set_target_properties(SDL2 PROPERTIES |
| VERSION ${SDL_VERSION} |
| SOVERSION ${LT_REVISION} |
| OUTPUT_NAME "SDL2") |
| endif() |
| # Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB. |
| if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT SDL_CPU_ARM32) |
| # Don't try to link with the default set of libraries. |
| if(NOT WINDOWS_STORE) |
| set_property(TARGET SDL2 APPEND_STRING PROPERTY LINK_FLAGS " /NODEFAULTLIB") |
| endif() |
| set_property(TARGET SDL2 APPEND_STRING PROPERTY STATIC_LIBRARY_FLAGS " /NODEFAULTLIB") |
| endif() |
| # FIXME: if CMAKE_VERSION >= 3.13, use target_link_options for EXTRA_LDFLAGS |
| target_link_libraries(SDL2 PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS} ${EXTRA_LDFLAGS_BUILD} ${CMAKE_DEPENDS}) |
| target_include_directories(SDL2 PUBLIC |
| "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include>" |
| "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include/SDL2>" |
| "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/SDL2>" |
| "$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>" |
| "$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL2>" |
| ) |
| # This picks up all the compiler options and such we've accumulated up to here. |
| target_link_libraries(SDL2 PRIVATE $<BUILD_INTERFACE:sdl-build-options>) |
| if(MINGW OR CYGWIN) |
| if(NOT CMAKE_VERSION VERSION_LESS "3.13") |
| target_link_options(SDL2 PRIVATE -static-libgcc) |
| endif() |
| endif() |
| if(NOT ANDROID) |
| set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
| endif() |
| # Use `Compatible Interface Properties` to allow consumers to enforce a shared/static library |
| set_property(TARGET SDL2 APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL2_SHARED) |
| set_property(TARGET SDL2 PROPERTY INTERFACE_SDL2_SHARED TRUE) |
| set_property(TARGET SDL2 APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION") |
| set_property(TARGET SDL2 PROPERTY INTERFACE_SDL_VERSION "SDL2") |
| endif() |
| |
| if(SDL_STATIC) |
| add_library(SDL2-static STATIC ${SOURCE_FILES}) |
| add_dependencies(SDL2-static sdl_headers_copy) |
| # alias target for in-tree builds |
| add_library(SDL2::SDL2-static ALIAS SDL2-static) |
| set_target_properties(SDL2-static PROPERTIES |
| OUTPUT_NAME "${sdl_static_libname}" |
| POSITION_INDEPENDENT_CODE "${SDL_STATIC_PIC}") |
| target_compile_definitions(SDL2-static PRIVATE SDL_STATIC_LIB) |
| # TODO: Win32 platforms keep the same suffix .lib for import and static |
| # libraries - do we need to consider this? |
| target_link_libraries(SDL2-static PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS} ${CMAKE_DEPENDS}) |
| target_include_directories(SDL2-static PUBLIC |
| "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include>" |
| "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include/SDL2>" |
| "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/SDL2>" |
| "$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>" |
| "$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL2>" |
| ) |
| # This picks up all the compiler options and such we've accumulated up to here. |
| target_link_libraries(SDL2-static PRIVATE $<BUILD_INTERFACE:sdl-build-options>) |
| if(NOT ANDROID) |
| set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
| endif() |
| # Use `Compatible Interface Properties` to allow consumers to enforce a shared/static library |
| set_property(TARGET SDL2-static APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL2_SHARED) |
| set_property(TARGET SDL2-static PROPERTY INTERFACE_SDL2_SHARED FALSE) |
| set_property(TARGET SDL2-static APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION") |
| set_property(TARGET SDL2-static PROPERTY INTERFACE_SDL_VERSION "SDL2") |
| endif() |
| |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DSDL_BUILD_MAJOR_VERSION=${SDL_MAJOR_VERSION}") |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DSDL_BUILD_MINOR_VERSION=${SDL_MINOR_VERSION}") |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DSDL_BUILD_MICRO_VERSION=${SDL_MICRO_VERSION}") |
