| function AudioElement(data,globalData,comp){ |
| this.initFrame(); |
| this.initRenderable(); |
| this.assetData = globalData.getAssetData(data.refId); |
| this.initBaseData(data, globalData, comp); |
| this._isPlaying = false; |
| this._canPlay = false; |
| var assetPath = this.globalData.getAssetsPath(this.assetData); |
| this.audio = this.globalData.audioController.createAudio(assetPath) |
| this._currentTime = 0; |
| this.globalData.audioController.addAudio(this); |
| this.tm = data.tm ? PropertyFactory.getProp(this, data.tm, 0, globalData.frameRate,this) : {_placeholder:true}; |
| } |
| |
| AudioElement.prototype.prepareFrame = function(num) { |
| this.prepareRenderableFrame(num, true); |
| this.prepareProperties(num, true); |
| if (!this.tm._placeholder) { |
| var timeRemapped = this.tm.v; |
| this._currentTime = timeRemapped; |
| } else { |
| this._currentTime = num / this.data.sr; |
| } |
| }; |
| |
| extendPrototype([RenderableElement,BaseElement,FrameElement], AudioElement); |
| |
| AudioElement.prototype.renderFrame = function() { |
| if (this.isInRange && this._canPlay) { |
| if (!this._isPlaying) { |
| this.audio.play(); |
| this.audio.seek(this._currentTime / this.globalData.frameRate); |
| this._isPlaying = true; |
| } else if (!this.audio.playing() |
| || Math.abs(this._currentTime / this.globalData.frameRate - this.audio.seek()) > 0.1 |
| ) { |
| this.audio.seek(this._currentTime / this.globalData.frameRate) |
| } |
| } |
| }; |
| |
| AudioElement.prototype.show = function() { |
| // this.audio.play() |
| }; |
| |
| AudioElement.prototype.hide = function() { |
| this.audio.pause(); |
| this._isPlaying = false; |
| }; |
| |
| AudioElement.prototype.pause = function() { |
| this.audio.pause(); |
| this._isPlaying = false; |
| this._canPlay = false; |
| }; |
| |
| AudioElement.prototype.resume = function() { |
| this._canPlay = true; |
| }; |
| |
| AudioElement.prototype.setRate = function(rateValue) { |
| this.audio.rate(rateValue); |
| }; |
| |
| AudioElement.prototype.getBaseElement = function() { |
| return null; |
| }; |
| |
| AudioElement.prototype.destroy = function() { |
| }; |
| |
| AudioElement.prototype.sourceRectAtTime = function() { |
| }; |
| |
| AudioElement.prototype.initExpressions = function() { |
| }; |
| |