| commit | cc7c0a2dabe016e454e83f607465558188ed7548 | [log] [tgz] |
|---|---|---|
| author | Sam Lantinga <slouken@libsdl.org> | Tue Nov 14 10:57:47 2023 -0800 |
| committer | Sam Lantinga <slouken@libsdl.org> | Tue Nov 14 10:58:18 2023 -0800 |
| tree | 0c0bb00c2e8250ed0dc12b5cfd29e97e51bce158 | |
| parent | 76cc24e34a6436a71f1fd410de33dfe128e8705b [diff] |
Fixed IOS_SupportedHIDDevice() returning SDL_FALSE before initialization (cherry picked from commit 34392db9c38ef71b57825e8e5a7428a577e9870d)
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)