| |
| ##### Tests ##### |
| |
| if(SDL_TEST) |
| file(GLOB TEST_SOURCES ${SDL2_SOURCE_DIR}/src/test/*.c) |
| add_library(SDL2_test STATIC ${TEST_SOURCES}) |
| add_dependencies(SDL2_test sdl_headers_copy) |
| add_library(SDL2::SDL2test ALIAS SDL2_test) |
| set_target_properties(SDL2_test PROPERTIES |
| EXPORT_NAME SDL2test) |
| target_include_directories(SDL2_test PUBLIC |
| "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include>" |
| "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include/SDL2>" |
| "$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/SDL2>" |
| "$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>" |
| "$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL2>") |
| target_link_libraries(SDL2_test PRIVATE ${EXTRA_TEST_LIBS}) |
| target_include_directories(SDL2_test PRIVATE ${EXTRA_TEST_INCLUDES}) |
| set_property(TARGET SDL2_test APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION") |
| set_property(TARGET SDL2_test PROPERTY INTERFACE_SDL_VERSION "SDL2") |
| endif() |
| |
| ##### Installation targets ##### |
| if(NOT SDL2_DISABLE_INSTALL) |
| if(SDL_SHARED) |
| install(TARGETS SDL2 EXPORT SDL2Targets |
| LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" |
| ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" |
| RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}") |
| if(MSVC) |
| SDL_install_pdb(SDL2 "${CMAKE_INSTALL_BINDIR}") |
| endif() |
| endif() |
| |
| if(NOT WINDOWS_STORE AND NOT SDL2_DISABLE_SDL2MAIN) |
| install(TARGETS SDL2main EXPORT SDL2mainTargets |
| LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" |
| ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" |
| RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}") |
| if(MSVC) |
| SDL_install_pdb(SDL2main "${CMAKE_INSTALL_LIBDIR}") |
| endif() |
| endif() |
| |
| if(SDL_STATIC) |
| install(TARGETS SDL2-static EXPORT SDL2staticTargets |
| LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" |
| ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" |
| RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}") |
| if(MSVC) |
| SDL_install_pdb(SDL2-static "${CMAKE_INSTALL_LIBDIR}") |
| endif() |
| endif() |
| |
| if(SDL_TEST) |
| install(TARGETS SDL2_test EXPORT SDL2testTargets |
| LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" |
| ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" |
| RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}") |
| if(MSVC) |
| SDL_install_pdb(SDL2_test "${CMAKE_INSTALL_LIBDIR}") |
| endif() |
| endif() |
| |
| ##### Export files ##### |
| if (WINDOWS AND NOT MINGW) |
| set(SDL_INSTALL_CMAKEDIR_DEFAULT "cmake") |
| set(LICENSES_PREFIX "licenses/SDL2") |
| else () |
| set(SDL_INSTALL_CMAKEDIR_DEFAULT "${CMAKE_INSTALL_LIBDIR}/cmake/SDL2") |
| set(LICENSES_PREFIX "${CMAKE_INSTALL_DATAROOTDIR}/licenses/${PROJECT_NAME}") |
| endif () |
| set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_DEFAULT}" CACHE STRING "Location where to install SDL2Config.cmake") |
| |
| include(CMakePackageConfigHelpers) |
| configure_package_config_file(SDL2Config.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/SDL2Config.cmake" |
| PATH_VARS CMAKE_INSTALL_PREFIX CMAKE_INSTALL_FULL_BINDIR CMAKE_INSTALL_FULL_INCLUDEDIR CMAKE_INSTALL_FULL_LIBDIR |
| INSTALL_DESTINATION "${SDL_INSTALL_CMAKEDIR}" |
| ) |
| write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/SDL2ConfigVersion.cmake" |
| VERSION ${SDL_VERSION} |
| COMPATIBILITY AnyNewerVersion |
| ) |
| |
| if(SDL_SHARED) |
| install(EXPORT SDL2Targets |
| FILE SDL2Targets.cmake |
| NAMESPACE SDL2:: |
| DESTINATION "${SDL_INSTALL_CMAKEDIR}" |
| ) |
| if(ANDROID AND NOT CMAKE_VERSION VERSION_LESS 3.7) |
| install(EXPORT_ANDROID_MK SDL2Targets |
| DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/ndk-modules/SDL2") |
