blob: 3e55287882cc597b337afdaeb72573f14430135f [file] [log] [blame]
import {
createSizedArray,
} from '../helpers/arrays';
import pointPool from '../pooling/point_pool';
function ShapePath() {
this.c = false;
this._length = 0;
this._maxLength = 8;
this.v = createSizedArray(this._maxLength);
this.o = createSizedArray(this._maxLength);
this.i = createSizedArray(this._maxLength);
}
ShapePath.prototype.setPathData = function (closed, len) {
this.c = closed;
this.setLength(len);
var i = 0;
while (i < len) {
this.v[i] = pointPool.newElement();
this.o[i] = pointPool.newElement();
this.i[i] = pointPool.newElement();
i += 1;
}
};
ShapePath.prototype.setLength = function (len) {
while (this._maxLength < len) {
this.doubleArrayLength();
}
this._length = len;
};
ShapePath.prototype.doubleArrayLength = function () {
this.v = this.v.concat(createSizedArray(this._maxLength));
this.i = this.i.concat(createSizedArray(this._maxLength));
this.o = this.o.concat(createSizedArray(this._maxLength));
this._maxLength *= 2;
};
ShapePath.prototype.setXYAt = function (x, y, type, pos, replace) {
var arr;
this._length = Math.max(this._length, pos + 1);
if (this._length >= this._maxLength) {
this.doubleArrayLength();
}
switch (type) {
case 'v':
arr = this.v;
break;
case 'i':
arr = this.i;
break;
case 'o':
arr = this.o;
break;
default:
arr = [];
break;
}
if (!arr[pos] || (arr[pos] && !replace)) {
arr[pos] = pointPool.newElement();
}
arr[pos][0] = x;
arr[pos][1] = y;
};
ShapePath.prototype.setTripleAt = function (vX, vY, oX, oY, iX, iY, pos, replace) {
this.setXYAt(vX, vY, 'v', pos, replace);
this.setXYAt(oX, oY, 'o', pos, replace);
this.setXYAt(iX, iY, 'i', pos, replace);
};
ShapePath.prototype.reverse = function () {
var newPath = new ShapePath();
newPath.setPathData(this.c, this._length);
var vertices = this.v;
var outPoints = this.o;
var inPoints = this.i;
var init = 0;
if (this.c) {
newPath.setTripleAt(vertices[0][0], vertices[0][1], inPoints[0][0], inPoints[0][1], outPoints[0][0], outPoints[0][1], 0, false);
init = 1;
}
var cnt = this._length - 1;
var len = this._length;
var i;
for (i = init; i < len; i += 1) {
newPath.setTripleAt(vertices[cnt][0], vertices[cnt][1], inPoints[cnt][0], inPoints[cnt][1], outPoints[cnt][0], outPoints[cnt][1], i, false);
cnt -= 1;
}
return newPath;
};
ShapePath.prototype.length = function () {
return this._length;
};
export default ShapePath;