commit | 4c704ecfdd814f3ab4613b374f4b70ffed997662 | [log] [tgz] |
---|---|---|
author | Anonymous Maarten <anonymous.maarten@gmail.com> | Tue Nov 01 16:33:21 2022 +0100 |
committer | Sam Lantinga <slouken@libsdl.org> | Tue Nov 01 13:53:09 2022 -0700 |
tree | 7a78d2648627b9ddb58f0bd15d2950615a7b61ff | |
parent | 70a41f9bc200f6358ec225545243e8a24eccbeb7 [diff] |
cmake: use SDL2-static as static library output name when prefix/static == ""/".lib" Apparently, some clang@Windows compilers do this.
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)