| endif() |
| endif() |
| |
| if(NOT WINDOWS_STORE AND NOT SDL2_DISABLE_SDL2MAIN) |
| install(EXPORT SDL2mainTargets |
| FILE SDL2mainTargets.cmake |
| NAMESPACE SDL2:: |
| DESTINATION "${SDL_INSTALL_CMAKEDIR}" |
| ) |
| if(ANDROID AND NOT CMAKE_VERSION VERSION_LESS 3.7) |
| install(EXPORT_ANDROID_MK SDL2mainTargets |
| DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/ndk-modules/SDL2main") |
| endif() |
| endif() |
| |
| if(SDL_STATIC) |
| install(EXPORT SDL2staticTargets |
| FILE SDL2staticTargets.cmake |
| NAMESPACE SDL2:: |
| DESTINATION "${SDL_INSTALL_CMAKEDIR}" |
| ) |
| if(ANDROID AND NOT CMAKE_VERSION VERSION_LESS 3.7) |
| install(EXPORT_ANDROID_MK SDL2staticTargets |
| DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/ndk-modules/SDL2-static") |
| endif() |
| endif() |
| |
| if(SDL_TEST) |
| install(EXPORT SDL2testTargets |
| FILE SDL2testTargets.cmake |
| NAMESPACE SDL2:: |
| DESTINATION "${SDL_INSTALL_CMAKEDIR}" |
| ) |
| if(ANDROID AND NOT CMAKE_VERSION VERSION_LESS 3.7) |
| install(EXPORT_ANDROID_MK SDL2testTargets |
| DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/ndk-modules/SDL2test") |
| endif() |
| endif() |
| |
| install( |
| FILES |
| ${CMAKE_CURRENT_BINARY_DIR}/SDL2Config.cmake |
| ${CMAKE_CURRENT_BINARY_DIR}/SDL2ConfigVersion.cmake |
| ${SDL2_SOURCE_DIR}/cmake/sdlfind.cmake |
| DESTINATION "${SDL_INSTALL_CMAKEDIR}" |
| COMPONENT Devel |
| ) |
| |
| install( |
| FILES |
| ${SDL2_INCLUDE_FILES} |
| "${SDL2_BINARY_DIR}/include/SDL2/SDL_revision.h" |
| "${SDL2_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/SDL2/SDL_config.h" |
| DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SDL2) |
| |
| string(TOUPPER "${CMAKE_BUILD_TYPE}" UPPER_BUILD_TYPE) |
| if (UPPER_BUILD_TYPE MATCHES DEBUG) |
| set(SOPOSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
| else() |
| set(SOPOSTFIX "") |
| endif() |
| |
| install(FILES "LICENSE.txt" DESTINATION "${LICENSES_PREFIX}") |
| if(FREEBSD) |
| # FreeBSD uses ${PREFIX}/libdata/pkgconfig |
| install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig") |
| else() |
| install(FILES ${SDL2_BINARY_DIR}/sdl2.pc |
| DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig") |
| endif() |
| if(NOT (WINDOWS OR CYGWIN) OR MINGW) |
| if(SDL_SHARED) |
| set(SOEXT ${CMAKE_SHARED_LIBRARY_SUFFIX}) # ".so", ".dylib", etc. |
| get_target_property(SONAME SDL2 OUTPUT_NAME) |
| if(NOT ANDROID AND NOT MINGW AND NOT OS2) |
| install(CODE " |
| execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink |
| \"lib${SONAME}${SOPOSTFIX}${SOEXT}\" \"libSDL2${SOPOSTFIX}${SOEXT}\" |
| WORKING_DIRECTORY \"${SDL2_BINARY_DIR}\")") |
| install(FILES ${SDL2_BINARY_DIR}/libSDL2${SOPOSTFIX}${SOEXT} DESTINATION "${CMAKE_INSTALL_LIBDIR}") |
| endif() |
| endif() |
| install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION "${CMAKE_INSTALL_BINDIR}") |
| # TODO: what about the .spec file? Is it only needed for RPM creation? |
| install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/aclocal") |
| endif() |
| endif() |
| |
| ##### Uninstall target ##### |
| |
| if(NOT SDL2_DISABLE_UNINSTALL) |
| if(NOT TARGET uninstall) |
| configure_file( |
| "${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in" |
| "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" |
| IMMEDIATE @ONLY) |
| |
| add_custom_target(uninstall |
| COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake) |
| endif() |
| endif() |
| |
| ##### Tests subproject (must appear after the install/uninstall targets) ##### |
| |
| if(SDL_TESTS) |
| set(HAVE_TESTS ON) |
| enable_testing() |
| add_subdirectory(test) |
| endif() |
| |
| ##### Fix Objective C builds ##### |
| set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} ${CMAKE_C_FLAGS}") |
| |
| # Make sure SDL2::SDL2 always exists |
| if(TARGET SDL2::SDL2-static AND NOT TARGET SDL2::SDL2) |
| add_library(SDL2::SDL2 ALIAS SDL2-static) |
| endif() |