| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_config.h" |
| |
| #if SDL_VIDEO_DRIVER_UIKIT |
| |
| #include "SDL_video.h" |
| #include "SDL_assert.h" |
| #include "SDL_hints.h" |
| #include "../SDL_sysvideo.h" |
| #include "../../events/SDL_events_c.h" |
| |
| #include "SDL_uikitviewcontroller.h" |
| #include "SDL_uikitvideo.h" |
| #include "SDL_uikitmodes.h" |
| #include "SDL_uikitwindow.h" |
| |
| |
| @implementation SDL_uikitviewcontroller |
| |
| @synthesize window; |
| |
| - (id)initWithSDLWindow:(SDL_Window *)_window |
| { |
| self = [self init]; |
| if (self == nil) { |
| return nil; |
| } |
| self.window = _window; |
| |
| return self; |
| } |
| |
| - (void)loadView |
| { |
| /* do nothing. */ |
| } |
| |
| - (void)viewDidLayoutSubviews |
| { |
| if (self->window->flags & SDL_WINDOW_RESIZABLE) { |
| SDL_WindowData *data = self->window->driverdata; |
| SDL_VideoDisplay *display = SDL_GetDisplayForWindow(self->window); |
| SDL_DisplayModeData *displaymodedata = (SDL_DisplayModeData *) display->current_mode.driverdata; |
| const CGSize size = data->view.bounds.size; |
| int w, h; |
| |
| w = (int)(size.width * displaymodedata->scale); |
| h = (int)(size.height * displaymodedata->scale); |
| |
| SDL_SendWindowEvent(self->window, SDL_WINDOWEVENT_RESIZED, w, h); |
| } |
| } |
| |
| - (NSUInteger)supportedInterfaceOrientations |
| { |
| NSUInteger orientationMask = 0; |
| |
| const char *orientationsCString; |
| if ((orientationsCString = SDL_GetHint(SDL_HINT_ORIENTATIONS)) != NULL) { |
| BOOL rotate = NO; |
| NSString *orientationsNSString = [NSString stringWithCString:orientationsCString |
| encoding:NSUTF8StringEncoding]; |
| NSArray *orientations = [orientationsNSString componentsSeparatedByCharactersInSet: |
| [NSCharacterSet characterSetWithCharactersInString:@" "]]; |
| |
| if ([orientations containsObject:@"LandscapeLeft"]) { |
| orientationMask |= UIInterfaceOrientationMaskLandscapeLeft; |
| } |
| if ([orientations containsObject:@"LandscapeRight"]) { |
| orientationMask |= UIInterfaceOrientationMaskLandscapeRight; |
| } |
| if ([orientations containsObject:@"Portrait"]) { |
| orientationMask |= UIInterfaceOrientationMaskPortrait; |
| } |
| if ([orientations containsObject:@"PortraitUpsideDown"]) { |
| orientationMask |= UIInterfaceOrientationMaskPortraitUpsideDown; |
| } |
| |
| } else if (self->window->flags & SDL_WINDOW_RESIZABLE) { |
| orientationMask = UIInterfaceOrientationMaskAll; /* any orientation is okay. */ |
| } else { |
| if (self->window->w >= self->window->h) { |
| orientationMask |= UIInterfaceOrientationMaskLandscape; |
| } |
| if (self->window->h >= self->window->w) { |
| orientationMask |= (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown); |
| } |
| } |
| |
| /* Don't allow upside-down orientation on the phone, so answering calls is in the natural orientation */ |
| if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) { |
| orientationMask &= ~UIInterfaceOrientationMaskPortraitUpsideDown; |
| } |
| return orientationMask; |
| } |
| |
| - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orient |
| { |
| NSUInteger orientationMask = [self supportedInterfaceOrientations]; |
| return (orientationMask & (1 << orient)); |
| } |
| |
| @end |
| |
| #endif /* SDL_VIDEO_DRIVER_UIKIT */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |