function SlotManager(animationData) { | |
this.animationData = animationData; | |
} | |
SlotManager.prototype.getProp = function (data) { | |
if (this.animationData.slots | |
&& this.animationData.slots[data.sid] | |
) { | |
return Object.assign(data, this.animationData.slots[data.sid].p); | |
} | |
return data; | |
}; | |
function slotFactory(animationData) { | |
return new SlotManager(animationData); | |
} | |
export default slotFactory; |