blob: 6dd35e05c861429f8d6f3f8ebc81b35f7191e593 [file] [log] [blame]
function bezFunction(){
var easingFunctions = [];
var len = 0;
var storedBezierCurves = {};
var math = Math;
function pointOnLine2D(x1,y1, x2,y2, x3,y3){
return math.abs(((x2 - x1) * (y3 - y1)) - ((x3 - x1) * (y2 - y1))) < 0.00001;
}
function getEasingCurveByIndex(index){
return easingFunctions[index].fnc;
}
function getEasingCurve(aa,bb,cc,dd,encodedFuncName) {
if(!encodedFuncName){
encodedFuncName = ('bez_' + aa+'_'+bb+'_'+cc+'_'+dd).replace(/\./g, 'p');
}
if(easingFunctions[encodedFuncName]){
return easingFunctions[encodedFuncName];
}
var A0, B0, C0;
var A1, B1, C1;
easingFunctions[encodedFuncName] = function(x, t, b, c, d) {
var tt = t/d;
var x = tt, i = 0, z;
while (++i < 14) {
C0 = 3 * aa;
B0 = 3 * (cc - aa) - C0;
A0 = 1 - C0 - B0;
z = (x * (C0 + x * (B0 + x * A0))) - tt;
if (Math.abs(z) < 1e-3) break;
x -= z / (C0 + x * (2 * B0 + 3 * A0 * x));
}
C1 = 3 * bb;
B1 = 3 * (dd - bb) - C1;
A1 = 1 - C1 - B1;
var polyB = x * (C1 + x * (B1 + x * A1));
return c * polyB + b;
};
return easingFunctions[encodedFuncName];
}
function drawBezierCurve(pt1,pt2,pt3,pt4){
///return 0;
var bezierName = (pt1.join('_')+'_'+pt2.join('_')+'_'+pt3.join('_')+'_'+pt4.join('_')).replace(/\./g, 'p');
if(storedBezierCurves[bezierName]){
return storedBezierCurves[bezierName];
}
var curveSegments = 500;
var k;
var i, len;
var triCoord1,triCoord2,triCoord3,liCoord1,liCoord2,ptCoord,perc,addedLength = 0;
var ptDistance;
var point,lastPoint = null;
var bezierData = {
points :[],
segmentLength: 0
};
if(pointOnLine2D(pt1[0],pt1[1],pt2[0],pt2[1],pt3[0],pt3[1])
&& pointOnLine2D(pt1[0],pt1[1],pt2[0],pt2[1],pt4[0],pt4[1])){
curveSegments = 2;
}
len = pt3.length;
for(k=0;k<curveSegments;k+=1){
point = [];
perc = k/(curveSegments-1);
ptDistance = 0;
for(i=0;i<len;i+=1){
triCoord1 = pt1[i] + (pt3[i] - pt1[i])*perc;
triCoord2 = pt3[i] + (pt4[i] - pt3[i])*perc;
triCoord3 = pt4[i] + (pt2[i] - pt4[i])*perc;
liCoord1 = triCoord1 + (triCoord2 - triCoord1)*perc;
liCoord2 = triCoord2 + (triCoord3 - triCoord2)*perc;
ptCoord = liCoord1 + (liCoord2 - liCoord1)*perc;
point.push(ptCoord);
if(lastPoint !== null){
ptDistance += Math.pow(point[i] - lastPoint[i],2);
}
}
ptDistance = Math.sqrt(ptDistance);
addedLength += ptDistance;
bezierData.points.push({partialLength: ptDistance,cumulatedLength:addedLength, point: point});
lastPoint = point;
}
bezierData.segmentLength = addedLength;
storedBezierCurves[bezierName] = bezierData;
return bezierData;
}
function buildBezierData(keyData){
var pt1 = keyData.s;
var pt2 = keyData.e;
var pt3 = keyData.to;
var pt4 = keyData.ti;
var curveSegments = 500;
var k;
var i, len;
var triCoord1,triCoord2,triCoord3,liCoord1,liCoord2,ptCoord,perc,addedLength = 0;
var ptDistance;
var point,lastPoint = null;
var bezierData = {
points :[],
segmentLength: 0
};
if(pointOnLine2D(pt1[0],pt1[1],pt2[0],pt2[1],pt1[0]+pt3[0],pt1[1]+pt3[1])
&& pointOnLine2D(pt1[0],pt1[1],pt2[0],pt2[1],pt2[0]+pt4[0],pt2[1]+pt4[1])){
curveSegments = 2;
}
len = pt3.length;
for(k=0;k<curveSegments;k+=1){
point = [];
perc = k/(curveSegments-1);
ptDistance = 0;
for(i=0;i<len;i+=1){
triCoord1 = pt1[i] + (pt3[i])*perc;
triCoord2 = pt1[i] + pt3[i] + (pt2[i] + pt4[i] - (pt1[i] + pt3[i]))*perc;
triCoord3 = pt2[i] + pt4[i] + -pt4[i]*perc;
liCoord1 = triCoord1 + (triCoord2 - triCoord1)*perc;
liCoord2 = triCoord2 + (triCoord3 - triCoord2)*perc;
ptCoord = liCoord1 + (liCoord2 - liCoord1)*perc;
point.push(ptCoord);
if(lastPoint !== null){
ptDistance += Math.pow(point[i] - lastPoint[i],2);
}
}
ptDistance = Math.sqrt(ptDistance);
addedLength += ptDistance;
bezierData.points.push({partialLength: ptDistance,cumulatedLength:addedLength, point: point});
lastPoint = point;
}
bezierData.segmentLength = addedLength;
keyData.bezierData = bezierData;
}
var ob = {
getEasingCurve : getEasingCurve,
getEasingCurveByIndex : getEasingCurveByIndex,
drawBezierCurve : drawBezierCurve,
buildBezierData : buildBezierData
};
return ob;
};
var bez = bezFunction();