commit | 5aa76de35f70d46702e955308a3cc1a0a07abdcf | [log] [tgz] |
---|---|---|
author | Anonymous Maarten <anonymous.maarten@gmail.com> | Wed Mar 22 23:40:35 2023 +0100 |
committer | Anonymous Maarten <madebr@users.noreply.github.com> | Mon Mar 27 06:13:28 2023 +0000 |
tree | 4d835d55dbb79df1539fb3a8efd1efc4a0e8a7fc | |
parent | 1158cff9ea39582a2473fb97102a6df683241c9a [diff] |
cpuinfo: use __cpuidex instead of __cpuid The classic Intel Compiler does not clear the ecx register prior to executing the cpuid opcode.
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)