)]}'
{
  "commit": "b3dca03ebf7bee554eb93010ced563f8748a3ad0",
  "tree": "ff4f77e158cce48697f3a73772125414047cbea4",
  "parents": [
    "5b54dcc16dce500f1550dfc24fb079bda972a179"
  ],
  "author": {
    "name": "Ryan C. Gordon",
    "email": "icculus@icculus.org",
    "time": "Sat May 30 14:05:45 2026 -0400"
  },
  "committer": {
    "name": "Ryan C. Gordon",
    "email": "icculus@icculus.org",
    "time": "Sat May 30 14:06:15 2026 -0400"
  },
  "message": "SDL_migration.cocci: Add joystick/gamepad event state functions.\n\n(cherry picked from commit e1aaebff8784fe6316bc90171f8c13d6f7071ad5)\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "3cfaae552085723e0e487cc4ae06c336cbfac57d",
      "old_mode": 33188,
      "old_path": "build-scripts/SDL_migration.cocci",
      "new_id": "abfc50551a23b772fbe7fa3887f5a4125348c884",
      "new_mode": 33188,
      "new_path": "build-scripts/SDL_migration.cocci"
    }
  ]
}
