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// Copyright 2016 Google Inc. All Rights Reserved.
//
// Distributed under MIT license.
// See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
// Package encoder wraps the brotli encoder C API used by package brotli.
package encoder
/*
#include <brotli/encode.h>
// Wrap BrotliEncoderCompressStream so that it doesn't take variable (in-out)
// pointers. Instead of updated pointer, deltas are saved in auxiliary struct.
struct CompressStreamResult {
size_t bytes_consumed;
const uint8_t* output_data;
size_t output_data_size;
int success;
int has_more;
};
struct CompressStreamResult CompressStream(
BrotliEncoderState* s, BrotliEncoderOperation op,
const uint8_t* data, size_t data_size) {
struct CompressStreamResult result;
size_t available_in = data_size;
const uint8_t* next_in = data;
size_t available_out = 0;
result.success = BrotliEncoderCompressStream(s, op,
&available_in, &next_in, &available_out, 0, 0) ? 1 : 0;
result.bytes_consumed = data_size - available_in;
result.output_data = 0;
result.output_data_size = 0;
if (result.success) {
result.output_data = BrotliEncoderTakeOutput(s, &result.output_data_size);
}
result.has_more = BrotliEncoderHasMoreOutput(s) ? 1 : 0;
return result;
}
*/
import "C"
import (
"unsafe"
)
// Operation represents type of request to CompressStream
type Operation int
const (
// Process input
Process Operation = iota
// Flush input processed so far
Flush
// Finish stream
Finish
)
// Status represents internal state after CompressStream invocation
type Status int
const (
// Error happened
Error Status = iota
// Done means that no more output will be produced
Done
// Ok means that more output might be produced with no additional input
Ok
)
// Encoder is the Brotli c-encoder handle.
type Encoder struct {
state *C.BrotliEncoderState
}
// New returns a new Brotli c-encoder handle.
// quality and lgWin are described in third_party/Brotli/enc/encode.h.
// Close MUST be called to free resources.
func New(quality, lgWin int) Encoder {
state := C.BrotliEncoderCreateInstance(nil, nil, nil)
C.BrotliEncoderSetParameter(
state, C.BROTLI_PARAM_QUALITY, (C.uint32_t)(quality))
C.BrotliEncoderSetParameter(
state, C.BROTLI_PARAM_LGWIN, (C.uint32_t)(lgWin))
return Encoder{state}
}
// Close frees resources used by encoder.
func (z *Encoder) Close() {
C.BrotliEncoderDestroyInstance(z.state)
z.state = nil
}
// cBytes casts a Go []byte into a C uint8_t*. We pass &buf[0] directly to C,
// which is legal because C doesn't save the pointer longer than the call and
// the byte array itself doesn't contain any pointers.
func cBytes(buf []byte) (*C.uint8_t, C.size_t) {
if len(buf) == 0 {
return (*C.uint8_t)(nil), 0
}
return (*C.uint8_t)(unsafe.Pointer(&buf[0])), C.size_t(len(buf))
}
func cOperation(op Operation) (cOp C.BrotliEncoderOperation) {
switch op {
case Flush:
return C.BROTLI_OPERATION_FLUSH
case Finish:
return C.BROTLI_OPERATION_FINISH
}
return C.BROTLI_OPERATION_PROCESS
}
// CompressStream processes data and produces Brotli-encoded bytes. Encoder may
// consume considerable amount of input before the first output bytes come out.
// Flush and Finish operations force Encoder to produce output that corresponds
// to input consumed so far. Output contents should not be modified. Liveness of
// output is hard-limited by Encoder liveness; slice becomes invalid when any
// Encoder method is invoked.
func (z *Encoder) CompressStream(in []byte, op Operation) (
bytesConsumed int, output []byte, status Status) {
cin, cinSize := cBytes(in)
result := C.CompressStream(z.state, cOperation(op), cin, cinSize)
output = C.GoBytes(
unsafe.Pointer(result.output_data), C.int(result.output_data_size))
var outcome Status
if result.success == 0 {
outcome = Error
} else if result.has_more != 0 {
outcome = Ok
} else {
outcome = Done
}
return int(result.bytes_consumed), output, outcome
}