blob: da4946d0aafc7e4713c990145f1603c5b8cfb016 [file] [log] [blame]
import {
createSizedArray,
} from './helpers/arrays';
let subframeEnabled = true;
let expressionsPlugin = null;
let idPrefix = '';
const isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
let _shouldRoundValues = false;
const bmPow = Math.pow;
const bmSqrt = Math.sqrt;
const bmFloor = Math.floor;
const bmMax = Math.max;
const bmMin = Math.min;
const BMMath = {};
(function () {
var propertyNames = ['abs', 'acos', 'acosh', 'asin', 'asinh', 'atan', 'atanh', 'atan2', 'ceil', 'cbrt', 'expm1', 'clz32', 'cos', 'cosh', 'exp', 'floor', 'fround', 'hypot', 'imul', 'log', 'log1p', 'log2', 'log10', 'max', 'min', 'pow', 'random', 'round', 'sign', 'sin', 'sinh', 'sqrt', 'tan', 'tanh', 'trunc', 'E', 'LN10', 'LN2', 'LOG10E', 'LOG2E', 'PI', 'SQRT1_2', 'SQRT2'];
var i;
var len = propertyNames.length;
for (i = 0; i < len; i += 1) {
BMMath[propertyNames[i]] = Math[propertyNames[i]];
}
}());
function ProjectInterface() { return {}; }
BMMath.random = Math.random;
BMMath.abs = function (val) {
var tOfVal = typeof val;
if (tOfVal === 'object' && val.length) {
var absArr = createSizedArray(val.length);
var i;
var len = val.length;
for (i = 0; i < len; i += 1) {
absArr[i] = Math.abs(val[i]);
}
return absArr;
}
return Math.abs(val);
};
let defaultCurveSegments = 150;
const degToRads = Math.PI / 180;
const roundCorner = 0.5519;
function roundValues(flag) {
_shouldRoundValues = !!flag;
}
function bmRnd(value) {
if (_shouldRoundValues) {
return Math.round(value);
}
return value;
}
function styleDiv(element) {
element.style.position = 'absolute';
element.style.top = 0;
element.style.left = 0;
element.style.display = 'block';
element.style.transformOrigin = '0 0';
element.style.webkitTransformOrigin = '0 0';
element.style.backfaceVisibility = 'visible';
element.style.webkitBackfaceVisibility = 'visible';
element.style.transformStyle = 'preserve-3d';
element.style.webkitTransformStyle = 'preserve-3d';
element.style.mozTransformStyle = 'preserve-3d';
}
function BMEnterFrameEvent(type, currentTime, totalTime, frameMultiplier) {
this.type = type;
this.currentTime = currentTime;
this.totalTime = totalTime;
this.direction = frameMultiplier < 0 ? -1 : 1;
}
function BMCompleteEvent(type, frameMultiplier) {
this.type = type;
this.direction = frameMultiplier < 0 ? -1 : 1;
}
function BMCompleteLoopEvent(type, totalLoops, currentLoop, frameMultiplier) {
this.type = type;
this.currentLoop = currentLoop;
this.totalLoops = totalLoops;
this.direction = frameMultiplier < 0 ? -1 : 1;
}
function BMSegmentStartEvent(type, firstFrame, totalFrames) {
this.type = type;
this.firstFrame = firstFrame;
this.totalFrames = totalFrames;
}
function BMDestroyEvent(type, target) {
this.type = type;
this.target = target;
}
function BMRenderFrameErrorEvent(nativeError, currentTime) {
this.type = 'renderFrameError';
this.nativeError = nativeError;
this.currentTime = currentTime;
}
function BMConfigErrorEvent(nativeError) {
this.type = 'configError';
this.nativeError = nativeError;
}
function BMAnimationConfigErrorEvent(type, nativeError) {
this.type = type;
