| commit | 97002d81a793e000fd2dc64f9ca07d36b0664999 | [log] [tgz] |
|---|---|---|
| author | Sam Lantinga <slouken@libsdl.org> | Mon Jan 27 22:25:12 2025 -0800 |
| committer | Sam Lantinga <slouken@libsdl.org> | Tue Jan 28 05:14:59 2025 -0800 |
| tree | 7457a4b83fab55f336fa16bc895a0a3067dfc06d | |
| parent | 18ecd2ccad0ea6d0a16d1919aecfbad3bc20ef8e [diff] |
Skip IsRegularFileOrPipe() check on Emscripten The sandbox guarantees that this will be true. Fixes https://github.com/libsdl-org/SDL/issues/12108 (backported from from commit 1c7cc602863821ee62dac65d9e3c26fcc2710b3c) (cherry picked from commit 0efe8892d6c667f9fc712e094d40e8ec7c742a25)
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)