)]}'
{
  "commit": "cc2a272d6faf89eece76970d5682ea3e0b656b0a",
  "tree": "00d7c54fe342e94adc611d9a3ef0fe0655cccf46",
  "parents": [
    "ac0edbe9d28aa96cadd645736e5f26881982f11e"
  ],
  "author": {
    "name": "Sam Lantinga",
    "email": "slouken@libsdl.org",
    "time": "Sat Nov 08 13:54:28 2025 -0800"
  },
  "committer": {
    "name": "Sam Lantinga",
    "email": "slouken@libsdl.org",
    "time": "Sat Nov 08 14:51:27 2025 -0800"
  },
  "message": "Enable RLE more often in the software renderer\n\nWe don\u0027t need to aggressively disable RLE acceleration anymore because the original pixels remain available for operations that aren\u0027t supported by the RLE blitter.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "ea848ba68cf5dd19304d134b45c0cfa0efe8e78b",
      "old_mode": 33188,
      "old_path": "src/render/software/SDL_render_sw.c",
      "new_id": "484a6b3984d1c71c447a55dff0019ec6e1466232",
      "new_mode": 33188,
      "new_path": "src/render/software/SDL_render_sw.c"
    }
  ]
}