this.nativeError = nativeError;
}
const createElementID = (function () {
var _count = 0;
return function createID() {
_count += 1;
return idPrefix + '__lottie_element_' + _count;
};
}());
function HSVtoRGB(h, s, v) {
var r;
var g;
var b;
var i;
var f;
var p;
var q;
var t;
i = Math.floor(h * 6);
f = h * 6 - i;
p = v * (1 - s);
q = v * (1 - f * s);
t = v * (1 - (1 - f) * s);
switch (i % 6) {
case 0: r = v; g = t; b = p; break;
case 1: r = q; g = v; b = p; break;
case 2: r = p; g = v; b = t; break;
case 3: r = p; g = q; b = v; break;
case 4: r = t; g = p; b = v; break;
case 5: r = v; g = p; b = q; break;
default: break;
}
return [r,
g,
b];
}
function RGBtoHSV(r, g, b) {
var max = Math.max(r, g, b);
var min = Math.min(r, g, b);
var d = max - min;
var h;
var s = (max === 0 ? 0 : d / max);
var v = max / 255;
switch (max) {
case min: h = 0; break;
case r: h = (g - b) + d * (g < b ? 6 : 0); h /= 6 * d; break;
case g: h = (b - r) + d * 2; h /= 6 * d; break;
case b: h = (r - g) + d * 4; h /= 6 * d; break;
default: break;
}
return [
h,
s,
v,
];
}
function addSaturationToRGB(color, offset) {
var hsv = RGBtoHSV(color[0] * 255, color[1] * 255, color[2] * 255);
hsv[1] += offset;
if (hsv[1] > 1) {
hsv[1] = 1;
} else if (hsv[1] <= 0) {
hsv[1] = 0;
}
return HSVtoRGB(hsv[0], hsv[1], hsv[2]);
}
function addBrightnessToRGB(color, offset) {
var hsv = RGBtoHSV(color[0] * 255, color[1] * 255, color[2] * 255);
hsv[2] += offset;
if (hsv[2] > 1) {
hsv[2] = 1;
} else if (hsv[2] < 0) {
hsv[2] = 0;
}
return HSVtoRGB(hsv[0], hsv[1], hsv[2]);
}
function addHueToRGB(color, offset) {
var hsv = RGBtoHSV(color[0] * 255, color[1] * 255, color[2] * 255);
hsv[0] += offset / 360;
if (hsv[0] > 1) {
hsv[0] -= 1;
} else if (hsv[0] < 0) {
hsv[0] += 1;
}
return HSVtoRGB(hsv[0], hsv[1], hsv[2]);
}
const rgbToHex = (function () {
var colorMap = [];
var i;
var hex;
for (i = 0; i < 256; i += 1) {
hex = i.toString(16);
colorMap[i] = hex.length === 1 ? '0' + hex : hex;
}
return function (r, g, b) {
if (r < 0) {
r = 0;
}
if (g < 0) {
g = 0;
}
if (b < 0) {
b = 0;
}
return '#' + colorMap[r] + colorMap[g] + colorMap[b];
};
}());
const setSubframeEnabled = (flag) => { subframeEnabled = !!flag; };
const getSubframeEnabled = () => subframeEnabled;
const setExpressionsPlugin = (value) => { expressionsPlugin = value; };
const getExpressionsPlugin = () => expressionsPlugin;
const setDefaultCurveSegments = (value) => { defaultCurveSegments = value; };
const getDefaultCurveSegments = () => defaultCurveSegments;
const setIdPrefix = (value) => { idPrefix = value; };
const getIdPrefix = () => idPrefix;
export {
setSubframeEnabled,
getSubframeEnabled,
setExpressionsPlugin,
getExpressionsPlugin,
setDefaultCurveSegments,
getDefaultCurveSegments,
isSafari,
bmPow,
bmSqrt,
bmFloor,
bmMax,
bmMin,
degToRads,
roundCorner,
styleDiv,
bmRnd,
roundValues,
BMEnterFrameEvent,
BMCompleteEvent,
BMCompleteLoopEvent,
BMSegmentStartEvent,
BMDestroyEvent,
BMRenderFrameErrorEvent,
BMConfigErrorEvent,
BMAnimationConfigErrorEvent,
createElementID,
addSaturationToRGB,
addBrightnessToRGB,
addHueToRGB,
rgbToHex,
setIdPrefix,
getIdPrefix,
BMMath,
ProjectInterface,
};