)]}'
{
  "id": "73467a1392a9c28def10171be25cfb0c178db1df",
  "entries": [
    {
      "mode": 33188,
      "type": "blob",
      "id": "e6d913009bf0559a0dde911b99a262ad3d13034f",
      "name": "D3D9_PixelShader_YUV.h"
    },
    {
      "mode": 33188,
      "type": "blob",
      "id": "880484807cf21b6e518e725f0bc086452724ad4e",
      "name": "D3D9_PixelShader_YUV.hlsl"
    },
    {
      "mode": 33188,
      "type": "blob",
      "id": "ccb5b3c3433c66553dd0e428eed4fbdbc2f22cf4",
      "name": "SDL_render_d3d.c"
    },
    {
      "mode": 33188,
      "type": "blob",
      "id": "9b1b4b5124079174136a67c06d7dc1e3eb8f3dca",
      "name": "SDL_shaders_d3d.c"
    },
    {
      "mode": 33188,
      "type": "blob",
      "id": "90ef7a9b107c70006923838582fd102f006dafe9",
      "name": "SDL_shaders_d3d.h"
    },
    {
      "mode": 33188,
      "type": "blob",
      "id": "81d513e2cc54c4df4a69bebfb5954738bf58db2c",
      "name": "compile_shaders.bat"
    }
  ]
}
